5cbe16be78
This was missed in ab599a3931
when
QMAKE_STRIP was set as a side effect of adding support for separate
debug info.
Task-number: QTBUG-54212
Change-Id: I86dd040dbefec4c58879c7d029ed89dd8bad3daf
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
39 lines
987 B
Plaintext
39 lines
987 B
Plaintext
#
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# qmake configuration common to OS X and iOS
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#
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!load(device_config): error(Could not successfully load device configuration)
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QMAKE_PLATFORM += mac darwin
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include(unix.conf)
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QMAKE_RESOURCE = /Developer/Tools/Rez
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QMAKE_EXTENSION_SHLIB = dylib
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QMAKE_LIBDIR =
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# sdk.prf will prefix the proper SDK sysroot
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QMAKE_INCDIR_OPENGL = \
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/System/Library/Frameworks/OpenGL.framework/Headers \
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/System/Library/Frameworks/AGL.framework/Headers/
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QMAKE_FIX_RPATH = install_name_tool -id
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QMAKE_LFLAGS_RPATH = -Wl,-rpath,
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QMAKE_LFLAGS_GCSECTIONS = -Wl,-dead_strip
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QMAKE_LFLAGS_REL_RPATH =
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QMAKE_REL_RPATH_BASE = @loader_path
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QMAKE_LIBS_DYNLOAD =
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QMAKE_LIBS_OPENGL = -framework OpenGL -framework AGL
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QMAKE_LIBS_THREAD =
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QMAKE_DSYMUTIL = dsymutil
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QMAKE_STRIP = strip
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QMAKE_STRIPFLAGS_LIB += -S -x
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QMAKE_AR = ar cq
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QMAKE_RANLIB = ranlib -s
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QMAKE_NM = nm -P
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