qt5base-lts/examples/touch/pinchzoom/graphicsview.cpp
Jani Heikkinen cd46a2daf5 Unify license header usage.
Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one

Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-03-29 10:20:03 +00:00

96 lines
4.1 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** $QT_END_LICENSE$
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****************************************************************************/
#include "graphicsview.h"
#include <QScrollBar>
#include <QTouchEvent>
GraphicsView::GraphicsView(QGraphicsScene *scene, QWidget *parent)
: QGraphicsView(scene, parent), totalScaleFactor(1)
{
viewport()->setAttribute(Qt::WA_AcceptTouchEvents);
setDragMode(ScrollHandDrag);
}
bool GraphicsView::viewportEvent(QEvent *event)
{
switch (event->type()) {
case QEvent::TouchBegin:
case QEvent::TouchUpdate:
case QEvent::TouchEnd:
{
QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event);
QList<QTouchEvent::TouchPoint> touchPoints = touchEvent->touchPoints();
if (touchPoints.count() == 2) {
// determine scale factor
const QTouchEvent::TouchPoint &touchPoint0 = touchPoints.first();
const QTouchEvent::TouchPoint &touchPoint1 = touchPoints.last();
qreal currentScaleFactor =
QLineF(touchPoint0.pos(), touchPoint1.pos()).length()
/ QLineF(touchPoint0.startPos(), touchPoint1.startPos()).length();
if (touchEvent->touchPointStates() & Qt::TouchPointReleased) {
// if one of the fingers is released, remember the current scale
// factor so that adding another finger later will continue zooming
// by adding new scale factor to the existing remembered value.
totalScaleFactor *= currentScaleFactor;
currentScaleFactor = 1;
}
setTransform(QTransform().scale(totalScaleFactor * currentScaleFactor,
totalScaleFactor * currentScaleFactor));
}
return true;
}
default:
break;
}
return QGraphicsView::viewportEvent(event);
}