05fc3aef53
Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
193 lines
7.0 KiB
C++
193 lines
7.0 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#ifndef Q_NATIVE_INPUT
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#define Q_NATIVE_INPUT
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#include <QtCore>
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QT_BEGIN_NAMESPACE
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namespace Qt {
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namespace Native {
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enum Status {Success, Failure};
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}}
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QT_END_NAMESPACE
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// ----------------------------------------------------------------------------
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// Declare a set of native events that can be used to communicate with
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// client applications in an platform independent way
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// ----------------------------------------------------------------------------
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class QNativeEvent
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{
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public:
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static const int eventId = 1;
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QNativeEvent(Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeEvent() {}
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virtual int id() const { return eventId; }
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virtual QString toString() const = 0;
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Qt::KeyboardModifiers modifiers; // Yields for mouse events too.
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};
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class QNativeMouseEvent : public QNativeEvent {
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public:
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static const int eventId = 2;
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QNativeMouseEvent() {}
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QNativeMouseEvent(QPoint globalPos, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseEvent() {}
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virtual int id() const { return eventId; }
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QPoint globalPos;
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};
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class QNativeMouseMoveEvent : public QNativeMouseEvent {
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public:
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static const int eventId = 4;
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QNativeMouseMoveEvent() {}
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QNativeMouseMoveEvent(QPoint globalPos, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseMoveEvent() {}
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virtual int id() const { return eventId; }
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virtual QString toString() const;
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};
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class QNativeMouseButtonEvent : public QNativeMouseEvent {
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public:
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static const int eventId = 8;
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QNativeMouseButtonEvent() {}
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QNativeMouseButtonEvent(QPoint globalPos, Qt::MouseButton button, int clickCount, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseButtonEvent() {}
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virtual int id() const { return eventId; }
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virtual QString toString() const;
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Qt::MouseButton button;
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int clickCount;
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};
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class QNativeMouseDragEvent : public QNativeMouseButtonEvent {
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public:
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static const int eventId = 16;
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QNativeMouseDragEvent() {}
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QNativeMouseDragEvent(QPoint globalPos, Qt::MouseButton button, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseDragEvent() {}
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virtual int id() const { return eventId; }
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virtual QString toString() const;
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};
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class QNativeMouseWheelEvent : public QNativeMouseEvent {
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public:
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static const int eventId = 32;
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QNativeMouseWheelEvent() {}
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QNativeMouseWheelEvent(QPoint globalPos, int delta, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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virtual ~QNativeMouseWheelEvent() {}
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virtual int id() const { return eventId; }
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virtual QString toString() const;
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int delta;
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};
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class QNativeKeyEvent : public QNativeEvent {
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public:
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static const int eventId = 64;
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QNativeKeyEvent() {}
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QNativeKeyEvent(int nativeKeyCode, bool press, Qt::KeyboardModifiers modifiers = Qt::NoModifier);
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QNativeKeyEvent(int nativeKeyCode, bool press, QChar character, Qt::KeyboardModifiers modifiers);
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virtual ~QNativeKeyEvent() {}
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virtual int id() const { return eventId; }
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virtual QString toString() const;
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int nativeKeyCode;
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bool press;
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QChar character;
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// Some Qt to Native mappings:
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static int Key_A;
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static int Key_B;
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static int Key_C;
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static int Key_1;
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static int Key_Backspace;
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static int Key_Enter;
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static int Key_Del;
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};
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class QNativeModifierEvent : public QNativeEvent {
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public:
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static const int eventId = 128;
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QNativeModifierEvent(Qt::KeyboardModifiers modifiers = Qt::NoModifier, int nativeKeyCode = 0);
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virtual ~QNativeModifierEvent() {}
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virtual int id() const { return eventId; }
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virtual QString toString() const;
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int nativeKeyCode;
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};
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// ----------------------------------------------------------------------------
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// Declare a set of related output / input functions for convenience:
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// ----------------------------------------------------------------------------
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QDebug operator<<(QDebug d, QNativeEvent *e);
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QDebug operator<<(QDebug d, const QNativeEvent &e);
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QTextStream &operator<<(QTextStream &s, QNativeEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseMoveEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseButtonEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseDragEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeMouseWheelEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeKeyEvent *e);
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QTextStream &operator<<(QTextStream &s, QNativeModifierEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeMouseMoveEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeMouseButtonEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeMouseDragEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeMouseWheelEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeKeyEvent *e);
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QTextStream &operator>>(QTextStream &s, QNativeModifierEvent *e);
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// ----------------------------------------------------------------------------
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// Declare the main class that is supposed to be sub-classed by components
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// that are to receive native events
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// ----------------------------------------------------------------------------
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class QNativeInput
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{
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public:
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QNativeInput(bool subscribe = true);
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virtual ~QNativeInput();
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// Callback methods. Should be implemented by interested sub-classes:
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void notify(QNativeEvent *event);
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virtual void nativeEvent(QNativeEvent *event);
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virtual void nativeMousePressEvent(QNativeMouseButtonEvent *) {}
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virtual void nativeMouseReleaseEvent(QNativeMouseButtonEvent *) {}
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virtual void nativeMouseMoveEvent(QNativeMouseMoveEvent *) {}
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virtual void nativeMouseDragEvent(QNativeMouseDragEvent *) {}
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virtual void nativeMouseWheelEvent(QNativeMouseWheelEvent *) {}
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virtual void nativeKeyPressEvent(QNativeKeyEvent *) {}
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virtual void nativeKeyReleaseEvent(QNativeKeyEvent *) {}
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virtual void nativeModifierEvent(QNativeModifierEvent *) {}
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// The following methods will differ in implementation from OS to OS:
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static Qt::Native::Status sendNativeMouseButtonEvent(const QNativeMouseButtonEvent &event);
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static Qt::Native::Status sendNativeMouseMoveEvent(const QNativeMouseMoveEvent &event);
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static Qt::Native::Status sendNativeMouseDragEvent(const QNativeMouseDragEvent &event);
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static Qt::Native::Status sendNativeMouseWheelEvent(const QNativeMouseWheelEvent &event);
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static Qt::Native::Status sendNativeKeyEvent(const QNativeKeyEvent &event);
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static Qt::Native::Status sendNativeModifierEvent(const QNativeModifierEvent &event);
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// sendNativeEvent will NOT differ from OS to OS.
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static Qt::Native::Status sendNativeEvent(const QNativeEvent &event);
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// The following methods will differ in implementation from OS to OS:
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Qt::Native::Status subscribeForNativeEvents();
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Qt::Native::Status unsubscribeForNativeEvents();
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};
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#endif // Q_NATIVE_INPUT
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