4dd7aeee10
- Add support for reading out feature lists from GPU bug lists in Chromium format (supporting OS + version, exceptions lists, device ids and vendor ids). Add a overloads allowing for passing file name, data or JSON documents. - Test reading in tst_qopenglconfig - Prototypically have the Windows plugin read the file from the environment variable "QT_OPENGL_BUGLIST" and turn off renderers depending on the standard keyword "disable_d3d11" and newly introduced keywords "disable_d3d9", "disable_desktopgl". - QT_OPENGL_BUGLIST can point to an absolute or relative path, in which case it is resolved via QLibraryInfo::SettingsPath and QStandardPaths::ConfigLocation. [ChangeLog][QtGui][Windows] Introduce experimental feature allowing the user to specify a GPU driver buglist with some additional keywords to chooose the GL renderer backend depending on GPU. Task-number: QTBUG-43263 Change-Id: I8c20b0e8ee3cf575b91d0672bf405c42d3e9fb64 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
260 lines
9.8 KiB
C++
260 lines
9.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui/QOpenGLFunctions>
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#include <QtGui/QScreen>
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#include <QtGui/QWindow>
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#include <private/qguiapplication_p.h>
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#include <qpa/qplatformintegration.h>
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#include <qpa/qplatformnativeinterface.h>
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#include <private/qopengl_p.h>
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#include <QtTest/QtTest>
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#include <QtCore/QSysInfo>
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#include <QtCore/QLibraryInfo>
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#include <QtCore/QScopedPointer>
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#include <QtCore/QVariant>
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#include <QtCore/QDebug>
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#include <QtCore/QTextStream>
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#include <algorithm>
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#define DUMP_CAPABILITY(str, integration, capability) \
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if (platformIntegration->hasCapability(QPlatformIntegration::capability)) \
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str << ' ' << #capability;
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QTextStream &operator<<(QTextStream &str, const QSize &s)
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{
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str << s.width() << 'x' << s.height();
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return str;
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}
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QTextStream &operator<<(QTextStream &str, const QRect &r)
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{
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str << r.size() << '+' << r.x() << '+' << r.y();
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return str;
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}
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QTextStream &operator<<(QTextStream &str, const QSizeF &s)
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{
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str << s.width() << 'x' << s.height();
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return str;
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}
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QTextStream &operator<<(QTextStream &str, const QSurfaceFormat &format)
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{
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str << "Version: " << format.majorVersion() << '.'
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<< format.minorVersion() << " Profile: " << format.profile()
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<< " Swap behavior: " << format.swapBehavior()
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<< " Buffer size (RGB";
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if (format.hasAlpha())
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str << 'A';
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str << "): " << format.redBufferSize() << ',' << format.greenBufferSize()
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<< ',' << format.blueBufferSize();
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if (format.hasAlpha())
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str << ',' << format.alphaBufferSize();
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if (const int dbs = format.depthBufferSize())
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str << " Depth buffer: " << dbs;
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if (const int sbs = format.stencilBufferSize())
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str << " Stencil buffer: " << sbs;
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const int samples = format.samples();
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if (samples > 0)
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str << " Samples: " << samples;
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return str;
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}
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/* This test contains code from the qtdiag tool. Its purpose is to output the
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* graphics configuration to the CI log and to verify that Open GL can be
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* initialized for platforms on which the qopengl test is marked as
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* insignificant. */
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class tst_QOpenGlConfig : public QObject
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{
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Q_OBJECT
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private slots:
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void testConfiguration();
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void testGlConfiguration();
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void testBugList();
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};
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static void dumpConfiguration(QTextStream &str)
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{
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const QPlatformIntegration *platformIntegration = QGuiApplicationPrivate::platformIntegration();
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str << "\nBuild : " << QLibraryInfo::build()
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<< "\nPlatform : " << QGuiApplication::platformName()
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<< "\nOS : " << QSysInfo::prettyProductName() << " ["
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<< QSysInfo::kernelType() << " version " << QSysInfo::kernelVersion() << ']'
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<< "\nArchitecture : " << QSysInfo::currentCpuArchitecture()
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<< "\nCapabilities :";
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DUMP_CAPABILITY(str, platformIntegration, ThreadedPixmaps)
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DUMP_CAPABILITY(str, platformIntegration, OpenGL)
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DUMP_CAPABILITY(str, platformIntegration, ThreadedOpenGL)
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DUMP_CAPABILITY(str, platformIntegration, SharedGraphicsCache)
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DUMP_CAPABILITY(str, platformIntegration, BufferQueueingOpenGL)
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DUMP_CAPABILITY(str, platformIntegration, WindowMasks)
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DUMP_CAPABILITY(str, platformIntegration, RasterGLSurface)
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DUMP_CAPABILITY(str, platformIntegration, AllGLFunctionsQueryable)
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str << '\n';
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const QList<QScreen*> screens = QGuiApplication::screens();
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const int screenCount = screens.size();
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str << "\nScreens: " << screenCount << '\n';
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for (int s = 0; s < screenCount; ++s) {
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const QScreen *screen = screens.at(s);
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str << '#' << ' ' << s << " \"" << screen->name() << '"'
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<< " Depth: " << screen->depth()
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<< " Primary: " << (screen == QGuiApplication::primaryScreen() ? "yes" : "no")
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<< "\n Geometry: " << screen->geometry() << " Available: " << screen->availableGeometry();
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if (screen->geometry() != screen->virtualGeometry())
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str << "\n Virtual geometry: " << screen->virtualGeometry() << " Available: " << screen->availableVirtualGeometry();
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if (screen->virtualSiblings().size() > 1)
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str << "\n " << screen->virtualSiblings().size() << " virtual siblings";
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str << "\n Physical size: " << screen->physicalSize() << " mm"
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<< " Refresh: " << screen->refreshRate() << " Hz"
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<< "\n Physical DPI: " << screen->physicalDotsPerInchX()
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<< ',' << screen->physicalDotsPerInchY()
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<< " Logical DPI: " << screen->logicalDotsPerInchX()
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<< ',' << screen->logicalDotsPerInchY()
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<< "\n DevicePixelRatio: " << screen->devicePixelRatio()
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<< " Primary orientation: " << screen->primaryOrientation()
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<< "\n Orientation: " << screen->orientation()
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<< " Native orientation: " << screen->nativeOrientation()
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<< " OrientationUpdateMask: " << screen->orientationUpdateMask() << '\n';
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}
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// On Windows, this will provide addition GPU info similar to the output of dxdiag.
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const QVariant gpuInfoV = QGuiApplication::platformNativeInterface()->property("gpu");
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if (gpuInfoV.type() == QVariant::Map) {
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const QString description = gpuInfoV.toMap().value(QStringLiteral("printable")).toString();
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if (!description.isEmpty())
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str << "\nGPU:\n" << description << "\n\n";
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}
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}
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void tst_QOpenGlConfig::testConfiguration()
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{
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QString result;
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QTextStream str(&result);
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dumpConfiguration(str);
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qDebug().noquote() << '\n' << result;
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}
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static void dumpGlConfiguration(QOpenGLContext &context, QTextStream &str)
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{
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str << "Type : ";
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#ifdef QT_OPENGL_DYNAMIC
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str << "Dynamic GL ";
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#endif
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switch (context.openGLModuleType()) {
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case QOpenGLContext::LibGL:
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str << "LibGL";
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break;
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case QOpenGLContext::LibGLES:
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str << "LibGLES";
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break;
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}
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QOpenGLFunctions functions(&context);
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str << "\nVendor : " << reinterpret_cast<const char *>(functions.glGetString(GL_VENDOR))
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<< "\nRenderer : " << reinterpret_cast<const char *>(functions.glGetString(GL_RENDERER))
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<< "\nVersion : " << reinterpret_cast<const char *>(functions.glGetString(GL_VERSION))
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<< "\nShading language : " << reinterpret_cast<const char *>(functions.glGetString(GL_SHADING_LANGUAGE_VERSION))
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<< "\nFormat : " << context.format();
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QList<QByteArray> extensionList = context.extensions().toList();
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std::sort(extensionList.begin(), extensionList.end());
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const int extensionCount = extensionList.size();
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str << "\n\nFound " << extensionCount << " extensions:\n";
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for (int e = 0; e < extensionCount; ++e)
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str << ((e % 4) ? ' ' : '\n') << extensionList.at(e);
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}
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void tst_QOpenGlConfig::testGlConfiguration()
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{
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QString result;
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QTextStream str(&result);
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QWindow window;
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window.setSurfaceType(QSurface::OpenGLSurface);
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window.create();
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QOpenGLContext context;
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QVERIFY(context.create());
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QVERIFY(context.makeCurrent(&window));
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dumpGlConfiguration(context, str);
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context.doneCurrent();
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qDebug().noquote() << '\n' << result;
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}
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static inline QByteArray msgSetMismatch(const QSet<QString> &expected,
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const QSet<QString> &actual)
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{
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const QString result = QStringList(expected.toList()).join(QLatin1Char(','))
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+ QLatin1String(" != ")
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+ QStringList(actual.toList()).join(QLatin1Char(','));
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return result.toLatin1();
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}
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void tst_QOpenGlConfig::testBugList()
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{
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// Check bug list parsing for some arbitrary NVidia card
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// faking Windows OS.
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const QString fileName = QFINDTESTDATA("buglist.json");
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QVERIFY(!fileName.isEmpty());
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QSet<QString> expectedFeatures;
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expectedFeatures << "feature1";
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QOpenGLConfig::Gpu gpu;
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gpu.vendorId = 0x10DE;
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gpu.deviceId = 0x0DE9;
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#ifdef Q_COMPILER_INITIALIZER_LISTS
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gpu.driverVersion = QVersionNumber({9, 18, 13, 4460});
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#else
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gpu.driverVersion = QVersionNumber(QVector<int>() << 9 << 18 << 13 << 4460);
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#endif
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const QSet<QString> actualFeatures =
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QOpenGLConfig::gpuFeatures(gpu, QStringLiteral("win"),
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QVersionNumber(6, 3), fileName);
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QVERIFY2(expectedFeatures == actualFeatures,
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msgSetMismatch(expectedFeatures, actualFeatures));
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}
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QTEST_MAIN(tst_QOpenGlConfig)
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#include "tst_qopenglconfig.moc"
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