qt5base-lts/util/accessibilityinspector/accessibilityscenemanager.cpp
Frederik Gladhorn 74c9f9d83f Accessibility: childAt returns interface
childAt used to return an integer.
Return an interface instead.

Not requiring a direct child to be returned allows optimizing
by bypassing iterating through the hierarchy of accessibles.
For QtQuick this is the only sensible way of implementing this.

The bridges are still responsible for finding the top-most element.

The default implementation in QAccessibleObject is sufficient
to return direct children. The implementation in
QAccessibleApplication is therfore no longer needed.

Change-Id: Id7100dd5bcc3a98de516a7f4a12eaaa41cb46d26
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
2011-12-19 12:27:45 +01:00

486 lines
15 KiB
C++

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#include "accessibilityscenemanager.h"
AccessibilitySceneManager::AccessibilitySceneManager()
{
m_window = 0;
m_view = 0;
m_scene = 0;
m_rootItem = 0;
m_optionsWidget = 0;
m_selectedObject = 0;
}
void AccessibilitySceneManager::populateAccessibilityScene()
{
m_scene->clear();
m_graphicsItems.clear();
QAccessibleInterface * rootInterface = m_window->accessibleRoot();
if (!rootInterface)
return;
populateAccessibilityScene(rootInterface, m_scene);
}
void AccessibilitySceneManager::updateAccessibilitySceneItemFlags()
{
qDebug() << "update";
foreach (QObject *object, m_graphicsItems.keys()) {
if (!object)
continue;
QAccessibleInterface *interface = QAccessible::queryAccessibleInterface(object);
if (!interface)
continue;
updateItemFlags(m_graphicsItems.value(object), interface);
delete interface;
}
}
void AccessibilitySceneManager::populateAccessibilityTreeScene()
{
m_treeScene->clear();
QAccessibleInterface * rootInterface = m_window->accessibleRoot();
if (!rootInterface) {
qWarning("QWindow::accessibleRoot returned 0");
return;
}
populateAccessibilityTreeScene(rootInterface);
}
void AccessibilitySceneManager::handleUpdate(QObject *object, QAccessible::Event reason)
{
QAccessibleInterface *interface = QAccessible::queryAccessibleInterface(object);
if (!interface)
return;
QString name = interface->text(QAccessible::Name);
if (reason == QAccessible::ObjectCreated) {
// qDebug() << "ObjectCreated" << object << name;
populateAccessibilityScene(interface, m_scene);
}
QGraphicsRectItem *item = m_graphicsItems.value(object);
if (!item) {
// qDebug() << "populateAccessibilityScene failed for" << object;
return;
}
if (reason == QAccessible::LocationChanged) {
//if (name.startsWith("List"))
qDebug() << "locationChange" << object << name << interface->rect();
updateItem(item, interface);
for (int i = 0; i < interface->childCount(); ++i) {
QAccessibleInterface *child = 0;
int ret = interface->navigate(QAccessible::Child, i + 1, &child);
if (ret == 0 && child) {
updateItem(m_graphicsItems.value(child->object()), child);
delete child;
}
}
delete interface;
} else if (reason == QAccessible::ObjectDestroyed) {
// qDebug() << "ObjectDestroyed" << object << name;
delete m_graphicsItems.value(object);
m_graphicsItems.remove(object);
m_animatedObjects.remove(object);
if (object == m_selectedObject) {
m_selectedObject = 0;
}
} else if (reason == QAccessible::ObjectHide) {
// qDebug() << "ObjectCreated Hide" << object;
updateItemFlags(item, interface);
} else if (reason == QAccessible::ObjectShow) {
// qDebug() << "ObjectCreated Show" << object;
updateItemFlags(item, interface);
} else if (reason == QAccessible::ScrollingStart) {
qDebug() << "ObjectCreated ScrollingStart" << object;
QAccessibleInterface *child = 0;
for (int i = 0; i < interface->childCount(); ++i) {
int ret = interface->navigate(QAccessible::Child, i + 1, &child);
if (ret == 0 && child) {
m_animatedObjects.insert(child->object());
delete child;
}
}
} else if (reason == QAccessible::ScrollingEnd) {
// qDebug() << "ObjectCreated ScrollingEnd" << object;
foreach (QObject *object, m_animatedObjects) {
updateItem(m_graphicsItems.value(object), interface);
}
delete interface;
m_animatedObjects.clear();
} else {
// qDebug() << "other update" << object;
}
}
void AccessibilitySceneManager::setSelected(QObject *object)
{
m_scene->update(); // scedule update
// clear existing selection
if (m_selectedObject) {
QObject *previousSelectedObject = m_selectedObject;
m_selectedObject = 0;
updateItem(previousSelectedObject);
}
m_selectedObject = object;
updateItem(object);
populateAccessibilityTreeScene();
}
void AccessibilitySceneManager::changeScale(int)
{
// No QGraphicsView::setScale :(
//m_view->scale(scale / 10.0, scale / 10.0);
//if (m_rootItem)
// m_view->ensureVisible(m_rootItem);
}
void AccessibilitySceneManager::updateItems(QObject *root)
{
QAccessibleInterface *interface = QAccessible::queryAccessibleInterface(root);
if (!interface)
return;
updateItem(m_graphicsItems.value(root), interface);
for (int i = 0; i < interface->childCount(); ++i) {
QAccessibleInterface *child = interface->child(i);
updateItems(child->object());
delete child;
}
delete interface;
}
void AccessibilitySceneManager::updateItem(QObject *object)
{
if (!object)
return;
QAccessibleInterface *interface = QAccessible::queryAccessibleInterface(object);
if (!interface)
return;
updateItem(m_graphicsItems.value(object), interface);
delete interface;
}
void AccessibilitySceneManager::updateItem(QGraphicsRectItem *item, QAccessibleInterface *interface)
{
if (!item)
return;
QRect rect = interface->rect();
item->setPos(rect.topLeft());
item->setRect(QRect(QPoint(0,0), rect.size()));
updateItemFlags(item, interface);
}
void AccessibilitySceneManager::updateItemFlags(QGraphicsRectItem *item, QAccessibleInterface *interface)
{
// qDebug() << "udpateItemFlags" << interface << interface->object();
bool shouldShow = true;
if (m_optionsWidget->hideInvisibleItems()) {
if (isHidden(interface)) {
shouldShow = false;
}
}
if (m_optionsWidget->hideOffscreenItems()) {
if (interface->state() & QAccessible::Offscreen) {
shouldShow = false;
}
}
if (m_optionsWidget->hidePaneItems()) {
if (interface->role() & QAccessible::Pane) {
shouldShow = false;
}
}
item->setVisible(shouldShow);
if (interface->object() == m_selectedObject)
item->setBrush(QColor(Qt::yellow));
else
item->setBrush(QColor(Qt::white));
m_view->update();
}
QGraphicsRectItem * AccessibilitySceneManager::processInterface(QAccessibleInterface * interface, QGraphicsScene *scene)
{
// Process this interface
QGraphicsRectItem * item = new QGraphicsRectItem();
scene->addItem(item);
if (!m_rootItem)
m_rootItem = item;
QString name = interface->text(QAccessible::Name);
QString description; // = interface->text(QAccessibleInterface::Description, child);
QString role = translateRole(interface->role());
int childCount = interface->childCount();
/* qDebug() << "name:" << name << "local pos" <<
interface->rect(0) << "description" << description << "childCount" << childCount;
*/
updateItem(item, interface);
QGraphicsSimpleTextItem * textItem = new QGraphicsSimpleTextItem();
textItem->setParentItem(item);
textItem->setPos(QPoint(5, 5));
QString text;
text.append("Name: " + name + " ");
if (!description.isEmpty())
text.append("Description: " + description + " ");
text.append("Role: " + role + " ");
if (childCount > 0)
text.append("ChildCount: " + QString::number(childCount) + " ");
textItem->setText(text);
QFont font;
font.setPointSize(10);
// font.setPointSize(14);
textItem->setFont(font);
return item;
}
void AccessibilitySceneManager::populateAccessibilityScene(QAccessibleInterface * interface, QGraphicsScene *scene)
{
if (!interface)
return;
QGraphicsRectItem *item = processInterface(interface, scene);
QObject *object = interface->object();
if (object) {
m_graphicsItems.insert(object, item);
}
for (int i = 0; i < interface->childCount(); ++i) {
QAccessibleInterface *child = interface->child(i);
updateItems(child->object());
populateAccessibilityScene(child, scene);
delete child;
}
}
AccessibilitySceneManager::TreeItem AccessibilitySceneManager::computeLevels(QAccessibleInterface * interface, int level)
{
if (interface == 0)
return TreeItem();
TreeItem currentLevel;
int usedChildren = 0;
for (int i = 0; i < interface->childCount(); ++i) {
QAccessibleInterface *child = interface->child(i);
if (child != 0) {
++usedChildren;
TreeItem childLevel = computeLevels(child, level + 1);
currentLevel.children.append(childLevel);
currentLevel.width += childLevel.width + m_treeItemHorizontalPadding;
delete child;
}
}
// leaf node case
if (usedChildren == 0) {
currentLevel.width = m_treeItemWidth + m_treeItemHorizontalPadding;
}
// capture information:
currentLevel.name = interface->text(QAccessible::Name);
currentLevel.description += interface->text(QAccessible::DebugDescription);
currentLevel.role = translateRole(interface->role());
currentLevel.rect = interface->rect();
currentLevel.state = interface->state();
currentLevel.object = interface->object();
return currentLevel;
}
void AccessibilitySceneManager::populateAccessibilityTreeScene(QAccessibleInterface * interface)
{
if (!interface)
return;
// set some layout metrics:
m_treeItemWidth = 90;
m_treeItemHorizontalPadding = 10;
m_treeItemHeight = 60;
m_treeItemVerticalPadding = 30;
// We want to draw the accessibility hiearchy as a vertical
// tree, growing from the root node at the top.
// First, figure out the number of levels and the width of each level:
m_rootTreeItem = computeLevels(interface, 0);
// create graphics items for each tree item
addGraphicsItems(m_rootTreeItem, 0, 0);
}
void AccessibilitySceneManager::addGraphicsItems(AccessibilitySceneManager::TreeItem item, int row, int xPos)
{
//qDebug() << "add graphics item" << row << item.name << item.role << xPos << item.width << item.children.count();
int yPos = row * (m_treeItemHeight + m_treeItemVerticalPadding);
// Process this interface
QGraphicsRectItem * graphicsItem = new QGraphicsRectItem();
graphicsItem->setPos(xPos, yPos);
graphicsItem->setRect(0, 0, m_treeItemWidth, m_treeItemHeight);
graphicsItem->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
if (item.object == m_selectedObject)
graphicsItem->setBrush(QColor(Qt::yellow));
else
graphicsItem->setBrush(QColor(Qt::white));
if (item.state & QAccessible::Invisible) {
QPen linePen;
linePen.setStyle(Qt::DashLine);
graphicsItem->setPen(linePen);
}
m_treeScene->addItem(graphicsItem);
QGraphicsTextItem * textItem = new QGraphicsTextItem();
textItem->setParentItem(graphicsItem);
textItem->setPos(QPoint(0, 0));
QFont font;
font.setPointSize(8);
textItem->setFont(font);
QString text;
text += item.name + "\n";
text += item.role + "\n";
text += item.description.split(" ", QString::SkipEmptyParts).join("\n") + "\n";
text += "P:" + QString::number(item.rect.x()) + " " + QString::number(item.rect.y()) + " ";
text += "S:" + QString::number(item.rect.width()) + " " + QString::number(item.rect.height()) + "\n";
textItem->setPlainText(text);
// recurse to children
int childIndex = 0;
int childCount = item.children.count();
int segmentSize = item.width / qMax(1, childCount);
int segmentCenterOffset = segmentSize / 2;
int segmentsStart = xPos - (item.width / 2);
foreach (TreeItem child, item.children) {
// spread the children out, covering the width, centered on xPos
int segmentPosition = segmentsStart + (segmentSize * childIndex) + segmentCenterOffset;
addGraphicsItems(child, row + 1, segmentPosition);
++childIndex;
}
// add lines from parents to kids
int boxBottom = yPos + m_treeItemHeight;
int boxMiddleX = xPos + m_treeItemWidth / 2;
int yBottomMiddle = boxBottom + m_treeItemVerticalPadding / 2;
int boxTop = yPos;
int yTopMiddle = boxTop - m_treeItemVerticalPadding / 2;
if (row > 0) {
QGraphicsLineItem *childVerticalStem = new QGraphicsLineItem();
childVerticalStem->setLine(boxMiddleX, yTopMiddle, boxMiddleX, boxTop);
m_treeScene->addItem(childVerticalStem);
}
if (childCount > 0) {
QGraphicsLineItem *parentVerticalStem = new QGraphicsLineItem();
parentVerticalStem->setLine(boxMiddleX, boxBottom, boxMiddleX, yBottomMiddle);
m_treeScene->addItem(parentVerticalStem);
}
if (childCount > 1) {
QGraphicsLineItem *horizontalStem = new QGraphicsLineItem();
// match the end points with the horizontal lines
int lineStartX = segmentsStart + segmentCenterOffset + m_treeItemWidth / 2;
int lineStopX = segmentsStart + segmentSize * (childCount -1) + segmentCenterOffset + m_treeItemWidth / 2;
horizontalStem->setLine(lineStartX, yBottomMiddle, lineStopX , yBottomMiddle);
m_treeScene->addItem(horizontalStem);
}
}
bool AccessibilitySceneManager::isHidden(QAccessibleInterface *interface)
{
QAccessibleInterface *current = interface;
while (current) {
if (current->state() & QAccessible::Invisible) {
return true;
}
QAccessibleInterface *parent = current->parent();
if (current != interface)
delete current;
current = parent;
}
return false;
}