qt5base-lts/tests/auto/gui/kernel/qguiapplication/tst_qguiapplication.cpp
Jani Heikkinen 83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00

965 lines
34 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>
#include <QtGui/QScreen>
#include <QtGui/QCursor>
#include <QtGui/QPalette>
#include <qpa/qwindowsysteminterface.h>
#include <qgenericplugin.h>
#if defined(Q_OS_QNX)
#include <QOpenGLContext>
#endif
#include <QtGui/private/qopenglcontext_p.h>
#include <QDebug>
#include "tst_qcoreapplication.h"
enum { spacing = 50, windowSize = 200 };
class tst_QGuiApplication: public tst_QCoreApplication
{
Q_OBJECT
private slots:
void cleanup();
void displayName();
void firstWindowTitle();
void windowIcon();
void focusObject();
void allWindows();
void topLevelWindows();
void abortQuitOnShow();
void changeFocusWindow();
void keyboardModifiers();
void palette();
void modalWindow();
void quitOnLastWindowClosed();
void genericPluginsAndWindowSystemEvents();
void layoutDirection();
void globalShareContext();
};
void tst_QGuiApplication::cleanup()
{
QVERIFY(QGuiApplication::allWindows().isEmpty());
}
void tst_QGuiApplication::displayName()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QCOMPARE(::qAppName(), QString::fromLatin1("tst_qguiapplication"));
QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("tst_qguiapplication"));
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("tst_qguiapplication"));
QGuiApplication::setApplicationDisplayName("The GUI Application");
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application"));
}
void tst_QGuiApplication::firstWindowTitle()
{
int argc = 3;
char *argv[] = { const_cast<char*>("tst_qguiapplication"), const_cast<char*>("-qwindowtitle"), const_cast<char*>("User Title") };
QGuiApplication app(argc, argv);
QWindow window;
window.setTitle("Application Title");
window.show();
QCOMPARE(window.title(), QString("User Title"));
}
void tst_QGuiApplication::windowIcon()
{
int argc = 3;
char *argv[] = { const_cast<char*>("tst_qguiapplication"), const_cast<char*>("-qwindowicon"), const_cast<char*>(":/icons/usericon.png") };
QGuiApplication app(argc, argv);
QIcon appIcon(":/icons/appicon.png");
app.setWindowIcon(appIcon);
QWindow window;
window.show();
QIcon userIcon(":/icons/usericon.png");
// Comparing icons is hard. cacheKey() differs because the icon was independently loaded.
// So we use availableSizes, after making sure that the app and user icons do have different sizes.
QVERIFY(userIcon.availableSizes() != appIcon.availableSizes());
QCOMPARE(window.icon().availableSizes(), userIcon.availableSizes());
}
class DummyWindow : public QWindow
{
public:
DummyWindow() : m_focusObject(0) {}
virtual QObject *focusObject() const
{
return m_focusObject;
}
void setFocusObject(QObject *object)
{
m_focusObject = object;
emit focusObjectChanged(object);
}
QObject *m_focusObject;
};
void tst_QGuiApplication::focusObject()
{
int argc = 0;
QGuiApplication app(argc, 0);
if (qApp->platformName().toLower() == QLatin1String("wayland"))
QSKIP("Wayland: This fails. Figure out why.");
QObject obj1, obj2, obj3;
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
DummyWindow window1;
#if defined(Q_OS_QNX)
window1.setSurfaceType(QSurface::OpenGLSurface);
#endif
window1.resize(windowSize, windowSize);
window1.setTitle(QStringLiteral("focusObject:window1"));
window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
DummyWindow window2;
window2.resize(windowSize, windowSize);
window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2.setTitle(QStringLiteral("focusObject:window2"));
window1.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QOpenGLContext context;
context.create();
context.makeCurrent(&window1);
QTest::qWaitForWindowExposed(&window1); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window1);
#endif
QSignalSpy spy(&app, SIGNAL(focusObjectChanged(QObject*)));
// verify active window focus propagates to qguiapplication
window1.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&window1));
QCOMPARE(app.focusWindow(), &window1);
window1.setFocusObject(&obj1);
QCOMPARE(app.focusObject(), &obj1);
QCOMPARE(spy.count(), 1);
spy.clear();
window1.setFocusObject(&obj2);
QCOMPARE(app.focusObject(), &obj2);
QCOMPARE(spy.count(), 1);
spy.clear();
window2.setFocusObject(&obj3);
QCOMPARE(app.focusObject(), &obj2); // not yet changed
window2.show();
QVERIFY(QTest::qWaitForWindowExposed(&window2));
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(app.focusObject(), &obj3);
QCOMPARE(spy.count(), 1);
// focus change on unfocused window does not show
spy.clear();
window1.setFocusObject(&obj1);
QCOMPARE(spy.count(), 0);
QCOMPARE(app.focusObject(), &obj3);
}
void tst_QGuiApplication::allWindows()
{
int argc = 0;
QGuiApplication app(argc, 0);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.allWindows().contains(window1));
QVERIFY(app.allWindows().contains(window2));
QCOMPARE(app.allWindows().count(), 2);
delete window1;
window1 = 0;
window2 = 0;
QVERIFY(!app.allWindows().contains(window2));
QVERIFY(!app.allWindows().contains(window1));
QCOMPARE(app.allWindows().count(), 0);
}
void tst_QGuiApplication::topLevelWindows()
{
int argc = 0;
QGuiApplication app(argc, 0);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.topLevelWindows().contains(window1));
QVERIFY(!app.topLevelWindows().contains(window2));
QCOMPARE(app.topLevelWindows().count(), 1);
delete window1;
window1 = 0;
window2 = 0;
QVERIFY(!app.topLevelWindows().contains(window2));
QVERIFY(!app.topLevelWindows().contains(window1));
QCOMPARE(app.topLevelWindows().count(), 0);
}
class ShowCloseShowWindow : public QWindow
{
Q_OBJECT
public:
ShowCloseShowWindow(bool showAgain, QWindow *parent = 0)
: QWindow(parent), showAgain(showAgain)
{
QTimer::singleShot(0, this, SLOT(doClose()));
QTimer::singleShot(500, this, SLOT(exitApp()));
}
private slots:
void doClose() {
close();
if (showAgain)
show();
}
void exitApp() {
qApp->exit(1);
}
private:
bool showAgain;
};
void tst_QGuiApplication::abortQuitOnShow()
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QScopedPointer<QWindow> window1(new ShowCloseShowWindow(false));
window1->resize(windowSize, windowSize);
window1->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window1->setTitle(QStringLiteral("abortQuitOnShow:window1"));
window1->show();
QCOMPARE(app.exec(), 0);
QScopedPointer<QWindow> window2(new ShowCloseShowWindow(true));
window2->setTitle(QStringLiteral("abortQuitOnShow:window2"));
window2->resize(windowSize, windowSize);
window2->setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2->show();
QCOMPARE(app.exec(), 1);
}
class FocusChangeWindow: public QWindow
{
protected:
virtual bool event(QEvent *ev)
{
if (ev->type() == QEvent::FocusAboutToChange)
windowDuringFocusAboutToChange = qGuiApp->focusWindow();
return QWindow::event(ev);
}
virtual void focusOutEvent(QFocusEvent *)
{
windowDuringFocusOut = qGuiApp->focusWindow();
}
public:
FocusChangeWindow() : QWindow(), windowDuringFocusAboutToChange(0), windowDuringFocusOut(0) {}
QWindow *windowDuringFocusAboutToChange;
QWindow *windowDuringFocusOut;
};
void tst_QGuiApplication::changeFocusWindow()
{
int argc = 0;
QGuiApplication app(argc, 0);
if (qApp->platformName().toLower() == QLatin1String("wayland"))
QSKIP("Wayland: This fails. Figure out why.");
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
// focus is changed between FocusAboutToChange and FocusChanged
FocusChangeWindow window1;
#if defined(Q_OS_QNX)
window1.setSurfaceType(QSurface::OpenGLSurface);
#endif
window1.resize(windowSize, windowSize);
window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window1.setTitle(QStringLiteral("changeFocusWindow:window1"));
window1.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QOpenGLContext context;
context.create();
context.makeCurrent(&window1);
QTest::qWaitForWindowExposed(&window1); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window1);
#endif
FocusChangeWindow window2;
#if defined(Q_OS_QNX)
window2.setSurfaceType(QSurface::OpenGLSurface);
#endif
window2.resize(windowSize, windowSize);
window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2.setTitle(QStringLiteral("changeFocusWindow:window2"));
window2.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
context.makeCurrent(&window2);
QTest::qWaitForWindowExposed(&window2); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window2);
#endif
QVERIFY(QTest::qWaitForWindowExposed(&window1));
QVERIFY(QTest::qWaitForWindowExposed(&window2));
window1.requestActivate();
QTRY_COMPARE(app.focusWindow(), &window1);
window2.requestActivate();
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(window1.windowDuringFocusAboutToChange, &window1);
QCOMPARE(window1.windowDuringFocusOut, &window2);
}
void tst_QGuiApplication::keyboardModifiers()
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QScopedPointer<QWindow> window(new QWindow);
window->resize(windowSize, windowSize);
window->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window->setTitle(QStringLiteral("keyboardModifiers"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window.data()));
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
// mouse events
QPoint center = window->geometry().center();
QTest::mouseEvent(QTest::MousePress, window.data(), Qt::LeftButton, Qt::NoModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::LeftButton, Qt::NoModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::mouseEvent(QTest::MousePress, window.data(), Qt::RightButton, Qt::ControlModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::RightButton, Qt::ControlModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// shortcut events
QWindowSystemInterface::tryHandleShortcutEvent(window.data(), Qt::Key_5, Qt::MetaModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::MetaModifier);
QWindowSystemInterface::tryHandleShortcutEvent(window.data(), Qt::Key_Period, Qt::NoModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QWindowSystemInterface::tryHandleShortcutEvent(window.data(), Qt::Key_0, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// key events
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_C);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_C);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_U, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_U, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_T);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_T);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_E, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_E, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// wheel events
QPoint global = window->mapToGlobal(center);
QPoint delta(0, 1);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::NoModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::AltModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::AltModifier);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::ControlModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// touch events
QList<const QTouchDevice *> touchDevices = QTouchDevice::devices();
if (!touchDevices.isEmpty()) {
QTouchDevice *touchDevice = const_cast<QTouchDevice *>(touchDevices.first());
QTest::touchEvent(window.data(), touchDevice).press(1, center).release(1, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
}
window->close();
}
void tst_QGuiApplication::palette()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QSignalSpy signalSpy(&app, SIGNAL(paletteChanged(QPalette)));
QPalette oldPalette = QGuiApplication::palette();
QPalette newPalette = QPalette(Qt::red);
QGuiApplication::setPalette(newPalette);
QCOMPARE(QGuiApplication::palette(), newPalette);
QCOMPARE(signalSpy.count(), 1);
QCOMPARE(signalSpy.at(0).at(0), QVariant(newPalette));
QGuiApplication::setPalette(oldPalette);
QCOMPARE(QGuiApplication::palette(), oldPalette);
QCOMPARE(signalSpy.count(), 2);
QCOMPARE(signalSpy.at(1).at(0), QVariant(oldPalette));
QGuiApplication::setPalette(oldPalette);
QCOMPARE(QGuiApplication::palette(), oldPalette);
QCOMPARE(signalSpy.count(), 2);
}
class BlockableWindow : public QWindow
{
Q_OBJECT
public:
int blocked;
int leaves;
int enters;
inline explicit BlockableWindow(QWindow *parent = 0)
: QWindow(parent), blocked(false), leaves(0), enters(0) {}
bool event(QEvent *e)
{
switch (e->type()) {
case QEvent::WindowBlocked:
++blocked;
break;
case QEvent::WindowUnblocked:
--blocked;
break;
case QEvent::Leave:
leaves++;
break;
case QEvent::Enter:
enters++;
break;
default:
break;
}
return QWindow::event(e);
}
void resetCounts()
{
leaves = 0;
enters = 0;
}
};
void tst_QGuiApplication::modalWindow()
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
int x = screenGeometry.left() + spacing;
int y = screenGeometry.top() + spacing;
QScopedPointer<BlockableWindow> window1(new BlockableWindow);
window1->setTitle(QStringLiteral("window1"));
window1->resize(windowSize, windowSize);
window1->setFramePosition(QPoint(x, y));
BlockableWindow *childWindow1 = new BlockableWindow(window1.data());
childWindow1->resize(windowSize / 2, windowSize / 2);
x += spacing + windowSize;
QScopedPointer<BlockableWindow> window2(new BlockableWindow);
window2->setTitle(QStringLiteral("window2"));
window2->setFlags(window2->flags() & Qt::Tool); // QTBUG-32433, don't be fooled by unusual window flags.
window2->resize(windowSize, windowSize);
window2->setFramePosition(QPoint(x, y));
x += spacing + windowSize;
QScopedPointer<BlockableWindow> windowModalWindow1(new BlockableWindow);
windowModalWindow1->setTitle(QStringLiteral("windowModalWindow1"));
windowModalWindow1->setTransientParent(window1.data());
windowModalWindow1->setModality(Qt::WindowModal);
windowModalWindow1->resize(windowSize, windowSize);
windowModalWindow1->setFramePosition(QPoint(x, y));
x += spacing + windowSize;
QScopedPointer<BlockableWindow> windowModalWindow2(new BlockableWindow);
windowModalWindow2->setTitle(QStringLiteral("windowModalWindow2"));
windowModalWindow2->setTransientParent(windowModalWindow1.data());
windowModalWindow2->setModality(Qt::WindowModal);
windowModalWindow2->resize(windowSize, windowSize);
windowModalWindow2->setFramePosition(QPoint(x, y));
x = screenGeometry.left() + spacing;
y += spacing + windowSize;
QScopedPointer<BlockableWindow> applicationModalWindow1(new BlockableWindow);
applicationModalWindow1->setTitle(QStringLiteral("applicationModalWindow1"));
applicationModalWindow1->setModality(Qt::ApplicationModal);
applicationModalWindow1->resize(windowSize, windowSize);
applicationModalWindow1->setFramePosition(QPoint(x, y));
#ifndef QT_NO_CURSOR // Get the mouse cursor out of the way since we are manually sending enter/leave.
QCursor::setPos(QPoint(x + 2 * spacing + windowSize, y));
#endif
// show the 2 windows, nothing is blocked
window1->show();
window2->show();
QVERIFY(QTest::qWaitForWindowExposed(window1.data()));
QVERIFY(QTest::qWaitForWindowExposed(window2.data()));
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(0));
QCOMPARE(window1->blocked, 0);
QCOMPARE(childWindow1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// enter mouse in window1
QWindowSystemInterface::handleEnterEvent(window1.data());
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 1);
QCOMPARE(window1->leaves, 0);
// show applicationModalWindow1, everything is blocked
applicationModalWindow1->show();
QCOMPARE(app.modalWindow(), applicationModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(childWindow1->blocked, 1); // QTBUG-32242, blocked status needs to be set on children as well.
QCOMPARE(window2->blocked, 1);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 1);
QCOMPARE(applicationModalWindow1->blocked, 0);
// opening modal causes leave for previously entered window, but not others
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 1);
QCOMPARE(window1->leaves, 1);
QCOMPARE(window2->enters, 0);
QCOMPARE(window2->leaves, 0);
QCOMPARE(applicationModalWindow1->enters, 0);
QCOMPARE(applicationModalWindow1->leaves, 0);
window1->resetCounts();
// Try entering/leaving blocked window2 - no events should reach it
QWindowSystemInterface::handleEnterEvent(window2.data());
QGuiApplication::processEvents();
QWindowSystemInterface::handleLeaveEvent(window2.data());
QGuiApplication::processEvents();
QCOMPARE(window2->enters, 0);
QCOMPARE(window2->leaves, 0);
// everything is unblocked when applicationModalWindow1 is hidden
applicationModalWindow1->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(0));
QCOMPARE(window1->blocked, 0);
QCOMPARE(childWindow1->blocked, 0); // QTBUG-32242, blocked status needs to be set on children as well.
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// Enter window2 - should not be blocked
QWindowSystemInterface::handleEnterEvent(window2.data());
QGuiApplication::processEvents();
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 0);
// show the windowModalWindow1, only window1 is blocked
windowModalWindow1->show();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// opening window modal window doesn't cause leave for unblocked window
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 0);
QCOMPARE(window1->leaves, 0);
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 0);
QCOMPARE(windowModalWindow1->enters, 0);
QCOMPARE(windowModalWindow1->leaves, 0);
// show the windowModalWindow2, windowModalWindow1 is blocked as well
windowModalWindow2->show();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow1, nothing is unblocked
windowModalWindow1->hide();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow2, windowModalWindow1 and window1 are unblocked
windowModalWindow2->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(0));
QCOMPARE(window1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show windowModalWindow1 again, window1 is blocked
windowModalWindow1->show();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show windowModalWindow2 again, windowModalWindow1 is also blocked
windowModalWindow2->show();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show applicationModalWindow1, everything is blocked
applicationModalWindow1->show();
QCOMPARE(app.modalWindow(), applicationModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 1);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 1);
QCOMPARE(applicationModalWindow1->blocked, 0);
// window2 gets finally the leave
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 0);
QCOMPARE(window1->leaves, 0);
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 1);
QCOMPARE(windowModalWindow1->enters, 0);
QCOMPARE(windowModalWindow1->leaves, 0);
QCOMPARE(applicationModalWindow1->enters, 0);
QCOMPARE(applicationModalWindow1->leaves, 0);
// hide applicationModalWindow1, windowModalWindow1 and window1 are blocked
applicationModalWindow1->hide();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow2, window1 is blocked
windowModalWindow2->hide();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow1, everything is unblocked
windowModalWindow1->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(0));
QCOMPARE(window1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
window2->hide();
window1->hide();
}
void tst_QGuiApplication::quitOnLastWindowClosed()
{
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QTimer timer;
timer.setInterval(100);
QSignalSpy spy(&app, SIGNAL(aboutToQuit()));
QSignalSpy spy2(&timer, SIGNAL(timeout()));
QWindow mainWindow;
mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMainWindow"));
mainWindow.resize(windowSize, windowSize);
mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
QWindow dialog;
dialog.setTransientParent(&mainWindow);
dialog.setTitle(QStringLiteral("quitOnLastWindowClosedDialog"));
dialog.resize(windowSize, windowSize);
dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
QVERIFY(app.quitOnLastWindowClosed());
mainWindow.show();
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
timer.start();
QTimer::singleShot(1000, &mainWindow, SLOT(close())); // This should quit the application
QTimer::singleShot(2000, &app, SLOT(quit())); // This makes sure we quit even if it didn't
app.exec();
QCOMPARE(spy.count(), 1);
QVERIFY(spy2.count() < 15); // Should be around 10 if closing caused the quit
}
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QTimer timer;
timer.setInterval(100);
QSignalSpy spy(&app, SIGNAL(aboutToQuit()));
QSignalSpy spy2(&timer, SIGNAL(timeout()));
QWindow mainWindow;
mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMainWindow"));
mainWindow.resize(windowSize, windowSize);
mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
QWindow dialog;
dialog.setTitle(QStringLiteral("quitOnLastWindowClosedDialog"));
dialog.resize(windowSize, windowSize);
dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
QVERIFY(!dialog.transientParent());
QVERIFY(app.quitOnLastWindowClosed());
mainWindow.show();
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
timer.start();
QTimer::singleShot(1000, &mainWindow, SLOT(close())); // This should not quit the application
QTimer::singleShot(2000, &app, SLOT(quit()));
app.exec();
QCOMPARE(spy.count(), 1);
QVERIFY(spy2.count() > 15); // Should be around 20 if closing did not cause the quit
}
{
int argc = 0;
QGuiApplication app(argc, 0);
app.setQuitOnLastWindowClosed(false);
QTimer timer;
timer.setInterval(2000);
timer.setSingleShot(true);
QObject::connect(&timer, SIGNAL(timeout()), &app, SLOT(quit()));
QSignalSpy spy(&app, SIGNAL(lastWindowClosed()));
QSignalSpy spy2(&timer, SIGNAL(timeout()));
QPointer<QWindow> mainWindow = new QWindow;
mainWindow->show();
QTimer::singleShot(1000, mainWindow, SLOT(close())); // This should not quit the application
timer.start();
app.exec();
QCOMPARE(spy2.count(), 1); // quit timer fired
QCOMPARE(spy.count(), 1); // lastWindowClosed emitted
app.setQuitOnLastWindowClosed(true); // restore underlying static to default value
}
}
static Qt::ScreenOrientation testOrientationToSend = Qt::PrimaryOrientation;
class TestPlugin : public QObject
{
Q_OBJECT
public:
TestPlugin()
{
QScreen* screen = QGuiApplication::primaryScreen();
// Make sure the orientation we want to send doesn't get filtered out.
screen->setOrientationUpdateMask(screen->orientationUpdateMask() | testOrientationToSend);
QWindowSystemInterface::handleScreenOrientationChange(screen, testOrientationToSend);
}
};
class TestPluginFactory : public QGenericPlugin
{
Q_OBJECT
Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QGenericPluginFactoryInterface" FILE "testplugin.json")
public:
QObject* create(const QString &key, const QString &)
{
if (key == "testplugin")
return new TestPlugin;
return 0;
}
};
class TestEventReceiver : public QObject
{
Q_OBJECT
public:
int customEvents;
TestEventReceiver()
: customEvents(0)
{}
virtual void customEvent(QEvent *)
{
customEvents++;
}
};
#include "tst_qguiapplication.moc"
void tst_QGuiApplication::genericPluginsAndWindowSystemEvents()
{
testOrientationToSend = Qt::InvertedLandscapeOrientation;
TestEventReceiver testReceiver;
QCoreApplication::postEvent(&testReceiver, new QEvent(QEvent::User));
QCOMPARE(testReceiver.customEvents, 0);
QStaticPlugin testPluginInfo;
testPluginInfo.instance = qt_plugin_instance;
testPluginInfo.rawMetaData = qt_plugin_query_metadata;
qRegisterStaticPluginFunction(testPluginInfo);
int argc = 3;
char *argv[] = { const_cast<char*>(QTest::currentAppName()), const_cast<char*>("-plugin"), const_cast<char*>("testplugin") };
QGuiApplication app(argc, argv);
QVERIFY(QGuiApplication::primaryScreen());
QVERIFY(QGuiApplication::primaryScreen()->orientation() == testOrientationToSend);
QCOMPARE(testReceiver.customEvents, 0);
QCoreApplication::sendPostedEvents(&testReceiver);
QCOMPARE(testReceiver.customEvents, 1);
}
Q_DECLARE_METATYPE(Qt::LayoutDirection)
void tst_QGuiApplication::layoutDirection()
{
qRegisterMetaType<Qt::LayoutDirection>();
Qt::LayoutDirection oldDirection = QGuiApplication::layoutDirection();
Qt::LayoutDirection newDirection = oldDirection == Qt::LeftToRight ? Qt::RightToLeft : Qt::LeftToRight;
QGuiApplication::setLayoutDirection(newDirection);
QCOMPARE(QGuiApplication::layoutDirection(), newDirection);
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QSignalSpy signalSpy(&app, SIGNAL(layoutDirectionChanged(Qt::LayoutDirection)));
QGuiApplication::setLayoutDirection(oldDirection);
QCOMPARE(QGuiApplication::layoutDirection(), oldDirection);
QCOMPARE(signalSpy.count(), 1);
QCOMPARE(signalSpy.at(0).at(0).toInt(), static_cast<int>(oldDirection));
QGuiApplication::setLayoutDirection(oldDirection);
QCOMPARE(QGuiApplication::layoutDirection(), oldDirection);
QCOMPARE(signalSpy.count(), 1);
}
void tst_QGuiApplication::globalShareContext()
{
#ifndef QT_NO_OPENGL
// Test that there is a global share context when requested.
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QScopedPointer<QGuiApplication> app(new QGuiApplication(argc, argv));
QOpenGLContext *ctx = qt_gl_global_share_context();
QVERIFY(ctx);
app.reset();
ctx = qt_gl_global_share_context();
QVERIFY(!ctx);
// Test that there is no global share context by default.
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts, false);
app.reset(new QGuiApplication(argc, argv));
ctx = qt_gl_global_share_context();
QVERIFY(!ctx);
#else
QSKIP("No OpenGL support");
#endif
}
QTEST_APPLESS_MAIN(tst_QGuiApplication)