qt5base-lts/tests/auto/gui/kernel/qopenglwindow/tst_qopenglwindow.cpp
Jani Heikkinen 83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00

293 lines
8.1 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui/QOpenGLWindow>
#include <QtTest/QtTest>
#include <QtGui/QOpenGLFunctions>
#include <QtGui/QOpenGLContext>
#include <QtGui/QPainter>
class tst_QOpenGLWindow : public QObject
{
Q_OBJECT
private slots:
void create();
void basic();
void painter();
void partial_data();
void partial();
void underOver();
};
void tst_QOpenGLWindow::create()
{
QOpenGLWindow w;
QVERIFY(!w.isValid());
w.resize(640, 480);
w.show();
QTest::qWaitForWindowExposed(&w);
QVERIFY(w.isValid());
}
class Window : public QOpenGLWindow
{
public:
void reset() {
initCount = resizeCount = paintCount = 0;
}
void initializeGL() Q_DECL_OVERRIDE {
++initCount;
}
void resizeGL(int w, int h) Q_DECL_OVERRIDE {
++resizeCount;
QCOMPARE(w, size().width());
QCOMPARE(h, size().height());
}
void paintGL() Q_DECL_OVERRIDE {
++paintCount;
QOpenGLContext *ctx = QOpenGLContext::currentContext();
QVERIFY(ctx);
QCOMPARE(ctx, context());
QOpenGLFunctions *f = ctx->functions();
QVERIFY(f);
f->glClearColor(1, 0, 0, 1);
f->glClear(GL_COLOR_BUFFER_BIT);
img = grabFramebuffer();
}
int initCount;
int resizeCount;
int paintCount;
QImage img;
};
void tst_QOpenGLWindow::basic()
{
Window w;
w.reset();
w.resize(640, 480);
w.show();
QTest::qWaitForWindowExposed(&w);
// Check that the virtuals are invoked.
QCOMPARE(w.initCount, 1);
int resCount = w.resizeCount;
QVERIFY(resCount >= 1);
QVERIFY(w.paintCount >= 1);
// Check that something has been drawn;
QCOMPARE(w.img.size(), w.size() * w.devicePixelRatio());
QVERIFY(w.img.pixel(QPoint(5, 5) * w.devicePixelRatio()) == qRgb(255, 0, 0));
// Check that the viewport was properly set.
w.makeCurrent();
GLint v[4] = { 0, 0, 0, 0 };
w.context()->functions()->glGetIntegerv(GL_VIEWPORT, v);
QCOMPARE(v[0], 0);
QCOMPARE(v[1], 0);
QCOMPARE(v[2], GLint(w.width() * w.devicePixelRatio()));
QCOMPARE(v[3], GLint(w.height() * w.devicePixelRatio()));
w.doneCurrent();
// Check that a future resize triggers resizeGL.
w.resize(800, 600);
int maxWait = 1000;
while (w.resizeCount == resCount && maxWait-- >= 0)
QTest::qWait(10);
QVERIFY(w.resizeCount > resCount);
}
class PainterWindow : public QOpenGLWindow
{
public:
void paintGL() Q_DECL_OVERRIDE {
QOpenGLContext *ctx = QOpenGLContext::currentContext();
QVERIFY(ctx);
QCOMPARE(ctx, context());
QOpenGLFunctions *f = ctx->functions();
QVERIFY(f);
QPainter p(this);
p.beginNativePainting();
f->glClearColor(1, 0, 0, 1);
f->glClear(GL_COLOR_BUFFER_BIT);
p.endNativePainting();
p.fillRect(QRect(0, 0, 100, 100), Qt::blue);
p.end();
img = grabFramebuffer();
}
QImage img;
};
void tst_QOpenGLWindow::painter()
{
PainterWindow w;
w.resize(400, 400);
w.show();
QTest::qWaitForWindowExposed(&w);
QCOMPARE(w.img.size(), w.size() * w.devicePixelRatio());
QVERIFY(w.img.pixel(QPoint(5, 5) * w.devicePixelRatio()) == qRgb(0, 0, 255));
QVERIFY(w.img.pixel(QPoint(200, 5) * w.devicePixelRatio()) == qRgb(255, 0, 0));
}
class PartialPainterWindow : public QOpenGLWindow
{
public:
PartialPainterWindow(QOpenGLWindow::UpdateBehavior u)
: QOpenGLWindow(u), x(0) { }
void paintGL() Q_DECL_OVERRIDE {
++paintCount;
QPainter p(this);
if (!x)
p.fillRect(QRect(0, 0, width(), height()), Qt::green);
p.fillRect(QRect(x, 0, 10, 10), Qt::blue);
x += 20;
}
int paintCount;
int x;
};
void tst_QOpenGLWindow::partial_data()
{
QTest::addColumn<int>("behavior");
QTest::newRow("blit") << int(QOpenGLWindow::PartialUpdateBlit);
QTest::newRow("blend") << int(QOpenGLWindow::PartialUpdateBlend);
}
void tst_QOpenGLWindow::partial()
{
QFETCH(int, behavior);
QOpenGLWindow::UpdateBehavior u = QOpenGLWindow::UpdateBehavior(behavior);
PartialPainterWindow w(u);
w.resize(800, 400);
w.show();
QTest::qWaitForWindowExposed(&w);
// Add a couple of small blue rects.
for (int i = 0; i < 10; ++i) {
w.paintCount = 0;
w.update();
int maxWait = 1000;
while (w.paintCount == 0 && maxWait-- >= 0)
QTest::qWait(10);
}
// Now since the painting went to an extra framebuffer, all the rects should
// be present since everything is preserved between the frames.
QImage img = w.grabFramebuffer();
QCOMPARE(img.size(), w.size() * w.devicePixelRatio());
QCOMPARE(img.pixel(QPoint(5, 5) * w.devicePixelRatio()), qRgb(0, 0, 255));
QCOMPARE(img.pixel(QPoint(15, 5) * w.devicePixelRatio()), qRgb(0, 255, 0));
QCOMPARE(img.pixel(QPoint(25, 5) * w.devicePixelRatio()), qRgb(0, 0, 255));
}
class PaintUnderOverWindow : public QOpenGLWindow
{
public:
PaintUnderOverWindow() : QOpenGLWindow(PartialUpdateBlend), m_state(None) { }
enum State {
None,
PaintUnder,
Paint,
PaintOver,
Error
} m_state;
void paintUnderGL() Q_DECL_OVERRIDE {
if (m_state == None || m_state == PaintOver)
m_state = PaintUnder;
else
m_state = Error;
GLuint fbo = 0xFFFF;
QOpenGLContext::currentContext()->functions()->glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint *) &fbo);
QVERIFY(fbo == 0);
}
void paintGL() Q_DECL_OVERRIDE {
if (m_state == PaintUnder)
m_state = Paint;
else
m_state = Error;
// Using PartialUpdateBlend so paintGL() targets a user fbo, not the default.
GLuint fbo = 0xFFFF;
QOpenGLContext::currentContext()->functions()->glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint *) &fbo);
QVERIFY(fbo != 0);
QCOMPARE(fbo, defaultFramebufferObject());
}
void paintOverGL() Q_DECL_OVERRIDE {
if (m_state == Paint)
m_state = PaintOver;
else
m_state = Error;
GLuint fbo = 0xFFFF;
QOpenGLContext::currentContext()->functions()->glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint *) &fbo);
QVERIFY(fbo == 0);
}
};
void tst_QOpenGLWindow::underOver()
{
PaintUnderOverWindow w;
w.resize(400, 400);
w.show();
QTest::qWaitForWindowExposed(&w);
// under -> paint -> over -> under -> paint -> ... is the only acceptable sequence
QCOMPARE(w.m_state, PaintUnderOverWindow::PaintOver);
}
#include <tst_qopenglwindow.moc>
QTEST_MAIN(tst_QOpenGLWindow)