7b8e10ddd0
Qt 5 is the time to get rid of all the old inconsistencies in the raster paint engine caused by trying to preserve the old X11 based coordinate system where (0, 0) is in the center of the top-left pixel instead of the upper left corner of said pixel. However, this was only adhered for line drawing and path / rect filling, and not for image or pixmap drawing and not at all when doing antialiased painting. By defining the antialiased coordinate system as being the right one and letting the aliased fill rules follow from that we finally end up with some consistent behavior that doesn't lead to surprises and workarounds in application code. It is still possible for applications to get the old behavior by setting the QPainter::Qt4CompatiblePainting render hint. This should make porting easier for the few cases where an application relies on the aliased fill rules we used to have in Qt 4. Task-number: QTBUG-27500 Change-Id: If86b95e77d838ec83033d64af86632b9a73c74a9 Reviewed-by: Lars Knoll <lars.knoll@digia.com> |
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auto | ||
baselineserver | ||
benchmarks | ||
global | ||
manual | ||
shared | ||
README | ||
tests.pro |
This directory contains autotests and benchmarks based on QTestlib. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.