qt5base-lts/examples/opengl/textures/window.cpp
Lars Knoll e510b6e466 include fixes
Fixed the include statements
added QT+=widgets in examples/network to
get them to compile. Will need something better
than doing it manually.
2011-05-07 22:57:49 +02:00

87 lines
3.2 KiB
C++

/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtWidgets>
#include "glwidget.h"
#include "window.h"
Window::Window()
{
QGridLayout *mainLayout = new QGridLayout;
for (int i = 0; i < NumRows; ++i) {
for (int j = 0; j < NumColumns; ++j) {
QColor clearColor;
clearColor.setHsv(((i * NumColumns) + j) * 255
/ (NumRows * NumColumns - 1),
255, 63);
glWidgets[i][j] = new GLWidget(0, 0);
glWidgets[i][j]->setClearColor(clearColor);
glWidgets[i][j]->rotateBy(+42 * 16, +42 * 16, -21 * 16);
mainLayout->addWidget(glWidgets[i][j], i, j);
connect(glWidgets[i][j], SIGNAL(clicked()),
this, SLOT(setCurrentGlWidget()));
}
}
setLayout(mainLayout);
currentGlWidget = glWidgets[0][0];
QTimer *timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), this, SLOT(rotateOneStep()));
timer->start(20);
setWindowTitle(tr("Textures"));
}
void Window::setCurrentGlWidget()
{
currentGlWidget = qobject_cast<GLWidget *>(sender());
}
void Window::rotateOneStep()
{
if (currentGlWidget)
currentGlWidget->rotateBy(+2 * 16, +2 * 16, -1 * 16);
}