qt5base-lts/tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp
Jason McDonald e3640d1bdd Remove TESTED_CLASS/TESTED_FILES comments from tests.
These comments were mostly empty or inaccurate.  Appropriate naming of
tests and appropriate placement of tests within the directory tree
provide more reliable indicators of what is being tested.

Change-Id: Ib6bf373d9e79917e4ab1417ee5c1264a2c2d7027
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2011-12-06 02:19:25 +01:00

258 lines
12 KiB
C++

/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qtest.h>
#include <QGraphicsItem>
#include <QGraphicsScene>
#include <QGraphicsView>
class tst_QGraphicsScene : public QObject
{
Q_OBJECT
public:
tst_QGraphicsScene();
virtual ~tst_QGraphicsScene();
public slots:
void init();
void cleanup();
private slots:
void construct();
void addItem_data();
void addItem();
void itemAt_data();
void itemAt();
void initialShow();
};
tst_QGraphicsScene::tst_QGraphicsScene()
{
}
tst_QGraphicsScene::~tst_QGraphicsScene()
{
}
static inline void processEvents()
{
QApplication::flush();
QApplication::processEvents();
QApplication::processEvents();
}
void tst_QGraphicsScene::init()
{
processEvents();
}
void tst_QGraphicsScene::cleanup()
{
}
void tst_QGraphicsScene::construct()
{
QBENCHMARK {
QGraphicsScene scene;
}
}
void tst_QGraphicsScene::addItem_data()
{
QTest::addColumn<int>("indexMethod");
QTest::addColumn<QRectF>("sceneRect");
QTest::addColumn<int>("numItems_X");
QTest::addColumn<int>("numItems_Y");
QTest::addColumn<int>("itemType");
QTest::addColumn<QRectF>("itemRect");
QTest::newRow("null") << 0 << QRectF() << 0 << 0 << 0 << QRectF();
QTest::newRow("0 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,0)") << 0 << QRectF() << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("0 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
QTest::newRow("1 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
}
void tst_QGraphicsScene::addItem()
{
QFETCH(int, indexMethod);
QFETCH(QRectF, sceneRect);
QFETCH(int, numItems_X);
QFETCH(int, numItems_Y);
QFETCH(int, itemType);
QFETCH(QRectF, itemRect);
QGraphicsScene scene;
scene.setItemIndexMethod(indexMethod ? QGraphicsScene::BspTreeIndex : QGraphicsScene::NoIndex);
if (!sceneRect.isNull())
scene.setSceneRect(sceneRect);
processEvents();
QBENCHMARK {
QGraphicsItem *item = 0;
for (int y = 0; y < numItems_Y; ++y) {
for (int x = 0; x < numItems_X; ++x) {
switch (itemType) {
case QGraphicsRectItem::Type:
item = new QGraphicsRectItem(itemRect);
break;
case QGraphicsEllipseItem::Type:
default:
item = new QGraphicsEllipseItem(itemRect);
break;
}
item->setPos(x * itemRect.width(), y * itemRect.height());
scene.addItem(item);
}
}
scene.itemAt(0, 0);
}
//let QGraphicsScene::_q_polishItems be called so ~QGraphicsItem doesn't spend all his time cleaning the unpolished list
qApp->processEvents();
}
void tst_QGraphicsScene::itemAt_data()
{
QTest::addColumn<int>("bspTreeDepth");
QTest::addColumn<QRectF>("sceneRect");
QTest::addColumn<int>("numItems_X");
QTest::addColumn<int>("numItems_Y");
QTest::addColumn<QRectF>("itemRect");
QTest::newRow("null") << 0 << QRectF() << 0 << 0 << QRectF();
QTest::newRow("NoIndex 10x10") << -1 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20);
QTest::newRow("NoIndex 25x25") << -1 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20);
QTest::newRow("NoIndex 100x100") << -1 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20);
QTest::newRow("NoIndex 250x250") << -1 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20);
QTest::newRow("BspTreeIndex depth=auto 10x10") << 0 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20);
QTest::newRow("BspTreeIndex depth=auto 25x25") << 0 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20);
QTest::newRow("BspTreeIndex depth=auto 100x100") << 0 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20);
QTest::newRow("BspTreeIndex depth=auto 250x250") << 0 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20);
QTest::newRow("BspTreeIndex depth=16 10x10") << 16 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20);
QTest::newRow("BspTreeIndex depth=16 25x25") << 16 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20);
QTest::newRow("BspTreeIndex depth=16 100x100") << 16 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20);
QTest::newRow("BspTreeIndex depth=16 250x250") << 16 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20);
}
void tst_QGraphicsScene::itemAt()
{
QFETCH(int, bspTreeDepth);
QFETCH(QRectF, sceneRect);
QFETCH(int, numItems_X);
QFETCH(int, numItems_Y);
QFETCH(QRectF, itemRect);
QGraphicsScene scene;
scene.setItemIndexMethod(bspTreeDepth >= 0 ? QGraphicsScene::BspTreeIndex : QGraphicsScene::NoIndex);
if (bspTreeDepth > 0)
scene.setBspTreeDepth(bspTreeDepth);
if (!sceneRect.isNull())
scene.setSceneRect(sceneRect);
for (int y = 0; y < numItems_Y; ++y) {
for (int x = 0; x < numItems_X; ++x) {
QGraphicsRectItem *item = new QGraphicsRectItem(itemRect);
item->setPos((x - numItems_X/2) * itemRect.width(), (y - numItems_Y/2) * itemRect.height());
scene.addItem(item);
}
}
scene.itemAt(0, 0); // triggers indexing
processEvents();
QGraphicsItem *item = 0;
QBENCHMARK {
item = scene.itemAt(0, 0);
}
//let QGraphicsScene::_q_polishItems be called so ~QGraphicsItem doesn't spend all his time cleaning the unpolished list
qApp->processEvents();
}
void tst_QGraphicsScene::initialShow()
{
QGraphicsScene scene;
QBENCHMARK {
for (int y = 0; y < 30000; ++y) {
QGraphicsRectItem *item = new QGraphicsRectItem(0, 0, 50, 50);
item->setPos((y/2) * item->rect().width(), (y/2) * item->rect().height());
scene.addItem(item);
}
scene.itemAt(0, 0); // triggers indexing
//This call polish the items so we bench their processing too.
qApp->processEvents();
}
}
QTEST_MAIN(tst_QGraphicsScene)
#include "tst_qgraphicsscene.moc"