b0042601ed
Cleanup the OpenGL examples - use nullptr (clang-tidy) - use member-initialization - avoid redundant checks for != nullptr when deleting a pointer Change-Id: I3e4702690ed79e71c3e952d51ceef83b907b45b7 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
99 lines
3.5 KiB
C++
99 lines
3.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** contributors may be used to endorse or promote products derived
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef GLWIDGET_H
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#define GLWIDGET_H
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#include <QOpenGLWidget>
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#include <QOpenGLFunctions>
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#include <QOpenGLBuffer>
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QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram);
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QT_FORWARD_DECLARE_CLASS(QOpenGLTexture)
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class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions
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{
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Q_OBJECT
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public:
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using QOpenGLWidget::QOpenGLWidget;
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~GLWidget();
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QSize minimumSizeHint() const override;
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QSize sizeHint() const override;
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void rotateBy(int xAngle, int yAngle, int zAngle);
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void setClearColor(const QColor &color);
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signals:
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void clicked();
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protected:
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void initializeGL() override;
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void paintGL() override;
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void resizeGL(int width, int height) override;
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void mousePressEvent(QMouseEvent *event) override;
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void mouseMoveEvent(QMouseEvent *event) override;
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void mouseReleaseEvent(QMouseEvent *event) override;
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private:
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void makeObject();
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QColor clearColor = Qt::black;
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QPoint lastPos;
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int xRot = 0;
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int yRot = 0;
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int zRot = 0;
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QOpenGLTexture *textures[6] = {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr};
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QOpenGLShaderProgram *program = nullptr;
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QOpenGLBuffer vbo;
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};
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#endif
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