qt5base-lts/tests/auto/gui/kernel/qwindow/tst_qwindow.cpp
Samuel Rødal e50416066c Added application flags to translate between touch and mouse events.
The current way we do it of having the platform or touch plugin send
both mouse and touch events is not ideal. There's no good way to write
an application that works sanely both on a touch-only device and on a
desktop except by restricting yourself to only handling mouse events. If
you try to handle touch events you don't get any events at all on
desktop, and if you try to handle both, you end up getting duplicate
events on touch devices.

Instead, we should get rid of the code in the plugins that automatically
sends mouse events translated from touch events. This change enables
that by making the behaviour fully configurable in QtGui.

Two new application attributes are added to explicitly say whether
unhandled touch events should be sent as synthesized mouse events and
vice versa, and no duplicates are automatically sent as the current
situation. Synthesized mouse events are enabled by default.

We also get rid of the QTouchEvent::TouchPoint::Primary flag, which
was only used to signal that the windowing system automatically
generated mouse events for that touch point. Now we only generate mouse
events from the first touch point in the list.

Change-Id: I8e20f3480407ca8c31b42de0a4d2b319e1346b65
Reviewed-by: Laszlo Agocs <laszlo.p.agocs@nokia.com>
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@nokia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Denis Dzyubenko <denis.dzyubenko@nokia.com>
2012-01-13 09:38:05 +01:00

460 lines
15 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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****************************************************************************/
#include <qwindow.h>
#include <QtTest/QtTest>
#include <QEvent>
class tst_QWindow: public QObject
{
Q_OBJECT
private slots:
void mapGlobal();
void positioning();
void isActive();
void testInputEvents();
void touchToMouseTranslation();
void mouseToTouchTranslation();
void mouseToTouchLoop();
void initTestCase()
{
touchDevice = new QTouchDevice;
touchDevice->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(touchDevice);
}
private:
QTouchDevice *touchDevice;
};
void tst_QWindow::mapGlobal()
{
QWindow a;
QWindow b(&a);
QWindow c(&b);
a.setGeometry(10, 10, 300, 300);
b.setGeometry(20, 20, 200, 200);
c.setGeometry(40, 40, 100, 100);
QCOMPARE(a.mapToGlobal(QPoint(100, 100)), QPoint(110, 110));
QCOMPARE(b.mapToGlobal(QPoint(100, 100)), QPoint(130, 130));
QCOMPARE(c.mapToGlobal(QPoint(100, 100)), QPoint(170, 170));
QCOMPARE(a.mapFromGlobal(QPoint(100, 100)), QPoint(90, 90));
QCOMPARE(b.mapFromGlobal(QPoint(100, 100)), QPoint(70, 70));
QCOMPARE(c.mapFromGlobal(QPoint(100, 100)), QPoint(30, 30));
}
class Window : public QWindow
{
public:
Window()
{
reset();
setWindowFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
}
void reset()
{
m_received.clear();
}
bool event(QEvent *event)
{
m_received[event->type()]++;
return QWindow::event(event);
}
int received(QEvent::Type type)
{
return m_received.value(type, 0);
}
private:
QHash<QEvent::Type, int> m_received;
};
void tst_QWindow::positioning()
{
QRect geometry(80, 80, 40, 40);
Window window;
window.setGeometry(geometry);
QCOMPARE(window.geometry(), geometry);
window.show();
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_COMPARE(window.received(QEvent::Map), 1);
QMargins originalMargins = window.frameMargins();
QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top()));
QVERIFY(window.frameGeometry().contains(window.geometry()));
QPoint originalPos = window.pos();
QPoint originalFramePos = window.framePos();
window.setWindowState(Qt::WindowFullScreen);
QTRY_COMPARE(window.received(QEvent::Resize), 2);
window.setWindowState(Qt::WindowNoState);
QTRY_COMPARE(window.received(QEvent::Resize), 3);
QTRY_COMPARE(originalPos, window.pos());
QTRY_COMPARE(originalFramePos, window.framePos());
QTRY_COMPARE(originalMargins, window.frameMargins());
// if our positioning is actually fully respected by the window manager
// test whether it correctly handles frame positioning as well
if (originalPos == geometry.topLeft() && (originalMargins.top() != 0 || originalMargins.left() != 0)) {
QPoint framePos(40, 40);
window.reset();
window.setFramePos(framePos);
QTRY_VERIFY(window.received(QEvent::Move));
QTRY_COMPARE(framePos, window.framePos());
QTRY_COMPARE(originalMargins, window.frameMargins());
QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top()));
// and back to regular positioning
window.reset();
window.setPos(originalPos);
QTRY_VERIFY(window.received(QEvent::Move));
QTRY_COMPARE(originalPos, window.pos());
}
}
void tst_QWindow::isActive()
{
Window window;
window.setGeometry(80, 80, 40, 40);
window.show();
QTRY_COMPARE(window.received(QEvent::Map), 1);
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QVERIFY(window.isActive());
Window child;
child.setParent(&window);
child.setGeometry(10, 10, 20, 20);
child.show();
QTRY_COMPARE(child.received(QEvent::Map), 1);
child.requestActivateWindow();
QTRY_VERIFY(QGuiApplication::focusWindow() == &child);
QVERIFY(child.isActive());
// parent shouldn't receive new map or resize events from child being shown
QTRY_COMPARE(window.received(QEvent::Map), 1);
QTRY_COMPARE(window.received(QEvent::Resize), 1);
QTRY_COMPARE(window.received(QEvent::FocusIn), 1);
QTRY_COMPARE(window.received(QEvent::FocusOut), 1);
QTRY_COMPARE(child.received(QEvent::FocusIn), 1);
// child has focus
QVERIFY(window.isActive());
Window dialog;
dialog.setTransientParent(&window);
dialog.setGeometry(110, 110, 30, 30);
dialog.show();
dialog.requestActivateWindow();
QTRY_COMPARE(dialog.received(QEvent::Map), 1);
QTRY_COMPARE(dialog.received(QEvent::Resize), 1);
QTRY_VERIFY(QGuiApplication::focusWindow() == &dialog);
QVERIFY(dialog.isActive());
// transient child has focus
QVERIFY(window.isActive());
// parent is active
QVERIFY(child.isActive());
window.requestActivateWindow();
QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
QTRY_COMPARE(dialog.received(QEvent::FocusOut), 1);
QTRY_COMPARE(window.received(QEvent::FocusIn), 2);
QVERIFY(window.isActive());
// transient parent has focus
QVERIFY(dialog.isActive());
// parent has focus
QVERIFY(child.isActive());
}
class InputTestWindow : public QWindow
{
public:
void keyPressEvent(QKeyEvent *event) {
keyPressCode = event->key();
}
void keyReleaseEvent(QKeyEvent *event) {
keyReleaseCode = event->key();
}
void mousePressEvent(QMouseEvent *event) {
if (ignoreMouse)
event->ignore();
else
mousePressButton = event->button();
}
void mouseReleaseEvent(QMouseEvent *event) {
if (ignoreMouse)
event->ignore();
else
mouseReleaseButton = event->button();
}
void touchEvent(QTouchEvent *event) {
if (ignoreTouch) {
event->ignore();
return;
}
QList<QTouchEvent::TouchPoint> points = event->touchPoints();
for (int i = 0; i < points.count(); ++i) {
switch (points.at(i).state()) {
case Qt::TouchPointPressed:
++touchPressedCount;
break;
case Qt::TouchPointReleased:
++touchReleasedCount;
break;
default:
break;
}
}
}
InputTestWindow() {
keyPressCode = keyReleaseCode = 0;
mousePressButton = mouseReleaseButton = 0;
touchPressedCount = touchReleasedCount = 0;
ignoreMouse = ignoreTouch = 0;
}
int keyPressCode, keyReleaseCode;
int mousePressButton, mouseReleaseButton;
int touchPressedCount, touchReleasedCount;
bool ignoreMouse, ignoreTouch;
};
void tst_QWindow::testInputEvents()
{
InputTestWindow window;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyPress, Qt::Key_A, Qt::NoModifier);
QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyRelease, Qt::Key_A, Qt::NoModifier);
QCoreApplication::processEvents();
QCOMPARE(window.keyPressCode, int(Qt::Key_A));
QCOMPARE(window.keyReleaseCode, int(Qt::Key_A));
QPointF local(12, 34);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::NoButton);
QCoreApplication::processEvents();
QCOMPARE(window.mousePressButton, int(Qt::LeftButton));
QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1, tp2;
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp1.area = QRect(10, 10, 4, 4);
tp2.id = 2;
tp2.state = Qt::TouchPointPressed;
tp2.area = QRect(20, 20, 4, 4);
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.touchPressedCount, 2);
QTRY_COMPARE(window.touchReleasedCount, 2);
}
void tst_QWindow::touchToMouseTranslation()
{
InputTestWindow window;
window.ignoreTouch = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QList<QWindowSystemInterface::TouchPoint> points;
QWindowSystemInterface::TouchPoint tp1, tp2;
tp1.id = 1;
tp1.state = Qt::TouchPointPressed;
tp2.id = 2;
tp2.state = Qt::TouchPointPressed;
points << tp1 << tp2;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton));
QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
window.mousePressButton = 0;
window.mouseReleaseButton = 0;
window.ignoreTouch = false;
points[0].state = Qt::TouchPointPressed;
points[1].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
// no new mouse events should be generated since the input window handles the touch events
QTRY_COMPARE(window.mousePressButton, 0);
QTRY_COMPARE(window.mouseReleaseButton, 0);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
window.ignoreTouch = true;
points[0].state = Qt::TouchPointPressed;
points[1].state = Qt::TouchPointPressed;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
points[0].state = Qt::TouchPointReleased;
points[1].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
// mouse event synthesizing disabled
QTRY_COMPARE(window.mousePressButton, 0);
QTRY_COMPARE(window.mouseReleaseButton, 0);
}
void tst_QWindow::mouseToTouchTranslation()
{
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
InputTestWindow window;
window.ignoreMouse = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
window.ignoreMouse = false;
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
// no new touch events should be generated since the input window handles the mouse events
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
window.ignoreMouse = true;
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
// touch event synthesis disabled
QTRY_COMPARE(window.touchPressedCount, 1);
QTRY_COMPARE(window.touchReleasedCount, 1);
}
void tst_QWindow::mouseToTouchLoop()
{
// make sure there's no infinite loop when synthesizing both ways
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
InputTestWindow window;
window.ignoreMouse = true;
window.ignoreTouch = true;
window.setGeometry(80, 80, 40, 40);
window.show();
QTest::qWaitForWindowShown(&window);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
QCoreApplication::processEvents();
qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
}
#include <tst_qwindow.moc>
QTEST_MAIN(tst_QWindow);