564b59d903
This time based on grepping to also include documentation, tests and examples previously missed by the automatic tool. Change-Id: Ied1703f4bcc470fbc275f759ed5b7c588a5c4e9f Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef OPENGLWIDGET_H
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#define OPENGLWIDGET_H
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#include <QtWidgets/QOpenGLWidget>
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#include <QtGui/QVector3D>
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class OpenGLWidgetPrivate;
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class OpenGLWidget : public QOpenGLWidget
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{
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Q_OBJECT
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public:
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OpenGLWidget(int interval = 30, const QVector3D &rotAxis = QVector3D(0, 1, 0), QWidget *parent = nullptr);
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~OpenGLWidget();
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void initializeGL();
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void resizeGL(int w, int h);
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void paintGL();
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void setClearColor(const float *c);
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private:
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QScopedPointer<OpenGLWidgetPrivate> d;
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};
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#endif // OPENGLWIDGET_H
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