qt5base-lts/tests/auto/gui/kernel/qscreen/tst_qscreen.cpp
Volker Hilsheimer 8359e44324 Offscreen: Fix implementation of QScreen::grabWindow
If id == 0, then we should grab the specified rect from the screen.

To do that, find all windows intersecting with the screen geometry, and
compose their backing store images into a screen-size pixmap.

Otherwise, find the respective backing store and grab only that.

Remove the old code respecting the desktop widget, which is no longer a
thing in Qt 6. The code was also wrongly grabbing only the first
containing - not intersecting - window's backing store into the screen
pixmap.

Enable the QScreen::grabImage test for the offscreen platform, where it
now passes.

Task-number: QTBUG-99962
Change-Id: I16eca7b082d65095a62c73624f86a4423e997a7a
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2022-01-26 17:18:18 +01:00

338 lines
12 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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**
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** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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#include <qpainter.h>
#include <qrasterwindow.h>
#include <qscreen.h>
#include <qpa/qwindowsysteminterface.h>
#include <QTest>
#include <QSignalSpy>
class tst_QScreen: public QObject
{
Q_OBJECT
private slots:
void angleBetween_data();
void angleBetween();
void transformBetween_data();
void transformBetween();
void orientationChange();
void grabWindow_data();
void grabWindow();
};
void tst_QScreen::angleBetween_data()
{
QTest::addColumn<uint>("oa");
QTest::addColumn<uint>("ob");
QTest::addColumn<int>("expected");
QTest::newRow("Portrait Portrait")
<< uint(Qt::PortraitOrientation)
<< uint(Qt::PortraitOrientation)
<< 0;
QTest::newRow("Portrait Landscape")
<< uint(Qt::PortraitOrientation)
<< uint(Qt::LandscapeOrientation)
<< 270;
QTest::newRow("Portrait InvertedPortrait")
<< uint(Qt::PortraitOrientation)
<< uint(Qt::InvertedPortraitOrientation)
<< 180;
QTest::newRow("Portrait InvertedLandscape")
<< uint(Qt::PortraitOrientation)
<< uint(Qt::InvertedLandscapeOrientation)
<< 90;
QTest::newRow("InvertedLandscape InvertedPortrait")
<< uint(Qt::InvertedLandscapeOrientation)
<< uint(Qt::InvertedPortraitOrientation)
<< 90;
QTest::newRow("InvertedLandscape Landscape")
<< uint(Qt::InvertedLandscapeOrientation)
<< uint(Qt::LandscapeOrientation)
<< 180;
QTest::newRow("Landscape Primary")
<< uint(Qt::LandscapeOrientation)
<< uint(Qt::PrimaryOrientation)
<< QGuiApplication::primaryScreen()->angleBetween(Qt::LandscapeOrientation, QGuiApplication::primaryScreen()->primaryOrientation());
}
void tst_QScreen::angleBetween()
{
QFETCH( uint, oa );
QFETCH( uint, ob );
QFETCH( int, expected );
Qt::ScreenOrientation a = Qt::ScreenOrientation(oa);
Qt::ScreenOrientation b = Qt::ScreenOrientation(ob);
QCOMPARE(QGuiApplication::primaryScreen()->angleBetween(a, b), expected);
QCOMPARE(QGuiApplication::primaryScreen()->angleBetween(b, a), (360 - expected) % 360);
}
void tst_QScreen::transformBetween_data()
{
QTest::addColumn<uint>("oa");
QTest::addColumn<uint>("ob");
QTest::addColumn<QRect>("rect");
QTest::addColumn<QTransform>("expected");
QRect rect(0, 0, 480, 640);
QTest::newRow("Portrait Portrait")
<< uint(Qt::PortraitOrientation)
<< uint(Qt::PortraitOrientation)
<< rect
<< QTransform();
QTest::newRow("Portrait Landscape")
<< uint(Qt::PortraitOrientation)
<< uint(Qt::LandscapeOrientation)
<< rect
<< QTransform(0, -1, 1, 0, 0, rect.height());
QTest::newRow("Portrait InvertedPortrait")
<< uint(Qt::PortraitOrientation)
<< uint(Qt::InvertedPortraitOrientation)
<< rect
<< QTransform(-1, 0, 0, -1, rect.width(), rect.height());
QTest::newRow("Portrait InvertedLandscape")
<< uint(Qt::PortraitOrientation)
<< uint(Qt::InvertedLandscapeOrientation)
<< rect
<< QTransform(0, 1, -1, 0, rect.width(), 0);
QTest::newRow("InvertedLandscape InvertedPortrait")
<< uint(Qt::InvertedLandscapeOrientation)
<< uint(Qt::InvertedPortraitOrientation)
<< rect
<< QTransform(0, 1, -1, 0, rect.width(), 0);
QTest::newRow("InvertedLandscape Landscape")
<< uint(Qt::InvertedLandscapeOrientation)
<< uint(Qt::LandscapeOrientation)
<< rect
<< QTransform(-1, 0, 0, -1, rect.width(), rect.height());
QTest::newRow("Landscape Primary")
<< uint(Qt::LandscapeOrientation)
<< uint(Qt::PrimaryOrientation)
<< rect
<< QGuiApplication::primaryScreen()->transformBetween(Qt::LandscapeOrientation, QGuiApplication::primaryScreen()->primaryOrientation(), rect);
}
void tst_QScreen::transformBetween()
{
QFETCH( uint, oa );
QFETCH( uint, ob );
QFETCH( QRect, rect );
QFETCH( QTransform, expected );
Qt::ScreenOrientation a = Qt::ScreenOrientation(oa);
Qt::ScreenOrientation b = Qt::ScreenOrientation(ob);
QCOMPARE(QGuiApplication::primaryScreen()->transformBetween(a, b, rect), expected);
}
void tst_QScreen::orientationChange()
{
qRegisterMetaType<Qt::ScreenOrientation>("Qt::ScreenOrientation");
QScreen *screen = QGuiApplication::primaryScreen();
QSignalSpy spy(screen, SIGNAL(orientationChanged(Qt::ScreenOrientation)));
int expectedSignalCount = 0;
QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::LandscapeOrientation);
QWindowSystemInterface::flushWindowSystemEvents();
QTRY_COMPARE(screen->orientation(), Qt::LandscapeOrientation);
QCOMPARE(spy.count(), ++expectedSignalCount);
QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::PortraitOrientation);
QWindowSystemInterface::flushWindowSystemEvents();
QTRY_COMPARE(screen->orientation(), Qt::PortraitOrientation);
QCOMPARE(spy.count(), ++expectedSignalCount);
QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::InvertedLandscapeOrientation);
QWindowSystemInterface::flushWindowSystemEvents();
QTRY_COMPARE(screen->orientation(), Qt::InvertedLandscapeOrientation);
QCOMPARE(spy.count(), ++expectedSignalCount);
QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::InvertedPortraitOrientation);
QWindowSystemInterface::flushWindowSystemEvents();
QTRY_COMPARE(screen->orientation(), Qt::InvertedPortraitOrientation);
QCOMPARE(spy.count(), ++expectedSignalCount);
QWindowSystemInterface::handleScreenOrientationChange(screen, Qt::LandscapeOrientation);
QWindowSystemInterface::flushWindowSystemEvents();
QTRY_COMPARE(screen->orientation(), Qt::LandscapeOrientation);
QCOMPARE(spy.count(), ++expectedSignalCount);
}
void tst_QScreen::grabWindow_data()
{
QTest::addColumn<int>("screenIndex");
QTest::addColumn<QByteArray>("screenName");
QTest::addColumn<bool>("grabWindow");
QTest::addColumn<QRect>("windowRect");
QTest::addColumn<QRect>("grabRect");
int screenIndex = 0;
for (const auto screen : QGuiApplication::screens()) {
const QByteArray screenName = screen->name().toUtf8();
const QRect availableGeometry = screen->availableGeometry();
const QPoint topLeft = availableGeometry.topLeft() + QPoint(20, 20);
QTest::addRow("%s - Window", screenName.data())
<< screenIndex << screenName << true << QRect(topLeft, QSize(200, 200)) << QRect(0, 0, -1, -1);
QTest::addRow("%s - Window Section", screenName.data())
<< screenIndex << screenName << true << QRect(topLeft, QSize(200, 200)) << QRect(50, 50, 100, 100);
QTest::addRow("%s - Screen", screenName.data())
<< screenIndex << screenName << false << QRect(topLeft, QSize(200, 200)) << QRect(0, 0, -1, -1);
QTest::addRow("%s - Screen Section", screenName.data())
<< screenIndex << screenName << false << QRect(topLeft, QSize(200, 200)) << QRect(topLeft, QSize(200, 200));
++screenIndex;
}
}
void tst_QScreen::grabWindow()
{
QFETCH(int, screenIndex);
QFETCH(QByteArray, screenName);
QFETCH(bool, grabWindow);
QFETCH(QRect, windowRect);
QFETCH(QRect, grabRect);
class Window : public QRasterWindow
{
public:
Window(QScreen *scr)
: image(scr->size(), QImage::Format_ARGB32_Premultiplied)
{
setFlags(Qt::CustomizeWindowHint|Qt::FramelessWindowHint|Qt::WindowStaysOnTopHint);
setScreen(scr);
image.setDevicePixelRatio(scr->devicePixelRatio());
}
QImage image;
protected:
void resizeEvent(QResizeEvent *e) override
{
const QSize sz = e->size();
image = image.scaled(sz * image.devicePixelRatio());
QPainter painter(&image);
painter.fillRect(0, 0, sz.width(), sz.height(), Qt::black);
painter.setPen(QPen(Qt::red, 2));
painter.drawLine(0, 0, sz.width(), sz.height());
painter.drawLine(0, sz.height(), sz.width(), 0);
painter.drawRect(0, 0, sz.width(), sz.height());
}
void paintEvent(QPaintEvent *) override
{
QPainter painter(this);
painter.drawImage(0, 0, image);
}
};
const auto screens = QGuiApplication::screens();
double highestDpr = 0;
for (auto screen : screens)
highestDpr = qMax(highestDpr, screen->devicePixelRatio());
QScreen *screen = screens.at(screenIndex);
QCOMPARE(screen->name().toUtf8(), screenName);
const double screenDpr = screen->devicePixelRatio();
Window window(screen);
window.setGeometry(windowRect);
window.show();
if (!QTest::qWaitForWindowExposed(&window))
QSKIP("Failed to expose window - aborting");
if (QGuiApplication::platformName().startsWith(QLatin1String("xcb"), Qt::CaseInsensitive))
QTest::qWait(1500); // this is ridiculously necessary because of effects combined with slowness of VMs
#ifdef Q_OS_MACOS // wait for desktop on screen to scroll into place
QTest::qWait(1000);
#endif
QSize expectedGrabSize = grabRect.isValid() ? grabRect.size() : (grabWindow ? windowRect.size() : screen->size());
// we ask for pixel coordinates, but will get a pixmap with device-specific DPR
expectedGrabSize *= screen->devicePixelRatio();
// the painted image will always be in the screen's DPR
QImage paintedImage = window.image;
QCOMPARE(paintedImage.devicePixelRatio(), screenDpr);
const QPixmap pixmap = screen->grabWindow(grabWindow ? window.winId() : 0, grabRect.x(), grabRect.y(), grabRect.width(), grabRect.height());
QImage grabbedImage = pixmap.toImage();
const QSize grabbedSize = grabbedImage.size();
QCOMPARE(grabbedSize, expectedGrabSize);
QPoint pixelOffset = QPoint(0, 0);
if (!grabRect.isValid()) {
if (grabWindow) {
// if we grab the entire window, then the grabbed image should be as large as the window
QCOMPARE(grabbedImage.size(), paintedImage.size());
} else {
// if we grab the entire screen, then the grabbed image should be as large as the screen
QCOMPARE(grabbedImage.size(), screen->size() * screenDpr);
pixelOffset = window.geometry().topLeft() - screen->geometry().topLeft();
grabbedImage = grabbedImage.copy(QRect(pixelOffset * screenDpr, window.geometry().size() * screenDpr));
}
} else if (grabWindow) {
// if we grab the section, compare with the corresponding section from the painted image
const QRect sectionRect = QRect(grabRect.topLeft() * screenDpr,
grabRect.size() * screenDpr);
paintedImage = paintedImage.copy(sectionRect);
}
QCOMPARE(grabbedImage.size(), paintedImage.size());
// the two images might differ in format, or DPR, so instead of comparing them, sample a few pixels
for (auto point : {
QPoint(0, 0),
QPoint(5, 15),
QPoint(paintedImage.width() - 1, paintedImage.height() - 1),
QPoint(paintedImage.width() - 5, paintedImage.height() - 10)
}) {
QCOMPARE(grabbedImage.pixelColor(point), paintedImage.pixelColor(point));
}
}
#include <tst_qscreen.moc>
QTEST_MAIN(tst_QScreen);