qt5base-lts/tests/manual/rhi/float16texture_with_compute
Lucie Gérard 05fc3aef53 Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.

Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-05-16 16:37:38 +02:00
..
buildshaders.bat rhi: Regenerate shaders for some manual tests 2020-10-11 10:58:56 +02:00
CMakeLists.txt CMake: Regenerate projects to use new qt_internal_ API 2020-09-23 16:59:06 +02:00
float16texture_with_compute.cpp Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
float16texture_with_compute.pro rhi: Add manual test for RGBA16F and compute 2020-01-13 15:52:46 +01:00
float16texture_with_compute.qrc rhi: Add manual test for RGBA16F and compute 2020-01-13 15:52:46 +01:00
load.comp rhi: Add manual test for RGBA16F and compute 2020-01-13 15:52:46 +01:00
load.comp.qsb rhi: Regenerate shaders for some manual tests 2020-10-11 10:58:56 +02:00
prefilter.comp rhi: Add manual test for RGBA16F and compute 2020-01-13 15:52:46 +01:00
prefilter.comp.qsb rhi: Regenerate shaders for some manual tests 2020-10-11 10:58:56 +02:00