83a5694dc2
Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
223 lines
8.6 KiB
C++
223 lines
8.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui/QOpenGLFunctions>
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#include <QtGui/QScreen>
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#include <QtGui/QWindow>
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#include <private/qguiapplication_p.h>
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#include <qpa/qplatformintegration.h>
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#include <qpa/qplatformnativeinterface.h>
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#include <QtTest/QtTest>
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#include <QtCore/QSysInfo>
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#include <QtCore/QLibraryInfo>
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#include <QtCore/QScopedPointer>
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#include <QtCore/QVariant>
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#include <QtCore/QDebug>
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#include <QtCore/QTextStream>
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#include <algorithm>
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#define DUMP_CAPABILITY(str, integration, capability) \
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if (platformIntegration->hasCapability(QPlatformIntegration::capability)) \
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str << ' ' << #capability;
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QTextStream &operator<<(QTextStream &str, const QSize &s)
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{
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str << s.width() << 'x' << s.height();
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return str;
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}
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QTextStream &operator<<(QTextStream &str, const QRect &r)
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{
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str << r.size() << '+' << r.x() << '+' << r.y();
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return str;
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}
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QTextStream &operator<<(QTextStream &str, const QSizeF &s)
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{
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str << s.width() << 'x' << s.height();
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return str;
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}
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QTextStream &operator<<(QTextStream &str, const QSurfaceFormat &format)
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{
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str << "Version: " << format.majorVersion() << '.'
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<< format.minorVersion() << " Profile: " << format.profile()
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<< " Swap behavior: " << format.swapBehavior()
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<< " Buffer size (RGB";
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if (format.hasAlpha())
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str << 'A';
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str << "): " << format.redBufferSize() << ',' << format.greenBufferSize()
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<< ',' << format.blueBufferSize();
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if (format.hasAlpha())
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str << ',' << format.alphaBufferSize();
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if (const int dbs = format.depthBufferSize())
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str << " Depth buffer: " << dbs;
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if (const int sbs = format.stencilBufferSize())
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str << " Stencil buffer: " << sbs;
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const int samples = format.samples();
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if (samples > 0)
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str << " Samples: " << samples;
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return str;
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}
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/* This test contains code from the qtdiag tool. Its purpose is to output the
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* graphics configuration to the CI log and to verify that Open GL can be
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* initialized for platforms on which the qopengl test is marked as
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* insignificant. */
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class tst_QOpenGlConfig : public QObject
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{
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Q_OBJECT
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private slots:
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void testConfiguration();
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void testGlConfiguration();
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};
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static void dumpConfiguration(QTextStream &str)
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{
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const QPlatformIntegration *platformIntegration = QGuiApplicationPrivate::platformIntegration();
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str << "\nBuild : " << QLibraryInfo::build()
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<< "\nPlatform : " << QGuiApplication::platformName()
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<< "\nOS : " << QSysInfo::prettyProductName() << " ["
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<< QSysInfo::kernelType() << " version " << QSysInfo::kernelVersion() << ']'
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<< "\nArchitecture : " << QSysInfo::currentCpuArchitecture()
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<< "\nCapabilities :";
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DUMP_CAPABILITY(str, platformIntegration, ThreadedPixmaps)
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DUMP_CAPABILITY(str, platformIntegration, OpenGL)
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DUMP_CAPABILITY(str, platformIntegration, ThreadedOpenGL)
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DUMP_CAPABILITY(str, platformIntegration, SharedGraphicsCache)
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DUMP_CAPABILITY(str, platformIntegration, BufferQueueingOpenGL)
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DUMP_CAPABILITY(str, platformIntegration, WindowMasks)
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DUMP_CAPABILITY(str, platformIntegration, RasterGLSurface)
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DUMP_CAPABILITY(str, platformIntegration, AllGLFunctionsQueryable)
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str << '\n';
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const QList<QScreen*> screens = QGuiApplication::screens();
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const int screenCount = screens.size();
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str << "\nScreens: " << screenCount << '\n';
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for (int s = 0; s < screenCount; ++s) {
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const QScreen *screen = screens.at(s);
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str << '#' << ' ' << s << " \"" << screen->name() << '"'
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<< " Depth: " << screen->depth()
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<< " Primary: " << (screen == QGuiApplication::primaryScreen() ? "yes" : "no")
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<< "\n Geometry: " << screen->geometry() << " Available: " << screen->availableGeometry();
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if (screen->geometry() != screen->virtualGeometry())
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str << "\n Virtual geometry: " << screen->virtualGeometry() << " Available: " << screen->availableVirtualGeometry();
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if (screen->virtualSiblings().size() > 1)
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str << "\n " << screen->virtualSiblings().size() << " virtual siblings";
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str << "\n Physical size: " << screen->physicalSize() << " mm"
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<< " Refresh: " << screen->refreshRate() << " Hz"
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<< "\n Physical DPI: " << screen->physicalDotsPerInchX()
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<< ',' << screen->physicalDotsPerInchY()
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<< " Logical DPI: " << screen->logicalDotsPerInchX()
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<< ',' << screen->logicalDotsPerInchY()
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<< "\n DevicePixelRatio: " << screen->devicePixelRatio()
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<< " Primary orientation: " << screen->primaryOrientation()
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<< "\n Orientation: " << screen->orientation()
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<< " Native orientation: " << screen->nativeOrientation()
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<< " OrientationUpdateMask: " << screen->orientationUpdateMask() << '\n';
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}
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// On Windows, this will provide addition GPU info similar to the output of dxdiag.
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const QVariant gpuInfoV = QGuiApplication::platformNativeInterface()->property("gpu");
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if (gpuInfoV.type() == QVariant::Map) {
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const QString description = gpuInfoV.toMap().value(QStringLiteral("printable")).toString();
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if (!description.isEmpty())
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str << "\nGPU:\n" << description << "\n\n";
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}
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}
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void tst_QOpenGlConfig::testConfiguration()
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{
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QString result;
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QTextStream str(&result);
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dumpConfiguration(str);
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qDebug().noquote() << '\n' << result;
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}
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static void dumpGlConfiguration(QOpenGLContext &context, QTextStream &str)
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{
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str << "Type : ";
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#ifdef QT_OPENGL_DYNAMIC
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str << "Dynamic GL ";
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#endif
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switch (context.openGLModuleType()) {
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case QOpenGLContext::LibGL:
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str << "LibGL";
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break;
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case QOpenGLContext::LibGLES:
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str << "LibGLES";
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break;
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}
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QOpenGLFunctions functions(&context);
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str << "\nVendor : " << reinterpret_cast<const char *>(functions.glGetString(GL_VENDOR))
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<< "\nRenderer : " << reinterpret_cast<const char *>(functions.glGetString(GL_RENDERER))
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<< "\nVersion : " << reinterpret_cast<const char *>(functions.glGetString(GL_VERSION))
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<< "\nShading language : " << reinterpret_cast<const char *>(functions.glGetString(GL_SHADING_LANGUAGE_VERSION))
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<< "\nFormat : " << context.format();
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QList<QByteArray> extensionList = context.extensions().toList();
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std::sort(extensionList.begin(), extensionList.end());
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const int extensionCount = extensionList.size();
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str << "\n\nFound " << extensionCount << " extensions:\n";
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for (int e = 0; e < extensionCount; ++e)
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str << ((e % 4) ? ' ' : '\n') << extensionList.at(e);
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}
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void tst_QOpenGlConfig::testGlConfiguration()
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{
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QString result;
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QTextStream str(&result);
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QWindow window;
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window.setSurfaceType(QSurface::OpenGLSurface);
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window.create();
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QOpenGLContext context;
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QVERIFY(context.create());
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QVERIFY(context.makeCurrent(&window));
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dumpGlConfiguration(context, str);
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context.doneCurrent();
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qDebug().noquote() << '\n' << result;
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}
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QTEST_MAIN(tst_QOpenGlConfig)
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#include "tst_qopenglconfig.moc"
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