qt5base-lts/tests/auto/widgets/util/qscroller/tst_qscroller.cpp
Jani Heikkinen 83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00

534 lines
20 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the $MODULE$ of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
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** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
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** rights. These rights are described in The Qt Company LGPL Exception
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****************************************************************************/
#include <QtGui>
#include <QtWidgets>
#include <QtTest>
#include <qpa/qwindowsysteminterface.h>
// #include <QDebug>
class tst_QScrollerWidget : public QWidget
{
public:
tst_QScrollerWidget()
: QWidget()
{
reset();
}
void reset()
{
receivedPrepare = false;
receivedScroll = false;
receivedFirst = false;
receivedLast = false;
receivedOvershoot = false;
}
bool event(QEvent *e)
{
switch (e->type()) {
case QEvent::Gesture:
e->setAccepted(false); // better reject the event or QGestureManager will make trouble
return false;
case QEvent::ScrollPrepare:
{
receivedPrepare = true;
QScrollPrepareEvent *se = static_cast<QScrollPrepareEvent *>(e);
se->setViewportSize(QSizeF(100,100));
se->setContentPosRange(scrollArea);
se->setContentPos(scrollPosition);
se->accept();
return true;
}
case QEvent::Scroll:
{
receivedScroll = true;
QScrollEvent *se = static_cast<QScrollEvent *>(e);
// qDebug() << "Scroll for"<<this<<"pos"<<se->scrollPos()<<"ov"<<se->overshoot()<<"first"<<se->isFirst()<<"last"<<se->isLast();
if (se->scrollState() == QScrollEvent::ScrollStarted)
receivedFirst = true;
if (se->scrollState() == QScrollEvent::ScrollFinished)
receivedLast = true;
currentPos = se->contentPos();
overshoot = se->overshootDistance();
if (!qFuzzyCompare( overshoot.x() + 1.0, 1.0 ) ||
!qFuzzyCompare( overshoot.y() + 1.0, 1.0 ))
receivedOvershoot = true;
return true;
}
default:
return QObject::event(e);
}
}
QRectF scrollArea;
QPointF scrollPosition;
bool receivedPrepare;
bool receivedScroll;
bool receivedFirst;
bool receivedLast;
bool receivedOvershoot;
QPointF currentPos;
QPointF overshoot;
};
class tst_QScroller : public QObject
{
Q_OBJECT
public:
tst_QScroller() { }
~tst_QScroller() { }
private:
void kineticScroll( tst_QScrollerWidget *sw, QPointF from, QPoint touchStart, QPoint touchUpdate, QPoint touchEnd);
void kineticScrollNoTest( tst_QScrollerWidget *sw, QPointF from, QPoint touchStart, QPoint touchUpdate, QPoint touchEnd);
private slots:
void staticScrollers();
void scrollerProperties();
void scrollTo();
void scroll();
void overshoot();
};
/*! \internal
Generates touchBegin, touchUpdate and touchEnd events to trigger scrolling.
Tests some in between states but does not wait until scrolling is finished.
*/
void tst_QScroller::kineticScroll( tst_QScrollerWidget *sw, QPointF from, QPoint touchStart, QPoint touchUpdate, QPoint touchEnd)
{
sw->scrollPosition = from;
sw->currentPos= from;
QScroller *s1 = QScroller::scroller(sw);
QCOMPARE( s1->state(), QScroller::Inactive );
QScrollerProperties sp1 = QScroller::scroller(sw)->scrollerProperties();
QTouchEvent::TouchPoint rawTouchPoint;
rawTouchPoint.setId(0);
// send the touch begin event
QTouchEvent::TouchPoint touchPoint(0);
touchPoint.setState(Qt::TouchPointPressed);
touchPoint.setPos(touchStart);
touchPoint.setScenePos(touchStart);
touchPoint.setScreenPos(touchStart);
QTouchDevice *device = new QTouchDevice;
device->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(device);
QTouchEvent touchEvent1(QEvent::TouchBegin,
device,
Qt::NoModifier,
Qt::TouchPointPressed,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QApplication::sendEvent(sw, &touchEvent1);
QCOMPARE( s1->state(), QScroller::Pressed );
// send the touch update far enough to trigger a scroll
QTest::qWait(200); // we need to wait a little or else the speed would be infinite. now we have around 500 pixel per second.
touchPoint.setPos(touchUpdate);
touchPoint.setScenePos(touchUpdate);
touchPoint.setScreenPos(touchUpdate);
QTouchEvent touchEvent2(QEvent::TouchUpdate,
device,
Qt::NoModifier,
Qt::TouchPointMoved,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QApplication::sendEvent(sw, &touchEvent2);
QCOMPARE( s1->state(), QScroller::Dragging );
QCOMPARE( sw->receivedPrepare, true );
QTRY_COMPARE( sw->receivedFirst, true );
QCOMPARE( sw->receivedScroll, true );
QCOMPARE( sw->receivedOvershoot, false );
// note that the scrolling goes in a different direction than the mouse move
QPoint calculatedPos = from.toPoint() - touchUpdate - touchStart;
QVERIFY(qAbs(sw->currentPos.x() - calculatedPos.x()) < 1.0);
QVERIFY(qAbs(sw->currentPos.y() - calculatedPos.y()) < 1.0);
// send the touch end
touchPoint.setPos(touchEnd);
touchPoint.setScenePos(touchEnd);
touchPoint.setScreenPos(touchEnd);
QTouchEvent touchEvent5(QEvent::TouchEnd,
device,
Qt::NoModifier,
Qt::TouchPointReleased,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QApplication::sendEvent(sw, &touchEvent5);
}
/*! \internal
Generates touchBegin, touchUpdate and touchEnd events to trigger scrolling.
This function does not have any in between tests, it does not expect the scroller to actually scroll.
*/
void tst_QScroller::kineticScrollNoTest( tst_QScrollerWidget *sw, QPointF from, QPoint touchStart, QPoint touchUpdate, QPoint touchEnd)
{
sw->scrollPosition = from;
sw->currentPos = from;
QScroller *s1 = QScroller::scroller(sw);
QCOMPARE( s1->state(), QScroller::Inactive );
QScrollerProperties sp1 = s1->scrollerProperties();
int fps = 60;
QTouchEvent::TouchPoint rawTouchPoint;
rawTouchPoint.setId(0);
// send the touch begin event
QTouchEvent::TouchPoint touchPoint(0);
touchPoint.setState(Qt::TouchPointPressed);
touchPoint.setPos(touchStart);
touchPoint.setScenePos(touchStart);
touchPoint.setScreenPos(touchStart);
QTouchDevice *device = new QTouchDevice;
device->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(device);
QTouchEvent touchEvent1(QEvent::TouchBegin,
device,
Qt::NoModifier,
Qt::TouchPointPressed,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QApplication::sendEvent(sw, &touchEvent1);
// send the touch update far enough to trigger a scroll
QTest::qWait(200); // we need to wait a little or else the speed would be infinite. now we have around 500 pixel per second.
touchPoint.setPos(touchUpdate);
touchPoint.setScenePos(touchUpdate);
touchPoint.setScreenPos(touchUpdate);
QTouchEvent touchEvent2(QEvent::TouchUpdate,
device,
Qt::NoModifier,
Qt::TouchPointMoved,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QApplication::sendEvent(sw, &touchEvent2);
QTest::qWait(1000 / fps * 2); // wait until the first scroll move
// send the touch end
touchPoint.setPos(touchEnd);
touchPoint.setScenePos(touchEnd);
touchPoint.setScreenPos(touchEnd);
QTouchEvent touchEvent5(QEvent::TouchEnd,
device,
Qt::NoModifier,
Qt::TouchPointReleased,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QApplication::sendEvent(sw, &touchEvent5);
}
void tst_QScroller::staticScrollers()
{
// scrollers
{
QObject *o1 = new QObject(this);
QObject *o2 = new QObject(this);
// get scroller for object
QScroller *s1 = QScroller::scroller(o1);
QScroller *s2 = QScroller::scroller(o2);
QVERIFY(s1);
QVERIFY(s2);
QVERIFY(s1 != s2);
QVERIFY(!QScroller::scroller(static_cast<const QObject*>(0)));
QCOMPARE(QScroller::scroller(o1), s1);
delete o1;
delete o2;
}
// the same for properties
{
QObject *o1 = new QObject(this);
QObject *o2 = new QObject(this);
// get scroller for object
QScrollerProperties sp1 = QScroller::scroller(o1)->scrollerProperties();
QScrollerProperties sp2 = QScroller::scroller(o2)->scrollerProperties();
// default properties should be the same
QVERIFY(sp1 == sp2);
QCOMPARE(QScroller::scroller(o1)->scrollerProperties(), sp1);
delete o1;
delete o2;
}
}
void tst_QScroller::scrollerProperties()
{
QObject *o1 = new QObject(this);
QScrollerProperties sp1 = QScroller::scroller(o1)->scrollerProperties();
QScrollerProperties::ScrollMetric metrics[] =
{
QScrollerProperties::MousePressEventDelay, // qreal [s]
QScrollerProperties::DragStartDistance, // qreal [m]
QScrollerProperties::DragVelocitySmoothingFactor, // qreal [0..1/s] (complex calculation involving time) v = v_new* DASF + v_old * (1-DASF)
QScrollerProperties::AxisLockThreshold, // qreal [0..1] atan(|min(dx,dy)|/|max(dx,dy)|)
QScrollerProperties::DecelerationFactor, // slope of the curve
QScrollerProperties::MinimumVelocity, // qreal [m/s]
QScrollerProperties::MaximumVelocity, // qreal [m/s]
QScrollerProperties::MaximumClickThroughVelocity, // qreal [m/s]
QScrollerProperties::AcceleratingFlickMaximumTime, // qreal [s]
QScrollerProperties::AcceleratingFlickSpeedupFactor, // qreal [1..]
QScrollerProperties::SnapPositionRatio, // qreal [0..1]
QScrollerProperties::SnapTime, // qreal [s]
QScrollerProperties::OvershootDragResistanceFactor, // qreal [0..1]
QScrollerProperties::OvershootDragDistanceFactor, // qreal [0..1]
QScrollerProperties::OvershootScrollDistanceFactor, // qreal [0..1]
QScrollerProperties::OvershootScrollTime, // qreal [s]
};
for (unsigned int i = 0; i < sizeof(metrics) / sizeof(metrics[0]); i++) {
sp1.setScrollMetric(metrics[i], 0.9);
QCOMPARE(sp1.scrollMetric(metrics[i]).toDouble(), 0.9);
}
sp1.setScrollMetric(QScrollerProperties::ScrollingCurve, QEasingCurve(QEasingCurve::OutQuart));
QCOMPARE(sp1.scrollMetric(QScrollerProperties::ScrollingCurve).toEasingCurve().type(), QEasingCurve::OutQuart);
sp1.setScrollMetric(QScrollerProperties::HorizontalOvershootPolicy, QVariant::fromValue(QScrollerProperties::OvershootAlwaysOff));
QCOMPARE(sp1.scrollMetric(QScrollerProperties::HorizontalOvershootPolicy).value<QScrollerProperties::OvershootPolicy>(), QScrollerProperties::OvershootAlwaysOff);
sp1.setScrollMetric(QScrollerProperties::VerticalOvershootPolicy, QVariant::fromValue(QScrollerProperties::OvershootAlwaysOn));
QCOMPARE(sp1.scrollMetric(QScrollerProperties::VerticalOvershootPolicy).value<QScrollerProperties::OvershootPolicy>(), QScrollerProperties::OvershootAlwaysOn);
sp1.setScrollMetric(QScrollerProperties::FrameRate, QVariant::fromValue(QScrollerProperties::Fps20));
QCOMPARE(sp1.scrollMetric(QScrollerProperties::FrameRate).value<QScrollerProperties::FrameRates>(), QScrollerProperties::Fps20);
}
void tst_QScroller::scrollTo()
{
#ifdef Q_OS_MAC
QSKIP("Flakey test - QTBUG-29950");
#endif
{
tst_QScrollerWidget *sw = new tst_QScrollerWidget();
sw->scrollArea = QRectF( 0, 0, 1000, 1000 );
sw->scrollPosition = QPointF( 500, 500 );
QScroller *s1 = QScroller::scroller(sw);
QCOMPARE( s1->state(), QScroller::Inactive );
// a normal scroll
s1->scrollTo(QPointF(100,100), 100);
QTest::qWait(200);
QCOMPARE( sw->receivedPrepare, true );
QCOMPARE( sw->receivedScroll, true );
QCOMPARE( sw->receivedFirst, true );
QCOMPARE( sw->receivedLast, true );
QCOMPARE( sw->receivedOvershoot, false );
QVERIFY(qFuzzyCompare( sw->currentPos.x(), 100 ));
QVERIFY(qFuzzyCompare( sw->currentPos.y(), 100 ));
delete sw;
}
}
void tst_QScroller::scroll()
{
#ifdef Q_OS_MAC
QSKIP("Flakey test - QTBUG-30133");
#endif
#ifndef QT_NO_GESTURES
// -- good case. normal scroll
tst_QScrollerWidget *sw = new tst_QScrollerWidget();
sw->scrollArea = QRectF(0, 0, 1000, 1000);
QScroller::grabGesture(sw, QScroller::TouchGesture);
sw->setGeometry(100, 100, 400, 300);
QScroller *s1 = QScroller::scroller(sw);
kineticScroll(sw, QPointF(500, 500), QPoint(0, 0), QPoint(100, 100), QPoint(200, 200));
// now we should be scrolling
QTRY_COMPARE( s1->state(), QScroller::Scrolling );
// wait until finished, check that no further first scroll is sent
sw->receivedFirst = false;
sw->receivedScroll = false;
while (s1->state() == QScroller::Scrolling)
QTest::qWait(100);
QCOMPARE( sw->receivedFirst, false );
QCOMPARE( sw->receivedScroll, true );
QCOMPARE( sw->receivedLast, true );
QVERIFY(sw->currentPos.x() < 400);
QVERIFY(sw->currentPos.y() < 400);
// -- try to scroll when nothing to scroll
sw->reset();
sw->scrollArea = QRectF(0, 0, 0, 1000);
kineticScrollNoTest(sw, QPointF(0, 500), QPoint(0, 0), QPoint(100, 0), QPoint(200, 0));
while (s1->state() != QScroller::Inactive)
QTest::qWait(20);
QCOMPARE(sw->currentPos.x(), 0.0);
QCOMPARE(sw->currentPos.y(), 500.0);
delete sw;
#endif
}
void tst_QScroller::overshoot()
{
#ifdef Q_OS_MAC
QSKIP("Flakey test - QTBUG-29950");
#endif
#ifndef QT_NO_GESTURES
tst_QScrollerWidget *sw = new tst_QScrollerWidget();
sw->scrollArea = QRectF(0, 0, 1000, 1000);
QScroller::grabGesture(sw, QScroller::TouchGesture);
sw->setGeometry(100, 100, 400, 300);
QScroller *s1 = QScroller::scroller(sw);
QScrollerProperties sp1 = s1->scrollerProperties();
sp1.setScrollMetric(QScrollerProperties::OvershootDragResistanceFactor, 0.5);
sp1.setScrollMetric(QScrollerProperties::OvershootDragDistanceFactor, 0.2);
sp1.setScrollMetric(QScrollerProperties::OvershootScrollDistanceFactor, 0.2);
// -- try to scroll with overshoot (when scrollable good case)
sp1.setScrollMetric(QScrollerProperties::HorizontalOvershootPolicy, QVariant::fromValue(QScrollerProperties::OvershootWhenScrollable));
s1->setScrollerProperties(sp1);
kineticScrollNoTest(sw, QPointF(500, 500), QPoint(0, 0), QPoint(400, 0), QPoint(490, 0));
while (s1->state() != QScroller::Inactive)
QTest::qWait(20);
//qDebug() << "Overshoot fuzzy: "<<sw->currentPos;
QVERIFY(qFuzzyCompare( sw->currentPos.x(), 0 ));
QVERIFY(qFuzzyCompare( sw->currentPos.y(), 500 ));
QCOMPARE( sw->receivedOvershoot, true );
// -- try to scroll with overshoot (when scrollable bad case)
sw->reset();
sw->scrollArea = QRectF(0, 0, 0, 1000);
sp1.setScrollMetric(QScrollerProperties::HorizontalOvershootPolicy, QVariant::fromValue(QScrollerProperties::OvershootWhenScrollable));
s1->setScrollerProperties(sp1);
kineticScrollNoTest(sw, QPointF(0, 500), QPoint(0, 0), QPoint(400, 0), QPoint(490, 0));
while (s1->state() != QScroller::Inactive)
QTest::qWait(20);
//qDebug() << "Overshoot fuzzy: "<<sw->currentPos;
QVERIFY(qFuzzyCompare( sw->currentPos.x(), 0 ));
QVERIFY(qFuzzyCompare( sw->currentPos.y(), 500 ));
QCOMPARE( sw->receivedOvershoot, false );
// -- try to scroll with overshoot (always on)
sw->reset();
sw->scrollArea = QRectF(0, 0, 0, 1000);
sp1.setScrollMetric(QScrollerProperties::HorizontalOvershootPolicy, QVariant::fromValue(QScrollerProperties::OvershootAlwaysOn));
s1->setScrollerProperties(sp1);
kineticScrollNoTest(sw, QPointF(0, 500), QPoint(0, 0), QPoint(400, 0), QPoint(490, 0));
while (s1->state() != QScroller::Inactive)
QTest::qWait(20);
//qDebug() << "Overshoot fuzzy: "<<sw->currentPos;
QVERIFY(qFuzzyCompare( sw->currentPos.x(), 0 ));
QVERIFY(qFuzzyCompare( sw->currentPos.y(), 500 ));
QCOMPARE( sw->receivedOvershoot, true );
// -- try to scroll with overshoot (always off)
sw->reset();
sw->scrollArea = QRectF(0, 0, 1000, 1000);
sp1.setScrollMetric(QScrollerProperties::HorizontalOvershootPolicy, QVariant::fromValue(QScrollerProperties::OvershootAlwaysOff));
s1->setScrollerProperties(sp1);
kineticScrollNoTest(sw, QPointF(500, 500), QPoint(0, 0), QPoint(400, 0), QPoint(490, 0));
while (s1->state() != QScroller::Inactive)
QTest::qWait(20);
QVERIFY(qFuzzyCompare( sw->currentPos.x(), 0 ));
QVERIFY(qFuzzyCompare( sw->currentPos.y(), 500 ));
QCOMPARE( sw->receivedOvershoot, false );
// -- try to scroll with overshoot (always on but max overshoot = 0)
sp1.setScrollMetric(QScrollerProperties::OvershootDragDistanceFactor, 0.0);
sp1.setScrollMetric(QScrollerProperties::OvershootScrollDistanceFactor, 0.0);
sw->reset();
sw->scrollArea = QRectF(0, 0, 1000, 1000);
sp1.setScrollMetric(QScrollerProperties::HorizontalOvershootPolicy, QVariant::fromValue(QScrollerProperties::OvershootAlwaysOn));
s1->setScrollerProperties(sp1);
kineticScrollNoTest(sw, QPointF(500, 500), QPoint(0, 0), QPoint(400, 0), QPoint(490, 0));
while (s1->state() != QScroller::Inactive)
QTest::qWait(20);
QVERIFY(qFuzzyCompare( sw->currentPos.x(), 0 ));
QVERIFY(qFuzzyCompare( sw->currentPos.y(), 500 ));
QCOMPARE( sw->receivedOvershoot, false );
delete sw;
#endif
}
QTEST_MAIN(tst_QScroller)
#include "tst_qscroller.moc"