83a5694dc2
Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
368 lines
11 KiB
C++
368 lines
11 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtTest/QtTest>
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#include <QtWidgets/qgraphicsscene.h>
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#include <private/qgraphicsscenebsptreeindex_p.h>
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#include <private/qgraphicssceneindex_p.h>
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#include <private/qgraphicsscenelinearindex_p.h>
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class tst_QGraphicsSceneIndex : public QObject
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{
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Q_OBJECT
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public slots:
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void initTestCase();
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private slots:
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void scatteredItems_data();
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void scatteredItems();
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void overlappedItems_data();
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void overlappedItems();
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void movingItems_data();
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void movingItems();
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void connectedToSceneRectChanged();
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void items();
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void boundingRectPointIntersection_data();
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void boundingRectPointIntersection();
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void removeItems();
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void clear();
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private:
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void common_data();
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QGraphicsSceneIndex *createIndex(const QString &name);
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};
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void tst_QGraphicsSceneIndex::initTestCase()
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{
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}
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void tst_QGraphicsSceneIndex::common_data()
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{
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QTest::addColumn<QString>("indexMethod");
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QTest::newRow("BSP") << QString("bsp");
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QTest::newRow("Linear") << QString("linear");
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}
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QGraphicsSceneIndex *tst_QGraphicsSceneIndex::createIndex(const QString &indexMethod)
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{
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QGraphicsSceneIndex *index = 0;
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QGraphicsScene *scene = new QGraphicsScene();
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if (indexMethod == "bsp")
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index = new QGraphicsSceneBspTreeIndex(scene);
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if (indexMethod == "linear")
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index = new QGraphicsSceneLinearIndex(scene);
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return index;
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}
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void tst_QGraphicsSceneIndex::scatteredItems_data()
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{
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common_data();
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}
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void tst_QGraphicsSceneIndex::scatteredItems()
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{
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QFETCH(QString, indexMethod);
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QGraphicsScene scene;
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scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
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for (int i = 0; i < 10; ++i)
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scene.addRect(i*50, i*50, 40, 35);
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QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
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QCOMPARE(scene.items(QPointF(55, 55)).count(), 1);
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QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
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QCOMPARE(scene.items(QRectF(0, 0, 10, 10)).count(), 1);
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QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 10);
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QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
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}
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void tst_QGraphicsSceneIndex::overlappedItems_data()
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{
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common_data();
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}
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void tst_QGraphicsSceneIndex::overlappedItems()
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{
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QFETCH(QString, indexMethod);
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QGraphicsScene scene;
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scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
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for (int i = 0; i < 10; ++i)
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for (int j = 0; j < 10; ++j)
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scene.addRect(i*50, j*50, 200, 200)->setPen(QPen(Qt::black, 0));
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QCOMPARE(scene.items(QPointF(5, 5)).count(), 1);
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QCOMPARE(scene.items(QPointF(55, 55)).count(), 4);
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QCOMPARE(scene.items(QPointF(105, 105)).count(), 9);
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QCOMPARE(scene.items(QPointF(-100, -100)).count(), 0);
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QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 100);
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QCOMPARE(scene.items(QRectF(-100, -1000, 0, 0)).count(), 0);
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QCOMPARE(scene.items(QRectF(0, 0, 200, 200)).count(), 16);
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QCOMPARE(scene.items(QRectF(0, 0, 100, 100)).count(), 4);
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QCOMPARE(scene.items(QRectF(0, 0, 1, 100)).count(), 2);
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QCOMPARE(scene.items(QRectF(0, 0, 1, 1000)).count(), 10);
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}
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void tst_QGraphicsSceneIndex::movingItems_data()
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{
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common_data();
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}
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void tst_QGraphicsSceneIndex::movingItems()
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{
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QFETCH(QString, indexMethod);
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QGraphicsScene scene;
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scene.setItemIndexMethod(indexMethod == "linear" ? QGraphicsScene::NoIndex : QGraphicsScene::BspTreeIndex);
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for (int i = 0; i < 10; ++i)
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scene.addRect(i*50, i*50, 40, 35);
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QGraphicsRectItem *box = scene.addRect(0, 0, 10, 10);
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QCOMPARE(scene.items(QPointF(5, 5)).count(), 2);
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QCOMPARE(scene.items(QPointF(-1, -1)).count(), 0);
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QCOMPARE(scene.items(QRectF(0, 0, 5, 5)).count(), 2);
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box->setPos(10, 10);
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QCOMPARE(scene.items(QPointF(9, 9)).count(), 1);
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QCOMPARE(scene.items(QPointF(15, 15)).count(), 2);
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QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 1);
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box->setPos(-5, -5);
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QCOMPARE(scene.items(QPointF(-1, -1)).count(), 1);
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QCOMPARE(scene.items(QRectF(0, 0, 1, 1)).count(), 2);
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QCOMPARE(scene.items(QRectF(0, 0, 1000, 1000)).count(), 11);
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}
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void tst_QGraphicsSceneIndex::connectedToSceneRectChanged()
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{
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class MyScene : public QGraphicsScene
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{
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public:
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using QGraphicsScene::receivers;
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};
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MyScene scene; // Uses QGraphicsSceneBspTreeIndex by default.
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QCOMPARE(scene.receivers(SIGNAL(sceneRectChanged(QRectF))), 1);
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scene.setItemIndexMethod(QGraphicsScene::NoIndex); // QGraphicsSceneLinearIndex
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QCOMPARE(scene.receivers(SIGNAL(sceneRectChanged(QRectF))), 1);
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}
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void tst_QGraphicsSceneIndex::items()
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{
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QGraphicsScene scene;
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QGraphicsItem *item1 = scene.addRect(0, 0, 10, 10);
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QGraphicsItem *item2 = scene.addRect(10, 10, 10, 10);
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QCOMPARE(scene.items().size(), 2);
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// Move from unindexed items into bsp tree.
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QTest::qWait(50);
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QCOMPARE(scene.items().size(), 2);
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// Add untransformable item.
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QGraphicsItem *item3 = new QGraphicsRectItem(QRectF(20, 20, 10, 10));
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item3->setFlag(QGraphicsItem::ItemIgnoresTransformations);
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scene.addItem(item3);
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QCOMPARE(scene.items().size(), 3);
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// Move from unindexed items into untransformable items.
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QTest::qWait(50);
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QCOMPARE(scene.items().size(), 3);
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// Move from untransformable items into unindexed items.
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item3->setFlag(QGraphicsItem::ItemIgnoresTransformations, false);
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QCOMPARE(scene.items().size(), 3);
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QTest::qWait(50);
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QCOMPARE(scene.items().size(), 3);
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// Make all items untransformable.
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item1->setFlag(QGraphicsItem::ItemIgnoresTransformations);
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item2->setParentItem(item1);
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item3->setParentItem(item2);
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QCOMPARE(scene.items().size(), 3);
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// Move from unindexed items into untransformable items.
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QTest::qWait(50);
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QCOMPARE(scene.items().size(), 3);
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}
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class CustomShapeItem : public QGraphicsItem
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{
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public:
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CustomShapeItem(const QPainterPath &shape) : QGraphicsItem(0), mShape(shape) {}
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QPainterPath shape() const { return mShape; }
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QRectF boundingRect() const { return mShape.boundingRect(); }
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void paint(QPainter*, const QStyleOptionGraphicsItem*, QWidget*) {}
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private:
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QPainterPath mShape;
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};
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Q_DECLARE_METATYPE(Qt::ItemSelectionMode)
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Q_DECLARE_METATYPE(QPainterPath)
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void tst_QGraphicsSceneIndex::boundingRectPointIntersection_data()
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{
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QTest::addColumn<QPainterPath>("itemShape");
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QTest::addColumn<Qt::ItemSelectionMode>("mode");
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QTest::newRow("zero shape - intersects rect") << QPainterPath() << Qt::IntersectsItemBoundingRect;
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QTest::newRow("zero shape - contains rect") << QPainterPath() << Qt::ContainsItemBoundingRect;
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QPainterPath triangle;
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triangle.moveTo(50, 0);
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triangle.lineTo(0, 50);
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triangle.lineTo(100, 50);
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triangle.lineTo(50, 0);
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QTest::newRow("triangle shape - intersects rect") << triangle << Qt::IntersectsItemBoundingRect;
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QTest::newRow("triangle shape - contains rect") << triangle << Qt::ContainsItemBoundingRect;
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QPainterPath rect;
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rect.addRect(QRectF(0, 0, 100, 100));
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QTest::newRow("rectangle shape - intersects rect") << rect << Qt::IntersectsItemBoundingRect;
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QTest::newRow("rectangle shape - contains rect") << rect << Qt::ContainsItemBoundingRect;
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}
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void tst_QGraphicsSceneIndex::boundingRectPointIntersection()
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{
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QFETCH(QPainterPath, itemShape);
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QFETCH(Qt::ItemSelectionMode, mode);
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QGraphicsScene scene;
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CustomShapeItem *item = new CustomShapeItem(itemShape);
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scene.addItem(item);
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QList<QGraphicsItem*> items = scene.items(QPointF(0, 0), mode, Qt::AscendingOrder);
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QVERIFY(!items.isEmpty());
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QCOMPARE(items.first(), item);
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}
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class RectWidget : public QGraphicsWidget
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{
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Q_OBJECT
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public:
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RectWidget(QGraphicsItem *parent = 0) : QGraphicsWidget(parent)
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{
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}
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void paint(QPainter *painter, const QStyleOptionGraphicsItem * /* option */, QWidget * /* widget */)
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{
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painter->setBrush(brush);
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painter->drawRect(boundingRect());
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}
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public:
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QBrush brush;
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};
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void tst_QGraphicsSceneIndex::removeItems()
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{
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QGraphicsScene scene;
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RectWidget *parent = new RectWidget;
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parent->brush = QBrush(QColor(Qt::magenta));
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parent->setGeometry(250, 250, 400, 400);
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RectWidget *widget = new RectWidget(parent);
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widget->brush = QBrush(QColor(Qt::blue));
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widget->setGeometry(10, 10, 200, 200);
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RectWidget *widgetChild1 = new RectWidget(widget);
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widgetChild1->brush = QBrush(QColor(Qt::green));
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widgetChild1->setGeometry(20, 20, 100, 100);
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RectWidget *widgetChild2 = new RectWidget(widgetChild1);
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widgetChild2->brush = QBrush(QColor(Qt::yellow));
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widgetChild2->setGeometry(25, 25, 50, 50);
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scene.addItem(parent);
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QGraphicsView view(&scene);
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view.resize(600, 600);
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view.show();
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QApplication::setActiveWindow(&view);
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QVERIFY(QTest::qWaitForWindowActive(&view));
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scene.removeItem(widgetChild1);
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delete widgetChild1;
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//We move the parent
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scene.items(295, 295, 50, 50);
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//This should not crash
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}
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void tst_QGraphicsSceneIndex::clear()
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{
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class MyItem : public QGraphicsItem
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{
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public:
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MyItem(QGraphicsItem *parent = 0) : QGraphicsItem(parent), numPaints(0) {}
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int numPaints;
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protected:
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QRectF boundingRect() const { return QRectF(0, 0, 10, 10); }
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void paint(QPainter * /* painter */, const QStyleOptionGraphicsItem *, QWidget *)
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{ ++numPaints; }
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};
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QGraphicsScene scene;
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scene.setSceneRect(0, 0, 100, 100);
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scene.addItem(new MyItem);
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QGraphicsView view(&scene);
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view.show();
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qApp->setActiveWindow(&view);
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QVERIFY(QTest::qWaitForWindowActive(&view));
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scene.clear();
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// Make sure the index is re-generated after QGraphicsScene::clear();
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// otherwise no items will be painted.
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MyItem *item = new MyItem;
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scene.addItem(item);
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qApp->processEvents();
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QTRY_COMPARE(item->numPaints, 1);
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}
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QTEST_MAIN(tst_QGraphicsSceneIndex)
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#include "tst_qgraphicssceneindex.moc"
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