qt5base-lts/tests/auto/shared/platforminputcontext.h
Samuel Nevala 3f9dbc0ec8 Android: Keyboard doesn't hide from done button
QLineEdit commits and hides QInputMethod on enter key press. When
Qt::ImhMultiLine input method hint is set, virtual keyboard is not
hidden.

Task-number: QTBUG-37850
Change-Id: I018351caa18bd2116665771e5f024a57182a01b9
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
2014-10-25 07:19:35 +02:00

130 lines
4.1 KiB
C++

/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qpa/qplatforminputcontext.h>
class PlatformInputContext : public QPlatformInputContext
{
public:
PlatformInputContext() :
m_animating(false),
m_visible(false),
m_updateCallCount(0),
m_resetCallCount(0),
m_commitCallCount(0),
m_localeCallCount(0),
m_inputDirectionCallCount(0),
m_lastQueries(Qt::ImhNone),
m_action(QInputMethod::Click),
m_cursorPosition(0),
m_lastEventType(QEvent::None),
m_setFocusObjectCallCount(0)
{}
virtual QRectF keyboardRect() const { return m_keyboardRect; }
virtual bool isAnimating() const { return m_animating; }
virtual void reset() { m_resetCallCount++; }
virtual void commit() {
m_commitCallCount++;
if (m_commitString.isEmpty())
return;
QInputMethodEvent commitEvent;
commitEvent.setCommitString(m_commitString);
if (qGuiApp->focusObject())
qGuiApp->sendEvent(qGuiApp->focusObject(), &commitEvent);
else
qWarning("Test input context to commit without focused object");
}
void setCommitString(const QString &commitString)
{
m_commitString = commitString;
}
virtual void update(Qt::InputMethodQueries queries)
{
m_updateCallCount++;
m_lastQueries = queries;
}
virtual void invokeAction(QInputMethod::Action action, int cursorPosition)
{
m_action = action;
m_cursorPosition = cursorPosition;
}
virtual bool filterEvent(const QEvent *event)
{
m_lastEventType = event->type(); return false;
}
virtual void showInputPanel()
{
m_visible = true;
}
virtual void hideInputPanel()
{
m_visible = false;
}
virtual bool isInputPanelVisible() const
{
return m_visible;
}
virtual QLocale locale() const
{
m_localeCallCount++;
return QLocale::c();
}
virtual Qt::LayoutDirection inputDirection() const
{
m_inputDirectionCallCount++;
return Qt::LeftToRight;
}
virtual void setFocusObject(QObject *object)
{
Q_UNUSED(object);
m_setFocusObjectCallCount++;
}
bool m_animating;
bool m_visible;
int m_updateCallCount;
int m_resetCallCount;
int m_commitCallCount;
QString m_commitString;
mutable int m_localeCallCount;
mutable int m_inputDirectionCallCount;
Qt::InputMethodQueries m_lastQueries;
QInputMethod::Action m_action;
int m_cursorPosition;
int m_lastEventType;
QRectF m_keyboardRect;
int m_setFocusObjectCallCount;
};