qt5base-lts/tests/manual/rhi/rhi.pro
Laszlo Agocs 6f4aa54131 rhi: Add compute api and implement for Vulkan and Metal
D3D11 and GL (4.3+, ES 3.1+) will come separately at a
later time.

Change-Id: If30f2f3d062fa27e57e9912674669225b82a7b93
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2019-06-17 10:32:57 +02:00

25 lines
424 B
Prolog

TEMPLATE = subdirs
SUBDIRS += \
hellominimalcrossgfxtriangle \
compressedtexture_bc1 \
compressedtexture_bc1_subupload \
texuploads \
msaatexture \
msaarenderbuffer \
cubemap \
multiwindow \
multiwindow_threaded \
triquadcube \
offscreen \
floattexture \
mrt \
shadowmap \
computebuffer \
computeimage
qtConfig(widgets) {
SUBDIRS += \
qrhiprof
}