qt5base-lts/tests/auto/gui
Laszlo Agocs e7a1fbfc47 rhi: Add texture array support
Arrays of textures have always been supported, but we will encounter
cases when we need to work with texture array objects as well.

Note that currently it is not possible to expose only a slice of the
array to the shader, because there is no dedicated API in the SRB,
and thus the same SRV/UAV (or equivalent) is used always, capturing
all elements in the array. Therefore in the shader the last component
of P in texture() is in range 0..array_size-1.

Change-Id: I5a032ed016aeefbbcd743d5bfb9fbc49ba00a1fa
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2021-10-29 15:57:13 +02:00
..
image When filling a pixmap after an assignment ensure the set DPR is not lost 2021-10-15 10:27:15 +02:00
itemmodels emit layoutAboutToBeChanged timely 2021-07-20 21:27:27 +01:00
kernel Prevent recursive calls to QWindow::close 2021-10-18 19:06:48 +02:00
math3d tst_QMatrixNxN: fix type-punning warning 2021-06-30 23:13:28 +02:00
painting Compile autotests for Integrity 2021-09-20 17:29:04 +03:00
platform Move QtX11Extras into QtGui as private API 2021-05-10 21:19:46 +00:00
qopengl Block flaky rhi and OpenGL tests on Android 2021-05-30 23:02:53 +02:00
qopenglconfig Remove the qmake project files 2021-01-07 15:32:28 +01:00
qvulkan vulkan: Update legacy tests and examples to the modern validation layer 2021-05-31 17:16:49 +02:00
rhi rhi: Add texture array support 2021-10-29 15:57:13 +02:00
text Fix inconsistencies between advanceWidth and bounding rects 2021-10-21 12:37:22 +02:00
util Remove qshadergraph files 2021-10-05 17:49:51 +02:00
CMakeLists.txt Move QtX11Extras into QtGui as private API 2021-05-10 21:19:46 +00:00