e0d5221957
Change-Id: Iab0e7364d1f6b348d0e3033ea9304139f5bd6d0d Reviewed-on: http://codereview.qt.nokia.com/617 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: David Boddie
73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef ROUNDEDBOX_H
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#define ROUNDEDBOX_H
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//#include <GL/glew.h>
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#include "glextensions.h"
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#include <QtGui>
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#include <QtOpenGL>
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#include "gltrianglemesh.h"
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#include <QtGui/qvector3d.h>
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#include <QtGui/qvector2d.h>
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#include "glbuffers.h"
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struct P3T2N3Vertex
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{
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QVector3D position;
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QVector2D texCoord;
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QVector3D normal;
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static VertexDescription description[];
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};
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class GLRoundedBox : public GLTriangleMesh<P3T2N3Vertex, unsigned short>
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{
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public:
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// 0 < r < 0.5, 0 <= n <= 125
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GLRoundedBox(float r = 0.25f, float scale = 1.0f, int n = 10);
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};
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#endif
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