qt5base-lts/tests/auto/gui/kernel/qguiapplication/tst_qguiapplication.cpp
Shawn Rutledge 6589f2ed0c Introduce QInputDevice hierarchy; replace QTouchDevice
We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.

Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.

In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices.  This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.

In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.

A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.

[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.

Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2020-06-16 22:06:56 +02:00

1170 lines
42 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
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** accordance with the commercial license agreement provided with the
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** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
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****************************************************************************/
#include <QtTest/QtTest>
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>
#include <QtGui/QScreen>
#include <QtGui/QCursor>
#include <QtGui/QFont>
#include <QtGui/QPalette>
#include <QtGui/QStyleHints>
#include <qpa/qplatformintegration.h>
#include <qpa/qwindowsysteminterface.h>
#include <qgenericplugin.h>
#include <private/qguiapplication_p.h>
#if defined(Q_OS_QNX)
#include <QOpenGLContext>
#endif
#include <QtGui/private/qopenglcontext_p.h>
#include <QDebug>
#include "tst_qcoreapplication.h"
enum { spacing = 50, windowSize = 200 };
class tst_QGuiApplication: public tst_QCoreApplication
{
Q_OBJECT
private slots:
void initTestCase();
void cleanup();
void displayName();
void desktopFileName();
void firstWindowTitle();
void windowIcon();
void focusObject();
void allWindows();
void topLevelWindows();
void abortQuitOnShow();
void changeFocusWindow();
void keyboardModifiers();
void palette();
void font();
void modalWindow();
void quitOnLastWindowClosed();
void quitOnLastWindowClosedMulti();
void dontQuitOnLastWindowClosed();
void genericPluginsAndWindowSystemEvents();
void layoutDirection();
void globalShareContext();
void testSetPaletteAttribute();
void staticFunctions();
void settableStyleHints_data();
void settableStyleHints(); // Needs to run last as it changes style hints.
};
void tst_QGuiApplication::initTestCase()
{
#ifdef QT_QPA_DEFAULT_PLATFORM_NAME
if ((QString::compare(QStringLiteral(QT_QPA_DEFAULT_PLATFORM_NAME),
QStringLiteral("eglfs"), Qt::CaseInsensitive) == 0) ||
(QString::compare(QString::fromLatin1(qgetenv("QT_QPA_PLATFORM")),
QStringLiteral("eglfs"), Qt::CaseInsensitive) == 0)) {
// Set env variables to disable input and cursor because eglfs is single fullscreen window
// and trying to initialize input and cursor will crash test.
qputenv("QT_QPA_EGLFS_DISABLE_INPUT", "1");
qputenv("QT_QPA_EGLFS_HIDECURSOR", "1");
}
#endif
}
void tst_QGuiApplication::cleanup()
{
QVERIFY(QGuiApplication::allWindows().isEmpty());
}
void tst_QGuiApplication::displayName()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QSignalSpy spy(&app, &QGuiApplication::applicationDisplayNameChanged);
QCOMPARE(::qAppName(), QString::fromLatin1("tst_qguiapplication"));
QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("tst_qguiapplication"));
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("tst_qguiapplication"));
QGuiApplication::setApplicationName("The Core Application");
QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("The Core Application"));
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The Core Application"));
QCOMPARE(spy.count(), 1);
QGuiApplication::setApplicationDisplayName("The GUI Application");
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application"));
QCOMPARE(spy.count(), 2);
QGuiApplication::setApplicationName("The Core Application 2");
QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("The Core Application 2"));
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application"));
QCOMPARE(spy.count(), 2);
QGuiApplication::setApplicationDisplayName("The GUI Application 2");
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application 2"));
QCOMPARE(spy.count(), 3);
}
void tst_QGuiApplication::desktopFileName()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QCOMPARE(QGuiApplication::desktopFileName(), QString());
QGuiApplication::setDesktopFileName("io.qt.QGuiApplication.desktop");
QCOMPARE(QGuiApplication::desktopFileName(), QString::fromLatin1("io.qt.QGuiApplication.desktop"));
QGuiApplication::setDesktopFileName(QString());
QCOMPARE(QGuiApplication::desktopFileName(), QString());
}
void tst_QGuiApplication::firstWindowTitle()
{
int argc = 3;
char *argv[] = { const_cast<char*>("tst_qguiapplication"), const_cast<char*>("-qwindowtitle"), const_cast<char*>("User Title") };
QGuiApplication app(argc, argv);
QWindow window;
window.setTitle("Application Title");
window.show();
QCOMPARE(window.title(), QString("User Title"));
}
void tst_QGuiApplication::windowIcon()
{
int argc = 3;
char *argv[] = { const_cast<char*>("tst_qguiapplication"), const_cast<char*>("-qwindowicon"), const_cast<char*>(":/icons/usericon.png") };
QGuiApplication app(argc, argv);
QIcon appIcon(":/icons/appicon.png");
app.setWindowIcon(appIcon);
QWindow window;
window.show();
QIcon userIcon(":/icons/usericon.png");
// Comparing icons is hard. cacheKey() differs because the icon was independently loaded.
// So we use availableSizes, after making sure that the app and user icons do have different sizes.
QVERIFY(userIcon.availableSizes() != appIcon.availableSizes());
QCOMPARE(window.icon().availableSizes(), userIcon.availableSizes());
}
class DummyWindow : public QWindow
{
public:
DummyWindow() : m_focusObject(nullptr) {}
virtual QObject *focusObject() const
{
return m_focusObject;
}
void setFocusObject(QObject *object)
{
m_focusObject = object;
emit focusObjectChanged(object);
}
QObject *m_focusObject;
};
void tst_QGuiApplication::focusObject()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::WindowActivation))
QSKIP("QWindow::requestActivate() is not supported.");
QObject obj1, obj2, obj3;
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
DummyWindow window1;
#if defined(Q_OS_QNX)
window1.setSurfaceType(QSurface::OpenGLSurface);
#endif
window1.resize(windowSize, windowSize);
window1.setTitle(QStringLiteral("focusObject:window1"));
window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
DummyWindow window2;
window2.resize(windowSize, windowSize);
window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2.setTitle(QStringLiteral("focusObject:window2"));
window1.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QOpenGLContext context;
context.create();
context.makeCurrent(&window1);
QVERIFY(QTest::qWaitForWindowExposed(&window1)); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window1);
#endif
QSignalSpy spy(&app, SIGNAL(focusObjectChanged(QObject*)));
// verify active window focus propagates to qguiapplication
window1.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&window1));
QCOMPARE(app.focusWindow(), &window1);
window1.setFocusObject(&obj1);
QCOMPARE(app.focusObject(), &obj1);
QCOMPARE(spy.count(), 1);
spy.clear();
window1.setFocusObject(&obj2);
QCOMPARE(app.focusObject(), &obj2);
QCOMPARE(spy.count(), 1);
spy.clear();
window2.setFocusObject(&obj3);
QCOMPARE(app.focusObject(), &obj2); // not yet changed
window2.show();
QVERIFY(QTest::qWaitForWindowExposed(&window2));
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(app.focusObject(), &obj3);
QCOMPARE(spy.count(), 1);
// focus change on unfocused window does not show
spy.clear();
window1.setFocusObject(&obj1);
QCOMPARE(spy.count(), 0);
QCOMPARE(app.focusObject(), &obj3);
}
void tst_QGuiApplication::allWindows()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.allWindows().contains(window1));
QVERIFY(app.allWindows().contains(window2));
QCOMPARE(app.allWindows().count(), 2);
delete window1;
window1 = nullptr;
window2 = nullptr;
QVERIFY(!app.allWindows().contains(window2));
QVERIFY(!app.allWindows().contains(window1));
QCOMPARE(app.allWindows().count(), 0);
}
void tst_QGuiApplication::topLevelWindows()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.topLevelWindows().contains(window1));
QVERIFY(!app.topLevelWindows().contains(window2));
QCOMPARE(app.topLevelWindows().count(), 1);
delete window1;
window1 = nullptr;
window2 = nullptr;
QVERIFY(!app.topLevelWindows().contains(window2));
QVERIFY(!app.topLevelWindows().contains(window1));
QCOMPARE(app.topLevelWindows().count(), 0);
}
class ShowCloseShowWindow : public QWindow
{
Q_OBJECT
public:
ShowCloseShowWindow(bool showAgain, QWindow *parent = nullptr)
: QWindow(parent), showAgain(showAgain)
{
QTimer::singleShot(0, this, SLOT(doClose()));
QTimer::singleShot(500, this, SLOT(exitApp()));
}
private slots:
void doClose() {
close();
if (showAgain)
show();
}
void exitApp() {
qApp->exit(1);
}
private:
bool showAgain;
};
void tst_QGuiApplication::abortQuitOnShow()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QScopedPointer<QWindow> window1(new ShowCloseShowWindow(false));
window1->resize(windowSize, windowSize);
window1->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window1->setTitle(QStringLiteral("abortQuitOnShow:window1"));
window1->show();
QCOMPARE(app.exec(), 0);
QScopedPointer<QWindow> window2(new ShowCloseShowWindow(true));
window2->setTitle(QStringLiteral("abortQuitOnShow:window2"));
window2->resize(windowSize, windowSize);
window2->setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2->show();
QCOMPARE(app.exec(), 1);
}
class FocusChangeWindow: public QWindow
{
protected:
virtual bool event(QEvent *ev)
{
if (ev->type() == QEvent::FocusAboutToChange)
windowDuringFocusAboutToChange = qGuiApp->focusWindow();
return QWindow::event(ev);
}
virtual void focusOutEvent(QFocusEvent *)
{
windowDuringFocusOut = qGuiApp->focusWindow();
}
public:
FocusChangeWindow() : QWindow(), windowDuringFocusAboutToChange(nullptr), windowDuringFocusOut(nullptr) {}
QWindow *windowDuringFocusAboutToChange;
QWindow *windowDuringFocusOut;
};
void tst_QGuiApplication::changeFocusWindow()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
if (!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::WindowActivation))
QSKIP("QWindow::requestActivate() is not supported.");
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
// focus is changed between FocusAboutToChange and FocusChanged
FocusChangeWindow window1;
#if defined(Q_OS_QNX)
window1.setSurfaceType(QSurface::OpenGLSurface);
#endif
window1.resize(windowSize, windowSize);
window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window1.setTitle(QStringLiteral("changeFocusWindow:window1"));
window1.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QOpenGLContext context;
context.create();
context.makeCurrent(&window1);
QVERIFY(QTest::qWaitForWindowExposed(&window1)); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window1);
#endif
FocusChangeWindow window2;
#if defined(Q_OS_QNX)
window2.setSurfaceType(QSurface::OpenGLSurface);
#endif
window2.resize(windowSize, windowSize);
window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2.setTitle(QStringLiteral("changeFocusWindow:window2"));
window2.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
context.makeCurrent(&window2);
QVERIFY(QTest::qWaitForWindowExposed(&window2)); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window2);
#endif
QVERIFY(QTest::qWaitForWindowExposed(&window1));
QVERIFY(QTest::qWaitForWindowExposed(&window2));
window1.requestActivate();
QTRY_COMPARE(app.focusWindow(), &window1);
window2.requestActivate();
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(window1.windowDuringFocusAboutToChange, &window1);
QCOMPARE(window1.windowDuringFocusOut, &window2);
}
void tst_QGuiApplication::keyboardModifiers()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QScopedPointer<QWindow> window(new QWindow);
window->resize(windowSize, windowSize);
window->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window->setTitle(QStringLiteral("keyboardModifiers"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window.data()));
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
// mouse events
QPoint center = window->geometry().center();
QTest::mouseEvent(QTest::MousePress, window.data(), Qt::LeftButton, Qt::NoModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::LeftButton, Qt::NoModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::mouseEvent(QTest::MousePress, window.data(), Qt::RightButton, Qt::ControlModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::RightButton, Qt::ControlModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// shortcut events
QTest::keyEvent(QTest::Shortcut, window.data(), Qt::Key_5, Qt::MetaModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::MetaModifier);
QTest::keyEvent(QTest::Shortcut, window.data(), Qt::Key_Period, Qt::NoModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Shortcut, window.data(), Qt::Key_0, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// key events
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_C);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_C);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_U, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_U, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_T);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_T);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_E, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_E, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// wheel events
QPoint global = window->mapToGlobal(center);
QPoint delta(0, 1);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::NoModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::AltModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::AltModifier);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::ControlModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// touch events
QPointingDevice touchDevice(QLatin1String("test touchscreen"), 0,
QInputDevice::DeviceType::TouchScreen, QPointingDevice::PointerType::Finger,
QPointingDevice::Capability::Position, 10, 0);
QWindowSystemInterface::registerInputDevice(&touchDevice);
QTest::touchEvent(window.data(), &touchDevice).press(1, center).release(1, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
window->close();
}
/*
Compare actual against expected but ignore unset roles.
Comparing palettes via operator== will compare all roles.
*/
static bool palettesMatch(const QPalette &actual, const QPalette &expected)
{
if (actual.resolve() != expected.resolve())
return false;
for (int i = 0; i < QPalette::NColorGroups; i++) {
for (int j = 0; j < QPalette::NColorRoles; j++) {
const auto g = QPalette::ColorGroup(i);
const auto r = QPalette::ColorRole(j);
if (expected.isBrushSet(g, r)) {
if (actual.brush(g, r) != expected.brush(g, r))
return false;
}
}
}
return true;
}
void tst_QGuiApplication::palette()
{
// Getting the palette before application construction should work
QPalette paletteBeforeAppConstruction = QGuiApplication::palette();
// And should be reflected in the default constructed palette
QCOMPARE(paletteBeforeAppConstruction, QPalette());
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
// The same should be true after application construction
QCOMPARE(QGuiApplication::palette(), QPalette());
// The default application palette is not resolved
QVERIFY(!QGuiApplication::palette().resolve());
QSignalSpy signalSpy(&app, SIGNAL(paletteChanged(QPalette)));
QPalette oldPalette = QGuiApplication::palette();
QPalette newPalette = QPalette(Qt::red);
QGuiApplication::setPalette(newPalette);
QVERIFY(palettesMatch(QGuiApplication::palette(), newPalette));
QCOMPARE(signalSpy.count(), 1);
QVERIFY(palettesMatch(signalSpy.at(0).at(0).value<QPalette>(), newPalette));
QCOMPARE(QGuiApplication::palette(), QPalette());
QGuiApplication::setPalette(oldPalette);
QVERIFY(palettesMatch(QGuiApplication::palette(), oldPalette));
QCOMPARE(signalSpy.count(), 2);
QVERIFY(palettesMatch(signalSpy.at(1).at(0).value<QPalette>(), oldPalette));
QCOMPARE(QGuiApplication::palette(), QPalette());
QGuiApplication::setPalette(oldPalette);
QVERIFY(palettesMatch(QGuiApplication::palette(), oldPalette));
QCOMPARE(signalSpy.count(), 2);
QCOMPARE(QGuiApplication::palette(), QPalette());
}
void tst_QGuiApplication::font()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QSignalSpy signalSpy(&app, SIGNAL(fontChanged(QFont)));
QFont oldFont = QGuiApplication::font();
QFont newFont = QFont("BogusFont", 33);
QGuiApplication::setFont(newFont);
QCOMPARE(QGuiApplication::font(), newFont);
QCOMPARE(signalSpy.count(), 1);
QCOMPARE(signalSpy.at(0).at(0), QVariant(newFont));
QGuiApplication::setFont(oldFont);
QCOMPARE(QGuiApplication::font(), oldFont);
QCOMPARE(signalSpy.count(), 2);
QCOMPARE(signalSpy.at(1).at(0), QVariant(oldFont));
QGuiApplication::setFont(oldFont);
QCOMPARE(QGuiApplication::font(), oldFont);
QCOMPARE(signalSpy.count(), 2);
}
class BlockableWindow : public QWindow
{
Q_OBJECT
public:
int blocked;
int leaves;
int enters;
inline explicit BlockableWindow(QWindow *parent = nullptr)
: QWindow(parent), blocked(false), leaves(0), enters(0) {}
bool event(QEvent *e)
{
switch (e->type()) {
case QEvent::WindowBlocked:
++blocked;
break;
case QEvent::WindowUnblocked:
--blocked;
break;
case QEvent::Leave:
leaves++;
break;
case QEvent::Enter:
enters++;
break;
default:
break;
}
return QWindow::event(e);
}
void resetCounts()
{
leaves = 0;
enters = 0;
}
};
void tst_QGuiApplication::modalWindow()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
int x = screenGeometry.left() + spacing;
int y = screenGeometry.top() + spacing;
QScopedPointer<BlockableWindow> window1(new BlockableWindow);
window1->setTitle(QStringLiteral("window1"));
window1->resize(windowSize, windowSize);
window1->setFramePosition(QPoint(x, y));
BlockableWindow *childWindow1 = new BlockableWindow(window1.data());
childWindow1->resize(windowSize / 2, windowSize / 2);
x += spacing + windowSize;
QScopedPointer<BlockableWindow> window2(new BlockableWindow);
window2->setTitle(QStringLiteral("window2"));
window2->setFlags(window2->flags() & Qt::Tool); // QTBUG-32433, don't be fooled by unusual window flags.
window2->resize(windowSize, windowSize);
window2->setFramePosition(QPoint(x, y));
x += spacing + windowSize;
QScopedPointer<BlockableWindow> windowModalWindow1(new BlockableWindow);
windowModalWindow1->setTitle(QStringLiteral("windowModalWindow1"));
windowModalWindow1->setTransientParent(window1.data());
windowModalWindow1->setModality(Qt::WindowModal);
windowModalWindow1->resize(windowSize, windowSize);
windowModalWindow1->setFramePosition(QPoint(x, y));
x += spacing + windowSize;
QScopedPointer<BlockableWindow> windowModalWindow2(new BlockableWindow);
windowModalWindow2->setTitle(QStringLiteral("windowModalWindow2"));
windowModalWindow2->setTransientParent(windowModalWindow1.data());
windowModalWindow2->setModality(Qt::WindowModal);
windowModalWindow2->resize(windowSize, windowSize);
windowModalWindow2->setFramePosition(QPoint(x, y));
x = screenGeometry.left() + spacing;
y += spacing + windowSize;
QScopedPointer<BlockableWindow> applicationModalWindow1(new BlockableWindow);
applicationModalWindow1->setTitle(QStringLiteral("applicationModalWindow1"));
applicationModalWindow1->setModality(Qt::ApplicationModal);
applicationModalWindow1->resize(windowSize, windowSize);
applicationModalWindow1->setFramePosition(QPoint(x, y));
#ifndef QT_NO_CURSOR // Get the mouse cursor out of the way since we are manually sending enter/leave.
QCursor::setPos(QPoint(x + 2 * spacing + windowSize, y));
#endif
// show the 2 windows, nothing is blocked
window1->show();
window2->show();
QVERIFY(QTest::qWaitForWindowExposed(window1.data()));
QVERIFY(QTest::qWaitForWindowExposed(window2.data()));
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(nullptr));
QCOMPARE(window1->blocked, 0);
QCOMPARE(childWindow1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// enter mouse in window1
QWindowSystemInterface::handleEnterEvent(window1.data());
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 1);
QCOMPARE(window1->leaves, 0);
// show applicationModalWindow1, everything is blocked
applicationModalWindow1->show();
QCOMPARE(app.modalWindow(), applicationModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(childWindow1->blocked, 1); // QTBUG-32242, blocked status needs to be set on children as well.
QCOMPARE(window2->blocked, 1);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 1);
QCOMPARE(applicationModalWindow1->blocked, 0);
// opening modal causes leave for previously entered window, but not others
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 1);
QCOMPARE(window1->leaves, 1);
QCOMPARE(window2->enters, 0);
QCOMPARE(window2->leaves, 0);
QCOMPARE(applicationModalWindow1->enters, 0);
QCOMPARE(applicationModalWindow1->leaves, 0);
window1->resetCounts();
// Try entering/leaving blocked window2 - no events should reach it
QWindowSystemInterface::handleEnterEvent(window2.data());
QGuiApplication::processEvents();
QWindowSystemInterface::handleLeaveEvent(window2.data());
QGuiApplication::processEvents();
QCOMPARE(window2->enters, 0);
QCOMPARE(window2->leaves, 0);
// everything is unblocked when applicationModalWindow1 is hidden
applicationModalWindow1->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(nullptr));
QCOMPARE(window1->blocked, 0);
QCOMPARE(childWindow1->blocked, 0); // QTBUG-32242, blocked status needs to be set on children as well.
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// Enter window2 - should not be blocked
QWindowSystemInterface::handleEnterEvent(window2.data());
QGuiApplication::processEvents();
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 0);
// show the windowModalWindow1, only window1 is blocked
windowModalWindow1->show();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// opening window modal window doesn't cause leave for unblocked window
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 0);
QCOMPARE(window1->leaves, 0);
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 0);
QCOMPARE(windowModalWindow1->enters, 0);
QCOMPARE(windowModalWindow1->leaves, 0);
// show the windowModalWindow2, windowModalWindow1 is blocked as well
windowModalWindow2->show();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow1, nothing is unblocked
windowModalWindow1->hide();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow2, windowModalWindow1 and window1 are unblocked
windowModalWindow2->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(nullptr));
QCOMPARE(window1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show windowModalWindow1 again, window1 is blocked
windowModalWindow1->show();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show windowModalWindow2 again, windowModalWindow1 is also blocked
windowModalWindow2->show();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show applicationModalWindow1, everything is blocked
applicationModalWindow1->show();
QCOMPARE(app.modalWindow(), applicationModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 1);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 1);
QCOMPARE(applicationModalWindow1->blocked, 0);
// window2 gets finally the leave
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 0);
QCOMPARE(window1->leaves, 0);
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 1);
QCOMPARE(windowModalWindow1->enters, 0);
QCOMPARE(windowModalWindow1->leaves, 0);
QCOMPARE(applicationModalWindow1->enters, 0);
QCOMPARE(applicationModalWindow1->leaves, 0);
// hide applicationModalWindow1, windowModalWindow1 and window1 are blocked
applicationModalWindow1->hide();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow2, window1 is blocked
windowModalWindow2->hide();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow1, everything is unblocked
windowModalWindow1->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(nullptr));
QCOMPARE(window1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
window2->hide();
window1->hide();
}
void tst_QGuiApplication::quitOnLastWindowClosed()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QTimer timer;
timer.setInterval(100);
QSignalSpy spyAboutToQuit(&app, &QCoreApplication::aboutToQuit);
QSignalSpy spyTimeout(&timer, &QTimer::timeout);
QWindow mainWindow;
mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMainWindow"));
mainWindow.resize(windowSize, windowSize);
mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
QWindow dialog;
dialog.setTransientParent(&mainWindow);
dialog.setTitle(QStringLiteral("quitOnLastWindowClosedDialog"));
dialog.resize(windowSize, windowSize);
dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
QVERIFY(app.quitOnLastWindowClosed());
mainWindow.show();
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
timer.start();
QTimer::singleShot(1000, &mainWindow, &QWindow::close); // This should quit the application
QTimer::singleShot(2000, &app, QCoreApplication::quit); // This makes sure we quit even if it didn't
app.exec();
QCOMPARE(spyAboutToQuit.count(), 1);
// Should be around 10 if closing caused the quit
QVERIFY2(spyTimeout.count() < 15, QByteArray::number(spyTimeout.count()).constData());
}
void tst_QGuiApplication::quitOnLastWindowClosedMulti()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QTimer timer;
timer.setInterval(100);
QSignalSpy spyAboutToQuit(&app, &QCoreApplication::aboutToQuit);
QSignalSpy spyTimeout(&timer, &QTimer::timeout);
QWindow mainWindow;
mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMultiMainWindow"));
mainWindow.resize(windowSize, windowSize);
mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
QWindow dialog;
dialog.setTitle(QStringLiteral("quitOnLastWindowClosedMultiDialog"));
dialog.resize(windowSize, windowSize);
dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
QVERIFY(!dialog.transientParent());
QVERIFY(app.quitOnLastWindowClosed());
mainWindow.show();
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
timer.start();
QTimer::singleShot(1000, &mainWindow, &QWindow::close); // This should not quit the application
QTimer::singleShot(2000, &app, &QCoreApplication::quit);
app.exec();
QCOMPARE(spyAboutToQuit.count(), 1);
// Should be around 20 if closing did not cause the quit
QVERIFY2(spyTimeout.count() > 15, QByteArray::number(spyTimeout.count()).constData());
}
void tst_QGuiApplication::dontQuitOnLastWindowClosed()
{
int argc = 0;
QGuiApplication app(argc, nullptr);
app.setQuitOnLastWindowClosed(false);
QTimer timer;
timer.setInterval(2000);
timer.setSingleShot(true);
QObject::connect(&timer, &QTimer::timeout, &app, &QCoreApplication::quit);
QSignalSpy spyLastWindowClosed(&app, &QGuiApplication::lastWindowClosed);
QSignalSpy spyTimeout(&timer, &QTimer::timeout);
QScopedPointer<QWindow> mainWindow(new QWindow);
mainWindow->show();
QTimer::singleShot(1000, mainWindow.data(), &QWindow::close); // This should not quit the application
timer.start();
app.exec();
app.setQuitOnLastWindowClosed(true); // restore underlying static to default value
QCOMPARE(spyTimeout.count(), 1); // quit timer fired
QCOMPARE(spyLastWindowClosed.count(), 1); // lastWindowClosed emitted
}
static Qt::ScreenOrientation testOrientationToSend = Qt::PrimaryOrientation;
class TestPlugin : public QObject
{
Q_OBJECT
public:
TestPlugin()
{
QScreen* screen = QGuiApplication::primaryScreen();
QWindowSystemInterface::handleScreenOrientationChange(screen, testOrientationToSend);
}
};
class TestPluginFactory : public QGenericPlugin
{
Q_OBJECT
Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QGenericPluginFactoryInterface" FILE "testplugin.json")
public:
QObject* create(const QString &key, const QString &)
{
if (key == "testplugin")
return new TestPlugin;
return nullptr;
}
};
class TestEventReceiver : public QObject
{
Q_OBJECT
public:
int customEvents;
TestEventReceiver()
: customEvents(0)
{}
virtual void customEvent(QEvent *)
{
customEvents++;
}
};
#include "tst_qguiapplication.moc"
void tst_QGuiApplication::genericPluginsAndWindowSystemEvents()
{
testOrientationToSend = Qt::InvertedLandscapeOrientation;
TestEventReceiver testReceiver;
QCoreApplication::postEvent(&testReceiver, new QEvent(QEvent::User));
QCOMPARE(testReceiver.customEvents, 0);
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
QStaticPlugin testPluginInfo(qt_plugin_instance, qt_plugin_query_metadata);
#else
QStaticPlugin testPluginInfo;
testPluginInfo.instance = qt_plugin_instance;
testPluginInfo.rawMetaData = qt_plugin_query_metadata;
#endif
qRegisterStaticPluginFunction(testPluginInfo);
int argc = 3;
char *argv[] = { const_cast<char*>(QTest::currentAppName()), const_cast<char*>("-plugin"), const_cast<char*>("testplugin") };
QGuiApplication app(argc, argv);
QVERIFY(QGuiApplication::primaryScreen());
QCOMPARE(QGuiApplication::primaryScreen()->orientation(), testOrientationToSend);
QCOMPARE(testReceiver.customEvents, 0);
QCoreApplication::sendPostedEvents(&testReceiver);
QCOMPARE(testReceiver.customEvents, 1);
}
Q_DECLARE_METATYPE(Qt::LayoutDirection)
void tst_QGuiApplication::layoutDirection()
{
qRegisterMetaType<Qt::LayoutDirection>();
Qt::LayoutDirection oldDirection = QGuiApplication::layoutDirection();
Qt::LayoutDirection newDirection = oldDirection == Qt::LeftToRight ? Qt::RightToLeft : Qt::LeftToRight;
QGuiApplication::setLayoutDirection(newDirection);
QCOMPARE(QGuiApplication::layoutDirection(), newDirection);
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QSignalSpy signalSpy(&app, SIGNAL(layoutDirectionChanged(Qt::LayoutDirection)));
QGuiApplication::setLayoutDirection(oldDirection);
QCOMPARE(QGuiApplication::layoutDirection(), oldDirection);
QCOMPARE(signalSpy.count(), 1);
QCOMPARE(signalSpy.at(0).at(0).toInt(), static_cast<int>(oldDirection));
QGuiApplication::setLayoutDirection(oldDirection);
QCOMPARE(QGuiApplication::layoutDirection(), oldDirection);
QCOMPARE(signalSpy.count(), 1);
}
void tst_QGuiApplication::globalShareContext()
{
#ifndef QT_NO_OPENGL
// Test that there is a global share context when requested.
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QScopedPointer<QGuiApplication> app(new QGuiApplication(argc, argv));
QOpenGLContext *ctx = qt_gl_global_share_context();
QVERIFY(ctx);
app.reset();
ctx = qt_gl_global_share_context();
QVERIFY(!ctx);
// Test that there is no global share context by default.
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts, false);
app.reset(new QGuiApplication(argc, argv));
ctx = qt_gl_global_share_context();
QVERIFY(!ctx);
#else
QSKIP("No OpenGL support");
#endif
}
void tst_QGuiApplication::testSetPaletteAttribute()
{
QCoreApplication::setAttribute(Qt::AA_SetPalette, false);
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QVERIFY(!QCoreApplication::testAttribute(Qt::AA_SetPalette));
QPalette palette;
palette.setColor(QPalette::WindowText, Qt::red);
QGuiApplication::setPalette(palette);
QVERIFY(QCoreApplication::testAttribute(Qt::AA_SetPalette));
QGuiApplication::setPalette(QPalette());
QVERIFY(!QCoreApplication::testAttribute(Qt::AA_SetPalette));
}
// Test that static functions do not crash if there is no application instance.
void tst_QGuiApplication::staticFunctions()
{
QGuiApplication::setApplicationDisplayName(QString());
QGuiApplication::applicationDisplayName();
QGuiApplication::allWindows();
QGuiApplication::topLevelWindows();
QGuiApplication::topLevelAt(QPoint(0, 0));
QGuiApplication::setWindowIcon(QIcon());
QGuiApplication::windowIcon();
QGuiApplication::platformName();
QGuiApplication::modalWindow();
QGuiApplication::focusWindow();
QGuiApplication::focusObject();
QGuiApplication::primaryScreen();
QGuiApplication::screens();
QGuiApplication::overrideCursor();
QGuiApplication::setOverrideCursor(QCursor());
QGuiApplication::changeOverrideCursor(QCursor());
QGuiApplication::restoreOverrideCursor();
QGuiApplication::keyboardModifiers();
QGuiApplication::queryKeyboardModifiers();
QGuiApplication::mouseButtons();
QGuiApplication::setLayoutDirection(Qt::LeftToRight);
QGuiApplication::layoutDirection();
QGuiApplication::styleHints();
QGuiApplication::setDesktopSettingsAware(true);
QGuiApplication::desktopSettingsAware();
QGuiApplication::inputMethod();
QGuiApplication::platformNativeInterface();
QGuiApplication::platformFunction(QByteArrayLiteral("bla"));
QGuiApplication::setQuitOnLastWindowClosed(true);
QGuiApplication::quitOnLastWindowClosed();
QGuiApplication::applicationState();
QPixmap::defaultDepth();
}
void tst_QGuiApplication::settableStyleHints_data()
{
QTest::addColumn<bool>("appInstance");
QTest::newRow("app") << true;
QTest::newRow("no-app") << false;
}
void tst_QGuiApplication::settableStyleHints()
{
QFETCH(bool, appInstance);
int argc = 0;
QScopedPointer<QGuiApplication> app;
if (appInstance)
app.reset(new QGuiApplication(argc, nullptr));
const int keyboardInputInterval = 555;
QGuiApplication::styleHints()->setKeyboardInputInterval(keyboardInputInterval);
QCOMPARE(QGuiApplication::styleHints()->keyboardInputInterval(), keyboardInputInterval);
}
QTEST_APPLESS_MAIN(tst_QGuiApplication)