qt5base-lts/tests/auto/shared/platforminputcontext.h
Jani Heikkinen f776595cc1 Updated license headers
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/

Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)

Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-01-21 18:55:18 +00:00

125 lines
3.8 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qpa/qplatforminputcontext.h>
class PlatformInputContext : public QPlatformInputContext
{
public:
PlatformInputContext() :
m_animating(false),
m_visible(false),
m_updateCallCount(0),
m_resetCallCount(0),
m_commitCallCount(0),
m_localeCallCount(0),
m_inputDirectionCallCount(0),
m_lastQueries(Qt::ImhNone),
m_action(QInputMethod::Click),
m_cursorPosition(0),
m_lastEventType(QEvent::None),
m_setFocusObjectCallCount(0)
{}
virtual QRectF keyboardRect() const { return m_keyboardRect; }
virtual bool isAnimating() const { return m_animating; }
virtual void reset() { m_resetCallCount++; }
virtual void commit() {
m_commitCallCount++;
if (m_commitString.isEmpty())
return;
QInputMethodEvent commitEvent;
commitEvent.setCommitString(m_commitString);
if (qGuiApp->focusObject())
qGuiApp->sendEvent(qGuiApp->focusObject(), &commitEvent);
else
qWarning("Test input context to commit without focused object");
}
void setCommitString(const QString &commitString)
{
m_commitString = commitString;
}
virtual void update(Qt::InputMethodQueries queries)
{
m_updateCallCount++;
m_lastQueries = queries;
}
virtual void invokeAction(QInputMethod::Action action, int cursorPosition)
{
m_action = action;
m_cursorPosition = cursorPosition;
}
virtual bool filterEvent(const QEvent *event)
{
m_lastEventType = event->type(); return false;
}
virtual void showInputPanel()
{
m_visible = true;
}
virtual void hideInputPanel()
{
m_visible = false;
}
virtual bool isInputPanelVisible() const
{
return m_visible;
}
virtual QLocale locale() const
{
m_localeCallCount++;
return QLocale::c();
}
virtual Qt::LayoutDirection inputDirection() const
{
m_inputDirectionCallCount++;
return Qt::LeftToRight;
}
virtual void setFocusObject(QObject *object)
{
Q_UNUSED(object);
m_setFocusObjectCallCount++;
}
bool m_animating;
bool m_visible;
int m_updateCallCount;
int m_resetCallCount;
int m_commitCallCount;
QString m_commitString;
mutable int m_localeCallCount;
mutable int m_inputDirectionCallCount;
Qt::InputMethodQueries m_lastQueries;
QInputMethod::Action m_action;
int m_cursorPosition;
int m_lastEventType;
QRectF m_keyboardRect;
int m_setFocusObjectCallCount;
};