qt5base-lts/examples/opengl/cube/CMakeLists.txt
Alexandru Croitor 397b372517 CMake: Regenerate examples to set the WIN32_EXECUTABLE property
As well as the MACOSX_BUNDLE properties as necessary.

Task-number: QTBUG-87664
Task-number: QTBUG-86827
Change-Id: I7677449a26d51fa853bd67bab6b3b61afbd2b12f
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2020-10-27 12:49:39 +01:00

70 lines
1.3 KiB
CMake

# Generated from cube.pro.
cmake_minimum_required(VERSION 3.14)
project(cube LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
if(NOT DEFINED INSTALL_EXAMPLESDIR)
set(INSTALL_EXAMPLESDIR "examples")
endif()
set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/cube")
find_package(Qt6 COMPONENTS Core)
find_package(Qt6 COMPONENTS Gui)
find_package(Qt6 COMPONENTS Widgets)
find_package(Qt6 COMPONENTS OpenGL)
find_package(Qt6 COMPONENTS OpenGLWidgets)
qt_add_executable(cube
geometryengine.cpp geometryengine.h
main.cpp
mainwidget.cpp mainwidget.h
)
set_target_properties(cube PROPERTIES
WIN32_EXECUTABLE TRUE
MACOSX_BUNDLE TRUE
)
target_link_libraries(cube PUBLIC
Qt::Core
Qt::Gui
Qt::OpenGL
Qt::OpenGLWidgets
Qt::Widgets
)
# Resources:
set(shaders_resource_files
"fshader.glsl"
"vshader.glsl"
)
qt6_add_resources(cube "shaders"
PREFIX
"/"
FILES
${shaders_resource_files}
)
set(textures_resource_files
"cube.png"
)
qt6_add_resources(cube "textures"
PREFIX
"/"
FILES
${textures_resource_files}
)
install(TARGETS cube
RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
)