qt5base-lts/examples/opengl/threadedqopenglwidget/glwidget.h
Lucie Gérard 05fc3aef53 Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.

Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-05-16 16:37:38 +02:00

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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#ifndef GLWIDGET_H
#define GLWIDGET_H
#include <QOpenGLWidget>
QT_FORWARD_DECLARE_CLASS(QThread)
class Renderer;
class GLWidget : public QOpenGLWidget
{
Q_OBJECT
public:
explicit GLWidget(QWidget *parent = nullptr);
~GLWidget();
protected:
void paintEvent(QPaintEvent *) override { }
signals:
void renderRequested();
public slots:
void grabContext();
private slots:
void onAboutToCompose();
void onFrameSwapped();
void onAboutToResize();
void onResized();
private:
QThread *m_thread;
Renderer *m_renderer;
};
#endif // GLWIDGET_H