qt5base-lts/mkspecs/features/mac/default_post.prf
Jake Petroules 944110089d Build Qt libraries with -fapplication-extension
This ensures at compile-time that Qt libraries do not use any APIs that
are not safe for use in application extensions, and fixes warning
messages that appear when linking to Qt libraries that are not built
with this flag, when used in an application extension.

This is especially important on watchOS where *all* "applications" are
actually application extensions, and on other Apple platforms if
application extensions are developed using Qt.

Task-number: QTBUG-40101
Change-Id: I022046f2584e0222253d33052b0abc221d7c93d6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2017-01-27 22:10:01 +00:00

102 lines
3.5 KiB
Plaintext

load(default_post)
# Ensure that we process sdk.prf first, as it will update QMAKE_CXX
# and friends that other features/extra compilers may depend on.
sdk: load(sdk)
!no_objective_c:CONFIG += objective_c
qt {
qtConfig(static) {
# C++11 support means using libc++ instead of libstd++. As the
# two libraries are incompatible we need to ensure the end user
# project is built using the same C++11 support/no support as Qt.
qtConfig(c++11) {
CONFIG += c++11
} else: c++11 {
warning("Qt was not built with C++11 enabled, disabling feature")
CONFIG -= c++11
}
!c++11 {
# Explicitly use libstdc++ if C++11 support is not enabled,
# as otherwise the compiler will choose the standard library
# based on the deployment target, which for iOS 7 and OS X 10.9
# is libc++, and we can't mix and match the two.
QMAKE_CXXFLAGS += -stdlib=libstdc++
QMAKE_LFLAGS += -stdlib=libstdc++
}
}
}
# Add the same default rpaths as Xcode does for new projects.
# This is especially important for iOS/tvOS/watchOS where no other option is possible.
!no_default_rpath {
QMAKE_RPATHDIR += @executable_path/Frameworks
equals(TEMPLATE, lib):!plugin:lib_bundle: QMAKE_RPATHDIR += @loader_path/Frameworks
}
!bitcode: QMAKE_LFLAGS += $$QMAKE_LFLAGS_HEADERPAD
app_extension_api_only {
QMAKE_CFLAGS += -fapplication-extension
QMAKE_CXXFLAGS += -fapplication-extension
QMAKE_CXXFLAGS_PRECOMPILE += -fapplication-extension
QMAKE_LFLAGS += -fapplication-extension
}
macx-xcode {
!isEmpty(QMAKE_XCODE_DEBUG_INFORMATION_FORMAT) {
debug_information_format.name = DEBUG_INFORMATION_FORMAT
debug_information_format.value = $$QMAKE_XCODE_DEBUG_INFORMATION_FORMAT
debug_information_format.build = debug
QMAKE_MAC_XCODE_SETTINGS += debug_information_format
}
QMAKE_XCODE_ARCHS =
arch_device.name = "ARCHS[sdk=$${device.sdk}*]"
arch_device.value = $$QMAKE_APPLE_DEVICE_ARCHS
QMAKE_XCODE_ARCHS += $$QMAKE_APPLE_DEVICE_ARCHS
QMAKE_MAC_XCODE_SETTINGS += arch_device
simulator {
arch_simulator.name = "ARCHS[sdk=$${simulator.sdk}*]"
arch_simulator.value = $$QMAKE_APPLE_SIMULATOR_ARCHS
QMAKE_XCODE_ARCHS += $$QMAKE_APPLE_SIMULATOR_ARCHS
QMAKE_MAC_XCODE_SETTINGS += arch_simulator
}
only_active_arch.name = ONLY_ACTIVE_ARCH
only_active_arch.value = YES
only_active_arch.build = debug
QMAKE_MAC_XCODE_SETTINGS += only_active_arch
} else {
VALID_ARCHS =
device|!simulator: VALID_ARCHS += $$QMAKE_APPLE_DEVICE_ARCHS
simulator: VALID_ARCHS += $$QMAKE_APPLE_SIMULATOR_ARCHS
isEmpty(VALID_ARCHS): \
error("QMAKE_APPLE_DEVICE_ARCHS or QMAKE_APPLE_SIMULATOR_ARCHS must contain at least one architecture")
single_arch: VALID_ARCHS = $$first(VALID_ARCHS)
ACTIVE_ARCHS = $(filter $(EXPORT_VALID_ARCHS), $(ARCHS))
ARCH_ARGS = $(foreach arch, $(if $(EXPORT_ACTIVE_ARCHS), $(EXPORT_ACTIVE_ARCHS), $(EXPORT_VALID_ARCHS)), -arch $(arch))
QMAKE_EXTRA_VARIABLES += VALID_ARCHS ACTIVE_ARCHS ARCH_ARGS
arch_flags = $(EXPORT_ARCH_ARGS)
QMAKE_CFLAGS += $$arch_flags
QMAKE_CXXFLAGS += $$arch_flags
QMAKE_LFLAGS += $$arch_flags
QMAKE_PCH_ARCHS = $$VALID_ARCHS
}
cache(QMAKE_XCODE_DEVELOPER_PATH, stash)
cache(QMAKE_XCODE_VERSION, stash)
QMAKE_XCODE_LIBRARY_SUFFIX = $$qtPlatformTargetSuffix()