26b260c0c1
This is a step towards making mac a shared scope for both Mac OS X and iOS, while macx is Mac OS X specific and ios is iOS specific. We'll then move iOS to not include macx.conf, once we make the change to not have iOS imply macx. Change-Id: Ic9ce4d597873aa3cf2c981598354733e07db644d Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
35 lines
709 B
Plaintext
35 lines
709 B
Plaintext
#
|
|
# qmake configuration for common Mac OS X
|
|
#
|
|
!load(device_config) {
|
|
error(Could not successfully load device configuration)
|
|
}
|
|
|
|
QMAKE_PLATFORM += macx mac
|
|
|
|
isEmpty(QMAKE_MAC_SDK): QMAKE_MAC_SDK = macosx
|
|
|
|
QMAKE_RESOURCE = /Developer/Tools/Rez
|
|
|
|
QMAKE_EXTENSION_SHLIB = dylib
|
|
|
|
QMAKE_LIBDIR =
|
|
|
|
# sdk.prf will prefix the proper SDK sysroot
|
|
QMAKE_INCDIR_OPENGL = \
|
|
/System/Library/Frameworks/OpenGL.framework/Headers \
|
|
/System/Library/Frameworks/AGL.framework/Headers/
|
|
|
|
QMAKE_FIX_RPATH = install_name_tool -id
|
|
|
|
QMAKE_LFLAGS_RPATH =
|
|
|
|
QMAKE_LIBS_DYNLOAD =
|
|
QMAKE_LIBS_OPENGL = -framework OpenGL -framework AGL
|
|
QMAKE_LIBS_THREAD =
|
|
|
|
QMAKE_AR = ar cq
|
|
QMAKE_RANLIB = ranlib -s
|
|
|
|
include(unix.conf)
|