974c210835
- Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
143 lines
4.3 KiB
C++
143 lines
4.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef PATHDEFORM_H
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#define PATHDEFORM_H
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#include "arthurwidgets.h"
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#include <QBasicTimer>
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#include <QDateTime>
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#include <QPainterPath>
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class PathDeformRenderer : public ArthurFrame
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{
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Q_OBJECT
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Q_PROPERTY(bool animated READ animated WRITE setAnimated)
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Q_PROPERTY(int radius READ radius WRITE setRadius)
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Q_PROPERTY(int fontSize READ fontSize WRITE setFontSize)
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Q_PROPERTY(int intensity READ intensity WRITE setIntensity)
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Q_PROPERTY(QString text READ text WRITE setText)
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public:
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explicit PathDeformRenderer(QWidget *widget, bool smallScreen = false);
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void paint(QPainter *painter) Q_DECL_OVERRIDE;
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void mousePressEvent(QMouseEvent *e) Q_DECL_OVERRIDE;
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void mouseReleaseEvent(QMouseEvent *e) Q_DECL_OVERRIDE;
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void mouseMoveEvent(QMouseEvent *e) Q_DECL_OVERRIDE;
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void timerEvent(QTimerEvent *e) Q_DECL_OVERRIDE;
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QSize sizeHint() const Q_DECL_OVERRIDE { return QSize(600, 500); }
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bool animated() const { return m_animated; }
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int radius() const { return int(m_radius); }
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int fontSize() const { return m_fontSize; }
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int intensity() const { return int(m_intensity); }
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QString text() const { return m_text; }
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public slots:
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void setRadius(int radius);
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void setFontSize(int fontSize) { m_fontSize = fontSize; setText(m_text); }
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void setText(const QString &text);
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void setIntensity(int intensity);
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void setAnimated(bool animated);
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signals:
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void clicked();
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// void frameRate(double fps);
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private:
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void generateLensPixmap();
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QPainterPath lensDeform(const QPainterPath &source, const QPointF &offset);
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QBasicTimer m_repaintTimer;
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// QBasicTimer m_fpsTimer;
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// int m_fpsCounter;
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QTime m_repaintTracker;
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QVector<QPainterPath> m_paths;
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QVector<QPointF> m_advances;
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QRectF m_pathBounds;
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QString m_text;
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QPixmap m_lens_pixmap;
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QImage m_lens_image;
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int m_fontSize;
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bool m_animated;
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qreal m_intensity;
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qreal m_radius;
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QPointF m_pos;
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QPointF m_offset;
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QPointF m_direction;
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QPointF m_mousePress;
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bool m_mouseDrag;
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bool m_smallScreen;
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};
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class PathDeformControls : public QWidget
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{
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Q_OBJECT
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public:
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PathDeformControls(QWidget *parent, PathDeformRenderer* renderer, bool smallScreen);
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signals:
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void okPressed();
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void quitPressed();
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private:
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PathDeformRenderer* m_renderer;
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void layoutForDesktop();
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void layoutForSmallScreen();
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};
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class PathDeformWidget : public QWidget
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{
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Q_OBJECT
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public:
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PathDeformWidget(QWidget *parent, bool smallScreen);
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void setStyle (QStyle * style );
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private:
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PathDeformRenderer *m_renderer;
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PathDeformControls *m_controls;
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private slots:
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void showControls();
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void hideControls();
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};
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#endif // PATHDEFORM_H
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