38be0d1383
This is the beginning of revision history for this module. If you want to look at revision history older than this, please refer to the Qt Git wiki for how to use Git history grafting. At the time of writing, this wiki is located here: http://qt.gitorious.org/qt/pages/GitIntroductionWithQt If you have already performed the grafting and you don't see any history beyond this commit, try running "git log" with the "--follow" argument. Branched from the monolithic repo, Qt master branch, at commit 896db169ea224deb96c59ce8af800d019de63f12
431 lines
11 KiB
C++
431 lines
11 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui>
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#include <QtOpenGL>
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#include <qtest.h>
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#include <private/qpaintengine_opengl_p.h>
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class OpenGLBench : public QObject
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{
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Q_OBJECT
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private slots:
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void initTestCase();
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void cleanupTestCase();
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void imageDrawing_data();
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void imageDrawing();
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void pathDrawing_data();
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void pathDrawing();
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void painterOverhead();
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void startupCost_data();
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void startupCost();
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void lineDrawing();
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void textDrawing_data();
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void textDrawing();
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void clippedPainting_data();
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void clippedPainting();
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void gradients_data();
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void gradients();
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void textureUpload_data();
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void textureUpload();
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private:
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QGLPixelBuffer *pb;
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};
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void OpenGLBench::initTestCase()
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{
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pb = new QGLPixelBuffer(512, 512);
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QPainter p(pb);
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p.setRenderHint(QPainter::Antialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing);
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p.drawImage(0, 0, QImage(256, 256, QImage::Format_ARGB32_Premultiplied));
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}
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void OpenGLBench::cleanupTestCase()
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{
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delete pb;
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}
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void OpenGLBench::imageDrawing_data()
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{
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QTest::addColumn<bool>("smoothPixmapTransform");
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QTest::addColumn<bool>("highQualityAntialiasing");
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QTest::addColumn<bool>("pixmap");
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for (int i = 0; i < (1 << 3); ++i) {
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bool smoothPixmapTransform = i & 1;
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bool highQualityAntialiasing = i & 2;
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bool pixmap = i & 4;
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QTest::newRow(QString("pixmap=%1 highQualityAntialiasing=%2 smoothPixmapTransform=%3")
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.arg(pixmap).arg(highQualityAntialiasing).arg(smoothPixmapTransform).toAscii().data())
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<< pixmap << highQualityAntialiasing << smoothPixmapTransform;
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}
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}
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void OpenGLBench::imageDrawing()
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{
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QFETCH(bool, smoothPixmapTransform);
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QFETCH(bool, highQualityAntialiasing);
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QFETCH(bool, pixmap);
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QImage img;
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QPixmap pm;
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if (pixmap)
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pm = QPixmap(800, 800);
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else
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img = QImage(800, 800, QImage::Format_ARGB32_Premultiplied);
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QPainter p(pb);
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p.setRenderHint(QPainter::SmoothPixmapTransform, smoothPixmapTransform);
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p.setRenderHint(QPainter::Antialiasing, highQualityAntialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing);
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QBENCHMARK {
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if (pixmap) {
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pm.detach();
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p.drawPixmap(0, 0, pm);
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} else {
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img.detach();
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p.drawImage(0, 0, img);
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}
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}
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}
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Q_DECLARE_METATYPE(QPainterPath)
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void OpenGLBench::pathDrawing_data()
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{
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QTest::addColumn<QPainterPath>("path");
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QTest::addColumn<bool>("highQualityAntialiasing");
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QList<QPair<QPainterPath, QLatin1String> > paths;
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{
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QPainterPath path;
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path.addRect(-100, -100, 200, 200);
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paths << qMakePair(path, QLatin1String("plain rect"));
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}
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{
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QPainterPath path;
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path.addRoundedRect(-100, -100, 200, 200, 50, 50);
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paths << qMakePair(path, QLatin1String("rounded rect"));
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}
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{
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QPainterPath path;
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path.addEllipse(-100, -100, 200, 200);
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paths << qMakePair(path, QLatin1String("ellipse"));
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}
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for (int j = 0; j < (1 << 1); ++j) {
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bool highQualityAntialiasing = j & 1;
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for (int i = 0; i < paths.size(); ++i) {
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QTest::newRow(QString("path=%1 highQualityAntialiasing=%2")
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.arg(paths[i].second).arg(highQualityAntialiasing).toAscii().data())
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<< paths[i].first << highQualityAntialiasing;
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}
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}
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}
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void OpenGLBench::pathDrawing()
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{
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QFETCH(QPainterPath, path);
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QFETCH(bool, highQualityAntialiasing);
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// warm-up
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{
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QPainterPath dummy;
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dummy.addRect(-1, -1, 2, 2);
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QPainter p(pb);
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p.setRenderHint(QPainter::Antialiasing, highQualityAntialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing);
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p.translate(pb->width() / 2, pb->height() / 2);
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p.rotate(30);
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p.drawPath(dummy);
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p.end();
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}
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QPainter p(pb);
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p.setPen(Qt::NoPen);
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p.setBrush(Qt::black);
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p.translate(pb->width() / 2, pb->height() / 2);
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QBENCHMARK {
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p.setRenderHint(QPainter::Antialiasing, highQualityAntialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing);
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p.rotate(0.01);
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p.drawPath(path);
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}
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}
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void OpenGLBench::painterOverhead()
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{
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QBENCHMARK {
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QPainter p(pb);
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}
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}
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void OpenGLBench::startupCost_data()
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{
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QTest::addColumn<bool>("highQualityAntialiasing");
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QTest::newRow("highQualityAntialiasing=0") << false;
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QTest::newRow("highQualityAntialiasing=1") << true;
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}
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void OpenGLBench::startupCost()
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{
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QFETCH(bool, highQualityAntialiasing);
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QPainterPath path;
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path.addRoundedRect(-100, -100, 200, 200, 20, 20);
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QBENCHMARK {
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QGLPixelBuffer buffer(512, 512);
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QPainter p(&buffer);
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p.setRenderHint(QPainter::Antialiasing, highQualityAntialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing);
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p.translate(buffer.width() / 2, buffer.height() / 2);
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p.drawPath(path);
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}
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}
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void OpenGLBench::lineDrawing()
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{
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QPainter p(pb);
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QBENCHMARK {
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p.drawLine(10, 10, 500, 500);
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}
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}
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void OpenGLBench::textDrawing_data()
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{
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QTest::addColumn<int>("lines");
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int lines[] = { 1, 2, 4, 8, 16, 32, 64, 128 };
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QTest::newRow("text lines=1 (warmup run)") << 1;
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for (unsigned int i = 0; i < sizeof(lines) / sizeof(int); ++i)
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QTest::newRow(QString("text lines=%0").arg(lines[i]).toAscii().data()) << lines[i];
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}
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void OpenGLBench::textDrawing()
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{
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QPainter p(pb);
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QFETCH(int, lines);
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p.translate(0, 16);
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QBENCHMARK {
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for (int i = 0; i < lines; ++i)
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p.drawText(0, i, "Hello World!");
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}
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}
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void OpenGLBench::clippedPainting_data()
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{
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QTest::addColumn<QPainterPath>("path");
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QRectF rect = QRectF(0, 0, pb->width(), pb->height()).adjusted(5, 5, -5, -5);
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{
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QPainterPath path;
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path.addRect(rect);
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QTest::newRow("rect path") << path;
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}
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{
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QPainterPath path;
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path.addRoundedRect(rect, 5, 5);
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QTest::newRow("rounded rect path") << path;
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}
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{
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QPainterPath path;
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path.addEllipse(rect);
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QTest::newRow("ellipse path") << path;
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}
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}
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void OpenGLBench::clippedPainting()
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{
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QFETCH(QPainterPath, path);
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QBENCHMARK {
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QPainter p(pb);
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p.setPen(Qt::NoPen);
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p.setBrush(Qt::black);
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p.setClipPath(path);
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p.drawRect(0, 0, pb->width(), pb->height());
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}
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}
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Q_DECLARE_METATYPE(QGradient::Type)
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void OpenGLBench::gradients_data()
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{
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QTest::addColumn<QGradient::Type>("gradientType");
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QTest::addColumn<bool>("objectBoundingMode");
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QTest::newRow("warmup run") << QGradient::LinearGradient << false;
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QTest::newRow("linear gradient") << QGradient::LinearGradient << false;
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QTest::newRow("radial gradient") << QGradient::RadialGradient << false;
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QTest::newRow("conical gradient") << QGradient::ConicalGradient << false;
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QTest::newRow("linear gradient, object bounding mode") << QGradient::LinearGradient << true;
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QTest::newRow("radial gradient, object bounding mode") << QGradient::RadialGradient << true;
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QTest::newRow("conical gradient, object bounding mode") << QGradient::ConicalGradient << true;
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}
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void OpenGLBench::gradients()
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{
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QFETCH(QGradient::Type, gradientType);
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QFETCH(bool, objectBoundingMode);
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QPointF a;
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QPointF b = objectBoundingMode ? QPointF(1, 1) : QPointF(pb->width(), pb->height());
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QGradient gradient;
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switch (gradientType) {
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case QGradient::LinearGradient:
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gradient = QLinearGradient(a, b);
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break;
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case QGradient::RadialGradient:
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gradient = QRadialGradient(a, b.x() / 2, b);
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break;
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case QGradient::ConicalGradient:
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gradient = QConicalGradient((a + b)/2, 0);
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break;
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default:
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break;
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}
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if (objectBoundingMode)
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gradient.setCoordinateMode(QGradient::ObjectBoundingMode);
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gradient.setColorAt(0, Qt::red);
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gradient.setColorAt(0.2, Qt::blue);
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gradient.setColorAt(0.4, Qt::transparent);
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gradient.setColorAt(0.6, Qt::green);
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gradient.setColorAt(0.8, Qt::black);
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gradient.setColorAt(1, Qt::white);
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QPainter p(pb);
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QBENCHMARK {
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p.fillRect(0, 0, pb->width(), pb->height(), gradient);
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glFinish();
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}
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}
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void OpenGLBench::textureUpload_data()
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{
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QTest::addColumn<int>("size");
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QTest::addColumn<int>("flags");
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QTest::addColumn<int>("format");
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int sizes[] = { 8, 10, 16, 20, 32, 50, 64, 100, 128, 200, 256, 500, 512, 1000, 1024, 2000, 2048, -1 };
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int flags[] = { QGLContext::InternalBindOption,
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QGLContext::DefaultBindOption,
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-1 };
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int formats[] = { GL_RGB, GL_RGBA, -1 };
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for (int s = 0; sizes[s] != -1; ++s) {
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for (int f = 0; flags[f] != -1; ++f) {
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for (int a = 0; formats[a] != -1; ++a) {
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QByteArray name;
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name.append("size=").append(QByteArray::number(sizes[s]));
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name.append(", flags=").append(f == 0 ? "internal" : "default");
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name.append(", format=").append(a == 0 ? "RGB" : "RGBA");
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QTest::newRow(name.constData()) << sizes[s] << flags[f] << formats[a];
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}
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}
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}
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}
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void OpenGLBench::textureUpload()
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{
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QFETCH(int, size);
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QFETCH(int, flags);
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QFETCH(int, format);
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QPixmap pixmap(size, size);
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if (format == GL_RGB)
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pixmap.fill(Qt::red);
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else
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pixmap.fill(Qt::transparent);
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pb->makeCurrent();
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QGLContext *context = const_cast<QGLContext *>(QGLContext::currentContext());
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QTime time;
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time.start();
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context->bindTexture(pixmap, GL_TEXTURE_2D, format, (QGLContext::BindOptions) flags);
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QTest::setBenchmarkResult(time.elapsed(), QTest::WalltimeMilliseconds);
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}
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QTEST_MAIN(OpenGLBench)
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#include "main.moc"
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