qt5base-lts/tests/auto/gui/rhi/qrhi/tst_qrhi.cpp
Laszlo Agocs 9c466946d0 rhi: Autotest basic texture operations
...and make the Null backend able to deal with these, for RGBA8 textures
at least. Naturally it is all QImage and QPainter under the hood.

Also fix a bug in the OpenGL backend, as discovered by the autotest:
the size from the readback did not reflect the mip level.

Task-number: QTBUG-78971
Change-Id: Ie424b268bf5feb09021099b67068f4418a9b583e
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
2019-10-09 17:15:05 +02:00

978 lines
34 KiB
C++

/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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**
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** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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#include <QtTest/QtTest>
#include <QThread>
#include <QFile>
#include <QOffscreenSurface>
#include <QPainter>
#include <QtGui/private/qrhi_p.h>
#include <QtGui/private/qrhinull_p.h>
#if QT_CONFIG(opengl)
# include <QOpenGLContext>
# include <QtGui/private/qrhigles2_p.h>
# define TST_GL
#endif
#if QT_CONFIG(vulkan)
# include <QVulkanInstance>
# include <QtGui/private/qrhivulkan_p.h>
# define TST_VK
#endif
#ifdef Q_OS_WIN
#include <QtGui/private/qrhid3d11_p.h>
# define TST_D3D11
#endif
#ifdef Q_OS_DARWIN
# include <QtGui/private/qrhimetal_p.h>
# define TST_MTL
#endif
Q_DECLARE_METATYPE(QRhi::Implementation)
Q_DECLARE_METATYPE(QRhiInitParams *)
class tst_QRhi : public QObject
{
Q_OBJECT
private slots:
void initTestCase();
void cleanupTestCase();
void rhiTestData();
void create_data();
void create();
void nativeHandles_data();
void nativeHandles();
void resourceUpdateBatchBuffer_data();
void resourceUpdateBatchBuffer();
void resourceUpdateBatchRGBATextureUpload_data();
void resourceUpdateBatchRGBATextureUpload();
void resourceUpdateBatchRGBATextureCopy_data();
void resourceUpdateBatchRGBATextureCopy();
void resourceUpdateBatchRGBATextureMip_data();
void resourceUpdateBatchRGBATextureMip();
private:
struct {
QRhiNullInitParams null;
#ifdef TST_GL
QRhiGles2InitParams gl;
#endif
#ifdef TST_VK
QRhiVulkanInitParams vk;
#endif
#ifdef TST_D3D11
QRhiD3D11InitParams d3d;
#endif
#ifdef TST_MTL
QRhiMetalInitParams mtl;
#endif
} initParams;
#ifdef TST_VK
QVulkanInstance vulkanInstance;
#endif
QOffscreenSurface *fallbackSurface = nullptr;
};
void tst_QRhi::initTestCase()
{
#ifdef TST_GL
fallbackSurface = QRhiGles2InitParams::newFallbackSurface();
initParams.gl.fallbackSurface = fallbackSurface;
#endif
#ifdef TST_VK
#ifndef Q_OS_ANDROID
vulkanInstance.setLayers({ QByteArrayLiteral("VK_LAYER_LUNARG_standard_validation") });
#else
vulkanInstance.setLayers({ QByteArrayLiteral("VK_LAYER_GOOGLE_threading"),
QByteArrayLiteral("VK_LAYER_LUNARG_parameter_validation"),
QByteArrayLiteral("VK_LAYER_LUNARG_object_tracker"),
QByteArrayLiteral("VK_LAYER_LUNARG_core_validation"),
QByteArrayLiteral("VK_LAYER_LUNARG_image"),
QByteArrayLiteral("VK_LAYER_LUNARG_swapchain"),
QByteArrayLiteral("VK_LAYER_GOOGLE_unique_objects") });
#endif
vulkanInstance.setExtensions(QByteArrayList()
<< "VK_KHR_get_physical_device_properties2");
vulkanInstance.create();
initParams.vk.inst = &vulkanInstance;
#endif
#ifdef TST_D3D11
initParams.d3d.enableDebugLayer = true;
#endif
}
void tst_QRhi::cleanupTestCase()
{
#ifdef TST_VK
vulkanInstance.destroy();
#endif
delete fallbackSurface;
}
void tst_QRhi::rhiTestData()
{
QTest::addColumn<QRhi::Implementation>("impl");
QTest::addColumn<QRhiInitParams *>("initParams");
QTest::newRow("Null") << QRhi::Null << static_cast<QRhiInitParams *>(&initParams.null);
#ifdef TST_GL
QTest::newRow("OpenGL") << QRhi::OpenGLES2 << static_cast<QRhiInitParams *>(&initParams.gl);
#endif
#ifdef TST_VK
if (vulkanInstance.isValid())
QTest::newRow("Vulkan") << QRhi::Vulkan << static_cast<QRhiInitParams *>(&initParams.vk);
#endif
#ifdef TST_D3D11
QTest::newRow("Direct3D 11") << QRhi::D3D11 << static_cast<QRhiInitParams *>(&initParams.d3d);
#endif
#ifdef TST_MTL
QTest::newRow("Metal") << QRhi::Metal << static_cast<QRhiInitParams *>(&initParams.mtl);
#endif
}
void tst_QRhi::create_data()
{
rhiTestData();
}
static int aligned(int v, int a)
{
return (v + a - 1) & ~(a - 1);
}
void tst_QRhi::create()
{
// Merely attempting to create a QRhi should survive, with an error when
// not supported. (of course, there is always a chance we encounter a crash
// due to some random graphics stack...)
QFETCH(QRhi::Implementation, impl);
QFETCH(QRhiInitParams *, initParams);
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
if (rhi) {
QCOMPARE(rhi->backend(), impl);
QCOMPARE(rhi->thread(), QThread::currentThread());
// do a basic smoke test for the apis that do not directly render anything
int cleanupOk = 0;
QRhi *rhiPtr = rhi.data();
auto cleanupFunc = [rhiPtr, &cleanupOk](QRhi *dyingRhi) {
if (rhiPtr == dyingRhi)
cleanupOk += 1;
};
rhi->addCleanupCallback(cleanupFunc);
rhi->runCleanup();
QCOMPARE(cleanupOk, 1);
cleanupOk = 0;
rhi->addCleanupCallback(cleanupFunc);
QRhiResourceUpdateBatch *resUpd = rhi->nextResourceUpdateBatch();
QVERIFY(resUpd);
resUpd->release();
QVERIFY(!rhi->supportedSampleCounts().isEmpty());
QVERIFY(rhi->supportedSampleCounts().contains(1));
QVERIFY(rhi->ubufAlignment() > 0);
QCOMPARE(rhi->ubufAligned(123), aligned(123, rhi->ubufAlignment()));
QCOMPARE(rhi->mipLevelsForSize(QSize(512, 300)), 10);
QCOMPARE(rhi->sizeForMipLevel(0, QSize(512, 300)), QSize(512, 300));
QCOMPARE(rhi->sizeForMipLevel(1, QSize(512, 300)), QSize(256, 150));
QCOMPARE(rhi->sizeForMipLevel(2, QSize(512, 300)), QSize(128, 75));
QCOMPARE(rhi->sizeForMipLevel(9, QSize(512, 300)), QSize(1, 1));
const bool fbUp = rhi->isYUpInFramebuffer();
const bool ndcUp = rhi->isYUpInNDC();
const bool d0to1 = rhi->isClipDepthZeroToOne();
const QMatrix4x4 corrMat = rhi->clipSpaceCorrMatrix();
if (impl == QRhi::OpenGLES2) {
QVERIFY(fbUp);
QVERIFY(ndcUp);
QVERIFY(!d0to1);
QVERIFY(corrMat.isIdentity());
} else if (impl == QRhi::Vulkan) {
QVERIFY(!fbUp);
QVERIFY(!ndcUp);
QVERIFY(d0to1);
QVERIFY(!corrMat.isIdentity());
} else if (impl == QRhi::D3D11) {
QVERIFY(!fbUp);
QVERIFY(ndcUp);
QVERIFY(d0to1);
QVERIFY(!corrMat.isIdentity());
} else if (impl == QRhi::Metal) {
QVERIFY(!fbUp);
QVERIFY(ndcUp);
QVERIFY(d0to1);
QVERIFY(!corrMat.isIdentity());
}
const int texMin = rhi->resourceLimit(QRhi::TextureSizeMin);
const int texMax = rhi->resourceLimit(QRhi::TextureSizeMax);
const int maxAtt = rhi->resourceLimit(QRhi::MaxColorAttachments);
const int framesInFlight = rhi->resourceLimit(QRhi::FramesInFlight);
QVERIFY(texMin >= 1);
QVERIFY(texMax >= texMin);
QVERIFY(maxAtt >= 1);
QVERIFY(framesInFlight >= 1);
QVERIFY(rhi->nativeHandles());
QVERIFY(rhi->profiler());
const QRhi::Feature features[] = {
QRhi::MultisampleTexture,
QRhi::MultisampleRenderBuffer,
QRhi::DebugMarkers,
QRhi::Timestamps,
QRhi::Instancing,
QRhi::CustomInstanceStepRate,
QRhi::PrimitiveRestart,
QRhi::NonDynamicUniformBuffers,
QRhi::NonFourAlignedEffectiveIndexBufferOffset,
QRhi::NPOTTextureRepeat,
QRhi::RedOrAlpha8IsRed,
QRhi::ElementIndexUint,
QRhi::Compute,
QRhi::WideLines,
QRhi::VertexShaderPointSize,
QRhi::BaseVertex,
QRhi::BaseInstance,
QRhi::TriangleFanTopology,
QRhi::ReadBackNonUniformBuffer
};
for (size_t i = 0; i <sizeof(features) / sizeof(QRhi::Feature); ++i)
rhi->isFeatureSupported(features[i]);
QVERIFY(rhi->isTextureFormatSupported(QRhiTexture::RGBA8));
rhi->releaseCachedResources();
QVERIFY(!rhi->isDeviceLost());
rhi.reset();
QCOMPARE(cleanupOk, 1);
}
}
void tst_QRhi::nativeHandles_data()
{
rhiTestData();
}
void tst_QRhi::nativeHandles()
{
QFETCH(QRhi::Implementation, impl);
QFETCH(QRhiInitParams *, initParams);
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
if (!rhi)
QSKIP("QRhi could not be created, skipping testing native handles");
// QRhi::nativeHandles()
{
const QRhiNativeHandles *rhiHandles = rhi->nativeHandles();
Q_ASSERT(rhiHandles);
switch (impl) {
case QRhi::Null:
break;
#ifdef TST_VK
case QRhi::Vulkan:
{
const QRhiVulkanNativeHandles *vkHandles = static_cast<const QRhiVulkanNativeHandles *>(rhiHandles);
QVERIFY(vkHandles->physDev);
QVERIFY(vkHandles->dev);
QVERIFY(vkHandles->gfxQueueFamilyIdx >= 0);
QVERIFY(vkHandles->gfxQueue);
QVERIFY(vkHandles->cmdPool);
QVERIFY(vkHandles->vmemAllocator);
}
break;
#endif
#ifdef TST_GL
case QRhi::OpenGLES2:
{
const QRhiGles2NativeHandles *glHandles = static_cast<const QRhiGles2NativeHandles *>(rhiHandles);
QVERIFY(glHandles->context);
QVERIFY(glHandles->context->isValid());
glHandles->context->doneCurrent();
QVERIFY(!QOpenGLContext::currentContext());
rhi->makeThreadLocalNativeContextCurrent();
QVERIFY(QOpenGLContext::currentContext() == glHandles->context);
}
break;
#endif
#ifdef TST_D3D11
case QRhi::D3D11:
{
const QRhiD3D11NativeHandles *d3dHandles = static_cast<const QRhiD3D11NativeHandles *>(rhiHandles);
QVERIFY(d3dHandles->dev);
QVERIFY(d3dHandles->context);
}
break;
#endif
#ifdef TST_MTL
case QRhi::Metal:
{
const QRhiMetalNativeHandles *mtlHandles = static_cast<const QRhiMetalNativeHandles *>(rhiHandles);
QVERIFY(mtlHandles->dev);
QVERIFY(mtlHandles->cmdQueue);
}
break;
#endif
default:
Q_ASSERT(false);
}
}
// QRhiTexture::nativeHandles()
{
QScopedPointer<QRhiTexture> tex(rhi->newTexture(QRhiTexture::RGBA8, QSize(512, 256)));
QVERIFY(tex->build());
const QRhiNativeHandles *texHandles = tex->nativeHandles();
QVERIFY(texHandles);
switch (impl) {
case QRhi::Null:
break;
#ifdef TST_VK
case QRhi::Vulkan:
{
const QRhiVulkanTextureNativeHandles *vkHandles = static_cast<const QRhiVulkanTextureNativeHandles *>(texHandles);
QVERIFY(vkHandles->image);
QVERIFY(vkHandles->layout >= 1); // VK_IMAGE_LAYOUT_GENERAL
QVERIFY(vkHandles->layout <= 8); // VK_IMAGE_LAYOUT_PREINITIALIZED
}
break;
#endif
#ifdef TST_GL
case QRhi::OpenGLES2:
{
const QRhiGles2TextureNativeHandles *glHandles = static_cast<const QRhiGles2TextureNativeHandles *>(texHandles);
QVERIFY(glHandles->texture);
}
break;
#endif
#ifdef TST_D3D11
case QRhi::D3D11:
{
const QRhiD3D11TextureNativeHandles *d3dHandles = static_cast<const QRhiD3D11TextureNativeHandles *>(texHandles);
QVERIFY(d3dHandles->texture);
}
break;
#endif
#ifdef TST_MTL
case QRhi::Metal:
{
const QRhiMetalTextureNativeHandles *mtlHandles = static_cast<const QRhiMetalTextureNativeHandles *>(texHandles);
QVERIFY(mtlHandles->texture);
}
break;
#endif
default:
Q_ASSERT(false);
}
}
// QRhiCommandBuffer::nativeHandles()
{
QRhiCommandBuffer *cb = nullptr;
QRhi::FrameOpResult result = rhi->beginOffscreenFrame(&cb);
QVERIFY(result == QRhi::FrameOpSuccess);
QVERIFY(cb);
const QRhiNativeHandles *cbHandles = cb->nativeHandles();
// no null check here, backends where not applicable will return null
switch (impl) {
case QRhi::Null:
break;
#ifdef TST_VK
case QRhi::Vulkan:
{
const QRhiVulkanCommandBufferNativeHandles *vkHandles = static_cast<const QRhiVulkanCommandBufferNativeHandles *>(cbHandles);
QVERIFY(vkHandles);
QVERIFY(vkHandles->commandBuffer);
}
break;
#endif
#ifdef TST_GL
case QRhi::OpenGLES2:
break;
#endif
#ifdef TST_D3D11
case QRhi::D3D11:
break;
#endif
#ifdef TST_MTL
case QRhi::Metal:
{
const QRhiMetalCommandBufferNativeHandles *mtlHandles = static_cast<const QRhiMetalCommandBufferNativeHandles *>(cbHandles);
QVERIFY(mtlHandles);
QVERIFY(mtlHandles->commandBuffer);
QVERIFY(!mtlHandles->encoder);
QScopedPointer<QRhiTexture> tex(rhi->newTexture(QRhiTexture::RGBA8, QSize(512, 512), 1, QRhiTexture::RenderTarget));
QVERIFY(tex->build());
QScopedPointer<QRhiTextureRenderTarget> rt(rhi->newTextureRenderTarget({ tex.data() }));
QScopedPointer<QRhiRenderPassDescriptor> rpDesc(rt->newCompatibleRenderPassDescriptor());
QVERIFY(rpDesc);
rt->setRenderPassDescriptor(rpDesc.data());
QVERIFY(rt->build());
cb->beginPass(rt.data(), Qt::red, { 1.0f, 0 });
QVERIFY(static_cast<const QRhiMetalCommandBufferNativeHandles *>(cb->nativeHandles())->encoder);
cb->endPass();
}
break;
#endif
default:
Q_ASSERT(false);
}
rhi->endOffscreenFrame();
}
// QRhiRenderPassDescriptor::nativeHandles()
{
QScopedPointer<QRhiTexture> tex(rhi->newTexture(QRhiTexture::RGBA8, QSize(512, 512), 1, QRhiTexture::RenderTarget));
QVERIFY(tex->build());
QScopedPointer<QRhiTextureRenderTarget> rt(rhi->newTextureRenderTarget({ tex.data() }));
QScopedPointer<QRhiRenderPassDescriptor> rpDesc(rt->newCompatibleRenderPassDescriptor());
QVERIFY(rpDesc);
rt->setRenderPassDescriptor(rpDesc.data());
QVERIFY(rt->build());
const QRhiNativeHandles *rpHandles = rpDesc->nativeHandles();
switch (impl) {
case QRhi::Null:
break;
#ifdef TST_VK
case QRhi::Vulkan:
{
const QRhiVulkanRenderPassNativeHandles *vkHandles = static_cast<const QRhiVulkanRenderPassNativeHandles *>(rpHandles);
QVERIFY(vkHandles);
QVERIFY(vkHandles->renderPass);
}
break;
#endif
#ifdef TST_GL
case QRhi::OpenGLES2:
break;
#endif
#ifdef TST_D3D11
case QRhi::D3D11:
break;
#endif
#ifdef TST_MTL
case QRhi::Metal:
break;
#endif
default:
Q_ASSERT(false);
}
}
}
static bool submitResourceUpdates(QRhi *rhi, QRhiResourceUpdateBatch *batch)
{
QRhiCommandBuffer *cb = nullptr;
QRhi::FrameOpResult result = rhi->beginOffscreenFrame(&cb);
if (result != QRhi::FrameOpSuccess) {
qWarning("beginOffscreenFrame returned %d", result);
return false;
}
if (!cb) {
qWarning("No command buffer from beginOffscreenFrame");
return false;
}
cb->resourceUpdate(batch);
rhi->endOffscreenFrame();
return true;
}
void tst_QRhi::resourceUpdateBatchBuffer_data()
{
rhiTestData();
}
void tst_QRhi::resourceUpdateBatchBuffer()
{
QFETCH(QRhi::Implementation, impl);
QFETCH(QRhiInitParams *, initParams);
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
if (!rhi)
QSKIP("QRhi could not be created, skipping testing buffer resource updates");
const int bufferSize = 23;
const QByteArray a(bufferSize, 'A');
const QByteArray b(bufferSize, 'B');
// dynamic buffer, updates, readback
{
QScopedPointer<QRhiBuffer> dynamicBuffer(rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, bufferSize));
QVERIFY(dynamicBuffer->build());
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
QVERIFY(batch);
batch->updateDynamicBuffer(dynamicBuffer.data(), 10, bufferSize - 10, a.constData());
batch->updateDynamicBuffer(dynamicBuffer.data(), 0, 12, b.constData());
QRhiBufferReadbackResult readResult;
bool readCompleted = false;
readResult.completed = [&readCompleted] { readCompleted = true; };
batch->readBackBuffer(dynamicBuffer.data(), 5, 10, &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
// Offscreen frames are synchronous, so the readback must have
// completed at this point. With swapchain frames this would not be the
// case.
QVERIFY(readCompleted);
QVERIFY(readResult.data.size() == 10);
QCOMPARE(readResult.data.left(7), QByteArrayLiteral("BBBBBBB"));
QCOMPARE(readResult.data.mid(7), QByteArrayLiteral("AAA"));
}
// static buffer, updates, readback
{
QScopedPointer<QRhiBuffer> dynamicBuffer(rhi->newBuffer(QRhiBuffer::Static, QRhiBuffer::VertexBuffer, bufferSize));
QVERIFY(dynamicBuffer->build());
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
QVERIFY(batch);
batch->uploadStaticBuffer(dynamicBuffer.data(), 10, bufferSize - 10, a.constData());
batch->uploadStaticBuffer(dynamicBuffer.data(), 0, 12, b.constData());
QRhiBufferReadbackResult readResult;
bool readCompleted = false;
readResult.completed = [&readCompleted] { readCompleted = true; };
if (rhi->isFeatureSupported(QRhi::ReadBackNonUniformBuffer))
batch->readBackBuffer(dynamicBuffer.data(), 5, 10, &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
if (rhi->isFeatureSupported(QRhi::ReadBackNonUniformBuffer)) {
QVERIFY(readCompleted);
QVERIFY(readResult.data.size() == 10);
QCOMPARE(readResult.data.left(7), QByteArrayLiteral("BBBBBBB"));
QCOMPARE(readResult.data.mid(7), QByteArrayLiteral("AAA"));
} else {
qDebug("Skipping verifying buffer contents because readback is not supported");
}
}
}
inline bool imageRGBAEquals(const QImage &a, const QImage &b)
{
const int maxFuzz = 1;
if (a.size() != b.size())
return false;
const QImage image0 = a.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
const QImage image1 = b.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
const int width = image0.width();
const int height = image0.height();
for (int y = 0; y < height; ++y) {
const quint32 *p0 = reinterpret_cast<const quint32 *>(image0.constScanLine(y));
const quint32 *p1 = reinterpret_cast<const quint32 *>(image1.constScanLine(y));
int x = width - 1;
while (x-- >= 0) {
const QRgb c0(*p0++);
const QRgb c1(*p1++);
const int red = qAbs(qRed(c0) - qRed(c1));
const int green = qAbs(qGreen(c0) - qGreen(c1));
const int blue = qAbs(qBlue(c0) - qBlue(c1));
const int alpha = qAbs(qAlpha(c0) - qAlpha(c1));
if (red > maxFuzz || green > maxFuzz || blue > maxFuzz || alpha > maxFuzz)
return false;
}
}
return true;
}
void tst_QRhi::resourceUpdateBatchRGBATextureUpload_data()
{
rhiTestData();
}
void tst_QRhi::resourceUpdateBatchRGBATextureUpload()
{
QFETCH(QRhi::Implementation, impl);
QFETCH(QRhiInitParams *, initParams);
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
if (!rhi)
QSKIP("QRhi could not be created, skipping testing texture resource updates");
QImage image(234, 123, QImage::Format_RGBA8888_Premultiplied);
image.fill(Qt::red);
QPainter painter;
const QPoint greenRectPos(35, 50);
const QSize greenRectSize(100, 50);
painter.begin(&image);
painter.fillRect(QRect(greenRectPos, greenRectSize), Qt::green);
painter.end();
// simple image upload; uploading and reading back RGBA8 is supported by the Null backend even
{
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, image.size(),
1, QRhiTexture::UsedAsTransferSource));
QVERIFY(texture->build());
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
batch->uploadTexture(texture.data(), image);
QRhiReadbackResult readResult;
bool readCompleted = false;
readResult.completed = [&readCompleted] { readCompleted = true; };
batch->readBackTexture(texture.data(), &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
// like with buffers, the readback is now complete due to endOffscreenFrame()
QVERIFY(readCompleted);
QCOMPARE(readResult.format, QRhiTexture::RGBA8);
QCOMPARE(readResult.pixelSize, image.size());
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
image.format());
QVERIFY(imageRGBAEquals(image, wrapperImage));
}
// the same with raw data
{
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, image.size(),
1, QRhiTexture::UsedAsTransferSource));
QVERIFY(texture->build());
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
QRhiTextureUploadEntry upload(0, 0, { image.constBits(), int(image.sizeInBytes()) });
QRhiTextureUploadDescription uploadDesc(upload);
batch->uploadTexture(texture.data(), uploadDesc);
QRhiReadbackResult readResult;
bool readCompleted = false;
readResult.completed = [&readCompleted] { readCompleted = true; };
batch->readBackTexture(texture.data(), &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
QVERIFY(readCompleted);
QCOMPARE(readResult.format, QRhiTexture::RGBA8);
QCOMPARE(readResult.pixelSize, image.size());
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
image.format());
QVERIFY(imageRGBAEquals(image, wrapperImage));
}
// partial image upload at a non-zero destination position
{
const QSize copySize(30, 40);
const int gap = 10;
const QSize fullSize(copySize.width() + gap, copySize.height() + gap);
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, fullSize,
1, QRhiTexture::UsedAsTransferSource));
QVERIFY(texture->build());
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
QImage clearImage(fullSize, image.format());
clearImage.fill(Qt::black);
batch->uploadTexture(texture.data(), clearImage);
// copy green pixels of copySize to (gap, gap), leaving a black bar of
// gap pixels on the left and top
QRhiTextureSubresourceUploadDescription desc;
desc.setImage(image);
desc.setSourceSize(copySize);
desc.setDestinationTopLeft(QPoint(gap, gap));
desc.setSourceTopLeft(greenRectPos);
batch->uploadTexture(texture.data(), QRhiTextureUploadDescription({ 0, 0, desc }));
QRhiReadbackResult readResult;
bool readCompleted = false;
readResult.completed = [&readCompleted] { readCompleted = true; };
batch->readBackTexture(texture.data(), &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
QVERIFY(readCompleted);
QCOMPARE(readResult.format, QRhiTexture::RGBA8);
QCOMPARE(readResult.pixelSize, clearImage.size());
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
image.format());
QVERIFY(!imageRGBAEquals(clearImage, wrapperImage));
QImage expectedImage = clearImage;
QPainter painter(&expectedImage);
painter.fillRect(QRect(QPoint(gap, gap), QSize(copySize)), Qt::green);
painter.end();
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
}
// the same (partial upload) with raw data as source
{
const QSize copySize(30, 40);
const int gap = 10;
const QSize fullSize(copySize.width() + gap, copySize.height() + gap);
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, fullSize,
1, QRhiTexture::UsedAsTransferSource));
QVERIFY(texture->build());
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
QImage clearImage(fullSize, image.format());
clearImage.fill(Qt::black);
batch->uploadTexture(texture.data(), clearImage);
// SourceTopLeft is not supported for non-QImage-based uploads.
const QImage im = image.copy(QRect(greenRectPos, copySize));
QRhiTextureSubresourceUploadDescription desc;
desc.setData(QByteArray::fromRawData(reinterpret_cast<const char *>(im.constBits()),
int(im.sizeInBytes())));
desc.setSourceSize(copySize);
desc.setDestinationTopLeft(QPoint(gap, gap));
batch->uploadTexture(texture.data(), QRhiTextureUploadDescription({ 0, 0, desc }));
QRhiReadbackResult readResult;
bool readCompleted = false;
readResult.completed = [&readCompleted] { readCompleted = true; };
batch->readBackTexture(texture.data(), &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
QVERIFY(readCompleted);
QCOMPARE(readResult.format, QRhiTexture::RGBA8);
QCOMPARE(readResult.pixelSize, clearImage.size());
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
image.format());
QVERIFY(!imageRGBAEquals(clearImage, wrapperImage));
QImage expectedImage = clearImage;
QPainter painter(&expectedImage);
painter.fillRect(QRect(QPoint(gap, gap), QSize(copySize)), Qt::green);
painter.end();
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
}
}
void tst_QRhi::resourceUpdateBatchRGBATextureCopy_data()
{
rhiTestData();
}
void tst_QRhi::resourceUpdateBatchRGBATextureCopy()
{
QFETCH(QRhi::Implementation, impl);
QFETCH(QRhiInitParams *, initParams);
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
if (!rhi)
QSKIP("QRhi could not be created, skipping testing texture resource updates");
QImage red(256, 256, QImage::Format_RGBA8888_Premultiplied);
red.fill(Qt::red);
QImage green(35, 73, red.format());
green.fill(Qt::green);
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
QScopedPointer<QRhiTexture> redTexture(rhi->newTexture(QRhiTexture::RGBA8, red.size(),
1, QRhiTexture::UsedAsTransferSource));
QVERIFY(redTexture->build());
batch->uploadTexture(redTexture.data(), red);
QScopedPointer<QRhiTexture> greenTexture(rhi->newTexture(QRhiTexture::RGBA8, green.size(),
1, QRhiTexture::UsedAsTransferSource));
QVERIFY(greenTexture->build());
batch->uploadTexture(greenTexture.data(), green);
// 1. simple copy red -> texture; 2. subimage copy green -> texture; 3. partial subimage copy green -> texture
{
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, red.size(),
1, QRhiTexture::UsedAsTransferSource));
QVERIFY(texture->build());
// 1.
batch->copyTexture(texture.data(), redTexture.data());
QRhiReadbackResult readResult;
bool readCompleted = false;
readResult.completed = [&readCompleted] { readCompleted = true; };
batch->readBackTexture(texture.data(), &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
QVERIFY(readCompleted);
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
red.format());
QVERIFY(imageRGBAEquals(red, wrapperImage));
batch = rhi->nextResourceUpdateBatch();
readCompleted = false;
// 2.
QRhiTextureCopyDescription copyDesc;
copyDesc.setDestinationTopLeft(QPoint(15, 23));
batch->copyTexture(texture.data(), greenTexture.data(), copyDesc);
batch->readBackTexture(texture.data(), &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
QVERIFY(readCompleted);
wrapperImage = QImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
red.format());
QImage expectedImage = red;
QPainter painter(&expectedImage);
painter.drawImage(copyDesc.destinationTopLeft(), green);
painter.end();
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
batch = rhi->nextResourceUpdateBatch();
readCompleted = false;
// 3.
copyDesc.setDestinationTopLeft(QPoint(125, 89));
copyDesc.setSourceTopLeft(QPoint(5, 5));
copyDesc.setPixelSize(QSize(26, 45));
batch->copyTexture(texture.data(), greenTexture.data(), copyDesc);
batch->readBackTexture(texture.data(), &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
QVERIFY(readCompleted);
wrapperImage = QImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
red.format());
painter.begin(&expectedImage);
painter.drawImage(copyDesc.destinationTopLeft(), green,
QRect(copyDesc.sourceTopLeft(), copyDesc.pixelSize()));
painter.end();
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
}
}
void tst_QRhi::resourceUpdateBatchRGBATextureMip_data()
{
rhiTestData();
}
void tst_QRhi::resourceUpdateBatchRGBATextureMip()
{
QFETCH(QRhi::Implementation, impl);
QFETCH(QRhiInitParams *, initParams);
QScopedPointer<QRhi> rhi(QRhi::create(impl, initParams, QRhi::Flags(), nullptr));
if (!rhi)
QSKIP("QRhi could not be created, skipping testing texture resource updates");
QImage red(512, 512, QImage::Format_RGBA8888_Premultiplied);
red.fill(Qt::red);
const QRhiTexture::Flags textureFlags =
QRhiTexture::UsedAsTransferSource
| QRhiTexture::MipMapped
| QRhiTexture::UsedWithGenerateMips;
QScopedPointer<QRhiTexture> texture(rhi->newTexture(QRhiTexture::RGBA8, red.size(), 1, textureFlags));
QVERIFY(texture->build());
QRhiResourceUpdateBatch *batch = rhi->nextResourceUpdateBatch();
batch->uploadTexture(texture.data(), red);
batch->generateMips(texture.data());
QVERIFY(submitResourceUpdates(rhi.data(), batch));
const int levelCount = rhi->mipLevelsForSize(red.size());
QCOMPARE(levelCount, 10);
for (int level = 0; level < levelCount; ++level) {
batch = rhi->nextResourceUpdateBatch();
QRhiReadbackDescription readDesc(texture.data());
readDesc.setLevel(level);
QRhiReadbackResult readResult;
bool readCompleted = false;
readResult.completed = [&readCompleted] { readCompleted = true; };
batch->readBackTexture(readDesc, &readResult);
QVERIFY(submitResourceUpdates(rhi.data(), batch));
QVERIFY(readCompleted);
const QSize expectedSize = rhi->sizeForMipLevel(level, texture->pixelSize());
QCOMPARE(readResult.pixelSize, expectedSize);
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
red.format());
// Compare to a scaled version; we can do this safely only because we
// only have plain red pixels in the source image.
QImage expectedImage = red.scaled(expectedSize);
QVERIFY(imageRGBAEquals(expectedImage, wrapperImage));
}
}
#include <tst_qrhi.moc>
QTEST_MAIN(tst_QRhi)