qt5base-lts/tests
Laszlo Agocs 9c84036d4f rhi: Clean up 1D and 3D texture feature flags
Separate 1D mipmap generation support from rendering into an 1D texture.
Those are two independent features, so have a separate feature flag for
both instead of using just one.

This will then be symmetric with the 3D texture features, where now we
have a new flag to report support for generating mipmap for 3D textures.
(whereas 3D texture as a render target is already covered by
RenderTo3DTextureSlice)

Change-Id: Ie5e1f056a7d1c341d90cd7fc522877a3f2da3290
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2023-03-07 16:48:32 +01:00
..
auto rhi: Clean up 1D and 3D texture feature flags 2023-03-07 16:48:32 +01:00
baseline Lancelot: fix a copy-paste error in the new drawPixmapFragment command 2023-03-07 08:13:55 +01:00
benchmarks Silence warning, initialize variables before using 2023-03-06 22:34:39 +01:00
global
libfuzzer Change the license of all CMakeLists.txt and *.cmake files to BSD 2022-08-23 23:58:42 +02:00
manual Move anchor layout example to manual tests 2023-03-02 17:24:53 +00:00
shared Inline the resetSystemLocale function 2023-01-12 19:54:13 +01:00
testserver Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
CMakeLists.txt tests: Remove remains of qmake conversion from CMakeLists.txt files 2023-02-17 21:56:49 +01:00
README

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.