qt5base-lts/tests/manual/rhi/noninstanced
Laszlo Agocs 2189e0f2fc rhi: Make the new direct buffer update available for non-uniform buffers
The original restriction to UniformBuffer was due to the GL backend
where there is no GL buffer object for QRhiBuffers with usage
UniformBuffer. However, we can still implement this for cases when
there is a true GL buffer object underneath. With other backends it
should all work as-is already.

This becomes useful when one has buffers with usage Vertex that need
full updates every frame. (f.ex. instance data)

Unfortunately this involves renaming the function. But while at it, add
an autotest case as well.

Change-Id: Iff59e4509a8bae06654cc92fe8428bd79eb012fb
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
2020-10-12 07:55:37 +02:00
..
buildshaders.bat rhi: Add a many cubes manual test 2020-10-11 10:58:44 +02:00
CMakeLists.txt rhi: Add a many cubes manual test 2020-10-11 10:58:44 +02:00
material.frag rhi: Add a many cubes manual test 2020-10-11 10:58:44 +02:00
material.frag.qsb rhi: Add a many cubes manual test 2020-10-11 10:58:44 +02:00
material.vert rhi: Add a many cubes manual test 2020-10-11 10:58:44 +02:00
material.vert.qsb rhi: Add a many cubes manual test 2020-10-11 10:58:44 +02:00
noninstanced.cpp rhi: Make the new direct buffer update available for non-uniform buffers 2020-10-12 07:55:37 +02:00
noninstanced.pro rhi: Add a many cubes manual test 2020-10-11 10:58:44 +02:00
noninstanced.qrc rhi: Add a many cubes manual test 2020-10-11 10:58:44 +02:00