qt5base-lts/examples/opengl/qopenglwidget/mainwindow.cpp
Laszlo Agocs 78e3354083 Clip QOpenGLWidget and QQuickWidget correctly
Introduce support for the widgets' clipRect(). Right now render-to-texture widgets
in scroll areas placed close to each other result in broken (non-existent) clipping.
Similarly, stack-on-top widgets fail to clip when placed inside a scroll area.

This is now corrected and the qopenglwidget example is enhanced to utilize a scroll
area.

Task-number: QTBUG-45860
Change-Id: I859a63d61a50d64ba9e87244f83c5969dce12337
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
2015-06-01 13:38:14 +00:00

185 lines
7.1 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
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** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
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** from this software without specific prior written permission.
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#include "mainwindow.h"
#include <QApplication>
#include <QMenuBar>
#include <QGroupBox>
#include <QSlider>
#include <QLabel>
#include <QCheckBox>
#include <QSpinBox>
#include <QScrollArea>
#include "glwidget.h"
MainWindow::MainWindow()
: m_nextX(1), m_nextY(1)
{
GLWidget *glwidget = new GLWidget(this, true, qRgb(20, 20, 50));
m_glWidgets << glwidget;
QLabel *label = new QLabel(this);
m_timer = new QTimer(this);
QSlider *slider = new QSlider(this);
slider->setOrientation(Qt::Horizontal);
QLabel *updateLabel = new QLabel("Update interval");
QSpinBox *updateInterval = new QSpinBox(this);
updateInterval->setSuffix(" ms");
updateInterval->setValue(10);
updateInterval->setToolTip("Interval for the timer that calls update().\n"
"Note that on most systems the swap will block to wait for vsync\n"
"and therefore an interval < 16 ms will likely lead to a 60 FPS update rate.");
QGroupBox *updateGroupBox = new QGroupBox(this);
QCheckBox *timerBased = new QCheckBox("Use timer", this);
timerBased->setChecked(false);
timerBased->setToolTip("Toggles using a timer to trigger update().\n"
"When not set, each paintGL() schedules the next update immediately,\n"
"expecting the blocking swap to throttle the thread.\n"
"This shows how unnecessary the timer is in most cases.");
QCheckBox *transparent = new QCheckBox("Transparent background", this);
transparent->setToolTip("Toggles Qt::WA_AlwaysStackOnTop and transparent clear color for glClear().\n"
"Note how the button on top stacks incorrectly when enabling this.");
QHBoxLayout *updateLayout = new QHBoxLayout;
updateLayout->addWidget(updateLabel);
updateLayout->addWidget(updateInterval);
updateLayout->addWidget(timerBased);
updateLayout->addWidget(transparent);
updateGroupBox->setLayout(updateLayout);
slider->setRange(0, 50);
slider->setSliderPosition(30);
m_timer->setInterval(10);
label->setText("A scrollable QOpenGLWidget");
label->setAlignment(Qt::AlignHCenter);
QGroupBox * groupBox = new QGroupBox(this);
setCentralWidget(groupBox);
groupBox->setTitle("QOpenGLWidget Example");
m_layout = new QGridLayout(groupBox);
QScrollArea *scrollArea = new QScrollArea;
scrollArea->setWidget(glwidget);
m_layout->addWidget(scrollArea,1,0,8,1);
m_layout->addWidget(label,9,0,1,1);
m_layout->addWidget(updateGroupBox, 10, 0, 1, 1);
m_layout->addWidget(slider, 11,0,1,1);
groupBox->setLayout(m_layout);
QMenu *fileMenu = menuBar()->addMenu("&File");
QMenu *showMenu = menuBar()->addMenu("&Show");
QMenu *helpMenu = menuBar()->addMenu("&Help");
QAction *exit = new QAction("E&xit", fileMenu);
QAction *aboutQt = new QAction("About Qt", helpMenu);
QAction *showLogo = new QAction("Show 3D Logo", showMenu);
QAction *showTexture = new QAction("Show 2D Texture", showMenu);
QAction *showBubbles = new QAction("Show bubbles", showMenu);
showBubbles->setCheckable(true);
showBubbles->setChecked(true);
fileMenu->addAction(exit);
helpMenu->addAction(aboutQt);
showMenu->addAction(showLogo);
showMenu->addAction(showTexture);
showMenu->addAction(showBubbles);
connect(exit, SIGNAL(triggered(bool)), this, SLOT(close()));
connect(aboutQt, SIGNAL(triggered(bool)), qApp, SLOT(aboutQt()));
connect(m_timer, SIGNAL(timeout()), glwidget, SLOT(update()));
connect(showLogo, SIGNAL(triggered(bool)), glwidget, SLOT(setLogo()));
connect(showTexture, SIGNAL(triggered(bool)), glwidget, SLOT(setTexture()));
connect(showBubbles, SIGNAL(triggered(bool)), glwidget, SLOT(setShowBubbles(bool)));
connect(slider, SIGNAL(valueChanged(int)), glwidget, SLOT(setScaling(int)));
connect(transparent, &QCheckBox::toggled, glwidget, &GLWidget::setTransparent);
connect(updateInterval, SIGNAL(valueChanged(int)), this, SLOT(updateIntervalChanged(int)));
connect(timerBased, &QCheckBox::toggled, this, &MainWindow::timerUsageChanged);
connect(timerBased, &QCheckBox::toggled, updateInterval, &QWidget::setEnabled);
if (timerBased->isChecked())
m_timer->start();
else
updateInterval->setEnabled(false);
}
void MainWindow::updateIntervalChanged(int value)
{
m_timer->setInterval(value);
if (m_timer->isActive())
m_timer->start();
}
void MainWindow::addNew()
{
if (m_nextY == 4)
return;
GLWidget *w = new GLWidget(this, false, qRgb(qrand() % 256, qrand() % 256, qrand() % 256));
m_glWidgets << w;
connect(m_timer, SIGNAL(timeout()), w, SLOT(update()));
m_layout->addWidget(w, m_nextY, m_nextX, 1, 1);
if (m_nextX == 3) {
m_nextX = 1;
++m_nextY;
} else {
++m_nextX;
}
}
void MainWindow::timerUsageChanged(bool enabled)
{
if (enabled) {
m_timer->start();
} else {
m_timer->stop();
foreach (QOpenGLWidget *w, m_glWidgets)
w->update();
}
}
void MainWindow::resizeEvent(QResizeEvent *)
{
m_glWidgets[0]->setMinimumSize(size() + QSize(128, 128));
}