qt5base-lts/tests/auto/gui/math3d
Sean Harmer ca15825ed4 Add viewport transform to QMatrix4x4
This allows to easily create a matrix that performs the transformation
used by OpenGL fixed function to go from normalized device coordinates
to window coordinates.

This comes in useful if you need to perform the NDC->window coordinate
conversion inside a shader.

Change-Id: I183b3545bfb3eb1e8b13fc3172911b46926fcbb7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-05-16 09:53:58 +02:00
..
qmatrixnxn Add viewport transform to QMatrix4x4 2014-05-16 09:53:58 +02:00
qquaternion QtGui tests: Remove DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0 2013-03-27 03:54:42 +01:00
qvectornd Add operator[] to QVectorND classes 2013-08-27 17:50:40 +02:00
math3d.pro Moved gui autotests into new directory structure 2011-09-01 10:59:49 +02:00