qt5base-lts/examples/opengl/paintedwindow/paintedwindow.cpp
Samuel Rødal 7da7bbcd87 Removed requestOrientation() API from QWindow.
There are no proper implementations of this API, and as it stands it
only acts to confuse anyone who stumbles across it. It will be better to
revisit the full cross platform orientation API story for 5.1.

Change-Id: Iff7054a32c6e5e4ad0cc0493a5e4ecc35a6ec4f3
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
2012-12-06 20:37:13 +01:00

226 lines
7.5 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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****************************************************************************/
#include "paintedwindow.h"
#include <QGuiApplication>
#include <QOpenGLContext>
#include <QOpenGLPaintDevice>
#include <QPainter>
#include <QScreen>
#include <QTimer>
#include <qmath.h>
PaintedWindow::PaintedWindow()
{
QSurfaceFormat format;
format.setStencilBufferSize(8);
format.setSamples(4);
setSurfaceType(QWindow::OpenGLSurface);
setFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
setFormat(format);
create();
m_context = new QOpenGLContext(this);
m_context->setFormat(format);
m_context->create();
m_animation = new QPropertyAnimation(this, "rotation");
m_animation->setStartValue(qreal(0));
m_animation->setEndValue(qreal(1));
m_animation->setDuration(500);
QRect screenGeometry = screen()->availableGeometry();
QPoint center = screenGeometry.center();
QRect windowRect = screen()->isLandscape(screen()->orientation()) ? QRect(0, 0, 640, 480) : QRect(0, 0, 480, 640);
setGeometry(QRect(center - windowRect.center(), windowRect.size()));
m_rotation = 0;
reportContentOrientationChange(screen()->orientation());
m_targetOrientation = contentOrientation();
m_nextTargetOrientation = Qt::PrimaryOrientation;
connect(screen(), SIGNAL(orientationChanged(Qt::ScreenOrientation)), this, SLOT(orientationChanged(Qt::ScreenOrientation)));
connect(m_animation, SIGNAL(finished()), this, SLOT(rotationDone()));
connect(this, SIGNAL(rotationChanged(qreal)), this, SLOT(paint()));
}
void PaintedWindow::resizeEvent(QResizeEvent *)
{
paint();
}
void PaintedWindow::exposeEvent(QExposeEvent *)
{
paint();
}
void PaintedWindow::mousePressEvent(QMouseEvent *)
{
Qt::ScreenOrientation o = contentOrientation();
switch (o) {
case Qt::LandscapeOrientation:
orientationChanged(Qt::PortraitOrientation);
break;
case Qt::PortraitOrientation:
orientationChanged(Qt::InvertedLandscapeOrientation);
break;
case Qt::InvertedLandscapeOrientation:
orientationChanged(Qt::InvertedPortraitOrientation);
break;
case Qt::InvertedPortraitOrientation:
orientationChanged(Qt::LandscapeOrientation);
break;
default:
Q_ASSERT(false);
}
paint();
}
void PaintedWindow::orientationChanged(Qt::ScreenOrientation newOrientation)
{
if (contentOrientation() == newOrientation)
return;
if (m_animation->state() == QAbstractAnimation::Running) {
m_nextTargetOrientation = newOrientation;
return;
}
QRect rect(0, 0, width(), height());
m_prevImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
m_nextImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
m_prevImage.fill(0);
m_nextImage.fill(0);
QPainter p;
p.begin(&m_prevImage);
p.setTransform(screen()->transformBetween(contentOrientation(), screen()->orientation(), rect));
paint(&p, screen()->mapBetween(contentOrientation(), screen()->orientation(), rect));
p.end();
p.begin(&m_nextImage);
p.setTransform(screen()->transformBetween(newOrientation, screen()->orientation(), rect));
paint(&p, screen()->mapBetween(newOrientation, screen()->orientation(), rect));
p.end();
m_deltaRotation = screen()->angleBetween(newOrientation, contentOrientation());
if (m_deltaRotation > 180)
m_deltaRotation = 180 - m_deltaRotation;
m_targetOrientation = newOrientation;
m_animation->start();
}
void PaintedWindow::rotationDone()
{
reportContentOrientationChange(m_targetOrientation);
if (m_nextTargetOrientation != Qt::PrimaryOrientation) {
Q_ASSERT(m_animation->state() != QAbstractAnimation::Running);
orientationChanged(m_nextTargetOrientation);
m_nextTargetOrientation = Qt::PrimaryOrientation;
}
}
void PaintedWindow::setRotation(qreal r)
{
if (r != m_rotation) {
m_rotation = r;
emit rotationChanged(r);
}
}
void PaintedWindow::paint()
{
m_context->makeCurrent(this);
QRect rect(0, 0, width(), height());
QOpenGLPaintDevice device(size());
QPainter painter(&device);
QPainterPath path;
path.addEllipse(rect);
painter.setCompositionMode(QPainter::CompositionMode_Source);
painter.fillRect(rect, Qt::transparent);
painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
painter.fillPath(path, Qt::blue);
if (contentOrientation() != m_targetOrientation) {
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.save();
painter.translate(width() / 2, height() / 2);
painter.rotate(m_deltaRotation * m_rotation);
painter.translate(-width() / 2, -height() / 2);
painter.drawImage(0, 0, m_prevImage);
painter.restore();
painter.translate(width() / 2, height() / 2);
painter.rotate(m_deltaRotation * m_rotation - m_deltaRotation);
painter.translate(-width() / 2, -height() / 2);
painter.setOpacity(m_rotation);
painter.drawImage(0, 0, m_nextImage);
} else {
QRect mapped = screen()->mapBetween(contentOrientation(), screen()->orientation(), rect);
painter.setTransform(screen()->transformBetween(contentOrientation(), screen()->orientation(), rect));
paint(&painter, mapped);
painter.end();
}
m_context->swapBuffers(this);
}
void PaintedWindow::paint(QPainter *painter, const QRect &rect)
{
painter->setRenderHint(QPainter::Antialiasing);
QFont font;
font.setPixelSize(64);
painter->setFont(font);
painter->drawText(rect, Qt::AlignCenter, "Hello");
}