ec5e692c1c
Change-Id: I04afffdce6b78856d0301eb583f21d334c7466b0
198 lines
10 KiB
Plaintext
198 lines
10 KiB
Plaintext
# This performs basic variable replacement on the contents of the WinRT manifest template, as
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# specified by WINRT_MANIFEST. The resulting manifest file is written to the output directory.
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# While the most common options are covered by the default template, the developer is expected
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# to make an application-level copy of the template in order to customize the manifest further.
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# Afterwards, they can override the default template by assigning their template to WINRT_MANIFEST.
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#
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# All subkeys in WINRT_MANIFEST will be replaced if defined/found, so new variables can be easily
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# added.
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# The manifest is generated for each build pass for normal apps, and only once for vcapps.
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# - Normal apps have their package root directory in the same place as the target (one for each build pass).
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# - Visual Studio requires a design-mode manifest in the same location as the vcproj.
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!isEmpty(WINRT_MANIFEST): \
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if(build_pass:equals(TEMPLATE, "app"))| \
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if(!build_pass:equals(TEMPLATE, "vcapp")) {
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manifest_file.input = $$WINRT_MANIFEST
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contains(TEMPLATE, "vc.*") {
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BUILD_DIR = $$OUT_PWD
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} else {
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load(resolve_target)
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BUILD_DIR = $$dirname(QMAKE_RESOLVED_TARGET)
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}
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contains(TEMPLATE, "vc.*"): \
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manifest_file.output = $$BUILD_DIR/Package.appxmanifest
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else: \
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manifest_file.output = $$BUILD_DIR/AppxManifest.xml
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!contains(WINRT_MANIFEST.CONFIG, "verbatim") {
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# Provide the C-runtime dependency
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equals(TEMPLATE, "app") {
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VCLIBS = Microsoft.VCLibs.$$replace(MSVC_VER, \\., ).00
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CONFIG(debug, debug|release): \
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VCLIBS = $${VCLIBS}.Debug
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else: \
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VCLIBS = $${VCLIBS}
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# VS 2017 still uses vclibs 140
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contains(MSVC_VER, "15.0"): VCLIBS = $$replace(VCLIBS, 150, 140)
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VCLIBS = "$${VCLIBS}\" MinVersion=\"14.0.0.0\" Publisher=\"CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US"
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WINRT_MANIFEST.dependencies += $$VCLIBS
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}
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# Provide default values for required variables
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isEmpty(WINRT_MANIFEST.target): WINRT_MANIFEST.target = $$TARGET
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isEmpty(WINRT_MANIFEST.identity) {
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# Reuse the existing UUID if possible
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UUID_CACHE = $$OUT_PWD/.qmake.winrt_uuid_$$TARGET
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exists($$UUID_CACHE) {
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include($$UUID_CACHE)
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} else {
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WINRT_UUID = $$system(uuidgen)
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isEmpty(WINRT_UUID): error("Unable to generate a UUID. Make sure uuidgen is in your PATH.")
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WINRT_UUID = "WINRT_MANIFEST.identity = $$WINRT_UUID"
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write_file($$UUID_CACHE, WINRT_UUID)|error("Unable to write the UUID cache; aborting.")
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eval($$WINRT_UUID)
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}
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}
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isEmpty(WINRT_MANIFEST.name): WINRT_MANIFEST.name = $$TARGET
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isEmpty(WINRT_MANIFEST.architecture): WINRT_MANIFEST.architecture = $$VCPROJ_ARCH
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isEmpty(WINRT_MANIFEST.version): WINRT_MANIFEST.version = 1.0.0.0
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isEmpty(WINRT_MANIFEST.publisher): WINRT_MANIFEST.publisher = Default publisher display name
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isEmpty(WINRT_MANIFEST.publisherid): WINRT_MANIFEST.publisherid = CN=$$(USERNAME)
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isEmpty(WINRT_MANIFEST.phone_product_id): WINRT_MANIFEST.phone_product_id = $$WINRT_MANIFEST.identity
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isEmpty(WINRT_MANIFEST.phone_publisher_id): WINRT_MANIFEST.phone_publisher_id = 00000000-0000-0000-0000-000000000000
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isEmpty(WINRT_MANIFEST.description): WINRT_MANIFEST.description = Default package description
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isEmpty(WINRT_MANIFEST.background): WINRT_MANIFEST.background = green
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isEmpty(WINRT_MANIFEST.foreground): WINRT_MANIFEST.foreground = light
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isEmpty(WINRT_MANIFEST.default_language): WINRT_MANIFEST.default_language = en
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*-msvc2015|*-msvc2017 {
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isEmpty(WINRT_MANIFEST.minVersion): \
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WINRT_MANIFEST.minVersion = $$WINDOWS_TARGET_PLATFORM_VERSION
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isEmpty(WINRT_MANIFEST.maxVersionTested): \
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WINRT_MANIFEST.maxVersionTested = $$WINDOWS_TARGET_PLATFORM_MIN_VERSION
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}
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INDENT = "$$escape_expand(\\r\\n) "
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VS_XML_NAMESPACE = "m2"
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WINRT_MANIFEST.rotation_preference = $$unique(WINRT_MANIFEST.rotation_preference)
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!isEmpty(WINRT_MANIFEST.rotation_preference) {
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MANIFEST_ROTATION += "<$${VS_XML_NAMESPACE}:InitialRotationPreference>"
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for(ROTATION, WINRT_MANIFEST.rotation_preference): \
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MANIFEST_ROTATION += " <$${VS_XML_NAMESPACE}:Rotation Preference=\"$$ROTATION\" />"
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MANIFEST_ROTATION += "</$${VS_XML_NAMESPACE}:InitialRotationPreference>"
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WINRT_MANIFEST.rotation_preference = $$join(MANIFEST_ROTATION, $$INDENT, $$INDENT)
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}
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INDENT = "$$escape_expand(\\r\\n) "
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# All Windows 10 applications need to have internetClient.
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WINRT_MANIFEST.capabilities += internetClient
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contains(WINRT_MANIFEST.capabilities, defaults) {
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WINRT_MANIFEST.capabilities -= defaults
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WINRT_MANIFEST.capabilities += $$WINRT_MANIFEST.capabilities_default
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}
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contains(WINRT_MANIFEST.capabilities_device, defaults) {
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WINRT_MANIFEST.capabilities_device -= defaults
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WINRT_MANIFEST.capabilities_device += $$WINRT_MANIFEST.capabilities_device_default
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}
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UAP_CAPABILITIES += \
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appointments \
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blockedChatMessages \
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chat \
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contacts \
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enterpriseAuthentication \
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# internetClient is special, as it needs to be written without namespace
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#internetClient \
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musicLibrary \
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objects3D \
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phoneCall \
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picturesLibrary \
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removableStorage \
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sharedUserCertificates \
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userAccountInformation \
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videosLibrary \
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voipCall
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UAP3_CAPABILITIES += backgroundMediaPlayback remoteSystem userNotificationListener
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# Capabilities are given as a string list and may change with the configuration (network, sensors, etc.)
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WINRT_MANIFEST.capabilities = $$unique(WINRT_MANIFEST.capabilities)
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WINRT_MANIFEST.capabilities_device = $$unique(WINRT_MANIFEST.capabilities_device)
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!isEmpty(WINRT_MANIFEST.capabilities)|!isEmpty(WINRT_MANIFEST.capabilities_device) {
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MANIFEST_CAPABILITIES += "<Capabilities>"
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for (CAPABILITY, WINRT_MANIFEST.capabilities) {
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contains(UAP_CAPABILITIES, $$CAPABILITY): \
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MANIFEST_CAPABILITIES += " <uap:Capability Name=\"$$CAPABILITY\" />"
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else:contains(UAP3_CAPABILITIES, $$CAPABILITY): \
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MANIFEST_CAPABILITIES += " <uap3:Capability Name=\"$$CAPABILITY\" />"
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else: \
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MANIFEST_CAPABILITIES += " <Capability Name=\"$$CAPABILITY\" />"
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}
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for(CAPABILITY, WINRT_MANIFEST.capabilities_device): \
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MANIFEST_CAPABILITIES += " <DeviceCapability Name=\"$$CAPABILITY\" />"
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MANIFEST_CAPABILITIES += "</Capabilities>"
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WINRT_MANIFEST.capabilities = $$join(MANIFEST_CAPABILITIES, $$INDENT, $$INDENT)
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}
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# Dependencies are given as a string list. The CRT dependency is added automatically above.
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# For MSVC2015/2017 the dependencies are added in conjunction with TargetDeviceFamily
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# Due to the hard coded dependency on "Windows.Universal" the <Dependencies> tag
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# is already inside the MSVC2015 manifest.
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WINRT_MANIFEST.dependencies = $$unique(WINRT_MANIFEST.dependencies)
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!isEmpty(WINRT_MANIFEST.dependencies) {
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for(DEPENDENCY, WINRT_MANIFEST.dependencies): \
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MANIFEST_DEPENDENCIES += " <PackageDependency Name=\"$$DEPENDENCY\" />"
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WINRT_MANIFEST.dependencies = $$join(MANIFEST_DEPENDENCIES, $$INDENT, $$INDENT)
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}
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# Provide default icons where needed
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isEmpty(WINRT_ASSETS_PATH): WINRT_ASSETS_PATH = $$[QT_HOST_DATA/get]/mkspecs/common/winrt_winphone/assets
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TEMPLATE_CONTENTS = $$cat($$WINRT_MANIFEST, lines)
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ICONS_FOUND = $$find(TEMPLATE_CONTENTS, \\\$\\\$\\{WINRT_MANIFEST\\.(logo|tile)_)
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ICONS_FOUND ~= s/.*\\\$\\\$\\{WINRT_MANIFEST\\.((logo|tile)_[^\}]+)\\}.*/\\1/g
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for (ICON_NAME, ICONS_FOUND) {
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ICON_FILE = $$eval(WINRT_MANIFEST.$$ICON_NAME)
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isEmpty(ICON_FILE) {
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equals(ICON_NAME, "logo_310x150"): ICON_FILE = $$eval(WINRT_MANIFEST.logo_wide)
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else: equals(ICON_NAME, "logo_150x150"): ICON_FILE = $$eval(WINRT_MANIFEST.logo_large)
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# Windows Phone specifics
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else: equals(ICON_NAME, "logo_480x800"): ICON_FILE = $$eval(WINRT_MANIFEST.logo_splash)
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else: equals(ICON_NAME, "logo_71x71"): ICON_FILE = $$eval(WINRT_MANIFEST.logo_medium)
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else: equals(ICON_NAME, "logo_44x44"): ICON_FILE = $$eval(WINRT_MANIFEST.logo_small)
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# Windows RT specifics
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else: equals(ICON_NAME, "logo_620x300"): ICON_FILE = $$eval(WINRT_MANIFEST.logo_splash)
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else: equals(ICON_NAME, "logo_70x70"): ICON_FILE = $$eval(WINRT_MANIFEST.logo_medium)
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else: equals(ICON_NAME, "logo_30x30"): ICON_FILE = $$eval(WINRT_MANIFEST.logo_small)
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}
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isEmpty(ICON_FILE): ICON_FILE = $$WINRT_ASSETS_PATH/$${ICON_NAME}.png
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icon_$${ICON_NAME}.input = $$ICON_FILE
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icon_$${ICON_NAME}.output = $$BUILD_DIR/assets/$$basename(ICON_FILE)
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icon_$${ICON_NAME}.CONFIG = verbatim
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QMAKE_SUBSTITUTES += icon_$${ICON_NAME}
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WINRT_MANIFEST.$${ICON_NAME} = assets/$$basename(ICON_FILE)
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}
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!contains(TEMPLATE, "vc.*") {
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winrt_manifest_install.files = $$manifest_file.output
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winrt_manifest_install.path = $$target.path
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winrt_assets_install.files = $$BUILD_DIR/assets/*
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winrt_assets_install.path = $$target.path/assets
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INSTALLS += winrt_manifest_install winrt_assets_install
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}
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} else {
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manifest_file.CONFIG += verbatim
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}
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QMAKE_SUBSTITUTES += manifest_file
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}
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