qt5base-lts/examples/vulkan/hellovulkancubes/camera.h
Lucie Gérard 05fc3aef53 Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.

Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-05-16 16:37:38 +02:00

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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#ifndef CAMERA_H
#define CAMERA_H
#include <QVector3D>
#include <QMatrix4x4>
class Camera
{
public:
Camera(const QVector3D &pos);
void yaw(float degrees);
void pitch(float degrees);
void walk(float amount);
void strafe(float amount);
QMatrix4x4 viewMatrix() const;
private:
QVector3D m_forward;
QVector3D m_right;
QVector3D m_up;
QVector3D m_pos;
float m_yaw;
float m_pitch;
QMatrix4x4 m_yawMatrix;
QMatrix4x4 m_pitchMatrix;
};
#endif