qt5base-lts/examples/opengl
Samuel Rødal a7d682dd9c Fixed hellowindow making context current in wrong thread.
Make the context a child of the Renderer, which is already moved to the
correct thread.

Change-Id: Iafda090e15b322c03e2c10b1905050f636b90197
Reviewed-on: http://codereview.qt.nokia.com/3915
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2011-08-31 09:26:48 +02:00
..
2dpainting Merge remote branch 'staging/master' into refactor 2011-05-24 15:22:06 +02:00
cube Merge branch 'master' into refactor 2011-08-25 12:48:52 +02:00
framebufferobject Squashed commit of changes from the 4.8-temp branch. 2011-05-23 14:24:07 +02:00
framebufferobject2 Merge remote branch 'staging/master' into refactor 2011-05-24 15:22:06 +02:00
grabber Merge remote branch 'staging/master' into refactor 2011-05-24 15:22:06 +02:00
hellogl Merge remote branch 'staging/master' into refactor 2011-05-24 15:22:06 +02:00
hellogl_es2 Merge remote-tracking branch 'base/master' into refactor 2011-06-10 13:09:57 +02:00
hellowindow Fixed hellowindow making context current in wrong thread. 2011-08-31 09:26:48 +02:00
overpainting Merge remote branch 'staging/master' into refactor 2011-05-24 15:22:06 +02:00
paintedwindow Copy core GL functionality to QtGui with QGL -> QOpenGL naming. 2011-08-29 10:25:24 +02:00
pbuffers Merge remote branch 'staging/master' into refactor 2011-05-24 15:22:06 +02:00
pbuffers2 Merge remote branch 'staging/master' into refactor 2011-05-24 15:22:06 +02:00
samplebuffers Merge remote branch 'staging/master' into refactor 2011-05-24 15:22:06 +02:00
shared Initial import from the monolithic Qt. 2011-04-27 12:05:43 +02:00
textures Merge remote branch 'staging/master' into refactor 2011-05-24 15:22:06 +02:00
opengl.pro Copy core GL functionality to QtGui with QGL -> QOpenGL naming. 2011-08-29 10:25:24 +02:00
README Remove references to demos from docs. 2011-07-05 19:57:54 +02:00

Qt provides support for integration with OpenGL implementations on all
platforms, giving developers the opportunity to display hardware accelerated
3D graphics alongside a more conventional user interface.

These examples demonstrate the basic techniques used to take advantage of
OpenGL in Qt applications.


Documentation for these examples can be found via the Examples
link in the main Qt documentation.