a80253ae4c
private api, but useful for 2d gui code that suddenly finds itself needing to get a set of textures onto some fbo I didn't want to include ARB_copy_image since it looks like its from texture/renderbuffer -> texture/renderbuffer while this class implies texture -> write fbo. We could wrap ARB_copy_image in QOpenGLTexture or some other class or we can add it later. I have not added any QOpenGLTexture functions since this class opperates on the GLuint identifier. We can add overloads later. Change-Id: I3e565b33466c1c183a249a33c3e82c6786debd55 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com> |
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auto | ||
baselineserver | ||
benchmarks | ||
global | ||
manual | ||
shared | ||
README | ||
tests.pro |
This directory contains autotests and benchmarks based on Qt Test. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.