qt5base-lts/tests/manual/qopengltextureblitter/main.cpp
Jorgen Lind a80253ae4c QOpenGLTextureBlitter
private api, but useful for 2d gui code that suddenly finds itself
needing to get a set of textures onto some fbo

I didn't want to include ARB_copy_image since it looks like its from
texture/renderbuffer -> texture/renderbuffer while this class implies
texture -> write fbo. We could wrap ARB_copy_image in QOpenGLTexture or
some other class or we can add it later.

I have not added any QOpenGLTexture functions since this class opperates
on the GLuint identifier. We can add overloads later.

Change-Id: I3e565b33466c1c183a249a33c3e82c6786debd55
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
2014-02-10 12:49:06 +01:00

54 lines
2.1 KiB
C++

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#include "qopengltextureblitwindow.h"
#include <QtGui/QGuiApplication>
int main(int argc, char **argv)
{
QGuiApplication app(argc, argv);
QOpenGLTextureBlitWindow window;
window.show();
return app.exec();
}