5635823e17
As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
431 lines
12 KiB
C++
431 lines
12 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui>
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#include <QtOpenGL>
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#include <qtest.h>
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#include <private/qpaintengine_opengl_p.h>
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class OpenGLBench : public QObject
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{
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Q_OBJECT
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private slots:
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void initTestCase();
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void cleanupTestCase();
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void imageDrawing_data();
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void imageDrawing();
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void pathDrawing_data();
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void pathDrawing();
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void painterOverhead();
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void startupCost_data();
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void startupCost();
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void lineDrawing();
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void textDrawing_data();
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void textDrawing();
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void clippedPainting_data();
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void clippedPainting();
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void gradients_data();
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void gradients();
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void textureUpload_data();
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void textureUpload();
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private:
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QGLPixelBuffer *pb;
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};
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void OpenGLBench::initTestCase()
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{
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pb = new QGLPixelBuffer(512, 512);
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QPainter p(pb);
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p.setRenderHint(QPainter::Antialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing);
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p.drawImage(0, 0, QImage(256, 256, QImage::Format_ARGB32_Premultiplied));
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}
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void OpenGLBench::cleanupTestCase()
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{
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delete pb;
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}
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void OpenGLBench::imageDrawing_data()
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{
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QTest::addColumn<bool>("smoothPixmapTransform");
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QTest::addColumn<bool>("highQualityAntialiasing");
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QTest::addColumn<bool>("pixmap");
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for (int i = 0; i < (1 << 3); ++i) {
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bool smoothPixmapTransform = i & 1;
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bool highQualityAntialiasing = i & 2;
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bool pixmap = i & 4;
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QTest::newRow(QString("pixmap=%1 highQualityAntialiasing=%2 smoothPixmapTransform=%3")
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.arg(pixmap).arg(highQualityAntialiasing).arg(smoothPixmapTransform).toAscii().data())
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<< pixmap << highQualityAntialiasing << smoothPixmapTransform;
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}
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}
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void OpenGLBench::imageDrawing()
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{
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QFETCH(bool, smoothPixmapTransform);
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QFETCH(bool, highQualityAntialiasing);
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QFETCH(bool, pixmap);
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QImage img;
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QPixmap pm;
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if (pixmap)
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pm = QPixmap(800, 800);
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else
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img = QImage(800, 800, QImage::Format_ARGB32_Premultiplied);
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QPainter p(pb);
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p.setRenderHint(QPainter::SmoothPixmapTransform, smoothPixmapTransform);
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p.setRenderHint(QPainter::Antialiasing, highQualityAntialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing);
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QBENCHMARK {
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if (pixmap) {
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pm.detach();
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p.drawPixmap(0, 0, pm);
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} else {
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img.detach();
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p.drawImage(0, 0, img);
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}
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}
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}
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Q_DECLARE_METATYPE(QPainterPath)
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void OpenGLBench::pathDrawing_data()
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{
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QTest::addColumn<QPainterPath>("path");
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QTest::addColumn<bool>("highQualityAntialiasing");
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QList<QPair<QPainterPath, QLatin1String> > paths;
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{
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QPainterPath path;
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path.addRect(-100, -100, 200, 200);
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paths << qMakePair(path, QLatin1String("plain rect"));
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}
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{
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QPainterPath path;
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path.addRoundedRect(-100, -100, 200, 200, 50, 50);
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paths << qMakePair(path, QLatin1String("rounded rect"));
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}
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{
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QPainterPath path;
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path.addEllipse(-100, -100, 200, 200);
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paths << qMakePair(path, QLatin1String("ellipse"));
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}
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for (int j = 0; j < (1 << 1); ++j) {
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bool highQualityAntialiasing = j & 1;
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for (int i = 0; i < paths.size(); ++i) {
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QTest::newRow(QString("path=%1 highQualityAntialiasing=%2")
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.arg(paths[i].second).arg(highQualityAntialiasing).toAscii().data())
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<< paths[i].first << highQualityAntialiasing;
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}
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}
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}
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void OpenGLBench::pathDrawing()
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{
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QFETCH(QPainterPath, path);
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QFETCH(bool, highQualityAntialiasing);
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// warm-up
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{
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QPainterPath dummy;
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dummy.addRect(-1, -1, 2, 2);
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QPainter p(pb);
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p.setRenderHint(QPainter::Antialiasing, highQualityAntialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing);
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p.translate(pb->width() / 2, pb->height() / 2);
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p.rotate(30);
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p.drawPath(dummy);
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p.end();
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}
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QPainter p(pb);
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p.setPen(Qt::NoPen);
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p.setBrush(Qt::black);
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p.translate(pb->width() / 2, pb->height() / 2);
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QBENCHMARK {
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p.setRenderHint(QPainter::Antialiasing, highQualityAntialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing);
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p.rotate(0.01);
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p.drawPath(path);
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}
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}
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void OpenGLBench::painterOverhead()
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{
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QBENCHMARK {
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QPainter p(pb);
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}
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}
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void OpenGLBench::startupCost_data()
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{
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QTest::addColumn<bool>("highQualityAntialiasing");
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QTest::newRow("highQualityAntialiasing=0") << false;
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QTest::newRow("highQualityAntialiasing=1") << true;
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}
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void OpenGLBench::startupCost()
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{
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QFETCH(bool, highQualityAntialiasing);
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QPainterPath path;
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path.addRoundedRect(-100, -100, 200, 200, 20, 20);
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QBENCHMARK {
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QGLPixelBuffer buffer(512, 512);
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QPainter p(&buffer);
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p.setRenderHint(QPainter::Antialiasing, highQualityAntialiasing);
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p.setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing);
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p.translate(buffer.width() / 2, buffer.height() / 2);
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p.drawPath(path);
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}
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}
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void OpenGLBench::lineDrawing()
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{
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QPainter p(pb);
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QBENCHMARK {
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p.drawLine(10, 10, 500, 500);
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}
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}
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void OpenGLBench::textDrawing_data()
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{
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QTest::addColumn<int>("lines");
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int lines[] = { 1, 2, 4, 8, 16, 32, 64, 128 };
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QTest::newRow("text lines=1 (warmup run)") << 1;
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for (unsigned int i = 0; i < sizeof(lines) / sizeof(int); ++i)
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QTest::newRow(QString("text lines=%0").arg(lines[i]).toAscii().data()) << lines[i];
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}
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void OpenGLBench::textDrawing()
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{
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QPainter p(pb);
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QFETCH(int, lines);
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p.translate(0, 16);
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QBENCHMARK {
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for (int i = 0; i < lines; ++i)
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p.drawText(0, i, "Hello World!");
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}
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}
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void OpenGLBench::clippedPainting_data()
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{
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QTest::addColumn<QPainterPath>("path");
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QRectF rect = QRectF(0, 0, pb->width(), pb->height()).adjusted(5, 5, -5, -5);
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{
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QPainterPath path;
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path.addRect(rect);
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QTest::newRow("rect path") << path;
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}
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{
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QPainterPath path;
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path.addRoundedRect(rect, 5, 5);
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QTest::newRow("rounded rect path") << path;
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}
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{
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QPainterPath path;
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path.addEllipse(rect);
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QTest::newRow("ellipse path") << path;
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}
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}
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void OpenGLBench::clippedPainting()
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{
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QFETCH(QPainterPath, path);
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QBENCHMARK {
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QPainter p(pb);
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p.setPen(Qt::NoPen);
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p.setBrush(Qt::black);
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p.setClipPath(path);
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p.drawRect(0, 0, pb->width(), pb->height());
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}
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}
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Q_DECLARE_METATYPE(QGradient::Type)
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void OpenGLBench::gradients_data()
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{
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QTest::addColumn<QGradient::Type>("gradientType");
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QTest::addColumn<bool>("objectBoundingMode");
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QTest::newRow("warmup run") << QGradient::LinearGradient << false;
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QTest::newRow("linear gradient") << QGradient::LinearGradient << false;
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QTest::newRow("radial gradient") << QGradient::RadialGradient << false;
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QTest::newRow("conical gradient") << QGradient::ConicalGradient << false;
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QTest::newRow("linear gradient, object bounding mode") << QGradient::LinearGradient << true;
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QTest::newRow("radial gradient, object bounding mode") << QGradient::RadialGradient << true;
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QTest::newRow("conical gradient, object bounding mode") << QGradient::ConicalGradient << true;
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}
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void OpenGLBench::gradients()
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{
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QFETCH(QGradient::Type, gradientType);
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QFETCH(bool, objectBoundingMode);
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QPointF a;
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QPointF b = objectBoundingMode ? QPointF(1, 1) : QPointF(pb->width(), pb->height());
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QGradient gradient;
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switch (gradientType) {
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case QGradient::LinearGradient:
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gradient = QLinearGradient(a, b);
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break;
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case QGradient::RadialGradient:
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gradient = QRadialGradient(a, b.x() / 2, b);
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break;
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case QGradient::ConicalGradient:
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gradient = QConicalGradient((a + b)/2, 0);
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break;
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default:
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break;
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}
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if (objectBoundingMode)
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gradient.setCoordinateMode(QGradient::ObjectBoundingMode);
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gradient.setColorAt(0, Qt::red);
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gradient.setColorAt(0.2, Qt::blue);
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gradient.setColorAt(0.4, Qt::transparent);
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gradient.setColorAt(0.6, Qt::green);
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gradient.setColorAt(0.8, Qt::black);
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gradient.setColorAt(1, Qt::white);
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QPainter p(pb);
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QBENCHMARK {
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p.fillRect(0, 0, pb->width(), pb->height(), gradient);
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glFinish();
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}
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}
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void OpenGLBench::textureUpload_data()
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{
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QTest::addColumn<int>("size");
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QTest::addColumn<int>("flags");
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QTest::addColumn<int>("format");
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int sizes[] = { 8, 10, 16, 20, 32, 50, 64, 100, 128, 200, 256, 500, 512, 1000, 1024, 2000, 2048, -1 };
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int flags[] = { QGLContext::InternalBindOption,
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QGLContext::DefaultBindOption,
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-1 };
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int formats[] = { GL_RGB, GL_RGBA, -1 };
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for (int s = 0; sizes[s] != -1; ++s) {
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for (int f = 0; flags[f] != -1; ++f) {
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for (int a = 0; formats[a] != -1; ++a) {
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QByteArray name;
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name.append("size=").append(QByteArray::number(sizes[s]));
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name.append(", flags=").append(f == 0 ? "internal" : "default");
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name.append(", format=").append(a == 0 ? "RGB" : "RGBA");
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QTest::newRow(name.constData()) << sizes[s] << flags[f] << formats[a];
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}
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}
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}
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}
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void OpenGLBench::textureUpload()
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{
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QFETCH(int, size);
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QFETCH(int, flags);
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QFETCH(int, format);
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QPixmap pixmap(size, size);
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if (format == GL_RGB)
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pixmap.fill(Qt::red);
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else
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pixmap.fill(Qt::transparent);
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pb->makeCurrent();
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QGLContext *context = const_cast<QGLContext *>(QGLContext::currentContext());
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QTime time;
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time.start();
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context->bindTexture(pixmap, GL_TEXTURE_2D, format, (QGLContext::BindOptions) flags);
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QTest::setBenchmarkResult(time.elapsed(), QTest::WalltimeMilliseconds);
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}
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QTEST_MAIN(OpenGLBench)
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#include "main.moc"
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