qt5base-lts/tests/auto/widgets/graphicsview/qgraphicsitem/tst_qgraphicsitem.cpp
Andrew den Exter ab97a44b6a Clear focus of GraphicsItem focus scopes and their children.
A focus scope has effective focus if one of its children is the focus item,
clearFocus() should remove effective focus from an item and its children
not just from the focus item.

Task-number: QTBUG-28328
Change-Id: I62a292eff000151e50b2f5221e22f326a380fc3a
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
2012-12-04 01:50:02 +01:00

11381 lines
415 KiB
C++

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#include <QtTest/QtTest>
#include <private/qgraphicsitem_p.h>
#include <private/qgraphicsview_p.h>
#include <private/qgraphicsscene_p.h>
#include <QStyleOptionGraphicsItem>
#include <QAbstractTextDocumentLayout>
#include <QBitmap>
#include <QCursor>
#include <QLabel>
#include <QDial>
#include <QGraphicsItem>
#include <QGraphicsScene>
#include <QGraphicsSceneEvent>
#include <QGraphicsView>
#include <QGraphicsWidget>
#include <QGraphicsProxyWidget>
#include <QPainter>
#include <QScrollBar>
#include <QVBoxLayout>
#include <QGraphicsEffect>
#include <QPushButton>
#include <QLineEdit>
#include <QGraphicsLinearLayout>
#include <float.h>
#include <QStyleHints>
Q_DECLARE_METATYPE(QList<int>)
Q_DECLARE_METATYPE(QList<QRectF>)
Q_DECLARE_METATYPE(QPainterPath)
Q_DECLARE_METATYPE(QPointF)
Q_DECLARE_METATYPE(QRectF)
#include "../../../qtest-config.h"
#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
#include <windows.h>
#define Q_CHECK_PAINTEVENTS \
if (::SwitchDesktop(::GetThreadDesktop(::GetCurrentThreadId())) == 0) \
QSKIP("The Graphics View doesn't get the paint events");
#else
#define Q_CHECK_PAINTEVENTS
#endif
#if defined(Q_OS_MAC)
// On mac (cocoa) we always get full update.
// So check that the expected region is contained inside the actual
#define COMPARE_REGIONS(ACTUAL, EXPECTED) QVERIFY((EXPECTED).subtracted(ACTUAL).isEmpty())
#else
#define COMPARE_REGIONS QTRY_COMPARE
#endif
static QGraphicsRectItem staticItem; //QTBUG-7629, we should not crash at exit.
static void sendMousePress(QGraphicsScene *scene, const QPointF &point, Qt::MouseButton button = Qt::LeftButton)
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
event.setScenePos(point);
event.setButton(button);
event.setButtons(button);
QApplication::sendEvent(scene, &event);
}
static void sendMouseMove(QGraphicsScene *scene, const QPointF &point,
Qt::MouseButton button = Qt::NoButton, Qt::MouseButtons /* buttons */ = 0)
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove);
event.setScenePos(point);
event.setButton(button);
event.setButtons(button);
QApplication::sendEvent(scene, &event);
}
static void sendMouseRelease(QGraphicsScene *scene, const QPointF &point, Qt::MouseButton button = Qt::LeftButton)
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease);
event.setScenePos(point);
event.setButton(button);
QApplication::sendEvent(scene, &event);
}
static void sendMouseClick(QGraphicsScene *scene, const QPointF &point, Qt::MouseButton button = Qt::LeftButton)
{
sendMousePress(scene, point, button);
sendMouseRelease(scene, point, button);
}
static void sendKeyPress(QGraphicsScene *scene, Qt::Key key)
{
QKeyEvent keyEvent(QEvent::KeyPress, key, Qt::NoModifier);
QApplication::sendEvent(scene, &keyEvent);
}
static void sendKeyRelease(QGraphicsScene *scene, Qt::Key key)
{
QKeyEvent keyEvent(QEvent::KeyRelease, key, Qt::NoModifier);
QApplication::sendEvent(scene, &keyEvent);
}
static void sendKeyClick(QGraphicsScene *scene, Qt::Key key)
{
sendKeyPress(scene, key);
sendKeyRelease(scene, key);
}
class EventSpy : public QGraphicsWidget
{
Q_OBJECT
public:
EventSpy(QObject *watched, QEvent::Type type)
: _count(0), spied(type)
{
watched->installEventFilter(this);
}
EventSpy(QGraphicsScene *scene, QGraphicsItem *watched, QEvent::Type type)
: _count(0), spied(type)
{
scene->addItem(this);
watched->installSceneEventFilter(this);
}
int count() const { return _count; }
protected:
bool eventFilter(QObject *watched, QEvent *event)
{
Q_UNUSED(watched);
if (event->type() == spied)
++_count;
return false;
}
bool sceneEventFilter(QGraphicsItem *watched, QEvent *event)
{
Q_UNUSED(watched);
if (event->type() == spied)
++_count;
return false;
}
int _count;
QEvent::Type spied;
};
class EventSpy2 : public QGraphicsWidget
{
Q_OBJECT
public:
EventSpy2(QObject *watched)
{
watched->installEventFilter(this);
}
EventSpy2(QGraphicsScene *scene, QGraphicsItem *watched)
{
scene->addItem(this);
watched->installSceneEventFilter(this);
}
QMap<QEvent::Type, int> counts;
protected:
bool eventFilter(QObject *watched, QEvent *event)
{
Q_UNUSED(watched);
++counts[event->type()];
return false;
}
bool sceneEventFilter(QGraphicsItem *watched, QEvent *event)
{
Q_UNUSED(watched);
++counts[event->type()];
return false;
}
};
class EventTester : public QGraphicsItem
{
public:
EventTester(QGraphicsItem *parent = 0) : QGraphicsItem(parent), repaints(0)
{ br = QRectF(-10, -10, 20, 20); }
void setGeometry(const QRectF &rect)
{
prepareGeometryChange();
br = rect;
update();
}
QRectF boundingRect() const
{ return br; }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *o, QWidget *)
{
hints = painter->renderHints();
painter->setBrush(brush);
painter->drawRect(boundingRect());
lastExposedRect = o->exposedRect;
++repaints;
}
bool sceneEvent(QEvent *event)
{
events << event->type();
return QGraphicsItem::sceneEvent(event);
}
void reset()
{
events.clear();
hints = QPainter::RenderHints(0);
repaints = 0;
lastExposedRect = QRectF();
}
QList<QEvent::Type> events;
QPainter::RenderHints hints;
int repaints;
QRectF br;
QRectF lastExposedRect;
QBrush brush;
};
class MyGraphicsView : public QGraphicsView
{
public:
int repaints;
QRegion paintedRegion;
MyGraphicsView(QGraphicsScene *scene, QWidget *parent=0) : QGraphicsView(scene,parent), repaints(0) {}
void paintEvent(QPaintEvent *e)
{
paintedRegion += e->region();
++repaints;
QGraphicsView::paintEvent(e);
}
void reset() { repaints = 0; paintedRegion = QRegion(); }
};
class tst_QGraphicsItem : public QObject
{
Q_OBJECT
public slots:
void init();
private slots:
void construction();
void constructionWithParent();
void destruction();
void deleteChildItem();
void scene();
void parentItem();
void setParentItem();
void children();
void flags();
void inputMethodHints();
void toolTip();
void visible();
void isVisibleTo();
void explicitlyVisible();
void enabled();
void explicitlyEnabled();
void selected();
void selected2();
void selected_group();
void selected_textItem();
void selected_multi();
void acceptedMouseButtons();
void acceptsHoverEvents();
void childAcceptsHoverEvents();
void hasFocus();
void pos();
void scenePos();
void matrix();
void sceneMatrix();
void setMatrix();
void zValue();
void shape();
void contains();
void collidesWith_item();
void collidesWith_path_data();
void collidesWith_path();
void collidesWithItemWithClip();
void isObscuredBy();
void isObscured();
void mapFromToParent();
void mapFromToScene();
void mapFromToItem();
void mapRectFromToParent_data();
void mapRectFromToParent();
void isAncestorOf();
void commonAncestorItem();
void data();
void type();
void graphicsitem_cast();
void hoverEventsGenerateRepaints();
void boundingRects_data();
void boundingRects();
void boundingRects2();
void sceneBoundingRect();
void childrenBoundingRect();
void childrenBoundingRectTransformed();
void childrenBoundingRect2();
void childrenBoundingRect3();
void childrenBoundingRect4();
void childrenBoundingRect5();
void group();
void setGroup();
void setGroup2();
void nestedGroups();
void warpChildrenIntoGroup();
void removeFromGroup();
void handlesChildEvents();
void handlesChildEvents2();
void handlesChildEvents3();
void filtersChildEvents();
void filtersChildEvents2();
void ensureVisible();
#ifndef QTEST_NO_CURSOR
void cursor();
#endif
//void textControlGetterSetter();
void defaultItemTest_QGraphicsLineItem();
void defaultItemTest_QGraphicsPixmapItem();
void defaultItemTest_QGraphicsTextItem();
void defaultItemTest_QGraphicsEllipseItem();
void itemChange();
void sceneEventFilter();
void prepareGeometryChange();
void paint();
void deleteItemInEventHandlers();
void itemClipsToShape();
void itemClipsChildrenToShape();
void itemClipsChildrenToShape2();
void itemClipsChildrenToShape3();
void itemClipsChildrenToShape4();
void itemClipsChildrenToShape5();
void itemClipsTextChildToShape();
void itemClippingDiscovery();
void ancestorFlags();
void untransformable();
void contextMenuEventPropagation();
void itemIsMovable();
void boundingRegion_data();
void boundingRegion();
void itemTransform_parentChild();
void itemTransform_siblings();
void itemTransform_unrelated();
void opacity_data();
void opacity();
void opacity2();
void opacityZeroUpdates();
void itemStacksBehindParent();
void nestedClipping();
void nestedClippingTransforms();
void sceneTransformCache();
void tabChangesFocus();
void tabChangesFocus_data();
void cacheMode();
void cacheMode2();
void updateCachedItemAfterMove();
void deviceTransform_data();
void deviceTransform();
void update();
void setTransformProperties_data();
void setTransformProperties();
void itemUsesExtendedStyleOption();
void itemSendsGeometryChanges();
void moveItem();
void moveLineItem();
void sorting_data();
void sorting();
void itemHasNoContents();
void hitTestUntransformableItem();
void hitTestGraphicsEffectItem();
void focusProxy();
void subFocus();
void focusProxyDeletion();
void negativeZStacksBehindParent();
void setGraphicsEffect();
void panel();
void addPanelToActiveScene();
void panelWithFocusItems();
void activate();
void setActivePanelOnInactiveScene();
void activationOnShowHide();
void moveWhileDeleting();
void ensureDirtySceneTransform();
void focusScope();
void focusScope2();
void stackBefore();
void sceneModality();
void panelModality();
void mixedModality();
void modality_hover();
void modality_mouseGrabber();
void modality_clickFocus();
void modality_keyEvents();
void itemIsInFront();
void scenePosChange();
void textItem_shortcuts();
void scroll();
void focusHandling_data();
void focusHandling();
void touchEventPropagation_data();
void touchEventPropagation();
void deviceCoordinateCache_simpleRotations();
// task specific tests below me
void task141694_textItemEnsureVisible();
void task128696_textItemEnsureMovable();
void ensureUpdateOnTextItem();
void task177918_lineItemUndetected();
void task240400_clickOnTextItem_data();
void task240400_clickOnTextItem();
void task243707_addChildBeforeParent();
void task197802_childrenVisibility();
void QTBUG_4233_updateCachedWithSceneRect();
void QTBUG_5418_textItemSetDefaultColor();
void QTBUG_6738_missingUpdateWithSetParent();
void QTBUG_7714_fullUpdateDiscardingOpacityUpdate2();
void QT_2653_fullUpdateDiscardingOpacityUpdate();
void QT_2649_focusScope();
void sortItemsWhileAdding();
void doNotMarkFullUpdateIfNotInScene();
void itemDiesDuringDraggingOperation();
void QTBUG_12112_focusItem();
void QTBUG_13473_sceneposchange();
void QTBUG_16374_crashInDestructor();
void QTBUG_20699_focusScopeCrash();
private:
QList<QGraphicsItem *> paintedItems;
};
void tst_QGraphicsItem::init()
{
#ifdef Q_OS_WINCE //disable magic for WindowsCE
qApp->setAutoMaximizeThreshold(-1);
#endif
}
void tst_QGraphicsItem::construction()
{
for (int i = 0; i < 7; ++i) {
QGraphicsItem *item;
switch (i) {
case 0:
item = new QGraphicsEllipseItem;
((QGraphicsEllipseItem *)item)->setPen(QPen(Qt::black, 0));
QCOMPARE(int(item->type()), int(QGraphicsEllipseItem::Type));
QCOMPARE(qgraphicsitem_cast<QGraphicsEllipseItem *>(item), (QGraphicsEllipseItem *)item);
QCOMPARE(qgraphicsitem_cast<QGraphicsRectItem *>(item), (QGraphicsRectItem *)0);
QCOMPARE(item->flags(), 0);
break;
case 1:
item = new QGraphicsLineItem;
((QGraphicsLineItem *)item)->setPen(QPen(Qt::black, 0));
QCOMPARE(int(item->type()), int(QGraphicsLineItem::Type));
QCOMPARE(qgraphicsitem_cast<QGraphicsLineItem *>(item), (QGraphicsLineItem *)item);
QCOMPARE(qgraphicsitem_cast<QGraphicsRectItem *>(item), (QGraphicsRectItem *)0);
QCOMPARE(item->flags(), 0);
break;
case 2:
item = new QGraphicsPathItem;
((QGraphicsPathItem *)item)->setPen(QPen(Qt::black, 0));
QCOMPARE(int(item->type()), int(QGraphicsPathItem::Type));
QCOMPARE(qgraphicsitem_cast<QGraphicsPathItem *>(item), (QGraphicsPathItem *)item);
QCOMPARE(qgraphicsitem_cast<QGraphicsRectItem *>(item), (QGraphicsRectItem *)0);
QCOMPARE(item->flags(), 0);
break;
case 3:
item = new QGraphicsPixmapItem;
QCOMPARE(int(item->type()), int(QGraphicsPixmapItem::Type));
QCOMPARE(qgraphicsitem_cast<QGraphicsPixmapItem *>(item), (QGraphicsPixmapItem *)item);
QCOMPARE(qgraphicsitem_cast<QGraphicsRectItem *>(item), (QGraphicsRectItem *)0);
QCOMPARE(item->flags(), 0);
break;
case 4:
item = new QGraphicsPolygonItem;
((QGraphicsPolygonItem *)item)->setPen(QPen(Qt::black, 0));
QCOMPARE(int(item->type()), int(QGraphicsPolygonItem::Type));
QCOMPARE(qgraphicsitem_cast<QGraphicsPolygonItem *>(item), (QGraphicsPolygonItem *)item);
QCOMPARE(qgraphicsitem_cast<QGraphicsRectItem *>(item), (QGraphicsRectItem *)0);
QCOMPARE(item->flags(), 0);
break;
case 5:
item = new QGraphicsRectItem;
((QGraphicsRectItem *)item)->setPen(QPen(Qt::black, 0));
QCOMPARE(int(item->type()), int(QGraphicsRectItem::Type));
QCOMPARE(qgraphicsitem_cast<QGraphicsRectItem *>(item), (QGraphicsRectItem *)item);
QCOMPARE(qgraphicsitem_cast<QGraphicsLineItem *>(item), (QGraphicsLineItem *)0);
QCOMPARE(item->flags(), 0);
break;
case 6:
item = new QGraphicsTextItem;
QCOMPARE(int(item->type()), int(QGraphicsTextItem::Type));
QCOMPARE(qgraphicsitem_cast<QGraphicsTextItem *>(item), (QGraphicsTextItem *)item);
QCOMPARE(qgraphicsitem_cast<QGraphicsRectItem *>(item), (QGraphicsRectItem *)0);
// This is the only item that uses an extended style option.
QCOMPARE(item->flags(), QGraphicsItem::GraphicsItemFlags(QGraphicsItem::ItemUsesExtendedStyleOption));
break;
default:
qFatal("You broke the logic, please fix!");
break;
}
QCOMPARE(item->scene(), (QGraphicsScene *)0);
QCOMPARE(item->parentItem(), (QGraphicsItem *)0);
QVERIFY(item->children().isEmpty());
QVERIFY(item->isVisible());
QVERIFY(item->isEnabled());
QVERIFY(!item->isSelected());
QCOMPARE(item->acceptedMouseButtons(), Qt::MouseButtons(0x1f));
if (item->type() == QGraphicsTextItem::Type)
QVERIFY(item->acceptsHoverEvents());
else
QVERIFY(!item->acceptsHoverEvents());
QVERIFY(!item->hasFocus());
QCOMPARE(item->pos(), QPointF());
QCOMPARE(item->matrix(), QMatrix());
QCOMPARE(item->sceneMatrix(), QMatrix());
QCOMPARE(item->zValue(), qreal(0));
QCOMPARE(item->sceneBoundingRect(), QRectF());
QCOMPARE(item->shape(), QPainterPath());
QVERIFY(!item->contains(QPointF(0, 0)));
QVERIFY(!item->collidesWithItem(0));
QVERIFY(item->collidesWithItem(item));
QVERIFY(!item->collidesWithPath(QPainterPath()));
QVERIFY(!item->isAncestorOf(0));
QVERIFY(!item->isAncestorOf(item));
QCOMPARE(item->data(0), QVariant());
delete item;
}
}
class BoundingRectItem : public QGraphicsRectItem
{
public:
BoundingRectItem(QGraphicsItem *parent = 0)
: QGraphicsRectItem(0, 0, parent ? 200 : 100, parent ? 200 : 100,
parent)
{
setPen(QPen(Qt::black, 0));
}
QRectF boundingRect() const
{
QRectF tmp = QGraphicsRectItem::boundingRect();
foreach (QGraphicsItem *child, children())
tmp |= child->boundingRect(); // <- might be pure virtual
return tmp;
}
};
void tst_QGraphicsItem::constructionWithParent()
{
// This test causes a crash if item1 calls item2's pure virtuals before the
// object has been constructed.
QGraphicsItem *item0 = new BoundingRectItem;
QGraphicsItem *item1 = new BoundingRectItem;
QGraphicsScene scene;
scene.addItem(item0);
scene.addItem(item1);
QGraphicsItem *item2 = new BoundingRectItem(item1);
QCOMPARE(item1->children(), QList<QGraphicsItem *>() << item2);
QCOMPARE(item1->boundingRect(), QRectF(0, 0, 200, 200));
item2->setParentItem(item0);
QCOMPARE(item0->children(), QList<QGraphicsItem *>() << item2);
QCOMPARE(item0->boundingRect(), QRectF(0, 0, 200, 200));
}
static int itemDeleted = 0;
class Item : public QGraphicsRectItem
{
public:
~Item()
{ ++itemDeleted; }
};
void tst_QGraphicsItem::destruction()
{
QCOMPARE(itemDeleted, 0);
{
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
QCOMPARE(child->parentItem(), parent);
delete parent;
QCOMPARE(itemDeleted, 1);
}
{
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
QCOMPARE(parent->children().size(), 1);
delete child;
QCOMPARE(parent->children().size(), 0);
delete parent;
QCOMPARE(itemDeleted, 2);
}
{
QGraphicsScene scene;
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
QCOMPARE(child->parentItem(), (QGraphicsItem *)0);
child->setParentItem(parent);
QCOMPARE(child->parentItem(), parent);
scene.addItem(parent);
QCOMPARE(child->parentItem(), parent);
delete parent;
QCOMPARE(itemDeleted, 3);
}
{
QGraphicsScene scene;
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
scene.addItem(parent);
QCOMPARE(child->scene(), &scene);
QCOMPARE(parent->children().size(), 1);
delete child;
QCOMPARE(parent->children().size(), 0);
delete parent;
QCOMPARE(itemDeleted, 4);
}
{
QGraphicsScene scene;
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
scene.addItem(parent);
QCOMPARE(child->scene(), &scene);
scene.removeItem(parent);
QCOMPARE(child->scene(), (QGraphicsScene *)0);
delete parent;
QCOMPARE(itemDeleted, 5);
}
{
QGraphicsScene scene;
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
QCOMPARE(child->scene(), (QGraphicsScene *)0);
QCOMPARE(parent->scene(), (QGraphicsScene *)0);
scene.addItem(parent);
QCOMPARE(child->scene(), &scene);
scene.removeItem(child);
QCOMPARE(child->scene(), (QGraphicsScene *)0);
QCOMPARE(parent->scene(), &scene);
QCOMPARE(child->parentItem(), (QGraphicsItem *)0);
QVERIFY(parent->children().isEmpty());
delete parent;
QCOMPARE(itemDeleted, 5);
delete child;
QCOMPARE(itemDeleted, 6);
}
{
QGraphicsScene scene;
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
scene.addItem(parent);
scene.removeItem(child);
scene.removeItem(parent);
delete child;
delete parent;
QCOMPARE(itemDeleted, 7);
}
{
QGraphicsScene scene;
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
scene.addItem(parent);
QGraphicsScene scene2;
scene2.addItem(parent);
delete parent;
QCOMPARE(itemDeleted, 8);
}
{
QGraphicsScene scene;
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
scene.addItem(parent);
QCOMPARE(child->scene(), &scene);
QGraphicsScene scene2;
scene2.addItem(parent);
QCOMPARE(child->scene(), &scene2);
scene.addItem(parent);
QCOMPARE(child->scene(), &scene);
scene2.addItem(parent);
QCOMPARE(child->scene(), &scene2);
delete parent;
QCOMPARE(itemDeleted, 9);
}
{
QGraphicsScene scene;
QGraphicsItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
scene.addItem(parent);
QCOMPARE(child->scene(), &scene);
QGraphicsScene scene2;
scene2.addItem(child);
QCOMPARE(child->scene(), &scene2);
delete parent;
QCOMPARE(itemDeleted, 9);
delete child;
QCOMPARE(itemDeleted, 10);
}
{
QGraphicsScene scene;
QGraphicsItem *root = new QGraphicsRectItem;
QGraphicsItem *parent = root;
QGraphicsItem *middleItem = 0;
for (int i = 0; i < 99; ++i) {
Item *child = new Item;
child->setParentItem(parent);
parent = child;
if (i == 50)
middleItem = parent;
}
scene.addItem(root);
QCOMPARE(scene.items().size(), 100);
QGraphicsScene scene2;
scene2.addItem(middleItem);
delete middleItem;
QCOMPARE(itemDeleted, 59);
}
QCOMPARE(itemDeleted, 109);
{
QGraphicsScene *scene = new QGraphicsScene;
QGraphicsRectItem *parent = new QGraphicsRectItem;
Item *child = new Item;
child->setParentItem(parent);
parent->setVisible(false);
scene->addItem(parent);
QCOMPARE(child->parentItem(), static_cast<QGraphicsItem*>(parent));
delete scene;
QCOMPARE(itemDeleted, 110);
}
}
void tst_QGraphicsItem::deleteChildItem()
{
QGraphicsScene scene;
QGraphicsItem *rect = scene.addRect(QRectF());
QGraphicsItem *child1 = new QGraphicsRectItem(rect);
QGraphicsItem *child2 = new QGraphicsRectItem(rect);
QGraphicsItem *child3 = new QGraphicsRectItem(rect);
Q_UNUSED(child3);
delete child1;
child2->setParentItem(0);
delete child2;
}
void tst_QGraphicsItem::scene()
{
QGraphicsRectItem *item = new QGraphicsRectItem;
QCOMPARE(item->scene(), (QGraphicsScene *)0);
QGraphicsScene scene;
scene.addItem(item);
QCOMPARE(item->scene(), (QGraphicsScene *)&scene);
QGraphicsScene scene2;
scene2.addItem(item);
QCOMPARE(item->scene(), (QGraphicsScene *)&scene2);
scene2.removeItem(item);
QCOMPARE(item->scene(), (QGraphicsScene *)0);
delete item;
}
void tst_QGraphicsItem::parentItem()
{
QGraphicsRectItem item;
QCOMPARE(item.parentItem(), (QGraphicsItem *)0);
QGraphicsRectItem *item2 = new QGraphicsRectItem(QRectF(), &item);
QCOMPARE(item2->parentItem(), (QGraphicsItem *)&item);
item2->setParentItem(&item);
QCOMPARE(item2->parentItem(), (QGraphicsItem *)&item);
item2->setParentItem(0);
QCOMPARE(item2->parentItem(), (QGraphicsItem *)0);
delete item2;
}
void tst_QGraphicsItem::setParentItem()
{
QGraphicsScene scene;
QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10));
QCOMPARE(item->scene(), &scene);
QGraphicsRectItem *child = new QGraphicsRectItem;
QCOMPARE(child->scene(), (QGraphicsScene *)0);
// This implicitly adds the item to the parent's scene
child->setParentItem(item);
QCOMPARE(child->scene(), &scene);
// This just makes it a toplevel
child->setParentItem(0);
QCOMPARE(child->scene(), &scene);
// Add the child back to the parent, then remove the parent from the scene
child->setParentItem(item);
scene.removeItem(item);
QCOMPARE(child->scene(), (QGraphicsScene *)0);
}
void tst_QGraphicsItem::children()
{
QGraphicsRectItem item;
QVERIFY(item.children().isEmpty());
QGraphicsRectItem *item2 = new QGraphicsRectItem(QRectF(), &item);
QCOMPARE(item.children().size(), 1);
QCOMPARE(item.children().first(), (QGraphicsItem *)item2);
QVERIFY(item2->children().isEmpty());
delete item2;
QVERIFY(item.children().isEmpty());
}
void tst_QGraphicsItem::flags()
{
QGraphicsRectItem *item = new QGraphicsRectItem(QRectF(-10, -10, 20, 20));
QCOMPARE(item->flags(), 0);
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
scene.addItem(item);
{
// Focus
item->setFlag(QGraphicsItem::ItemIsFocusable, false);
QVERIFY(!item->hasFocus());
item->setFocus();
QVERIFY(!item->hasFocus());
item->setFlag(QGraphicsItem::ItemIsFocusable, true);
QVERIFY(!item->hasFocus());
item->setFocus();
QVERIFY(item->hasFocus());
QVERIFY(scene.hasFocus());
item->setFlag(QGraphicsItem::ItemIsFocusable, false);
QVERIFY(!item->hasFocus());
QVERIFY(scene.hasFocus());
}
{
// Selectable
item->setFlag(QGraphicsItem::ItemIsSelectable, false);
QVERIFY(!item->isSelected());
item->setSelected(true);
QVERIFY(!item->isSelected());
item->setFlag(QGraphicsItem::ItemIsSelectable, true);
QVERIFY(!item->isSelected());
item->setSelected(true);
QVERIFY(item->isSelected());
item->setFlag(QGraphicsItem::ItemIsSelectable, false);
QVERIFY(!item->isSelected());
}
{
// Movable
item->setFlag(QGraphicsItem::ItemIsMovable, false);
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
event.setScenePos(QPointF(0, 0));
event.setButton(Qt::LeftButton);
event.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0); // mouse grabber is reset
QGraphicsSceneMouseEvent event2(QEvent::GraphicsSceneMouseMove);
event2.setScenePos(QPointF(10, 10));
event2.setButton(Qt::LeftButton);
event2.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event2);
QCOMPARE(item->pos(), QPointF());
QGraphicsSceneMouseEvent event3(QEvent::GraphicsSceneMouseRelease);
event3.setScenePos(QPointF(10, 10));
event3.setButtons(0);
QApplication::sendEvent(&scene, &event3);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
item->setFlag(QGraphicsItem::ItemIsMovable, true);
QGraphicsSceneMouseEvent event4(QEvent::GraphicsSceneMousePress);
event4.setScenePos(QPointF(0, 0));
event4.setButton(Qt::LeftButton);
event4.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event4);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)item);
QGraphicsSceneMouseEvent event5(QEvent::GraphicsSceneMouseMove);
event5.setScenePos(QPointF(10, 10));
event5.setButton(Qt::LeftButton);
event5.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event5);
QCOMPARE(item->pos(), QPointF(10, 10));
}
{
QGraphicsItem* clippingParent = new QGraphicsRectItem;
clippingParent->setFlag(QGraphicsItem::ItemClipsChildrenToShape, true);
QGraphicsItem* nonClippingParent = new QGraphicsRectItem;
nonClippingParent->setFlag(QGraphicsItem::ItemClipsChildrenToShape, false);
QGraphicsItem* child = new QGraphicsRectItem(nonClippingParent);
QVERIFY(!child->isClipped());
child->setParentItem(clippingParent);
QVERIFY(child->isClipped());
child->setParentItem(nonClippingParent);
QVERIFY(!child->isClipped());
}
}
class ImhTester : public QGraphicsItem
{
QRectF boundingRect() const { return QRectF(); }
void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *) {}
};
void tst_QGraphicsItem::inputMethodHints()
{
ImhTester *item = new ImhTester;
item->setFlag(QGraphicsItem::ItemAcceptsInputMethod, true);
item->setFlag(QGraphicsItem::ItemIsFocusable, true);
QCOMPARE(item->inputMethodHints(), Qt::ImhNone);
ImhTester *item2 = new ImhTester;
item2->setFlag(QGraphicsItem::ItemAcceptsInputMethod, true);
item2->setFlag(QGraphicsItem::ItemIsFocusable, true);
Qt::InputMethodHints imHints = item2->inputMethodHints();
imHints |= Qt::ImhHiddenText;
item2->setInputMethodHints(imHints);
QGraphicsScene scene;
scene.addItem(item);
scene.addItem(item2);
QGraphicsView view(&scene);
QApplication::setActiveWindow(&view);
view.show();
QVERIFY(QTest::qWaitForWindowActive(&view));
item->setFocus();
QTRY_VERIFY(item->hasFocus());
QCOMPARE(view.inputMethodHints(), item->inputMethodHints());
item2->setFocus();
QTRY_VERIFY(item2->hasFocus());
QCOMPARE(view.inputMethodHints(), item2->inputMethodHints());
item->setFlag(QGraphicsItem::ItemAcceptsInputMethod, false);
item->setFocus();
QTRY_VERIFY(item->hasFocus());
//Focus has changed but the new item doesn't accept input method, no hints.
QCOMPARE(view.inputMethodHints(), 0);
item2->setFocus();
QTRY_VERIFY(item2->hasFocus());
QCOMPARE(view.inputMethodHints(), item2->inputMethodHints());
imHints = item2->inputMethodHints();
imHints |= (Qt::ImhNoAutoUppercase | Qt::ImhNoPredictiveText);
item2->setInputMethodHints(imHints);
QCOMPARE(view.inputMethodHints(), item2->inputMethodHints());
QGraphicsProxyWidget *widget = new QGraphicsProxyWidget;
QLineEdit *edit = new QLineEdit;
edit->setEchoMode(QLineEdit::Password);
scene.addItem(widget);
widget->setFocus();
QTRY_VERIFY(widget->hasFocus());
//No widget on the proxy, so no hints
QCOMPARE(view.inputMethodHints(), 0);
widget->setWidget(edit);
//View should match with the line edit
QCOMPARE(view.inputMethodHints(), edit->inputMethodHints());
}
void tst_QGraphicsItem::toolTip()
{
QString toolTip = "Qt rocks!";
QGraphicsRectItem *item = new QGraphicsRectItem(QRectF(0, 0, 100, 100));
item->setPen(QPen(Qt::red, 1));
item->setBrush(QBrush(Qt::blue));
QVERIFY(item->toolTip().isEmpty());
item->setToolTip(toolTip);
QCOMPARE(item->toolTip(), toolTip);
QGraphicsScene scene;
scene.addItem(item);
QGraphicsView view(&scene);
view.setFixedSize(200, 200);
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
{
QHelpEvent helpEvent(QEvent::ToolTip, view.viewport()->rect().topLeft(),
view.viewport()->mapToGlobal(view.viewport()->rect().topLeft()));
QApplication::sendEvent(view.viewport(), &helpEvent);
QTest::qWait(250);
bool foundView = false;
bool foundTipLabel = false;
foreach (QWidget *widget, QApplication::topLevelWidgets()) {
if (widget == &view)
foundView = true;
if (widget->inherits("QTipLabel"))
foundTipLabel = true;
}
QVERIFY(foundView);
QVERIFY(!foundTipLabel);
}
{
QHelpEvent helpEvent(QEvent::ToolTip, view.viewport()->rect().center(),
view.viewport()->mapToGlobal(view.viewport()->rect().center()));
QApplication::sendEvent(view.viewport(), &helpEvent);
QTest::qWait(250);
bool foundView = false;
bool foundTipLabel = false;
foreach (QWidget *widget, QApplication::topLevelWidgets()) {
if (widget == &view)
foundView = true;
if (widget->inherits("QTipLabel"))
foundTipLabel = true;
}
QVERIFY(foundView);
QVERIFY(foundTipLabel);
}
{
QHelpEvent helpEvent(QEvent::ToolTip, view.viewport()->rect().topLeft(),
view.viewport()->mapToGlobal(view.viewport()->rect().topLeft()));
QApplication::sendEvent(view.viewport(), &helpEvent);
QTest::qWait(1000);
bool foundView = false;
bool foundTipLabel = false;
foreach (QWidget *widget, QApplication::topLevelWidgets()) {
if (widget == &view)
foundView = true;
if (widget->inherits("QTipLabel") && widget->isVisible())
foundTipLabel = true;
}
QVERIFY(foundView);
QVERIFY(!foundTipLabel);
}
}
void tst_QGraphicsItem::visible()
{
QGraphicsItem *item = new QGraphicsRectItem(QRectF(-10, -10, 20, 20));
item->setFlag(QGraphicsItem::ItemIsMovable);
QVERIFY(item->isVisible());
item->setVisible(false);
QVERIFY(!item->isVisible());
item->setVisible(true);
QVERIFY(item->isVisible());
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
scene.addItem(item);
QVERIFY(item->isVisible());
QCOMPARE(scene.itemAt(0, 0), item);
item->setVisible(false);
QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)0);
item->setVisible(true);
QCOMPARE(scene.itemAt(0, 0), item);
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
event.setButton(Qt::LeftButton);
event.setScenePos(QPointF(0, 0));
QApplication::sendEvent(&scene, &event);
QCOMPARE(scene.mouseGrabberItem(), item);
item->setVisible(false);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
item->setVisible(true);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
item->setFlag(QGraphicsItem::ItemIsFocusable);
item->setFocus();
QVERIFY(item->hasFocus());
item->setVisible(false);
QVERIFY(!item->hasFocus());
item->setVisible(true);
QVERIFY(!item->hasFocus());
}
void tst_QGraphicsItem::isVisibleTo()
{
QGraphicsScene scene;
QGraphicsItem *parent = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsItem *child = scene.addRect(QRectF(25, 25, 50, 50));
QGraphicsItem *grandChild = scene.addRect(QRectF(50, 50, 50, 50));
QGraphicsItem *stranger = scene.addRect(100, 100, 100, 100);
child->setParentItem(parent);
grandChild->setParentItem(child);
QVERIFY(grandChild->isVisible());
QVERIFY(grandChild->isVisibleTo(grandChild));
QVERIFY(grandChild->isVisibleTo(child));
QVERIFY(grandChild->isVisibleTo(parent));
QVERIFY(grandChild->isVisibleTo(0));
QVERIFY(child->isVisible());
QVERIFY(child->isVisibleTo(child));
QVERIFY(child->isVisibleTo(parent));
QVERIFY(child->isVisibleTo(0));
QVERIFY(parent->isVisible());
QVERIFY(parent->isVisibleTo(parent));
QVERIFY(parent->isVisibleTo(0));
QVERIFY(!parent->isVisibleTo(child));
QVERIFY(!child->isVisibleTo(grandChild));
QVERIFY(!grandChild->isVisibleTo(stranger));
QVERIFY(!child->isVisibleTo(stranger));
QVERIFY(!parent->isVisibleTo(stranger));
QVERIFY(!stranger->isVisibleTo(grandChild));
QVERIFY(!stranger->isVisibleTo(child));
QVERIFY(!stranger->isVisibleTo(parent));
// Case 1: only parent is explicitly hidden
parent->hide();
QVERIFY(!grandChild->isVisible());
QVERIFY(grandChild->isVisibleTo(grandChild));
QVERIFY(grandChild->isVisibleTo(child));
QVERIFY(grandChild->isVisibleTo(parent));
QVERIFY(!grandChild->isVisibleTo(0));
QVERIFY(!child->isVisible());
QVERIFY(child->isVisibleTo(child));
QVERIFY(child->isVisibleTo(parent));
QVERIFY(!child->isVisibleTo(0));
QVERIFY(!parent->isVisible());
QVERIFY(!parent->isVisibleTo(parent));
QVERIFY(!parent->isVisibleTo(0));
QVERIFY(!parent->isVisibleTo(child));
QVERIFY(!child->isVisibleTo(grandChild));
QVERIFY(!grandChild->isVisibleTo(stranger));
QVERIFY(!child->isVisibleTo(stranger));
QVERIFY(!parent->isVisibleTo(stranger));
QVERIFY(!stranger->isVisibleTo(grandChild));
QVERIFY(!stranger->isVisibleTo(child));
QVERIFY(!stranger->isVisibleTo(parent));
// Case 2: only child is hidden
parent->show();
child->hide();
QVERIFY(!grandChild->isVisible());
QVERIFY(grandChild->isVisibleTo(grandChild));
QVERIFY(grandChild->isVisibleTo(child));
QVERIFY(!grandChild->isVisibleTo(parent));
QVERIFY(!grandChild->isVisibleTo(0));
QVERIFY(!child->isVisible());
QVERIFY(!child->isVisibleTo(child));
QVERIFY(!child->isVisibleTo(parent));
QVERIFY(!child->isVisibleTo(0));
QVERIFY(parent->isVisible());
QVERIFY(parent->isVisibleTo(parent));
QVERIFY(parent->isVisibleTo(0));
QVERIFY(!parent->isVisibleTo(child));
QVERIFY(!child->isVisibleTo(grandChild));
QVERIFY(!grandChild->isVisibleTo(stranger));
QVERIFY(!child->isVisibleTo(stranger));
QVERIFY(!parent->isVisibleTo(stranger));
QVERIFY(!stranger->isVisibleTo(grandChild));
QVERIFY(!stranger->isVisibleTo(child));
QVERIFY(!stranger->isVisibleTo(parent));
// Case 3: only grand child is hidden
child->show();
grandChild->hide();
QVERIFY(!grandChild->isVisible());
QVERIFY(!grandChild->isVisibleTo(grandChild));
QVERIFY(!grandChild->isVisibleTo(child));
QVERIFY(!grandChild->isVisibleTo(parent));
QVERIFY(!grandChild->isVisibleTo(0));
QVERIFY(child->isVisible());
QVERIFY(child->isVisibleTo(child));
QVERIFY(child->isVisibleTo(parent));
QVERIFY(child->isVisibleTo(0));
QVERIFY(parent->isVisible());
QVERIFY(parent->isVisibleTo(parent));
QVERIFY(parent->isVisibleTo(0));
QVERIFY(!parent->isVisibleTo(child));
QVERIFY(!child->isVisibleTo(grandChild));
QVERIFY(!grandChild->isVisibleTo(stranger));
QVERIFY(!child->isVisibleTo(stranger));
QVERIFY(!parent->isVisibleTo(stranger));
QVERIFY(!stranger->isVisibleTo(grandChild));
QVERIFY(!stranger->isVisibleTo(child));
QVERIFY(!stranger->isVisibleTo(parent));
}
void tst_QGraphicsItem::explicitlyVisible()
{
QGraphicsScene scene;
QGraphicsItem *parent = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsItem *child = scene.addRect(QRectF(25, 25, 50, 50));
child->setParentItem(parent);
QVERIFY(parent->isVisible());
QVERIFY(child->isVisible());
parent->hide();
QVERIFY(!parent->isVisible());
QVERIFY(!child->isVisible());
parent->show();
child->hide();
QVERIFY(parent->isVisible());
QVERIFY(!child->isVisible());
parent->hide();
QVERIFY(!parent->isVisible());
QVERIFY(!child->isVisible());
parent->show();
QVERIFY(parent->isVisible());
QVERIFY(!child->isVisible()); // <- explicitly hidden
child->show();
QVERIFY(child->isVisible());
parent->hide();
QVERIFY(!parent->isVisible());
QVERIFY(!child->isVisible()); // <- explicit show doesn't work
parent->show();
QVERIFY(parent->isVisible());
QVERIFY(child->isVisible()); // <- no longer explicitly hidden
// ------------------- Reparenting ------------------------------
QGraphicsItem *parent2 = scene.addRect(-50, -50, 200, 200);
QVERIFY(parent2->isVisible());
// Reparent implicitly hidden item to a visible parent.
parent->hide();
QVERIFY(!parent->isVisible());
QVERIFY(!child->isVisible());
child->setParentItem(parent2);
QVERIFY(parent2->isVisible());
QVERIFY(child->isVisible());
// Reparent implicitly hidden item to a hidden parent.
child->setParentItem(parent);
parent2->hide();
child->setParentItem(parent2);
QVERIFY(!parent2->isVisible());
QVERIFY(!child->isVisible());
// Reparent explicitly hidden item to a visible parent.
child->hide();
parent->show();
child->setParentItem(parent);
QVERIFY(parent->isVisible());
QVERIFY(!child->isVisible());
// Reparent explicitly hidden item to a hidden parent.
child->setParentItem(parent2);
QVERIFY(!parent2->isVisible());
QVERIFY(!child->isVisible());
// Reparent explicitly hidden item to a visible parent.
parent->show();
child->setParentItem(parent);
QVERIFY(parent->isVisible());
QVERIFY(!child->isVisible());
// Reparent visible item to a hidden parent.
child->show();
parent2->hide();
child->setParentItem(parent2);
QVERIFY(!parent2->isVisible());
QVERIFY(!child->isVisible());
parent2->show();
QVERIFY(parent2->isVisible());
QVERIFY(child->isVisible());
// Reparent implicitly hidden child to root.
parent2->hide();
QVERIFY(!child->isVisible());
child->setParentItem(0);
QVERIFY(child->isVisible());
// Reparent an explicitly hidden child to root.
child->hide();
child->setParentItem(parent2);
parent2->show();
QVERIFY(!child->isVisible());
child->setParentItem(0);
QVERIFY(!child->isVisible());
}
void tst_QGraphicsItem::enabled()
{
QGraphicsRectItem *item = new QGraphicsRectItem(QRectF(-10, -10, 20, 20));
item->setFlag(QGraphicsItem::ItemIsMovable);
QVERIFY(item->isEnabled());
item->setEnabled(false);
QVERIFY(!item->isEnabled());
item->setEnabled(true);
QVERIFY(item->isEnabled());
item->setEnabled(false);
item->setFlag(QGraphicsItem::ItemIsFocusable);
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
scene.addItem(item);
item->setFocus();
QVERIFY(!item->hasFocus());
item->setEnabled(true);
item->setFocus();
QVERIFY(item->hasFocus());
item->setEnabled(false);
QVERIFY(!item->hasFocus());
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
event.setButton(Qt::LeftButton);
event.setScenePos(QPointF(0, 0));
QApplication::sendEvent(&scene, &event);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
item->setEnabled(true);
QApplication::sendEvent(&scene, &event);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)item);
item->setEnabled(false);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
}
void tst_QGraphicsItem::explicitlyEnabled()
{
QGraphicsScene scene;
QGraphicsItem *parent = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsItem *child = scene.addRect(QRectF(25, 25, 50, 50));
child->setParentItem(parent);
QVERIFY(parent->isEnabled());
QVERIFY(child->isEnabled());
parent->setEnabled(false);
QVERIFY(!parent->isEnabled());
QVERIFY(!child->isEnabled());
parent->setEnabled(true);
child->setEnabled(false);
QVERIFY(parent->isEnabled());
QVERIFY(!child->isEnabled());
parent->setEnabled(false);
QVERIFY(!parent->isEnabled());
QVERIFY(!child->isEnabled());
parent->setEnabled(true);
QVERIFY(parent->isEnabled());
QVERIFY(!child->isEnabled()); // <- explicitly disabled
child->setEnabled(true);
QVERIFY(child->isEnabled());
parent->setEnabled(false);
QVERIFY(!parent->isEnabled());
QVERIFY(!child->isEnabled()); // <- explicit enabled doesn't work
parent->setEnabled(true);
QVERIFY(parent->isEnabled());
QVERIFY(child->isEnabled()); // <- no longer explicitly disabled
// ------------------- Reparenting ------------------------------
QGraphicsItem *parent2 = scene.addRect(-50, -50, 200, 200);
QVERIFY(parent2->isEnabled());
// Reparent implicitly hidden item to a enabled parent.
parent->setEnabled(false);
QVERIFY(!parent->isEnabled());
QVERIFY(!child->isEnabled());
child->setParentItem(parent2);
QVERIFY(parent2->isEnabled());
QVERIFY(child->isEnabled());
// Reparent implicitly hidden item to a hidden parent.
child->setParentItem(parent);
parent2->setEnabled(false);
child->setParentItem(parent2);
QVERIFY(!parent2->isEnabled());
QVERIFY(!child->isEnabled());
// Reparent explicitly hidden item to a enabled parent.
child->setEnabled(false);
parent->setEnabled(true);
child->setParentItem(parent);
QVERIFY(parent->isEnabled());
QVERIFY(!child->isEnabled());
// Reparent explicitly hidden item to a hidden parent.
child->setParentItem(parent2);
QVERIFY(!parent2->isEnabled());
QVERIFY(!child->isEnabled());
// Reparent explicitly hidden item to a enabled parent.
parent->setEnabled(true);
child->setParentItem(parent);
QVERIFY(parent->isEnabled());
QVERIFY(!child->isEnabled());
// Reparent enabled item to a hidden parent.
child->setEnabled(true);
parent2->setEnabled(false);
child->setParentItem(parent2);
QVERIFY(!parent2->isEnabled());
QVERIFY(!child->isEnabled());
parent2->setEnabled(true);
QVERIFY(parent2->isEnabled());
QVERIFY(child->isEnabled());
// Reparent implicitly hidden child to root.
parent2->setEnabled(false);
QVERIFY(!child->isEnabled());
child->setParentItem(0);
QVERIFY(child->isEnabled());
// Reparent an explicitly hidden child to root.
child->setEnabled(false);
child->setParentItem(parent2);
parent2->setEnabled(true);
QVERIFY(!child->isEnabled());
child->setParentItem(0);
QVERIFY(!child->isEnabled());
}
class SelectChangeItem : public QGraphicsRectItem
{
public:
SelectChangeItem() : QGraphicsRectItem(-50, -50, 100, 100) { setBrush(Qt::blue); }
QList<bool> values;
protected:
QVariant itemChange(GraphicsItemChange change, const QVariant &value)
{
if (change == ItemSelectedChange)
values << value.toBool();
return QGraphicsRectItem::itemChange(change, value);
}
};
void tst_QGraphicsItem::selected()
{
SelectChangeItem *item = new SelectChangeItem;
item->setFlag(QGraphicsItem::ItemIsSelectable);
QVERIFY(!item->isSelected());
QVERIFY(item->values.isEmpty());
item->setSelected(true);
QCOMPARE(item->values.size(), 1);
QCOMPARE(item->values.last(), true);
QVERIFY(item->isSelected());
item->setSelected(false);
QCOMPARE(item->values.size(), 2);
QCOMPARE(item->values.last(), false);
QVERIFY(!item->isSelected());
item->setSelected(true);
QCOMPARE(item->values.size(), 3);
item->setEnabled(false);
QCOMPARE(item->values.size(), 4);
QCOMPARE(item->values.last(), false);
QVERIFY(!item->isSelected());
item->setEnabled(true);
QCOMPARE(item->values.size(), 4);
item->setSelected(true);
QCOMPARE(item->values.size(), 5);
QCOMPARE(item->values.last(), true);
QVERIFY(item->isSelected());
item->setVisible(false);
QCOMPARE(item->values.size(), 6);
QCOMPARE(item->values.last(), false);
QVERIFY(!item->isSelected());
item->setVisible(true);
QCOMPARE(item->values.size(), 6);
item->setSelected(true);
QCOMPARE(item->values.size(), 7);
QCOMPARE(item->values.last(), true);
QVERIFY(item->isSelected());
QGraphicsScene scene(-100, -100, 200, 200);
scene.addItem(item);
QCOMPARE(scene.selectedItems(), QList<QGraphicsItem *>() << item);
item->setSelected(false);
QVERIFY(scene.selectedItems().isEmpty());
item->setSelected(true);
QCOMPARE(scene.selectedItems(), QList<QGraphicsItem *>() << item);
item->setSelected(false);
QVERIFY(scene.selectedItems().isEmpty());
// Interactive selection
QGraphicsView view(&scene);
view.setFixedSize(250, 250);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
qApp->processEvents();
qApp->processEvents();
scene.clearSelection();
QCOMPARE(item->values.size(), 10);
QCOMPARE(item->values.last(), false);
QVERIFY(!item->isSelected());
// Click inside and check that it's selected
QTest::mouseMove(view.viewport());
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item->scenePos()));
QCOMPARE(item->values.size(), 11);
QCOMPARE(item->values.last(), true);
QVERIFY(item->isSelected());
// Click outside and check that it's not selected
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item->scenePos() + QPointF(item->boundingRect().width(), item->boundingRect().height())));
QCOMPARE(item->values.size(), 12);
QCOMPARE(item->values.last(), false);
QVERIFY(!item->isSelected());
SelectChangeItem *item2 = new SelectChangeItem;
item2->setFlag(QGraphicsItem::ItemIsSelectable);
item2->setPos(100, 0);
scene.addItem(item2);
// Click inside and check that it's selected
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item->scenePos()));
QCOMPARE(item->values.size(), 13);
QCOMPARE(item->values.last(), true);
QVERIFY(item->isSelected());
// Click inside item2 and check that it's selected, and item is not
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item2->scenePos()));
QCOMPARE(item->values.size(), 14);
QCOMPARE(item->values.last(), false);
QVERIFY(!item->isSelected());
QCOMPARE(item2->values.size(), 1);
QCOMPARE(item2->values.last(), true);
QVERIFY(item2->isSelected());
}
void tst_QGraphicsItem::selected2()
{
// Selecting an item, then moving another previously caused a crash.
QGraphicsScene scene;
QGraphicsItem *line1 = scene.addRect(QRectF(0, 0, 100, 100));
line1->setPos(-105, 0);
line1->setFlag(QGraphicsItem::ItemIsSelectable);
QGraphicsItem *line2 = scene.addRect(QRectF(0, 0, 100, 100));
line2->setFlag(QGraphicsItem::ItemIsMovable);
line1->setSelected(true);
{
QGraphicsSceneMouseEvent mousePress(QEvent::GraphicsSceneMousePress);
mousePress.setScenePos(QPointF(50, 50));
mousePress.setButton(Qt::LeftButton);
QApplication::sendEvent(&scene, &mousePress);
QVERIFY(mousePress.isAccepted());
}
{
QGraphicsSceneMouseEvent mouseMove(QEvent::GraphicsSceneMouseMove);
mouseMove.setScenePos(QPointF(60, 60));
mouseMove.setButton(Qt::LeftButton);
mouseMove.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &mouseMove);
QVERIFY(mouseMove.isAccepted());
}
}
void tst_QGraphicsItem::selected_group()
{
QGraphicsScene scene;
QGraphicsItem *item1 = scene.addRect(QRectF());
QGraphicsItem *item2 = scene.addRect(QRectF());
item1->setFlag(QGraphicsItem::ItemIsSelectable);
item2->setFlag(QGraphicsItem::ItemIsSelectable);
scene.addRect(QRectF())->setParentItem(item1);
QGraphicsItem *leaf = scene.addRect(QRectF());
leaf->setFlag(QGraphicsItem::ItemIsSelectable);
leaf->setParentItem(item2);
QGraphicsItemGroup *group = scene.createItemGroup(QList<QGraphicsItem *>() << item1 << item2);
QCOMPARE(group->scene(), &scene);
group->setFlag(QGraphicsItem::ItemIsSelectable);
foreach (QGraphicsItem *item, scene.items()) {
if (item == group)
QVERIFY(!item->group());
else
QCOMPARE(item->group(), group);
}
QVERIFY(group->handlesChildEvents());
QVERIFY(!group->isSelected());
group->setSelected(false);
QVERIFY(!group->isSelected());
group->setSelected(true);
QVERIFY(group->isSelected());
foreach (QGraphicsItem *item, scene.items())
QVERIFY(item->isSelected());
group->setSelected(false);
QVERIFY(!group->isSelected());
foreach (QGraphicsItem *item, scene.items())
QVERIFY(!item->isSelected());
leaf->setSelected(true);
foreach (QGraphicsItem *item, scene.items())
QVERIFY(item->isSelected());
leaf->setSelected(false);
foreach (QGraphicsItem *item, scene.items())
QVERIFY(!item->isSelected());
leaf->setSelected(true);
QGraphicsScene scene2;
scene2.addItem(item1);
QVERIFY(!item1->isSelected());
QVERIFY(item2->isSelected());
}
void tst_QGraphicsItem::selected_textItem()
{
QGraphicsScene scene;
QGraphicsTextItem *text = scene.addText(QLatin1String("Text"));
text->setFlag(QGraphicsItem::ItemIsSelectable);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTest::qWait(20);
QTRY_VERIFY(!text->isSelected());
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0,
view.mapFromScene(text->mapToScene(0, 0)));
QTRY_VERIFY(text->isSelected());
text->setSelected(false);
text->setTextInteractionFlags(Qt::TextEditorInteraction);
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0,
view.mapFromScene(text->mapToScene(0, 0)));
QTRY_VERIFY(text->isSelected());
}
void tst_QGraphicsItem::selected_multi()
{
// Test multiselection behavior
QGraphicsScene scene;
// Create two disjoint items
QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 20, 20));
QGraphicsItem *item2 = scene.addRect(QRectF(-10, -10, 20, 20));
item1->setPos(-15, 0);
item2->setPos(15, 20);
// Make both items selectable
item1->setFlag(QGraphicsItem::ItemIsSelectable);
item2->setFlag(QGraphicsItem::ItemIsSelectable);
// Create and show a view
QGraphicsView view(&scene);
view.show();
view.fitInView(scene.sceneRect());
qApp->processEvents();
QVERIFY(!item1->isSelected());
QVERIFY(!item2->isSelected());
// Start clicking
QTest::qWait(200);
// Click on item1
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(item1->isSelected());
QVERIFY(!item2->isSelected());
// Click on item2
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item2->scenePos()));
QTest::qWait(20);
QVERIFY(item2->isSelected());
QVERIFY(!item1->isSelected());
// Ctrl-click on item1
QTest::mouseClick(view.viewport(), Qt::LeftButton, Qt::ControlModifier, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(item2->isSelected());
QVERIFY(item1->isSelected());
// Ctrl-click on item1 again
QTest::mouseClick(view.viewport(), Qt::LeftButton, Qt::ControlModifier, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(item2->isSelected());
QVERIFY(!item1->isSelected());
// Ctrl-click on item2
QTest::mouseClick(view.viewport(), Qt::LeftButton, Qt::ControlModifier, view.mapFromScene(item2->scenePos()));
QTest::qWait(20);
QVERIFY(!item2->isSelected());
QVERIFY(!item1->isSelected());
// Click on item1
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(item1->isSelected());
QVERIFY(!item2->isSelected());
// Click on scene
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(0, 0));
QTest::qWait(20);
QVERIFY(!item1->isSelected());
QVERIFY(!item2->isSelected());
// Click on item1
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(item1->isSelected());
QVERIFY(!item2->isSelected());
// Ctrl-click on scene
QTest::mouseClick(view.viewport(), Qt::LeftButton, Qt::ControlModifier, view.mapFromScene(0, 0));
QTest::qWait(20);
QVERIFY(!item1->isSelected());
QVERIFY(!item2->isSelected());
// Click on item1
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(item1->isSelected());
QVERIFY(!item2->isSelected());
// Press on item2
QTest::mousePress(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item2->scenePos()));
QTest::qWait(20);
QVERIFY(!item1->isSelected());
QVERIFY(item2->isSelected());
// Release on item2
QTest::mouseRelease(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item2->scenePos()));
QTest::qWait(20);
QVERIFY(!item1->isSelected());
QVERIFY(item2->isSelected());
// Click on item1
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(item1->isSelected());
QVERIFY(!item2->isSelected());
// Ctrl-click on item1
QTest::mouseClick(view.viewport(), Qt::LeftButton, Qt::ControlModifier, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(!item1->isSelected());
QVERIFY(!item2->isSelected());
// Ctrl-press on item1
QTest::mousePress(view.viewport(), Qt::LeftButton, Qt::ControlModifier, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(!item1->isSelected());
QVERIFY(!item2->isSelected());
{
// Ctrl-move on item1
QMouseEvent event(QEvent::MouseMove, view.mapFromScene(item1->scenePos()) + QPoint(1, 0), Qt::LeftButton, Qt::LeftButton, Qt::ControlModifier);
QApplication::sendEvent(view.viewport(), &event);
QTest::qWait(20);
QVERIFY(!item1->isSelected());
QVERIFY(!item2->isSelected());
}
// Release on item1
QTest::mouseRelease(view.viewport(), Qt::LeftButton, Qt::ControlModifier, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(item1->isSelected());
QVERIFY(!item2->isSelected());
item1->setFlag(QGraphicsItem::ItemIsMovable);
item1->setSelected(false);
// Ctrl-press on item1
QTest::mousePress(view.viewport(), Qt::LeftButton, Qt::ControlModifier, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(!item1->isSelected());
QVERIFY(!item2->isSelected());
{
// Ctrl-move on item1
QMouseEvent event(QEvent::MouseMove, view.mapFromScene(item1->scenePos()) + QPoint(1, 0), Qt::LeftButton, Qt::LeftButton, Qt::ControlModifier);
QApplication::sendEvent(view.viewport(), &event);
QTest::qWait(20);
QVERIFY(item1->isSelected());
QVERIFY(!item2->isSelected());
}
// Release on item1
QTest::mouseRelease(view.viewport(), Qt::LeftButton, Qt::ControlModifier, view.mapFromScene(item1->scenePos()));
QTest::qWait(20);
QVERIFY(item1->isSelected());
QVERIFY(!item2->isSelected());
}
void tst_QGraphicsItem::acceptedMouseButtons()
{
QGraphicsScene scene;
QGraphicsRectItem *item1 = scene.addRect(QRectF(-10, -10, 20, 20));
QGraphicsRectItem *item2 = scene.addRect(QRectF(-10, -10, 20, 20));
item2->setZValue(1);
item1->setFlag(QGraphicsItem::ItemIsMovable);
item2->setFlag(QGraphicsItem::ItemIsMovable);
QCOMPARE(item1->acceptedMouseButtons(), Qt::MouseButtons(0x1f));
QCOMPARE(item2->acceptedMouseButtons(), Qt::MouseButtons(0x1f));
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
event.setButton(Qt::LeftButton);
event.setScenePos(QPointF(0, 0));
QApplication::sendEvent(&scene, &event);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)item2);
item2->setAcceptedMouseButtons(0);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
QApplication::sendEvent(&scene, &event);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)item1);
}
class HoverItem : public QGraphicsRectItem
{
public:
HoverItem(const QRectF &rect)
: QGraphicsRectItem(rect), hoverInCount(0),
hoverMoveCount(0), hoverOutCount(0)
{ }
int hoverInCount;
int hoverMoveCount;
int hoverOutCount;
protected:
void hoverEnterEvent(QGraphicsSceneHoverEvent *)
{ ++hoverInCount; }
void hoverMoveEvent(QGraphicsSceneHoverEvent *)
{ ++hoverMoveCount; }
void hoverLeaveEvent(QGraphicsSceneHoverEvent *)
{ ++hoverOutCount; }
};
void tst_QGraphicsItem::acceptsHoverEvents()
{
QGraphicsScene scene;
HoverItem *item1 = new HoverItem(QRectF(-10, -10, 20, 20));
HoverItem *item2 = new HoverItem(QRectF(-5, -5, 10, 10));
scene.addItem(item1);
scene.addItem(item2);
item2->setZValue(1);
QVERIFY(!item1->acceptsHoverEvents());
QVERIFY(!item2->acceptsHoverEvents());
item1->setAcceptsHoverEvents(true);
item2->setAcceptsHoverEvents(true);
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove);
event.setScenePos(QPointF(-100, -100));
QApplication::sendEvent(&scene, &event);
event.setScenePos(QPointF(-2.5, -2.5));
QApplication::sendEvent(&scene, &event);
QCOMPARE(item1->hoverInCount, 0);
QCOMPARE(item2->hoverInCount, 1);
item1->setAcceptsHoverEvents(false);
item2->setAcceptsHoverEvents(false);
event.setScenePos(QPointF(-100, -100));
QApplication::sendEvent(&scene, &event);
event.setScenePos(QPointF(-2.5, -2.5));
QApplication::sendEvent(&scene, &event);
QCOMPARE(item1->hoverInCount, 0);
QCOMPARE(item2->hoverInCount, 1);
item1->setAcceptsHoverEvents(true);
item2->setAcceptsHoverEvents(false);
event.setScenePos(QPointF(-100, -100));
QApplication::sendEvent(&scene, &event);
event.setScenePos(QPointF(-2.5, -2.5));
QApplication::sendEvent(&scene, &event);
QCOMPARE(item1->hoverInCount, 1);
QCOMPARE(item2->hoverInCount, 1);
}
void tst_QGraphicsItem::childAcceptsHoverEvents()
{
QGraphicsScene scene;
HoverItem *item1 = new HoverItem(QRectF(-10, -10, 20, 20));
HoverItem *item2 = new HoverItem(QRectF(-5, -5, 10, 10));
scene.addItem(item1);
scene.addItem(item2);
item2->setParentItem(item1);
item2->setAcceptHoverEvents(true);
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove);
event.setScenePos(QPointF(-100, -100));
QApplication::sendEvent(&scene, &event);
QCOMPARE(item2->hoverInCount, 0);
QCOMPARE(item2->hoverMoveCount, 0);
QCOMPARE(item2->hoverOutCount, 0);
QCOMPARE(item1->hoverInCount, 0);
QCOMPARE(item1->hoverMoveCount, 0);
QCOMPARE(item1->hoverOutCount, 0);
event.setScenePos(QPointF(-2.5, -2.5));
QApplication::sendEvent(&scene, &event);
QCOMPARE(item2->hoverInCount, 1);
QCOMPARE(item2->hoverMoveCount, 1);
QCOMPARE(item2->hoverOutCount, 0);
QCOMPARE(item1->hoverInCount, 0);
QCOMPARE(item1->hoverMoveCount, 0);
QCOMPARE(item1->hoverOutCount, 0);
event.setScenePos(QPointF(0, 0));
QApplication::sendEvent(&scene, &event);
QCOMPARE(item2->hoverInCount, 1);
QCOMPARE(item2->hoverMoveCount, 2);
QCOMPARE(item2->hoverOutCount, 0);
QCOMPARE(item1->hoverInCount, 0);
QCOMPARE(item1->hoverMoveCount, 0);
QCOMPARE(item1->hoverOutCount, 0);
event.setScenePos(QPointF(-7, -7));
QApplication::sendEvent(&scene, &event);
QCOMPARE(item2->hoverInCount, 1);
QCOMPARE(item2->hoverMoveCount, 2);
QCOMPARE(item2->hoverOutCount, 1);
QCOMPARE(item1->hoverInCount, 0);
QCOMPARE(item1->hoverMoveCount, 0);
QCOMPARE(item1->hoverOutCount, 0);
event.setScenePos(QPointF(0, 0));
QApplication::sendEvent(&scene, &event);
QCOMPARE(item2->hoverInCount, 2);
QCOMPARE(item2->hoverMoveCount, 3);
QCOMPARE(item2->hoverOutCount, 1);
QCOMPARE(item1->hoverInCount, 0);
QCOMPARE(item1->hoverMoveCount, 0);
QCOMPARE(item1->hoverOutCount, 0);
HoverItem *item0 = new HoverItem(QRectF(-20, -20, 20, 20));
scene.addItem(item0);
item1->setParentItem(item0);
item0->setAcceptHoverEvents(true);
event.setScenePos(QPointF(-100, -100));
QApplication::sendEvent(&scene, &event);
event.setScenePos(QPointF(-15, -15));
QApplication::sendEvent(&scene, &event);
QCOMPARE(item2->hoverInCount, 2);
QCOMPARE(item2->hoverMoveCount, 3);
QCOMPARE(item2->hoverOutCount, 2);
QCOMPARE(item1->hoverInCount, 0);
QCOMPARE(item1->hoverMoveCount, 0);
QCOMPARE(item1->hoverOutCount, 0);
QCOMPARE(item0->hoverInCount, 1);
QCOMPARE(item0->hoverMoveCount, 1);
QCOMPARE(item0->hoverOutCount, 0);
}
void tst_QGraphicsItem::hasFocus()
{
QGraphicsLineItem *line = new QGraphicsLineItem;
QVERIFY(!line->hasFocus());
line->setFocus();
QVERIFY(!line->hasFocus());
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
scene.addItem(line);
line->setFocus();
QVERIFY(!line->hasFocus());
line->setFlag(QGraphicsItem::ItemIsFocusable);
line->setFocus();
QVERIFY(line->hasFocus());
QGraphicsScene scene2;
QApplication::sendEvent(&scene2, &activate);
scene2.addItem(line);
QVERIFY(!line->hasFocus());
QCOMPARE(scene.focusItem(), (QGraphicsItem *)0);
QCOMPARE(scene2.focusItem(), (QGraphicsItem *)0);
line->setFocus();
QVERIFY(line->hasFocus());
line->clearFocus();
QVERIFY(!line->hasFocus());
QGraphicsLineItem *line2 = new QGraphicsLineItem;
line2->setFlag(QGraphicsItem::ItemIsFocusable);
scene2.addItem(line2);
line2->setFocus();
QVERIFY(!line->hasFocus());
QVERIFY(line2->hasFocus());
line->setFocus();
QVERIFY(line->hasFocus());
QVERIFY(!line2->hasFocus());
}
void tst_QGraphicsItem::pos()
{
QGraphicsItem *child = new QGraphicsLineItem;
QGraphicsItem *parent = new QGraphicsLineItem;
QCOMPARE(child->pos(), QPointF());
QCOMPARE(parent->pos(), QPointF());
child->setParentItem(parent);
child->setPos(10, 10);
QCOMPARE(child->pos(), QPointF(10, 10));
parent->setPos(10, 10);
QCOMPARE(parent->pos(), QPointF(10, 10));
QCOMPARE(child->pos(), QPointF(10, 10));
delete child;
delete parent;
}
void tst_QGraphicsItem::scenePos()
{
QGraphicsItem *child = new QGraphicsLineItem;
QGraphicsItem *parent = new QGraphicsLineItem;
QCOMPARE(child->scenePos(), QPointF());
QCOMPARE(parent->scenePos(), QPointF());
child->setParentItem(parent);
child->setPos(10, 10);
QCOMPARE(child->scenePos(), QPointF(10, 10));
parent->setPos(10, 10);
QCOMPARE(parent->scenePos(), QPointF(10, 10));
QCOMPARE(child->scenePos(), QPointF(20, 20));
parent->setPos(20, 20);
QCOMPARE(parent->scenePos(), QPointF(20, 20));
QCOMPARE(child->scenePos(), QPointF(30, 30));
delete child;
delete parent;
}
void tst_QGraphicsItem::matrix()
{
QGraphicsLineItem line;
QCOMPARE(line.matrix(), QMatrix());
line.setMatrix(QMatrix().rotate(90));
QCOMPARE(line.matrix(), QMatrix().rotate(90));
line.setMatrix(QMatrix().rotate(90));
QCOMPARE(line.matrix(), QMatrix().rotate(90));
line.setMatrix(QMatrix().rotate(90), true);
QCOMPARE(line.matrix(), QMatrix().rotate(180));
line.setMatrix(QMatrix().rotate(-90), true);
QCOMPARE(line.matrix(), QMatrix().rotate(90));
line.resetMatrix();
QCOMPARE(line.matrix(), QMatrix());
line.rotate(90);
QCOMPARE(line.matrix(), QMatrix().rotate(90));
line.rotate(90);
QCOMPARE(line.matrix(), QMatrix().rotate(90).rotate(90));
line.resetMatrix();
line.scale(2, 4);
QCOMPARE(line.matrix(), QMatrix().scale(2, 4));
line.scale(2, 4);
QCOMPARE(line.matrix(), QMatrix().scale(2, 4).scale(2, 4));
line.resetMatrix();
line.shear(2, 4);
QCOMPARE(line.matrix(), QMatrix().shear(2, 4));
line.shear(2, 4);
QCOMPARE(line.matrix(), QMatrix().shear(2, 4).shear(2, 4));
line.resetMatrix();
line.translate(10, 10);
QCOMPARE(line.matrix(), QMatrix().translate(10, 10));
line.translate(10, 10);
QCOMPARE(line.matrix(), QMatrix().translate(10, 10).translate(10, 10));
line.resetMatrix();
}
void tst_QGraphicsItem::sceneMatrix()
{
QGraphicsLineItem *parent = new QGraphicsLineItem;
QGraphicsLineItem *child = new QGraphicsLineItem(QLineF(), parent);
QCOMPARE(parent->sceneMatrix(), QMatrix());
QCOMPARE(child->sceneMatrix(), QMatrix());
parent->translate(10, 10);
QCOMPARE(parent->sceneMatrix(), QMatrix().translate(10, 10));
QCOMPARE(child->sceneMatrix(), QMatrix().translate(10, 10));
child->translate(10, 10);
QCOMPARE(parent->sceneMatrix(), QMatrix().translate(10, 10));
QCOMPARE(child->sceneMatrix(), QMatrix().translate(20, 20));
parent->rotate(90);
QCOMPARE(parent->sceneMatrix(), QMatrix().translate(10, 10).rotate(90));
QCOMPARE(child->sceneMatrix(), QMatrix().translate(10, 10).rotate(90).translate(10, 10));
delete child;
delete parent;
}
void tst_QGraphicsItem::setMatrix()
{
QGraphicsScene scene;
qRegisterMetaType<QList<QRectF> >("QList<QRectF>");
QSignalSpy spy(&scene, SIGNAL(changed(QList<QRectF>)));
QRectF unrotatedRect(-12, -34, 56, 78);
QGraphicsRectItem item(unrotatedRect, 0);
item.setPen(QPen(Qt::black, 0));
scene.addItem(&item);
scene.update(scene.sceneRect());
QApplication::instance()->processEvents();
QCOMPARE(spy.count(), 1);
item.setMatrix(QMatrix().rotate(qreal(12.34)));
QRectF rotatedRect = scene.sceneRect();
QVERIFY(unrotatedRect != rotatedRect);
scene.update(scene.sceneRect());
QApplication::instance()->processEvents();
QCOMPARE(spy.count(), 2);
item.setMatrix(QMatrix());
scene.update(scene.sceneRect());
QApplication::instance()->processEvents();
QCOMPARE(spy.count(), 3);
QList<QRectF> rlist = qvariant_cast<QList<QRectF> >(spy.last().at(0));
QCOMPARE(rlist.size(), 3);
QCOMPARE(rlist.at(0), rotatedRect); // From item.setMatrix() (clearing rotated rect)
QCOMPARE(rlist.at(1), rotatedRect); // From scene.update() (updating scene rect)
QCOMPARE(rlist.at(2), unrotatedRect); // From post-update (update current state)
}
static QList<QGraphicsItem *> _paintedItems;
class PainterItem : public QGraphicsItem
{
protected:
QRectF boundingRect() const
{ return QRectF(-10, -10, 20, 20); }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{ _paintedItems << this; painter->fillRect(boundingRect(), Qt::red); }
};
void tst_QGraphicsItem::zValue()
{
Q_CHECK_PAINTEVENTS
QGraphicsScene scene;
QGraphicsItem *item1 = new PainterItem;
QGraphicsItem *item2 = new PainterItem;
QGraphicsItem *item3 = new PainterItem;
QGraphicsItem *item4 = new PainterItem;
scene.addItem(item1);
scene.addItem(item2);
scene.addItem(item3);
scene.addItem(item4);
item2->setZValue(-3);
item4->setZValue(-2);
item1->setZValue(-1);
item3->setZValue(0);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QApplication::processEvents();
QTRY_VERIFY(!_paintedItems.isEmpty());
QVERIFY((_paintedItems.size() % 4) == 0);
for (int i = 0; i < 3; ++i)
QVERIFY(_paintedItems.at(i)->zValue() < _paintedItems.at(i + 1)->zValue());
}
void tst_QGraphicsItem::shape()
{
QGraphicsLineItem line(QLineF(-10, -10, 20, 20));
line.setPen(QPen(Qt::black, 0));
// We unfortunately need this hack as QPainterPathStroker will set a width of 1.0
// if we pass a value of 0.0 to QPainterPathStroker::setWidth()
const qreal penWidthZero = qreal(0.00000001);
QPainterPathStroker ps;
ps.setWidth(penWidthZero);
QPainterPath path(line.line().p1());
path.lineTo(line.line().p2());
QPainterPath p = ps.createStroke(path);
p.addPath(path);
QCOMPARE(line.shape(), p);
QPen linePen;
linePen.setWidthF(5.0);
linePen.setCapStyle(Qt::RoundCap);
line.setPen(linePen);
ps.setCapStyle(line.pen().capStyle());
ps.setWidth(line.pen().widthF());
p = ps.createStroke(path);
p.addPath(path);
QCOMPARE(line.shape(), p);
linePen.setCapStyle(Qt::FlatCap);
line.setPen(linePen);
ps.setCapStyle(line.pen().capStyle());
p = ps.createStroke(path);
p.addPath(path);
QCOMPARE(line.shape(), p);
linePen.setCapStyle(Qt::SquareCap);
line.setPen(linePen);
ps.setCapStyle(line.pen().capStyle());
p = ps.createStroke(path);
p.addPath(path);
QCOMPARE(line.shape(), p);
QGraphicsRectItem rect(QRectF(-10, -10, 20, 20));
rect.setPen(QPen(Qt::black, 0));
QPainterPathStroker ps1;
ps1.setWidth(penWidthZero);
path = QPainterPath();
path.addRect(rect.rect());
p = ps1.createStroke(path);
p.addPath(path);
QCOMPARE(rect.shape(), p);
QGraphicsEllipseItem ellipse(QRectF(-10, -10, 20, 20));
ellipse.setPen(QPen(Qt::black, 0));
QPainterPathStroker ps2;
ps2.setWidth(ellipse.pen().widthF() <= 0.0 ? penWidthZero : ellipse.pen().widthF());
path = QPainterPath();
path.addEllipse(ellipse.rect());
p = ps2.createStroke(path);
p.addPath(path);
QCOMPARE(ellipse.shape(), p);
QPainterPathStroker ps3;
ps3.setWidth(penWidthZero);
p = ps3.createStroke(path);
p.addPath(path);
QGraphicsPathItem pathItem(path);
pathItem.setPen(QPen(Qt::black, 0));
QCOMPARE(pathItem.shape(), p);
QRegion region(QRect(0, 0, 300, 200));
region = region.subtracted(QRect(50, 50, 200, 100));
QImage image(300, 200, QImage::Format_ARGB32_Premultiplied);
image.fill(0);
QPainter painter(&image);
painter.setClipRegion(region);
painter.fillRect(0, 0, 300, 200, Qt::green);
painter.end();
QPixmap pixmap = QPixmap::fromImage(image);
QGraphicsPixmapItem pixmapItem(pixmap);
path = QPainterPath();
path.addRegion(region);
{
QBitmap bitmap(300, 200);
bitmap.clear();
QPainter painter(&bitmap);
painter.setClipRegion(region);
painter.fillRect(0, 0, 300, 200, Qt::color1);
painter.end();
QBitmap bitmap2(300, 200);
bitmap2.clear();
painter.begin(&bitmap2);
painter.setClipPath(pixmapItem.shape());
painter.fillRect(0, 0, 300, 200, Qt::color1);
painter.end();
QCOMPARE(bitmap.toImage(), bitmap2.toImage());
}
QPolygonF poly;
poly << QPointF(0, 0) << QPointF(10, 0) << QPointF(0, 10);
QGraphicsPolygonItem polygon(poly);
polygon.setPen(QPen(Qt::black, 0));
path = QPainterPath();
path.addPolygon(poly);
QPainterPathStroker ps4;
ps4.setWidth(penWidthZero);
p = ps4.createStroke(path);
p.addPath(path);
QCOMPARE(polygon.shape(), p);
}
void tst_QGraphicsItem::contains()
{
if (sizeof(qreal) != sizeof(double))
QSKIP("Skipped due to rounding errors");
// Rect
QGraphicsRectItem rect(QRectF(-10, -10, 20, 20));
QVERIFY(!rect.contains(QPointF(-11, -10)));
QVERIFY(rect.contains(QPointF(-10, -10)));
QVERIFY(!rect.contains(QPointF(-11, 0)));
QVERIFY(rect.contains(QPointF(-10, 0)));
QVERIFY(rect.contains(QPointF(0, -10)));
QVERIFY(rect.contains(QPointF(0, 0)));
QVERIFY(rect.contains(QPointF(9, 9)));
// Ellipse
QGraphicsEllipseItem ellipse(QRectF(-10, -10, 20, 20));
QVERIFY(!ellipse.contains(QPointF(-10, -10)));
QVERIFY(ellipse.contains(QPointF(-9, 0)));
QVERIFY(ellipse.contains(QPointF(0, -9)));
QVERIFY(ellipse.contains(QPointF(0, 0)));
QVERIFY(!ellipse.contains(QPointF(9, 9)));
// Line
QGraphicsLineItem line(QLineF(-10, -10, 20, 20));
QVERIFY(!line.contains(QPointF(-10, 0)));
QVERIFY(!line.contains(QPointF(0, -10)));
QVERIFY(!line.contains(QPointF(10, 0)));
QVERIFY(!line.contains(QPointF(0, 10)));
QVERIFY(line.contains(QPointF(0, 0)));
QVERIFY(line.contains(QPointF(-9, -9)));
QVERIFY(line.contains(QPointF(9, 9)));
// Polygon
QGraphicsPolygonItem polygon(QPolygonF()
<< QPointF(0, 0)
<< QPointF(10, 0)
<< QPointF(0, 10));
QVERIFY(polygon.contains(QPointF(1, 1)));
QVERIFY(polygon.contains(QPointF(4, 4)));
QVERIFY(polygon.contains(QPointF(1, 4)));
QVERIFY(polygon.contains(QPointF(4, 1)));
QVERIFY(!polygon.contains(QPointF(8, 8)));
QVERIFY(polygon.contains(QPointF(1, 8)));
QVERIFY(polygon.contains(QPointF(8, 1)));
}
void tst_QGraphicsItem::collidesWith_item()
{
// Rectangle
QGraphicsRectItem rect(QRectF(-10, -10, 20, 20));
QGraphicsRectItem rect2(QRectF(-10, -10, 20, 20));
QVERIFY(rect.collidesWithItem(&rect2));
QVERIFY(rect2.collidesWithItem(&rect));
rect2.setPos(21, 21);
QVERIFY(!rect.collidesWithItem(&rect2));
QVERIFY(!rect2.collidesWithItem(&rect));
rect2.setPos(-21, -21);
QVERIFY(!rect.collidesWithItem(&rect2));
QVERIFY(!rect2.collidesWithItem(&rect));
rect2.setPos(-17, -17);
QVERIFY(rect.collidesWithItem(&rect2));
QVERIFY(rect2.collidesWithItem(&rect));
QGraphicsEllipseItem ellipse(QRectF(-10, -10, 20, 20));
QGraphicsEllipseItem ellipse2(QRectF(-10, -10, 20, 20));
QVERIFY(ellipse.collidesWithItem(&ellipse2));
QVERIFY(ellipse2.collidesWithItem(&ellipse));
ellipse2.setPos(21, 21);
QVERIFY(!ellipse.collidesWithItem(&ellipse2));
QVERIFY(!ellipse2.collidesWithItem(&ellipse));
ellipse2.setPos(-21, -21);
QVERIFY(!ellipse.collidesWithItem(&ellipse2));
QVERIFY(!ellipse2.collidesWithItem(&ellipse));
ellipse2.setPos(-17, -17);
QVERIFY(!ellipse.collidesWithItem(&ellipse2));
QVERIFY(!ellipse2.collidesWithItem(&ellipse));
{
QGraphicsScene scene;
QGraphicsRectItem rect(20, 20, 100, 100, 0);
scene.addItem(&rect);
QGraphicsRectItem rect2(40, 40, 50, 50, 0);
scene.addItem(&rect2);
rect2.setZValue(1);
QGraphicsLineItem line(0, 0, 200, 200, 0);
scene.addItem(&line);
line.setZValue(2);
QCOMPARE(scene.items().size(), 3);
QList<QGraphicsItem *> col1 = rect.collidingItems();
QCOMPARE(col1.size(), 2);
QCOMPARE(col1.first(), static_cast<QGraphicsItem *>(&line));
QCOMPARE(col1.last(), static_cast<QGraphicsItem *>(&rect2));
QList<QGraphicsItem *> col2 = rect2.collidingItems();
QCOMPARE(col2.size(), 2);
QCOMPARE(col2.first(), static_cast<QGraphicsItem *>(&line));
QCOMPARE(col2.last(), static_cast<QGraphicsItem *>(&rect));
QList<QGraphicsItem *> col3 = line.collidingItems();
QCOMPARE(col3.size(), 2);
QCOMPARE(col3.first(), static_cast<QGraphicsItem *>(&rect2));
QCOMPARE(col3.last(), static_cast<QGraphicsItem *>(&rect));
}
}
void tst_QGraphicsItem::collidesWith_path_data()
{
QTest::addColumn<QPointF>("pos");
QTest::addColumn<QMatrix>("matrix");
QTest::addColumn<QPainterPath>("shape");
QTest::addColumn<bool>("rectCollides");
QTest::addColumn<bool>("ellipseCollides");
QTest::newRow("nothing") << QPointF(0, 0) << QMatrix() << QPainterPath() << false << false;
QPainterPath rect;
rect.addRect(0, 0, 20, 20);
QTest::newRow("rect1") << QPointF(0, 0) << QMatrix() << rect << true << true;
QTest::newRow("rect2") << QPointF(0, 0) << QMatrix().translate(21, 21) << rect << false << false;
QTest::newRow("rect3") << QPointF(21, 21) << QMatrix() << rect << false << false;
}
void tst_QGraphicsItem::collidesWith_path()
{
QFETCH(QPointF, pos);
QFETCH(QMatrix, matrix);
QFETCH(QPainterPath, shape);
QFETCH(bool, rectCollides);
QFETCH(bool, ellipseCollides);
QGraphicsRectItem rect(QRectF(0, 0, 20, 20));
QGraphicsEllipseItem ellipse(QRectF(0, 0, 20, 20));
rect.setPos(pos);
rect.setMatrix(matrix);
ellipse.setPos(pos);
ellipse.setMatrix(matrix);
QPainterPath mappedShape = rect.sceneMatrix().inverted().map(shape);
if (rectCollides)
QVERIFY(rect.collidesWithPath(mappedShape));
else
QVERIFY(!rect.collidesWithPath(mappedShape));
if (ellipseCollides)
QVERIFY(ellipse.collidesWithPath(mappedShape));
else
QVERIFY(!ellipse.collidesWithPath(mappedShape));
}
void tst_QGraphicsItem::collidesWithItemWithClip()
{
QGraphicsScene scene;
QGraphicsEllipseItem *ellipse = scene.addEllipse(0, 0, 100, 100);
ellipse->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
QGraphicsEllipseItem *ellipse2 = scene.addEllipse(0, 0, 10, 10);
ellipse2->setParentItem(ellipse);
QGraphicsEllipseItem *ellipse3 = scene.addEllipse(0, 0, 10, 10);
ellipse3->setParentItem(ellipse);
QGraphicsEllipseItem *ellipse5 = scene.addEllipse(50, 50, 10, 10);
ellipse5->setParentItem(ellipse);
QGraphicsEllipseItem *ellipse4 = scene.addEllipse(0, 0, 10, 10);
QVERIFY(ellipse2->collidesWithItem(ellipse3));
QVERIFY(ellipse3->collidesWithItem(ellipse2));
QVERIFY(!ellipse2->collidesWithItem(ellipse));
QVERIFY(!ellipse->collidesWithItem(ellipse2));
QVERIFY(!ellipse4->collidesWithItem(ellipse));
QVERIFY(!ellipse4->collidesWithItem(ellipse2));
QVERIFY(!ellipse4->collidesWithItem(ellipse3));
QVERIFY(!ellipse->collidesWithItem(ellipse4));
QVERIFY(!ellipse2->collidesWithItem(ellipse4));
QVERIFY(!ellipse3->collidesWithItem(ellipse4));
QVERIFY(ellipse->collidesWithItem(ellipse5));
QVERIFY(ellipse5->collidesWithItem(ellipse));
}
class MyItem : public QGraphicsEllipseItem
{
public:
bool isObscuredBy(const QGraphicsItem *item) const
{
const MyItem *myItem = qgraphicsitem_cast<const MyItem *>(item);
if (myItem) {
if (item->zValue() > zValue()) {
QRectF r = rect();
QPointF topMid = (r.topRight()+r.topLeft())/2;
QPointF botMid = (r.bottomRight()+r.bottomLeft())/2;
QPointF leftMid = (r.topLeft()+r.bottomLeft())/2;
QPointF rightMid = (r.topRight()+r.bottomRight())/2;
QPainterPath mappedShape = item->mapToItem(this, item->opaqueArea());
if (mappedShape.contains(topMid) &&
mappedShape.contains(botMid) &&
mappedShape.contains(leftMid) &&
mappedShape.contains(rightMid))
return true;
else
return false;
}
else return false;
}
else
return QGraphicsItem::isObscuredBy(item);
}
QPainterPath opaqueArea() const
{
return shape();
}
enum {
Type = UserType+1
};
int type() const { return Type; }
};
void tst_QGraphicsItem::isObscuredBy()
{
QGraphicsScene scene;
MyItem myitem1, myitem2;
myitem1.setRect(QRectF(50, 50, 40, 200));
myitem1.rotate(67);
myitem2.setRect(QRectF(25, 25, 20, 20));
myitem2.setZValue(-1.0);
scene.addItem(&myitem1);
scene.addItem(&myitem2);
QVERIFY(!myitem2.isObscuredBy(&myitem1));
QVERIFY(!myitem1.isObscuredBy(&myitem2));
myitem2.setRect(QRectF(-50, 85, 20, 20));
QVERIFY(myitem2.isObscuredBy(&myitem1));
QVERIFY(!myitem1.isObscuredBy(&myitem2));
myitem2.setRect(QRectF(-30, 70, 20, 20));
QVERIFY(!myitem2.isObscuredBy(&myitem1));
QVERIFY(!myitem1.isObscuredBy(&myitem2));
QGraphicsRectItem rect1, rect2;
rect1.setRect(QRectF(-40, -40, 50, 50));
rect1.setBrush(QBrush(Qt::red));
rect2.setRect(QRectF(-30, -20, 20, 20));
rect2.setZValue(-1.0);
rect2.setBrush(QBrush(Qt::blue));
QVERIFY(rect2.isObscuredBy(&rect1));
QVERIFY(!rect1.isObscuredBy(&rect2));
rect2.setPos(QPointF(-20, -25));
QVERIFY(!rect2.isObscuredBy(&rect1));
QVERIFY(!rect1.isObscuredBy(&rect2));
rect2.setPos(QPointF(-100, -100));
QVERIFY(!rect2.isObscuredBy(&rect1));
QVERIFY(!rect1.isObscuredBy(&rect2));
}
class OpaqueItem : public QGraphicsRectItem
{
protected:
QPainterPath opaqueArea() const
{
return shape();
}
};
void tst_QGraphicsItem::isObscured()
{
if (sizeof(qreal) != sizeof(double))
QSKIP("Skipped due to rounding errors");
OpaqueItem *item1 = new OpaqueItem;
item1->setRect(0, 0, 100, 100);
item1->setZValue(0);
OpaqueItem *item2 = new OpaqueItem;
item2->setZValue(1);
item2->setRect(0, 0, 100, 100);
QGraphicsScene scene;
scene.addItem(item1);
scene.addItem(item2);
QVERIFY(item1->isObscured());
QVERIFY(item1->isObscuredBy(item2));
QVERIFY(item1->isObscured(QRectF(0, 0, 50, 50)));
QVERIFY(item1->isObscured(QRectF(50, 0, 50, 50)));
QVERIFY(item1->isObscured(QRectF(50, 50, 50, 50)));
QVERIFY(item1->isObscured(QRectF(0, 50, 50, 50)));
QVERIFY(item1->isObscured(0, 0, 50, 50));
QVERIFY(item1->isObscured(50, 0, 50, 50));
QVERIFY(item1->isObscured(50, 50, 50, 50));
QVERIFY(item1->isObscured(0, 50, 50, 50));
QVERIFY(!item2->isObscured());
QVERIFY(!item2->isObscuredBy(item1));
QVERIFY(!item2->isObscured(QRectF(0, 0, 50, 50)));
QVERIFY(!item2->isObscured(QRectF(50, 0, 50, 50)));
QVERIFY(!item2->isObscured(QRectF(50, 50, 50, 50)));
QVERIFY(!item2->isObscured(QRectF(0, 50, 50, 50)));
QVERIFY(!item2->isObscured(0, 0, 50, 50));
QVERIFY(!item2->isObscured(50, 0, 50, 50));
QVERIFY(!item2->isObscured(50, 50, 50, 50));
QVERIFY(!item2->isObscured(0, 50, 50, 50));
item2->moveBy(50, 0);
QVERIFY(!item1->isObscured());
QVERIFY(!item1->isObscuredBy(item2));
QVERIFY(!item1->isObscured(QRectF(0, 0, 50, 50)));
QVERIFY(item1->isObscured(QRectF(50, 0, 50, 50)));
QVERIFY(item1->isObscured(QRectF(50, 50, 50, 50)));
QVERIFY(!item1->isObscured(QRectF(0, 50, 50, 50)));
QVERIFY(!item1->isObscured(0, 0, 50, 50));
QVERIFY(item1->isObscured(50, 0, 50, 50));
QVERIFY(item1->isObscured(50, 50, 50, 50));
QVERIFY(!item1->isObscured(0, 50, 50, 50));
QVERIFY(!item2->isObscured());
QVERIFY(!item2->isObscuredBy(item1));
QVERIFY(!item2->isObscured(QRectF(0, 0, 50, 50)));
QVERIFY(!item2->isObscured(QRectF(50, 0, 50, 50)));
QVERIFY(!item2->isObscured(QRectF(50, 50, 50, 50)));
QVERIFY(!item2->isObscured(QRectF(0, 50, 50, 50)));
QVERIFY(!item2->isObscured(0, 0, 50, 50));
QVERIFY(!item2->isObscured(50, 0, 50, 50));
QVERIFY(!item2->isObscured(50, 50, 50, 50));
QVERIFY(!item2->isObscured(0, 50, 50, 50));
}
void tst_QGraphicsItem::mapFromToParent()
{
QPainterPath path1;
path1.addRect(0, 0, 200, 200);
QPainterPath path2;
path2.addRect(0, 0, 100, 100);
QPainterPath path3;
path3.addRect(0, 0, 50, 50);
QPainterPath path4;
path4.addRect(0, 0, 25, 25);
QGraphicsItem *item1 = new QGraphicsPathItem(path1);
QGraphicsItem *item2 = new QGraphicsPathItem(path2, item1);
QGraphicsItem *item3 = new QGraphicsPathItem(path3, item2);
QGraphicsItem *item4 = new QGraphicsPathItem(path4, item3);
item1->setPos(10, 10);
item2->setPos(10, 10);
item3->setPos(10, 10);
item4->setPos(10, 10);
for (int i = 0; i < 4; ++i) {
QMatrix matrix;
matrix.rotate(i * 90);
matrix.translate(i * 100, -i * 100);
matrix.scale(2, 4);
item1->setMatrix(matrix);
QCOMPARE(item1->mapToParent(QPointF(0, 0)), item1->pos() + matrix.map(QPointF(0, 0)));
QCOMPARE(item2->mapToParent(QPointF(0, 0)), item2->pos());
QCOMPARE(item3->mapToParent(QPointF(0, 0)), item3->pos());
QCOMPARE(item4->mapToParent(QPointF(0, 0)), item4->pos());
QCOMPARE(item1->mapToParent(QPointF(10, -10)), item1->pos() + matrix.map(QPointF(10, -10)));
QCOMPARE(item2->mapToParent(QPointF(10, -10)), item2->pos() + QPointF(10, -10));
QCOMPARE(item3->mapToParent(QPointF(10, -10)), item3->pos() + QPointF(10, -10));
QCOMPARE(item4->mapToParent(QPointF(10, -10)), item4->pos() + QPointF(10, -10));
QCOMPARE(item1->mapToParent(QPointF(-10, 10)), item1->pos() + matrix.map(QPointF(-10, 10)));
QCOMPARE(item2->mapToParent(QPointF(-10, 10)), item2->pos() + QPointF(-10, 10));
QCOMPARE(item3->mapToParent(QPointF(-10, 10)), item3->pos() + QPointF(-10, 10));
QCOMPARE(item4->mapToParent(QPointF(-10, 10)), item4->pos() + QPointF(-10, 10));
QCOMPARE(item1->mapFromParent(item1->pos()), matrix.inverted().map(QPointF(0, 0)));
QCOMPARE(item2->mapFromParent(item2->pos()), QPointF(0, 0));
QCOMPARE(item3->mapFromParent(item3->pos()), QPointF(0, 0));
QCOMPARE(item4->mapFromParent(item4->pos()), QPointF(0, 0));
QCOMPARE(item1->mapFromParent(item1->pos() + QPointF(10, -10)),
matrix.inverted().map(QPointF(10, -10)));
QCOMPARE(item2->mapFromParent(item2->pos() + QPointF(10, -10)), QPointF(10, -10));
QCOMPARE(item3->mapFromParent(item3->pos() + QPointF(10, -10)), QPointF(10, -10));
QCOMPARE(item4->mapFromParent(item4->pos() + QPointF(10, -10)), QPointF(10, -10));
QCOMPARE(item1->mapFromParent(item1->pos() + QPointF(-10, 10)),
matrix.inverted().map(QPointF(-10, 10)));
QCOMPARE(item2->mapFromParent(item2->pos() + QPointF(-10, 10)), QPointF(-10, 10));
QCOMPARE(item3->mapFromParent(item3->pos() + QPointF(-10, 10)), QPointF(-10, 10));
QCOMPARE(item4->mapFromParent(item4->pos() + QPointF(-10, 10)), QPointF(-10, 10));
}
delete item1;
}
void tst_QGraphicsItem::mapFromToScene()
{
QGraphicsItem *item1 = new QGraphicsPathItem(QPainterPath());
QGraphicsItem *item2 = new QGraphicsPathItem(QPainterPath(), item1);
QGraphicsItem *item3 = new QGraphicsPathItem(QPainterPath(), item2);
QGraphicsItem *item4 = new QGraphicsPathItem(QPainterPath(), item3);
item1->setPos(100, 100);
item2->setPos(100, 100);
item3->setPos(100, 100);
item4->setPos(100, 100);
QCOMPARE(item1->pos(), QPointF(100, 100));
QCOMPARE(item2->pos(), QPointF(100, 100));
QCOMPARE(item3->pos(), QPointF(100, 100));
QCOMPARE(item4->pos(), QPointF(100, 100));
QCOMPARE(item1->pos(), item1->mapToParent(0, 0));
QCOMPARE(item2->pos(), item2->mapToParent(0, 0));
QCOMPARE(item3->pos(), item3->mapToParent(0, 0));
QCOMPARE(item4->pos(), item4->mapToParent(0, 0));
QCOMPARE(item1->mapToParent(10, 10), QPointF(110, 110));
QCOMPARE(item2->mapToParent(10, 10), QPointF(110, 110));
QCOMPARE(item3->mapToParent(10, 10), QPointF(110, 110));
QCOMPARE(item4->mapToParent(10, 10), QPointF(110, 110));
QCOMPARE(item1->mapToScene(0, 0), QPointF(100, 100));
QCOMPARE(item2->mapToScene(0, 0), QPointF(200, 200));
QCOMPARE(item3->mapToScene(0, 0), QPointF(300, 300));
QCOMPARE(item4->mapToScene(0, 0), QPointF(400, 400));
QCOMPARE(item1->mapToScene(10, 0), QPointF(110, 100));
QCOMPARE(item2->mapToScene(10, 0), QPointF(210, 200));
QCOMPARE(item3->mapToScene(10, 0), QPointF(310, 300));
QCOMPARE(item4->mapToScene(10, 0), QPointF(410, 400));
QCOMPARE(item1->mapFromScene(100, 100), QPointF(0, 0));
QCOMPARE(item2->mapFromScene(200, 200), QPointF(0, 0));
QCOMPARE(item3->mapFromScene(300, 300), QPointF(0, 0));
QCOMPARE(item4->mapFromScene(400, 400), QPointF(0, 0));
QCOMPARE(item1->mapFromScene(110, 100), QPointF(10, 0));
QCOMPARE(item2->mapFromScene(210, 200), QPointF(10, 0));
QCOMPARE(item3->mapFromScene(310, 300), QPointF(10, 0));
QCOMPARE(item4->mapFromScene(410, 400), QPointF(10, 0));
// Rotate item1 90 degrees clockwise
QMatrix matrix; matrix.rotate(90);
item1->setMatrix(matrix);
QCOMPARE(item1->pos(), item1->mapToParent(0, 0));
QCOMPARE(item2->pos(), item2->mapToParent(0, 0));
QCOMPARE(item3->pos(), item3->mapToParent(0, 0));
QCOMPARE(item4->pos(), item4->mapToParent(0, 0));
QCOMPARE(item1->mapToParent(10, 0), QPointF(100, 110));
QCOMPARE(item2->mapToParent(10, 0), QPointF(110, 100));
QCOMPARE(item3->mapToParent(10, 0), QPointF(110, 100));
QCOMPARE(item4->mapToParent(10, 0), QPointF(110, 100));
QCOMPARE(item1->mapToScene(0, 0), QPointF(100, 100));
QCOMPARE(item2->mapToScene(0, 0), QPointF(0, 200));
QCOMPARE(item3->mapToScene(0, 0), QPointF(-100, 300));
QCOMPARE(item4->mapToScene(0, 0), QPointF(-200, 400));
QCOMPARE(item1->mapToScene(10, 0), QPointF(100, 110));
QCOMPARE(item2->mapToScene(10, 0), QPointF(0, 210));
QCOMPARE(item3->mapToScene(10, 0), QPointF(-100, 310));
QCOMPARE(item4->mapToScene(10, 0), QPointF(-200, 410));
QCOMPARE(item1->mapFromScene(100, 100), QPointF(0, 0));
QCOMPARE(item2->mapFromScene(0, 200), QPointF(0, 0));
QCOMPARE(item3->mapFromScene(-100, 300), QPointF(0, 0));
QCOMPARE(item4->mapFromScene(-200, 400), QPointF(0, 0));
QCOMPARE(item1->mapFromScene(100, 110), QPointF(10, 0));
QCOMPARE(item2->mapFromScene(0, 210), QPointF(10, 0));
QCOMPARE(item3->mapFromScene(-100, 310), QPointF(10, 0));
QCOMPARE(item4->mapFromScene(-200, 410), QPointF(10, 0));
// Rotate item2 90 degrees clockwise
item2->setMatrix(matrix);
QCOMPARE(item1->pos(), item1->mapToParent(0, 0));
QCOMPARE(item2->pos(), item2->mapToParent(0, 0));
QCOMPARE(item3->pos(), item3->mapToParent(0, 0));
QCOMPARE(item4->pos(), item4->mapToParent(0, 0));
QCOMPARE(item1->mapToParent(10, 0), QPointF(100, 110));
QCOMPARE(item2->mapToParent(10, 0), QPointF(100, 110));
QCOMPARE(item3->mapToParent(10, 0), QPointF(110, 100));
QCOMPARE(item4->mapToParent(10, 0), QPointF(110, 100));
QCOMPARE(item1->mapToScene(0, 0), QPointF(100, 100));
QCOMPARE(item2->mapToScene(0, 0), QPointF(0, 200));
QCOMPARE(item3->mapToScene(0, 0), QPointF(-100, 100));
QCOMPARE(item4->mapToScene(0, 0), QPointF(-200, 0));
QCOMPARE(item1->mapToScene(10, 0), QPointF(100, 110));
QCOMPARE(item2->mapToScene(10, 0), QPointF(-10, 200));
QCOMPARE(item3->mapToScene(10, 0), QPointF(-110, 100));
QCOMPARE(item4->mapToScene(10, 0), QPointF(-210, 0));
QCOMPARE(item1->mapFromScene(100, 100), QPointF(0, 0));
QCOMPARE(item2->mapFromScene(0, 200), QPointF(0, 0));
QCOMPARE(item3->mapFromScene(-100, 100), QPointF(0, 0));
QCOMPARE(item4->mapFromScene(-200, 0), QPointF(0, 0));
QCOMPARE(item1->mapFromScene(100, 110), QPointF(10, 0));
QCOMPARE(item2->mapFromScene(-10, 200), QPointF(10, 0));
QCOMPARE(item3->mapFromScene(-110, 100), QPointF(10, 0));
QCOMPARE(item4->mapFromScene(-210, 0), QPointF(10, 0));
// Translate item3 50 points, then rotate 90 degrees counterclockwise
QMatrix matrix2;
matrix2.translate(50, 0);
matrix2.rotate(-90);
item3->setMatrix(matrix2);
QCOMPARE(item1->pos(), item1->mapToParent(0, 0));
QCOMPARE(item2->pos(), item2->mapToParent(0, 0));
QCOMPARE(item3->pos(), item3->mapToParent(0, 0) - QPointF(50, 0));
QCOMPARE(item4->pos(), item4->mapToParent(0, 0));
QCOMPARE(item1->mapToParent(10, 0), QPointF(100, 110));
QCOMPARE(item2->mapToParent(10, 0), QPointF(100, 110));
QCOMPARE(item3->mapToParent(10, 0), QPointF(150, 90));
QCOMPARE(item4->mapToParent(10, 0), QPointF(110, 100));
QCOMPARE(item1->mapToScene(0, 0), QPointF(100, 100));
QCOMPARE(item2->mapToScene(0, 0), QPointF(0, 200));
QCOMPARE(item3->mapToScene(0, 0), QPointF(-150, 100));
QCOMPARE(item4->mapToScene(0, 0), QPointF(-250, 200));
QCOMPARE(item1->mapToScene(10, 0), QPointF(100, 110));
QCOMPARE(item2->mapToScene(10, 0), QPointF(-10, 200));
QCOMPARE(item3->mapToScene(10, 0), QPointF(-150, 110));
QCOMPARE(item4->mapToScene(10, 0), QPointF(-250, 210));
QCOMPARE(item1->mapFromScene(100, 100), QPointF(0, 0));
QCOMPARE(item2->mapFromScene(0, 200), QPointF(0, 0));
QCOMPARE(item3->mapFromScene(-150, 100), QPointF(0, 0));
QCOMPARE(item4->mapFromScene(-250, 200), QPointF(0, 0));
QCOMPARE(item1->mapFromScene(100, 110), QPointF(10, 0));
QCOMPARE(item2->mapFromScene(-10, 200), QPointF(10, 0));
QCOMPARE(item3->mapFromScene(-150, 110), QPointF(10, 0));
QCOMPARE(item4->mapFromScene(-250, 210), QPointF(10, 0));
delete item1;
}
void tst_QGraphicsItem::mapFromToItem()
{
QGraphicsItem *item1 = new QGraphicsPathItem;
QGraphicsItem *item2 = new QGraphicsPathItem;
QGraphicsItem *item3 = new QGraphicsPathItem;
QGraphicsItem *item4 = new QGraphicsPathItem;
item1->setPos(-100, -100);
item2->setPos(100, -100);
item3->setPos(100, 100);
item4->setPos(-100, 100);
QCOMPARE(item1->mapFromItem(item2, 0, 0), QPointF(200, 0));
QCOMPARE(item2->mapFromItem(item3, 0, 0), QPointF(0, 200));
QCOMPARE(item3->mapFromItem(item4, 0, 0), QPointF(-200, 0));
QCOMPARE(item4->mapFromItem(item1, 0, 0), QPointF(0, -200));
QCOMPARE(item1->mapFromItem(item4, 0, 0), QPointF(0, 200));
QCOMPARE(item2->mapFromItem(item1, 0, 0), QPointF(-200, 0));
QCOMPARE(item3->mapFromItem(item2, 0, 0), QPointF(0, -200));
QCOMPARE(item4->mapFromItem(item3, 0, 0), QPointF(200, 0));
QMatrix matrix;
matrix.translate(100, 100);
item1->setMatrix(matrix);
QCOMPARE(item1->mapFromItem(item2, 0, 0), QPointF(100, -100));
QCOMPARE(item2->mapFromItem(item3, 0, 0), QPointF(0, 200));
QCOMPARE(item3->mapFromItem(item4, 0, 0), QPointF(-200, 0));
QCOMPARE(item4->mapFromItem(item1, 0, 0), QPointF(100, -100));
QCOMPARE(item1->mapFromItem(item4, 0, 0), QPointF(-100, 100));
QCOMPARE(item2->mapFromItem(item1, 0, 0), QPointF(-100, 100));
QCOMPARE(item3->mapFromItem(item2, 0, 0), QPointF(0, -200));
QCOMPARE(item4->mapFromItem(item3, 0, 0), QPointF(200, 0));
matrix.rotate(90);
item1->setMatrix(matrix);
item2->setMatrix(matrix);
item3->setMatrix(matrix);
item4->setMatrix(matrix);
QCOMPARE(item1->mapFromItem(item2, 0, 0), QPointF(0, -200));
QCOMPARE(item2->mapFromItem(item3, 0, 0), QPointF(200, 0));
QCOMPARE(item3->mapFromItem(item4, 0, 0), QPointF(0, 200));
QCOMPARE(item4->mapFromItem(item1, 0, 0), QPointF(-200, 0));
QCOMPARE(item1->mapFromItem(item4, 0, 0), QPointF(200, 0));
QCOMPARE(item2->mapFromItem(item1, 0, 0), QPointF(0, 200));
QCOMPARE(item3->mapFromItem(item2, 0, 0), QPointF(-200, 0));
QCOMPARE(item4->mapFromItem(item3, 0, 0), QPointF(0, -200));
QCOMPARE(item1->mapFromItem(item2, 10, -5), QPointF(10, -205));
QCOMPARE(item2->mapFromItem(item3, 10, -5), QPointF(210, -5));
QCOMPARE(item3->mapFromItem(item4, 10, -5), QPointF(10, 195));
QCOMPARE(item4->mapFromItem(item1, 10, -5), QPointF(-190, -5));
QCOMPARE(item1->mapFromItem(item4, 10, -5), QPointF(210, -5));
QCOMPARE(item2->mapFromItem(item1, 10, -5), QPointF(10, 195));
QCOMPARE(item3->mapFromItem(item2, 10, -5), QPointF(-190, -5));
QCOMPARE(item4->mapFromItem(item3, 10, -5), QPointF(10, -205));
QCOMPARE(item1->mapFromItem(0, 10, -5), item1->mapFromScene(10, -5));
QCOMPARE(item2->mapFromItem(0, 10, -5), item2->mapFromScene(10, -5));
QCOMPARE(item3->mapFromItem(0, 10, -5), item3->mapFromScene(10, -5));
QCOMPARE(item4->mapFromItem(0, 10, -5), item4->mapFromScene(10, -5));
QCOMPARE(item1->mapToItem(0, 10, -5), item1->mapToScene(10, -5));
QCOMPARE(item2->mapToItem(0, 10, -5), item2->mapToScene(10, -5));
QCOMPARE(item3->mapToItem(0, 10, -5), item3->mapToScene(10, -5));
QCOMPARE(item4->mapToItem(0, 10, -5), item4->mapToScene(10, -5));
delete item1;
delete item2;
delete item3;
delete item4;
}
void tst_QGraphicsItem::mapRectFromToParent_data()
{
QTest::addColumn<bool>("parent");
QTest::addColumn<QPointF>("parentPos");
QTest::addColumn<QTransform>("parentTransform");
QTest::addColumn<QPointF>("pos");
QTest::addColumn<QTransform>("transform");
QTest::addColumn<QRectF>("inputRect");
QTest::addColumn<QRectF>("outputRect");
QTest::newRow("nil") << false << QPointF() << QTransform() << QPointF() << QTransform() << QRectF() << QRectF();
QTest::newRow("simple") << false << QPointF() << QTransform() << QPointF() << QTransform()
<< QRectF(0, 0, 10, 10) << QRectF(0, 0, 10, 10);
QTest::newRow("simple w/parent") << true
<< QPointF() << QTransform()
<< QPointF() << QTransform()
<< QRectF(0, 0, 10, 10) << QRectF(0, 0, 10, 10);
QTest::newRow("simple w/parent parentPos") << true
<< QPointF(50, 50) << QTransform()
<< QPointF() << QTransform()
<< QRectF(0, 0, 10, 10) << QRectF(0, 0, 10, 10);
QTest::newRow("simple w/parent parentPos parentRotation") << true
<< QPointF(50, 50) << QTransform().rotate(45)
<< QPointF() << QTransform()
<< QRectF(0, 0, 10, 10) << QRectF(0, 0, 10, 10);
QTest::newRow("pos w/parent") << true
<< QPointF() << QTransform()
<< QPointF(50, 50) << QTransform()
<< QRectF(0, 0, 10, 10) << QRectF(50, 50, 10, 10);
QTest::newRow("rotation w/parent") << true
<< QPointF() << QTransform()
<< QPointF() << QTransform().rotate(90)
<< QRectF(0, 0, 10, 10) << QRectF(-10, 0, 10, 10);
QTest::newRow("pos rotation w/parent") << true
<< QPointF() << QTransform()
<< QPointF(50, 50) << QTransform().rotate(90)
<< QRectF(0, 0, 10, 10) << QRectF(40, 50, 10, 10);
QTest::newRow("pos rotation w/parent parentPos parentRotation") << true
<< QPointF(-170, -190) << QTransform().rotate(90)
<< QPointF(50, 50) << QTransform().rotate(90)
<< QRectF(0, 0, 10, 10) << QRectF(40, 50, 10, 10);
}
void tst_QGraphicsItem::mapRectFromToParent()
{
QFETCH(bool, parent);
QFETCH(QPointF, parentPos);
QFETCH(QTransform, parentTransform);
QFETCH(QPointF, pos);
QFETCH(QTransform, transform);
QFETCH(QRectF, inputRect);
QFETCH(QRectF, outputRect);
QGraphicsRectItem *rect = new QGraphicsRectItem;
rect->setPos(pos);
rect->setTransform(transform);
if (parent) {
QGraphicsRectItem *rectParent = new QGraphicsRectItem;
rect->setParentItem(rectParent);
rectParent->setPos(parentPos);
rectParent->setTransform(parentTransform);
}
// Make sure we use non-destructive transform operations (e.g., 90 degree
// rotations).
QCOMPARE(rect->mapRectToParent(inputRect), outputRect);
QCOMPARE(rect->mapRectFromParent(outputRect), inputRect);
QCOMPARE(rect->itemTransform(rect->parentItem()).mapRect(inputRect), outputRect);
QCOMPARE(rect->mapToParent(inputRect).boundingRect(), outputRect);
QCOMPARE(rect->mapToParent(QPolygonF(inputRect)).boundingRect(), outputRect);
QCOMPARE(rect->mapFromParent(outputRect).boundingRect(), inputRect);
QCOMPARE(rect->mapFromParent(QPolygonF(outputRect)).boundingRect(), inputRect);
QPainterPath inputPath;
inputPath.addRect(inputRect);
QPainterPath outputPath;
outputPath.addRect(outputRect);
QCOMPARE(rect->mapToParent(inputPath).boundingRect(), outputPath.boundingRect());
QCOMPARE(rect->mapFromParent(outputPath).boundingRect(), inputPath.boundingRect());
}
void tst_QGraphicsItem::isAncestorOf()
{
QGraphicsItem *grandPa = new QGraphicsRectItem;
QGraphicsItem *parent = new QGraphicsRectItem;
QGraphicsItem *child = new QGraphicsRectItem;
QVERIFY(!parent->isAncestorOf(0));
QVERIFY(!child->isAncestorOf(0));
QVERIFY(!parent->isAncestorOf(child));
QVERIFY(!child->isAncestorOf(parent));
QVERIFY(!parent->isAncestorOf(parent));
child->setParentItem(parent);
parent->setParentItem(grandPa);
QVERIFY(parent->isAncestorOf(child));
QVERIFY(grandPa->isAncestorOf(parent));
QVERIFY(grandPa->isAncestorOf(child));
QVERIFY(!child->isAncestorOf(parent));
QVERIFY(!parent->isAncestorOf(grandPa));
QVERIFY(!child->isAncestorOf(grandPa));
QVERIFY(!child->isAncestorOf(child));
QVERIFY(!parent->isAncestorOf(parent));
QVERIFY(!grandPa->isAncestorOf(grandPa));
parent->setParentItem(0);
delete child;
delete parent;
delete grandPa;
}
void tst_QGraphicsItem::commonAncestorItem()
{
QGraphicsItem *ancestor = new QGraphicsRectItem;
QGraphicsItem *grandMa = new QGraphicsRectItem;
QGraphicsItem *grandPa = new QGraphicsRectItem;
QGraphicsItem *brotherInLaw = new QGraphicsRectItem;
QGraphicsItem *cousin = new QGraphicsRectItem;
QGraphicsItem *husband = new QGraphicsRectItem;
QGraphicsItem *child = new QGraphicsRectItem;
QGraphicsItem *wife = new QGraphicsRectItem;
child->setParentItem(husband);
husband->setParentItem(grandPa);
brotherInLaw->setParentItem(grandPa);
cousin->setParentItem(brotherInLaw);
wife->setParentItem(grandMa);
grandMa->setParentItem(ancestor);
grandPa->setParentItem(ancestor);
QCOMPARE(grandMa->commonAncestorItem(grandMa), grandMa);
QCOMPARE(grandMa->commonAncestorItem(0), (QGraphicsItem *)0);
QCOMPARE(grandMa->commonAncestorItem(grandPa), ancestor);
QCOMPARE(grandPa->commonAncestorItem(grandMa), ancestor);
QCOMPARE(grandPa->commonAncestorItem(husband), grandPa);
QCOMPARE(grandPa->commonAncestorItem(wife), ancestor);
QCOMPARE(grandMa->commonAncestorItem(husband), ancestor);
QCOMPARE(grandMa->commonAncestorItem(wife), grandMa);
QCOMPARE(wife->commonAncestorItem(grandMa), grandMa);
QCOMPARE(child->commonAncestorItem(cousin), grandPa);
QCOMPARE(cousin->commonAncestorItem(child), grandPa);
QCOMPARE(wife->commonAncestorItem(child), ancestor);
QCOMPARE(child->commonAncestorItem(wife), ancestor);
}
void tst_QGraphicsItem::data()
{
QGraphicsTextItem text;
QCOMPARE(text.data(0), QVariant());
text.setData(0, "TextItem");
QCOMPARE(text.data(0), QVariant(QString("TextItem")));
text.setData(0, QVariant());
QCOMPARE(text.data(0), QVariant());
}
void tst_QGraphicsItem::type()
{
QCOMPARE(int(QGraphicsItem::Type), 1);
QCOMPARE(int(QGraphicsPathItem::Type), 2);
QCOMPARE(int(QGraphicsRectItem::Type), 3);
QCOMPARE(int(QGraphicsEllipseItem::Type), 4);
QCOMPARE(int(QGraphicsPolygonItem::Type), 5);
QCOMPARE(int(QGraphicsLineItem::Type), 6);
QCOMPARE(int(QGraphicsPixmapItem::Type), 7);
QCOMPARE(int(QGraphicsTextItem::Type), 8);
QCOMPARE(QGraphicsPathItem().type(), 2);
QCOMPARE(QGraphicsRectItem().type(), 3);
QCOMPARE(QGraphicsEllipseItem().type(), 4);
QCOMPARE(QGraphicsPolygonItem().type(), 5);
QCOMPARE(QGraphicsLineItem().type(), 6);
QCOMPARE(QGraphicsPixmapItem().type(), 7);
QCOMPARE(QGraphicsTextItem().type(), 8);
}
void tst_QGraphicsItem::graphicsitem_cast()
{
QGraphicsPathItem pathItem;
const QGraphicsPathItem *pPathItem = &pathItem;
QGraphicsRectItem rectItem;
const QGraphicsRectItem *pRectItem = &rectItem;
QGraphicsEllipseItem ellipseItem;
const QGraphicsEllipseItem *pEllipseItem = &ellipseItem;
QGraphicsPolygonItem polygonItem;
const QGraphicsPolygonItem *pPolygonItem = &polygonItem;
QGraphicsLineItem lineItem;
const QGraphicsLineItem *pLineItem = &lineItem;
QGraphicsPixmapItem pixmapItem;
const QGraphicsPixmapItem *pPixmapItem = &pixmapItem;
QGraphicsTextItem textItem;
const QGraphicsTextItem *pTextItem = &textItem;
QVERIFY(qgraphicsitem_cast<QGraphicsPathItem *>(&pathItem));
//QVERIFY(qgraphicsitem_cast<QAbstractGraphicsPathItem *>(&pathItem));
QVERIFY(qgraphicsitem_cast<QGraphicsItem *>(&pathItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsItem *>(pPathItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsPathItem *>(pPathItem));
QVERIFY(qgraphicsitem_cast<QGraphicsRectItem *>(&rectItem));
QVERIFY(qgraphicsitem_cast<QGraphicsItem *>(&rectItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsItem *>(pRectItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsRectItem *>(pRectItem));
QVERIFY(qgraphicsitem_cast<QGraphicsEllipseItem *>(&ellipseItem));
QVERIFY(qgraphicsitem_cast<QGraphicsItem *>(&ellipseItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsItem *>(pEllipseItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsEllipseItem *>(pEllipseItem));
QVERIFY(qgraphicsitem_cast<QGraphicsPolygonItem *>(&polygonItem));
//QVERIFY(qgraphicsitem_cast<QAbstractGraphicsPathItem *>(&polygonItem));
QVERIFY(qgraphicsitem_cast<QGraphicsItem *>(&polygonItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsItem *>(pPolygonItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsPolygonItem *>(pPolygonItem));
QVERIFY(qgraphicsitem_cast<QGraphicsLineItem *>(&lineItem));
QVERIFY(qgraphicsitem_cast<QGraphicsItem *>(&lineItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsItem *>(pLineItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsLineItem *>(pLineItem));
QVERIFY(qgraphicsitem_cast<QGraphicsPixmapItem *>(&pixmapItem));
QVERIFY(qgraphicsitem_cast<QGraphicsItem *>(&pixmapItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsItem *>(pPixmapItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsPixmapItem *>(pPixmapItem));
QVERIFY(qgraphicsitem_cast<QGraphicsTextItem *>(&textItem));
QVERIFY(qgraphicsitem_cast<QGraphicsItem *>(&textItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsItem *>(pTextItem));
QVERIFY(qgraphicsitem_cast<const QGraphicsTextItem *>(pTextItem));
// and some casts that _should_ fail:
QVERIFY(!qgraphicsitem_cast<QGraphicsEllipseItem *>(&pathItem));
QVERIFY(!qgraphicsitem_cast<const QGraphicsTextItem *>(pPolygonItem));
// and this shouldn't crash
QGraphicsItem *ptr = 0;
QVERIFY(!qgraphicsitem_cast<QGraphicsTextItem *>(ptr));
QVERIFY(!qgraphicsitem_cast<QGraphicsItem *>(ptr));
}
void tst_QGraphicsItem::hoverEventsGenerateRepaints()
{
Q_CHECK_PAINTEVENTS
QGraphicsScene scene;
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowActive(&view));
EventTester *tester = new EventTester;
scene.addItem(tester);
tester->setAcceptsHoverEvents(true);
QTRY_COMPARE(tester->repaints, 1);
// Send a hover enter event
QGraphicsSceneHoverEvent hoverEnterEvent(QEvent::GraphicsSceneHoverEnter);
hoverEnterEvent.setScenePos(QPointF(0, 0));
hoverEnterEvent.setPos(QPointF(0, 0));
QApplication::sendEvent(&scene, &hoverEnterEvent);
// Check that we get a repaint
int npaints = tester->repaints;
qApp->processEvents();
qApp->processEvents();
QCOMPARE(tester->events.size(), 2); // enter + move
QCOMPARE(tester->repaints, npaints + 1);
QCOMPARE(tester->events.last(), QEvent::GraphicsSceneHoverMove);
// Send a hover move event
QGraphicsSceneHoverEvent hoverMoveEvent(QEvent::GraphicsSceneHoverMove);
hoverMoveEvent.setScenePos(QPointF(0, 0));
hoverMoveEvent.setPos(QPointF(0, 0));
QApplication::sendEvent(&scene, &hoverMoveEvent);
// Check that we don't get a repaint
qApp->processEvents();
qApp->processEvents();
QCOMPARE(tester->events.size(), 3);
QCOMPARE(tester->repaints, npaints + 1);
QCOMPARE(tester->events.last(), QEvent::GraphicsSceneHoverMove);
// Send a hover leave event
QGraphicsSceneHoverEvent hoverLeaveEvent(QEvent::GraphicsSceneHoverLeave);
hoverLeaveEvent.setScenePos(QPointF(-100, -100));
hoverLeaveEvent.setPos(QPointF(0, 0));
QApplication::sendEvent(&scene, &hoverLeaveEvent);
// Check that we get a repaint
qApp->processEvents();
qApp->processEvents();
QCOMPARE(tester->events.size(), 4);
QCOMPARE(tester->repaints, npaints + 2);
QCOMPARE(tester->events.last(), QEvent::GraphicsSceneHoverLeave);
}
void tst_QGraphicsItem::boundingRects_data()
{
QTest::addColumn<QGraphicsItem *>("item");
QTest::addColumn<QRectF>("boundingRect");
QRectF rect(0, 0, 100, 100);
QPainterPath path;
path.addRect(rect);
QRectF adjustedRect(-0.5, -0.5, 101, 101);
QTest::newRow("path") << (QGraphicsItem *)new QGraphicsPathItem(path) << adjustedRect;
QTest::newRow("rect") << (QGraphicsItem *)new QGraphicsRectItem(rect) << adjustedRect;
QTest::newRow("ellipse") << (QGraphicsItem *)new QGraphicsEllipseItem(rect) << adjustedRect;
QTest::newRow("polygon") << (QGraphicsItem *)new QGraphicsPolygonItem(rect) << adjustedRect;
}
void tst_QGraphicsItem::boundingRects()
{
QFETCH(QGraphicsItem *, item);
QFETCH(QRectF, boundingRect);
((QAbstractGraphicsShapeItem *)item)->setPen(QPen(Qt::black, 1));
QCOMPARE(item->boundingRect(), boundingRect);
}
void tst_QGraphicsItem::boundingRects2()
{
QGraphicsPixmapItem pixmap(QPixmap::fromImage(QImage(100, 100, QImage::Format_ARGB32_Premultiplied)));
QCOMPARE(pixmap.boundingRect(), QRectF(0, 0, 100, 100));
QGraphicsLineItem line(0, 0, 100, 0);
line.setPen(QPen(Qt::black, 1));
QCOMPARE(line.boundingRect(), QRectF(-0.5, -0.5, 101, 1));
}
void tst_QGraphicsItem::sceneBoundingRect()
{
QGraphicsScene scene;
QGraphicsRectItem *item = scene.addRect(QRectF(0, 0, 100, 100), QPen(Qt::black, 0));
item->setPos(100, 100);
QCOMPARE(item->boundingRect(), QRectF(0, 0, 100, 100));
QCOMPARE(item->sceneBoundingRect(), QRectF(100, 100, 100, 100));
item->rotate(90);
QCOMPARE(item->boundingRect(), QRectF(0, 0, 100, 100));
QCOMPARE(item->sceneBoundingRect(), QRectF(0, 100, 100, 100));
}
void tst_QGraphicsItem::childrenBoundingRect()
{
QGraphicsScene scene;
QGraphicsRectItem *parent = scene.addRect(QRectF(0, 0, 100, 100), QPen(Qt::black, 0));
QGraphicsRectItem *child = scene.addRect(QRectF(0, 0, 100, 100), QPen(Qt::black, 0));
child->setParentItem(parent);
parent->setPos(100, 100);
child->setPos(100, 100);
QCOMPARE(parent->boundingRect(), QRectF(0, 0, 100, 100));
QCOMPARE(child->boundingRect(), QRectF(0, 0, 100, 100));
QCOMPARE(child->childrenBoundingRect(), QRectF());
QCOMPARE(parent->childrenBoundingRect(), QRectF(100, 100, 100, 100));
QGraphicsRectItem *child2 = scene.addRect(QRectF(0, 0, 100, 100), QPen(Qt::black, 0));
child2->setParentItem(parent);
child2->setPos(-100, -100);
QCOMPARE(parent->childrenBoundingRect(), QRectF(-100, -100, 300, 300));
QGraphicsRectItem *childChild = scene.addRect(QRectF(0, 0, 100, 100), QPen(Qt::black, 0));
childChild->setParentItem(child);
childChild->setPos(500, 500);
child->rotate(90);
scene.addPolygon(parent->mapToScene(parent->boundingRect() | parent->childrenBoundingRect()))->setPen(QPen(Qt::red));;
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTest::qWait(30);
QCOMPARE(parent->childrenBoundingRect(), QRectF(-500, -100, 600, 800));
}
void tst_QGraphicsItem::childrenBoundingRectTransformed()
{
QGraphicsScene scene;
QGraphicsRectItem *rect = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *rect2 = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *rect3 = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *rect4 = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *rect5 = scene.addRect(QRectF(0, 0, 100, 100));
rect2->setParentItem(rect);
rect3->setParentItem(rect2);
rect4->setParentItem(rect3);
rect5->setParentItem(rect4);
rect->setPen(QPen(Qt::black, 0));
rect2->setPen(QPen(Qt::black, 0));
rect3->setPen(QPen(Qt::black, 0));
rect4->setPen(QPen(Qt::black, 0));
rect5->setPen(QPen(Qt::black, 0));
rect2->setTransform(QTransform().translate(50, 50).rotate(45));
rect2->setPos(25, 25);
rect3->setTransform(QTransform().translate(50, 50).rotate(45));
rect3->setPos(25, 25);
rect4->setTransform(QTransform().translate(50, 50).rotate(45));
rect4->setPos(25, 25);
rect5->setTransform(QTransform().translate(50, 50).rotate(45));
rect5->setPos(25, 25);
QRectF subTreeRect = rect->childrenBoundingRect();
QCOMPARE(subTreeRect.left(), qreal(-206.0660171779821));
QCOMPARE(subTreeRect.top(), qreal(75.0));
QCOMPARE(subTreeRect.width(), qreal(351.7766952966369));
QCOMPARE(subTreeRect.height(), qreal(251.7766952966369));
rect->rotate(45);
rect2->rotate(-45);
rect3->rotate(45);
rect4->rotate(-45);
rect5->rotate(45);
subTreeRect = rect->childrenBoundingRect();
QCOMPARE(rect->childrenBoundingRect(), QRectF(-100, 75, 275, 250));
}
void tst_QGraphicsItem::childrenBoundingRect2()
{
QGraphicsItemGroup box;
QGraphicsLineItem l1(0, 0, 100, 0, &box);
QGraphicsLineItem l2(100, 0, 100, 100, &box);
QGraphicsLineItem l3(0, 0, 0, 100, &box);
// Make sure lines (zero with/height) are included in the childrenBoundingRect.
l1.setPen(QPen(Qt::black, 0));
l2.setPen(QPen(Qt::black, 0));
l3.setPen(QPen(Qt::black, 0));
QCOMPARE(box.childrenBoundingRect(), QRectF(0, 0, 100, 100));
}
void tst_QGraphicsItem::childrenBoundingRect3()
{
QGraphicsScene scene;
QGraphicsRectItem *rect = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *rect2 = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *rect3 = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *rect4 = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *rect5 = scene.addRect(QRectF(0, 0, 100, 100));
rect2->setParentItem(rect);
rect3->setParentItem(rect2);
rect4->setParentItem(rect3);
rect5->setParentItem(rect4);
rect->setPen(QPen(Qt::black, 0));
rect2->setPen(QPen(Qt::black, 0));
rect3->setPen(QPen(Qt::black, 0));
rect4->setPen(QPen(Qt::black, 0));
rect5->setPen(QPen(Qt::black, 0));
rect2->setTransform(QTransform().translate(50, 50).rotate(45));
rect2->setPos(25, 25);
rect3->setTransform(QTransform().translate(50, 50).rotate(45));
rect3->setPos(25, 25);
rect4->setTransform(QTransform().translate(50, 50).rotate(45));
rect4->setPos(25, 25);
rect5->setTransform(QTransform().translate(50, 50).rotate(45));
rect5->setPos(25, 25);
// Try to mess up the cached bounding rect.
(void)rect2->childrenBoundingRect();
QRectF subTreeRect = rect->childrenBoundingRect();
QCOMPARE(subTreeRect.left(), qreal(-206.0660171779821));
QCOMPARE(subTreeRect.top(), qreal(75.0));
QCOMPARE(subTreeRect.width(), qreal(351.7766952966369));
QCOMPARE(subTreeRect.height(), qreal(251.7766952966369));
}
void tst_QGraphicsItem::childrenBoundingRect4()
{
QGraphicsScene scene;
QGraphicsRectItem *rect = scene.addRect(QRectF(0, 0, 10, 10));
QGraphicsRectItem *rect2 = scene.addRect(QRectF(0, 0, 20, 20));
QGraphicsRectItem *rect3 = scene.addRect(QRectF(0, 0, 30, 30));
rect2->setParentItem(rect);
rect3->setParentItem(rect);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
// Try to mess up the cached bounding rect.
rect->childrenBoundingRect();
rect2->childrenBoundingRect();
rect3->setOpacity(0.0);
rect3->setParentItem(rect2);
QCOMPARE(rect->childrenBoundingRect(), rect3->boundingRect());
QCOMPARE(rect2->childrenBoundingRect(), rect3->boundingRect());
}
void tst_QGraphicsItem::childrenBoundingRect5()
{
QGraphicsScene scene;
QGraphicsRectItem *parent = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *child = scene.addRect(QRectF(0, 0, 100, 100));
child->setParentItem(parent);
parent->setPen(QPen(Qt::black, 0));
child->setPen(QPen(Qt::black, 0));
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
// Try to mess up the cached bounding rect.
QRectF expectedChildrenBoundingRect = parent->boundingRect();
QCOMPARE(parent->childrenBoundingRect(), expectedChildrenBoundingRect);
// Apply some effects.
QGraphicsDropShadowEffect *dropShadow = new QGraphicsDropShadowEffect;
dropShadow->setOffset(25, 25);
child->setGraphicsEffect(dropShadow);
parent->setGraphicsEffect(new QGraphicsOpacityEffect);
QVERIFY(parent->childrenBoundingRect() != expectedChildrenBoundingRect);
expectedChildrenBoundingRect |= dropShadow->boundingRect();
QCOMPARE(parent->childrenBoundingRect(), expectedChildrenBoundingRect);
}
void tst_QGraphicsItem::group()
{
QGraphicsScene scene;
QGraphicsRectItem *parent = scene.addRect(QRectF(0, 0, 50, 50), QPen(Qt::black, 0), QBrush(Qt::green));
QGraphicsRectItem *child = scene.addRect(QRectF(0, 0, 50, 50), QPen(Qt::black, 0), QBrush(Qt::blue));
QGraphicsRectItem *parent2 = scene.addRect(QRectF(0, 0, 50, 50), QPen(Qt::black, 0), QBrush(Qt::red));
parent2->setPos(-50, 50);
child->rotate(45);
child->setParentItem(parent);
parent->setPos(25, 25);
child->setPos(25, 25);
QCOMPARE(parent->group(), (QGraphicsItemGroup *)0);
QCOMPARE(parent2->group(), (QGraphicsItemGroup *)0);
QCOMPARE(child->group(), (QGraphicsItemGroup *)0);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QGraphicsItemGroup *group = new QGraphicsItemGroup;
group->setSelected(true);
scene.addItem(group);
QRectF parentSceneBoundingRect = parent->sceneBoundingRect();
group->addToGroup(parent);
QCOMPARE(parent->group(), group);
QCOMPARE(parent->sceneBoundingRect(), parentSceneBoundingRect);
QCOMPARE(parent->parentItem(), (QGraphicsItem *)group);
QCOMPARE(group->children().size(), 1);
QCOMPARE(scene.items().size(), 4);
QCOMPARE(scene.items(group->sceneBoundingRect()).size(), 3);
QTest::qWait(25);
QRectF parent2SceneBoundingRect = parent2->sceneBoundingRect();
group->addToGroup(parent2);
QCOMPARE(parent2->group(), group);
QCOMPARE(parent2->sceneBoundingRect(), parent2SceneBoundingRect);
QCOMPARE(parent2->parentItem(), (QGraphicsItem *)group);
QCOMPARE(group->children().size(), 2);
QCOMPARE(scene.items().size(), 4);
QCOMPARE(scene.items(group->sceneBoundingRect()).size(), 4);
QTest::qWait(25);
QList<QGraphicsItem *> newItems;
for (int i = 0; i < 100; ++i) {
QGraphicsItem *item = scene.addRect(QRectF(-25, -25, 50, 50), QPen(Qt::black, 0),
QBrush(QColor(rand() % 255, rand() % 255,
rand() % 255, rand() % 255)));
newItems << item;
item->setPos(-1000 + rand() % 2000,
-1000 + rand() % 2000);
item->rotate(rand() % 90);
}
view.fitInView(scene.itemsBoundingRect());
int n = 0;
foreach (QGraphicsItem *item, newItems) {
group->addToGroup(item);
QCOMPARE(item->group(), group);
if ((n++ % 100) == 0)
QTest::qWait(10);
}
}
void tst_QGraphicsItem::setGroup()
{
QGraphicsItemGroup group1;
QGraphicsItemGroup group2;
QGraphicsRectItem *rect = new QGraphicsRectItem;
QCOMPARE(rect->group(), (QGraphicsItemGroup *)0);
QCOMPARE(rect->parentItem(), (QGraphicsItem *)0);
rect->setGroup(&group1);
QCOMPARE(rect->group(), &group1);
QCOMPARE(rect->parentItem(), (QGraphicsItem *)&group1);
rect->setGroup(&group2);
QCOMPARE(rect->group(), &group2);
QCOMPARE(rect->parentItem(), (QGraphicsItem *)&group2);
rect->setGroup(0);
QCOMPARE(rect->group(), (QGraphicsItemGroup *)0);
QCOMPARE(rect->parentItem(), (QGraphicsItem *)0);
}
void tst_QGraphicsItem::setGroup2()
{
QGraphicsScene scene;
QGraphicsItemGroup group;
scene.addItem(&group);
QGraphicsRectItem *rect = scene.addRect(50,50,50,50,Qt::NoPen,Qt::black);
rect->setTransformOriginPoint(50,50);
rect->setRotation(45);
rect->setScale(1.5);
rect->translate(20,20);
group.translate(-30,-40);
group.setRotation(180);
group.setScale(0.5);
QTransform oldSceneTransform = rect->sceneTransform();
rect->setGroup(&group);
QCOMPARE(rect->sceneTransform(), oldSceneTransform);
group.setRotation(20);
group.setScale(2);
rect->setRotation(90);
rect->setScale(0.8);
oldSceneTransform = rect->sceneTransform();
rect->setGroup(0);
QCOMPARE(rect->sceneTransform(), oldSceneTransform);
}
void tst_QGraphicsItem::nestedGroups()
{
QGraphicsItemGroup *group1 = new QGraphicsItemGroup;
QGraphicsItemGroup *group2 = new QGraphicsItemGroup;
QGraphicsRectItem *rect = new QGraphicsRectItem;
QGraphicsRectItem *rect2 = new QGraphicsRectItem;
rect2->setParentItem(rect);
group1->addToGroup(rect);
QCOMPARE(rect->group(), group1);
QCOMPARE(rect2->group(), group1);
group2->addToGroup(group1);
QCOMPARE(rect->group(), group1);
QCOMPARE(rect2->group(), group1);
QCOMPARE(group1->group(), group2);
QCOMPARE(group2->group(), (QGraphicsItemGroup *)0);
QGraphicsScene scene;
scene.addItem(group1);
QCOMPARE(rect->group(), group1);
QCOMPARE(rect2->group(), group1);
QCOMPARE(group1->group(), (QGraphicsItemGroup *)0);
QVERIFY(group2->children().isEmpty());
delete group2;
}
void tst_QGraphicsItem::warpChildrenIntoGroup()
{
QGraphicsScene scene;
QGraphicsRectItem *parentRectItem = scene.addRect(QRectF(0, 0, 100, 100));
QGraphicsRectItem *childRectItem = scene.addRect(QRectF(0, 0, 100, 100));
parentRectItem->rotate(90);
childRectItem->setPos(-50, -25);
childRectItem->setParentItem(parentRectItem);
QCOMPARE(childRectItem->mapToScene(50, 0), QPointF(25, 0));
QCOMPARE(childRectItem->scenePos(), QPointF(25, -50));
QGraphicsRectItem *parentOfGroup = scene.addRect(QRectF(0, 0, 100, 100));
parentOfGroup->setPos(-200, -200);
parentOfGroup->scale(2, 2);
QGraphicsItemGroup *group = new QGraphicsItemGroup;
group->setPos(50, 50);
group->setParentItem(parentOfGroup);
QCOMPARE(group->scenePos(), QPointF(-100, -100));
group->addToGroup(childRectItem);
QCOMPARE(childRectItem->mapToScene(50, 0), QPointF(25, 0));
QCOMPARE(childRectItem->scenePos(), QPointF(25, -50));
}
void tst_QGraphicsItem::removeFromGroup()
{
QGraphicsScene scene;
QGraphicsRectItem *rect1 = scene.addRect(QRectF(-100, -100, 200, 200));
QGraphicsRectItem *rect2 = scene.addRect(QRectF(100, 100, 200, 200));
rect1->setFlag(QGraphicsItem::ItemIsSelectable);
rect2->setFlag(QGraphicsItem::ItemIsSelectable);
rect1->setSelected(true);
rect2->setSelected(true);
QGraphicsView view(&scene);
view.show();
qApp->processEvents(); // index items
qApp->processEvents(); // emit changed
QGraphicsItemGroup *group = scene.createItemGroup(scene.selectedItems());
QVERIFY(group);
QCOMPARE(group->children().size(), 2);
qApp->processEvents(); // index items
qApp->processEvents(); // emit changed
scene.destroyItemGroup(group); // calls removeFromGroup.
qApp->processEvents(); // index items
qApp->processEvents(); // emit changed
QCOMPARE(scene.items().size(), 2);
QVERIFY(!rect1->group());
QVERIFY(!rect2->group());
}
class ChildEventTester : public QGraphicsRectItem
{
public:
ChildEventTester(const QRectF &rect, QGraphicsItem *parent = 0)
: QGraphicsRectItem(rect, parent), counter(0)
{ }
int counter;
protected:
void focusInEvent(QFocusEvent *event)
{ ++counter; QGraphicsRectItem::focusInEvent(event); }
void mousePressEvent(QGraphicsSceneMouseEvent *)
{ ++counter; }
void mouseMoveEvent(QGraphicsSceneMouseEvent *)
{ ++counter; }
void mouseReleaseEvent(QGraphicsSceneMouseEvent *)
{ ++counter; }
};
void tst_QGraphicsItem::handlesChildEvents()
{
ChildEventTester *blue = new ChildEventTester(QRectF(0, 0, 100, 100));
ChildEventTester *red = new ChildEventTester(QRectF(0, 0, 50, 50));
ChildEventTester *green = new ChildEventTester(QRectF(0, 0, 25, 25));
ChildEventTester *gray = new ChildEventTester(QRectF(0, 0, 25, 25));
ChildEventTester *yellow = new ChildEventTester(QRectF(0, 0, 50, 50));
blue->setBrush(QBrush(Qt::blue));
red->setBrush(QBrush(Qt::red));
yellow->setBrush(QBrush(Qt::yellow));
green->setBrush(QBrush(Qt::green));
gray->setBrush(QBrush(Qt::gray));
red->setPos(50, 0);
yellow->setPos(50, 50);
green->setPos(25, 0);
gray->setPos(25, 25);
red->setParentItem(blue);
yellow->setParentItem(blue);
green->setParentItem(red);
gray->setParentItem(red);
QGraphicsScene scene;
scene.addItem(blue);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTest::qWait(20);
// Pull out the items, closest item first
QList<QGraphicsItem *> items = scene.items(scene.itemsBoundingRect());
QCOMPARE(items.at(0), (QGraphicsItem *)yellow);
QCOMPARE(items.at(1), (QGraphicsItem *)gray);
QCOMPARE(items.at(2), (QGraphicsItem *)green);
QCOMPARE(items.at(3), (QGraphicsItem *)red);
QCOMPARE(items.at(4), (QGraphicsItem *)blue);
QCOMPARE(blue->counter, 0);
// Send events to the toplevel item
QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease);
pressEvent.setButton(Qt::LeftButton);
pressEvent.setScenePos(blue->mapToScene(5, 5));
pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
releaseEvent.setButton(Qt::LeftButton);
releaseEvent.setScenePos(blue->mapToScene(5, 5));
releaseEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QCOMPARE(blue->counter, 2);
// Send events to a level1 item
pressEvent.setScenePos(red->mapToScene(5, 5));
pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
releaseEvent.setScenePos(red->mapToScene(5, 5));
releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos()));
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QCOMPARE(blue->counter, 2);
QCOMPARE(red->counter, 2);
// Send events to a level2 item
pressEvent.setScenePos(green->mapToScene(5, 5));
pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
releaseEvent.setScenePos(green->mapToScene(5, 5));
releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos()));
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QCOMPARE(blue->counter, 2);
QCOMPARE(red->counter, 2);
QCOMPARE(green->counter, 2);
blue->setHandlesChildEvents(true);
// Send events to a level1 item
pressEvent.setScenePos(red->mapToScene(5, 5));
pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
releaseEvent.setScenePos(red->mapToScene(5, 5));
releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos()));
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QCOMPARE(blue->counter, 4);
QCOMPARE(red->counter, 2);
// Send events to a level2 item
pressEvent.setScenePos(green->mapToScene(5, 5));
pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
releaseEvent.setScenePos(green->mapToScene(5, 5));
releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos()));
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QCOMPARE(blue->counter, 6);
QCOMPARE(red->counter, 2);
QCOMPARE(green->counter, 2);
blue->setHandlesChildEvents(false);
// Send events to a level1 item
pressEvent.setScenePos(red->mapToScene(5, 5));
pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
releaseEvent.setScenePos(red->mapToScene(5, 5));
releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos()));
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QCOMPARE(blue->counter, 6);
QCOMPARE(red->counter, 4);
// Send events to a level2 item
pressEvent.setScenePos(green->mapToScene(5, 5));
pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
releaseEvent.setScenePos(green->mapToScene(5, 5));
releaseEvent.setScreenPos(view.mapFromScene(releaseEvent.scenePos()));
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QCOMPARE(blue->counter, 6);
QCOMPARE(red->counter, 4);
QCOMPARE(green->counter, 4);
}
void tst_QGraphicsItem::handlesChildEvents2()
{
ChildEventTester *root = new ChildEventTester(QRectF(0, 0, 10, 10));
root->setHandlesChildEvents(true);
QVERIFY(root->handlesChildEvents());
ChildEventTester *child = new ChildEventTester(QRectF(0, 0, 10, 10), root);
QVERIFY(!child->handlesChildEvents());
ChildEventTester *child2 = new ChildEventTester(QRectF(0, 0, 10, 10));
ChildEventTester *child3 = new ChildEventTester(QRectF(0, 0, 10, 10), child2);
ChildEventTester *child4 = new ChildEventTester(QRectF(0, 0, 10, 10), child3);
child2->setParentItem(root);
QVERIFY(!child2->handlesChildEvents());
QVERIFY(!child3->handlesChildEvents());
QVERIFY(!child4->handlesChildEvents());
QGraphicsScene scene;
scene.addItem(root);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QApplication::processEvents();
QMouseEvent event(QEvent::MouseButtonPress, view.mapFromScene(5, 5),
view.viewport()->mapToGlobal(view.mapFromScene(5, 5)), Qt::LeftButton, 0, 0);
QApplication::sendEvent(view.viewport(), &event);
QTRY_COMPARE(root->counter, 1);
}
void tst_QGraphicsItem::handlesChildEvents3()
{
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
ChildEventTester *group2 = new ChildEventTester(QRectF(), 0);
ChildEventTester *group1 = new ChildEventTester(QRectF(), group2);
ChildEventTester *leaf = new ChildEventTester(QRectF(), group1);
scene.addItem(group2);
leaf->setFlag(QGraphicsItem::ItemIsFocusable);
group1->setFlag(QGraphicsItem::ItemIsFocusable);
group1->setHandlesChildEvents(true);
group2->setFlag(QGraphicsItem::ItemIsFocusable);
group2->setHandlesChildEvents(true);
leaf->setFocus();
QVERIFY(leaf->hasFocus()); // group2 stole the event, but leaf still got focus
QVERIFY(!group1->hasFocus());
QVERIFY(!group2->hasFocus());
QCOMPARE(leaf->counter, 0);
QCOMPARE(group1->counter, 0);
QCOMPARE(group2->counter, 1);
group1->setFocus();
QVERIFY(group1->hasFocus()); // group2 stole the event, but group1 still got focus
QVERIFY(!leaf->hasFocus());
QVERIFY(!group2->hasFocus());
QCOMPARE(leaf->counter, 0);
QCOMPARE(group1->counter, 0);
QCOMPARE(group2->counter, 2);
group2->setFocus();
QVERIFY(group2->hasFocus()); // group2 stole the event, and now group2 also has focus
QVERIFY(!leaf->hasFocus());
QVERIFY(!group1->hasFocus());
QCOMPARE(leaf->counter, 0);
QCOMPARE(group1->counter, 0);
QCOMPARE(group2->counter, 3);
}
class ChildEventFilterTester : public ChildEventTester
{
public:
ChildEventFilterTester(const QRectF &rect, QGraphicsItem *parent = 0)
: ChildEventTester(rect, parent), filter(QEvent::None)
{ }
QEvent::Type filter;
protected:
bool sceneEventFilter(QGraphicsItem *item, QEvent *event)
{
Q_UNUSED(item);
if (event->type() == filter) {
++counter;
return true;
}
return false;
}
};
void tst_QGraphicsItem::filtersChildEvents()
{
QGraphicsScene scene;
ChildEventFilterTester *root = new ChildEventFilterTester(QRectF(0, 0, 10, 10));
ChildEventFilterTester *filter = new ChildEventFilterTester(QRectF(10, 10, 10, 10), root);
ChildEventTester *child = new ChildEventTester(QRectF(20, 20, 10, 10), filter);
// setup filter
filter->setFiltersChildEvents(true);
filter->filter = QEvent::GraphicsSceneMousePress;
scene.addItem(root);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTest::qWait(20);
QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease);
// send event to child
pressEvent.setButton(Qt::LeftButton);
pressEvent.setScenePos(QPointF(25, 25));//child->mapToScene(5, 5));
pressEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
releaseEvent.setButton(Qt::LeftButton);
releaseEvent.setScenePos(QPointF(25, 25));//child->mapToScene(5, 5));
releaseEvent.setScreenPos(view.mapFromScene(pressEvent.scenePos()));
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QTRY_COMPARE(child->counter, 1); // mouse release is not filtered
QCOMPARE(filter->counter, 1); // mouse press is filtered
QCOMPARE(root->counter, 0);
// add another filter
root->setFiltersChildEvents(true);
root->filter = QEvent::GraphicsSceneMouseRelease;
// send event to child
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QCOMPARE(child->counter, 1);
QCOMPARE(filter->counter, 2); // mouse press is filtered
QCOMPARE(root->counter, 1); // mouse release is filtered
// reparent to another sub-graph
ChildEventTester *parent = new ChildEventTester(QRectF(10, 10, 10, 10), root);
child->setParentItem(parent);
// send event to child
QApplication::sendEvent(&scene, &pressEvent);
QApplication::sendEvent(&scene, &releaseEvent);
QCOMPARE(child->counter, 2); // mouse press is _not_ filtered
QCOMPARE(parent->counter, 0);
QCOMPARE(filter->counter, 2);
QCOMPARE(root->counter, 2); // mouse release is filtered
}
void tst_QGraphicsItem::filtersChildEvents2()
{
ChildEventFilterTester *root = new ChildEventFilterTester(QRectF(0, 0, 10, 10));
root->setFiltersChildEvents(true);
root->filter = QEvent::GraphicsSceneMousePress;
QVERIFY(root->filtersChildEvents());
ChildEventTester *child = new ChildEventTester(QRectF(0, 0, 10, 10), root);
QVERIFY(!child->filtersChildEvents());
ChildEventTester *child2 = new ChildEventTester(QRectF(0, 0, 10, 10));
ChildEventTester *child3 = new ChildEventTester(QRectF(0, 0, 10, 10), child2);
ChildEventTester *child4 = new ChildEventTester(QRectF(0, 0, 10, 10), child3);
child2->setParentItem(root);
QVERIFY(!child2->filtersChildEvents());
QVERIFY(!child3->filtersChildEvents());
QVERIFY(!child4->filtersChildEvents());
QGraphicsScene scene;
scene.addItem(root);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QApplication::processEvents();
QMouseEvent event(QEvent::MouseButtonPress, view.mapFromScene(5, 5),
view.viewport()->mapToGlobal(view.mapFromScene(5, 5)), Qt::LeftButton, 0, 0);
QApplication::sendEvent(view.viewport(), &event);
QTRY_COMPARE(root->counter, 1);
QCOMPARE(child->counter, 0);
QCOMPARE(child2->counter, 0);
QCOMPARE(child3->counter, 0);
QCOMPARE(child4->counter, 0);
}
class CustomItem : public QGraphicsItem
{
public:
QRectF boundingRect() const
{ return QRectF(-110, -110, 220, 220); }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
for (int x = -100; x <= 100; x += 25)
painter->drawLine(x, -100, x, 100);
for (int y = -100; y <= 100; y += 25)
painter->drawLine(-100, y, 100, y);
QFont font = painter->font();
font.setPointSize(4);
painter->setFont(font);
for (int x = -100; x < 100; x += 25) {
for (int y = -100; y < 100; y += 25) {
painter->drawText(QRectF(x, y, 25, 25), Qt::AlignCenter, QString("%1x%2").arg(x).arg(y));
}
}
}
};
void tst_QGraphicsItem::ensureVisible()
{
QGraphicsScene scene;
scene.setSceneRect(-200, -200, 400, 400);
QGraphicsItem *item = new CustomItem;
scene.addItem(item);
QGraphicsView view(&scene);
view.setFixedSize(300, 300);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
for (int i = 0; i < 25; ++i) {
view.scale(qreal(1.06), qreal(1.06));
QApplication::processEvents();
}
item->ensureVisible(-100, -100, 25, 25);
QTest::qWait(25);
for (int x = -100; x < 100; x += 25) {
for (int y = -100; y < 100; y += 25) {
int xmargin = rand() % 75;
int ymargin = rand() % 75;
item->ensureVisible(x, y, 25, 25, xmargin, ymargin);
QApplication::processEvents();
QPolygonF viewScenePoly;
viewScenePoly << view.mapToScene(view.rect().topLeft())
<< view.mapToScene(view.rect().topRight())
<< view.mapToScene(view.rect().bottomRight())
<< view.mapToScene(view.rect().bottomLeft());
QVERIFY(scene.items(viewScenePoly).contains(item));
QPainterPath path;
path.addPolygon(viewScenePoly);
QVERIFY(path.contains(item->mapToScene(x + 12, y + 12)));
QPolygonF viewScenePolyMinusMargins;
viewScenePolyMinusMargins << view.mapToScene(view.rect().topLeft() + QPoint(xmargin, ymargin))
<< view.mapToScene(view.rect().topRight() + QPoint(-xmargin, ymargin))
<< view.mapToScene(view.rect().bottomRight() + QPoint(-xmargin, -ymargin))
<< view.mapToScene(view.rect().bottomLeft() + QPoint(xmargin, -ymargin));
QPainterPath path2;
path2.addPolygon(viewScenePolyMinusMargins);
QVERIFY(path2.contains(item->mapToScene(x + 12, y + 12)));
}
}
item->ensureVisible(100, 100, 25, 25);
QTest::qWait(25);
}
#ifndef QTEST_NO_CURSOR
void tst_QGraphicsItem::cursor()
{
QGraphicsScene scene;
QGraphicsRectItem *item1 = scene.addRect(QRectF(0, 0, 50, 50));
QGraphicsRectItem *item2 = scene.addRect(QRectF(0, 0, 50, 50));
item1->setPos(-100, 0);
item2->setPos(50, 0);
QVERIFY(!item1->hasCursor());
QVERIFY(!item2->hasCursor());
item1->setCursor(Qt::IBeamCursor);
item2->setCursor(Qt::PointingHandCursor);
QVERIFY(item1->hasCursor());
QVERIFY(item2->hasCursor());
item1->setCursor(QCursor());
item2->setCursor(QCursor());
QVERIFY(item1->hasCursor());
QVERIFY(item2->hasCursor());
item1->unsetCursor();
item2->unsetCursor();
QVERIFY(!item1->hasCursor());
QVERIFY(!item2->hasCursor());
item1->setCursor(Qt::IBeamCursor);
item2->setCursor(Qt::PointingHandCursor);
QWidget topLevel;
QGraphicsView view(&scene,&topLevel);
view.setFixedSize(200, 100);
topLevel.show();
QTest::mouseMove(&view, view.rect().center());
QTest::qWait(25);
QCursor cursor = view.viewport()->cursor();
{
QMouseEvent event(QEvent::MouseMove, QPoint(100, 50), Qt::NoButton, 0, 0);
QApplication::sendEvent(view.viewport(), &event);
}
QTest::qWait(25);
QCOMPARE(view.viewport()->cursor().shape(), cursor.shape());
{
QTest::mouseMove(view.viewport(), view.mapFromScene(item1->sceneBoundingRect().center()));
QMouseEvent event(QEvent::MouseMove, view.mapFromScene(item1->sceneBoundingRect().center()), Qt::NoButton, 0, 0);
QApplication::sendEvent(view.viewport(), &event);
}
QCOMPARE(view.viewport()->cursor().shape(), item1->cursor().shape());
{
QTest::mouseMove(view.viewport(), view.mapFromScene(item2->sceneBoundingRect().center()));
QMouseEvent event(QEvent::MouseMove, view.mapFromScene(item2->sceneBoundingRect().center()), Qt::NoButton, 0, 0);
QApplication::sendEvent(view.viewport(), &event);
}
QTest::qWait(25);
QCOMPARE(view.viewport()->cursor().shape(), item2->cursor().shape());
{
QTest::mouseMove(view.viewport(), view.rect().center());
QMouseEvent event(QEvent::MouseMove, QPoint(100, 25), Qt::NoButton, 0, 0);
QApplication::sendEvent(view.viewport(), &event);
}
QTest::qWait(25);
QCOMPARE(view.viewport()->cursor().shape(), cursor.shape());
}
#endif
/*
void tst_QGraphicsItem::textControlGetterSetter()
{
QGraphicsTextItem *item = new QGraphicsTextItem;
QVERIFY(item->textControl()->parent() == item);
QPointer<QWidgetTextControl> control = item->textControl();
delete item;
QVERIFY(!control);
item = new QGraphicsTextItem;
QPointer<QWidgetTextControl> oldControl = control;
control = new QWidgetTextControl;
item->setTextControl(control);
QVERIFY(item->textControl() == control);
QVERIFY(!control->parent());
QVERIFY(!oldControl);
// set some text to give it a size, to test that
// setTextControl (re)connects signals
const QRectF oldBoundingRect = item->boundingRect();
QVERIFY(oldBoundingRect.isValid());
item->setPlainText("Some text");
item->adjustSize();
QVERIFY(item->boundingRect().isValid());
QVERIFY(item->boundingRect() != oldBoundingRect);
// test that on setting a control the item size
// is adjusted
oldControl = control;
control = new QWidgetTextControl;
control->setPlainText("foo!");
item->setTextControl(control);
QCOMPARE(item->boundingRect().size(), control->document()->documentLayout()->documentSize());
QVERIFY(oldControl);
delete oldControl;
delete item;
QVERIFY(control);
delete control;
}
*/
void tst_QGraphicsItem::defaultItemTest_QGraphicsLineItem()
{
QGraphicsLineItem item;
QCOMPARE(item.line(), QLineF());
QCOMPARE(item.pen(), QPen());
QCOMPARE(item.shape(), QPainterPath());
item.setPen(QPen(Qt::black, 1));
QCOMPARE(item.pen(), QPen(Qt::black, 1));
item.setLine(QLineF(0, 0, 10, 0));
QCOMPARE(item.line(), QLineF(0, 0, 10, 0));
QCOMPARE(item.boundingRect(), QRectF(-0.5, -0.5, 11, 1));
QCOMPARE(item.shape().elementCount(), 11);
QPainterPath path;
path.moveTo(0, -0.5);
path.lineTo(10, -0.5);
path.lineTo(10.5, -0.5);
path.lineTo(10.5, 0.5);
path.lineTo(10, 0.5);
path.lineTo(0, 0.5);
path.lineTo(-0.5, 0.5);
path.lineTo(-0.5, -0.5);
path.lineTo(0, -0.5);
path.lineTo(0, 0);
path.lineTo(10, 0);
path.closeSubpath();
for (int i = 0; i < 11; ++i)
QCOMPARE(QPointF(item.shape().elementAt(i)), QPointF(path.elementAt(i)));
}
void tst_QGraphicsItem::defaultItemTest_QGraphicsPixmapItem()
{
QGraphicsPixmapItem item;
QVERIFY(item.pixmap().isNull());
QCOMPARE(item.offset(), QPointF());
QCOMPARE(item.transformationMode(), Qt::FastTransformation);
QPixmap pixmap(300, 200);
pixmap.fill(Qt::red);
item.setPixmap(pixmap);
QCOMPARE(item.pixmap(), pixmap);
item.setTransformationMode(Qt::FastTransformation);
QCOMPARE(item.transformationMode(), Qt::FastTransformation);
item.setTransformationMode(Qt::SmoothTransformation);
QCOMPARE(item.transformationMode(), Qt::SmoothTransformation);
item.setOffset(-15, -15);
QCOMPARE(item.offset(), QPointF(-15, -15));
item.setOffset(QPointF(-10, -10));
QCOMPARE(item.offset(), QPointF(-10, -10));
QCOMPARE(item.boundingRect(), QRectF(-10, -10, 300, 200));
}
void tst_QGraphicsItem::defaultItemTest_QGraphicsTextItem()
{
QGraphicsTextItem *text = new QGraphicsTextItem;
QVERIFY(!text->openExternalLinks());
QVERIFY(text->textCursor().isNull());
QCOMPARE(text->defaultTextColor(), QPalette().color(QPalette::Text));
QVERIFY(text->document() != 0);
QCOMPARE(text->font(), QApplication::font());
QCOMPARE(text->textInteractionFlags(), Qt::TextInteractionFlags(Qt::NoTextInteraction));
QCOMPARE(text->textWidth(), -1.0);
QCOMPARE(text->toPlainText(), QString(""));
QGraphicsScene scene;
scene.addItem(text);
text->setPlainText("Hello world");
text->setFlag(QGraphicsItem::ItemIsMovable);
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
event.setScenePos(QPointF(1, 1));
event.setButton(Qt::LeftButton);
event.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event);
QGraphicsSceneMouseEvent event2(QEvent::GraphicsSceneMouseMove);
event2.setScenePos(QPointF(11, 11));
event2.setButton(Qt::LeftButton);
event2.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event2);
}
QCOMPARE(text->pos(), QPointF(10, 10));
text->setTextInteractionFlags(Qt::NoTextInteraction);
QVERIFY(!(text->flags() & QGraphicsItem::ItemAcceptsInputMethod));
text->setTextInteractionFlags(Qt::TextEditorInteraction);
QCOMPARE(text->textInteractionFlags(), Qt::TextInteractionFlags(Qt::TextEditorInteraction));
QVERIFY(text->flags() & QGraphicsItem::ItemAcceptsInputMethod);
{
QGraphicsSceneMouseEvent event2(QEvent::GraphicsSceneMouseMove);
event2.setScenePos(QPointF(21, 21));
event2.setButton(Qt::LeftButton);
event2.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event2);
}
QCOMPARE(text->pos(), QPointF(20, 20)); // clicked on edge, item moved
}
void tst_QGraphicsItem::defaultItemTest_QGraphicsEllipseItem()
{
QGraphicsEllipseItem item;
item.setPen(QPen(Qt::black, 0));
QVERIFY(item.rect().isNull());
QVERIFY(item.boundingRect().isNull());
QVERIFY(item.shape().isEmpty());
QCOMPARE(item.spanAngle(), 360 * 16);
QCOMPARE(item.startAngle(), 0);
item.setRect(0, 0, 100, 100);
QCOMPARE(item.boundingRect(), QRectF(0, 0, 100, 100));
item.setSpanAngle(90 * 16);
qFuzzyCompare(item.boundingRect().left(), qreal(50.0));
qFuzzyCompare(item.boundingRect().top(), qreal(0.0));
qFuzzyCompare(item.boundingRect().width(), qreal(50.0));
qFuzzyCompare(item.boundingRect().height(), qreal(50.0));
item.setPen(QPen(Qt::black, 1));
QCOMPARE(item.boundingRect(), QRectF(49.5, -0.5, 51, 51));
item.setSpanAngle(180 * 16);
QCOMPARE(item.boundingRect(), QRectF(-0.5, -0.5, 101, 51));
item.setSpanAngle(360 * 16);
QCOMPARE(item.boundingRect(), QRectF(-0.5, -0.5, 101, 101));
}
class ItemChangeTester : public QGraphicsRectItem
{
public:
ItemChangeTester()
{ setFlag(ItemSendsGeometryChanges); clear(); }
ItemChangeTester(QGraphicsItem *parent) : QGraphicsRectItem(parent)
{ setFlag(ItemSendsGeometryChanges); clear(); }
void clear()
{
itemChangeReturnValue = QVariant();
itemSceneChangeTargetScene = 0;
changes.clear();
values.clear();
oldValues.clear();
}
QVariant itemChangeReturnValue;
QGraphicsScene *itemSceneChangeTargetScene;
QList<GraphicsItemChange> changes;
QList<QVariant> values;
QList<QVariant> oldValues;
protected:
QVariant itemChange(GraphicsItemChange change, const QVariant &value)
{
changes << change;
values << value;
switch (change) {
case QGraphicsItem::ItemPositionChange:
oldValues << pos();
break;
case QGraphicsItem::ItemPositionHasChanged:
break;
case QGraphicsItem::ItemMatrixChange: {
QVariant variant;
variant.setValue<QMatrix>(matrix());
oldValues << variant;
}
break;
case QGraphicsItem::ItemTransformChange: {
QVariant variant;
variant.setValue<QTransform>(transform());
oldValues << variant;
}
break;
case QGraphicsItem::ItemTransformHasChanged:
break;
case QGraphicsItem::ItemVisibleChange:
oldValues << isVisible();
break;
case QGraphicsItem::ItemVisibleHasChanged:
break;
case QGraphicsItem::ItemEnabledChange:
oldValues << isEnabled();
break;
case QGraphicsItem::ItemEnabledHasChanged:
break;
case QGraphicsItem::ItemSelectedChange:
oldValues << isSelected();
break;
case QGraphicsItem::ItemSelectedHasChanged:
break;
case QGraphicsItem::ItemParentChange:
oldValues << QVariant::fromValue<void *>(parentItem());
break;
case QGraphicsItem::ItemParentHasChanged:
break;
case QGraphicsItem::ItemChildAddedChange:
oldValues << children().size();
break;
case QGraphicsItem::ItemChildRemovedChange:
oldValues << children().size();
break;
case QGraphicsItem::ItemSceneChange:
oldValues << QVariant::fromValue<QGraphicsScene *>(scene());
if (itemSceneChangeTargetScene
&& qvariant_cast<QGraphicsScene *>(value)
&& itemSceneChangeTargetScene != qvariant_cast<QGraphicsScene *>(value)) {
return QVariant::fromValue<QGraphicsScene *>(itemSceneChangeTargetScene);
}
return value;
case QGraphicsItem::ItemSceneHasChanged:
break;
case QGraphicsItem::ItemCursorChange:
#ifndef QTEST_NO_CURSOR
oldValues << cursor();
#endif
break;
case QGraphicsItem::ItemCursorHasChanged:
break;
case QGraphicsItem::ItemToolTipChange:
oldValues << toolTip();
break;
case QGraphicsItem::ItemToolTipHasChanged:
break;
case QGraphicsItem::ItemFlagsChange:
oldValues << quint32(flags());
break;
case QGraphicsItem::ItemFlagsHaveChanged:
break;
case QGraphicsItem::ItemZValueChange:
oldValues << zValue();
break;
case QGraphicsItem::ItemZValueHasChanged:
break;
case QGraphicsItem::ItemOpacityChange:
oldValues << opacity();
break;
case QGraphicsItem::ItemOpacityHasChanged:
break;
case QGraphicsItem::ItemScenePositionHasChanged:
break;
case QGraphicsItem::ItemRotationChange:
oldValues << rotation();
break;
case QGraphicsItem::ItemRotationHasChanged:
break;
case QGraphicsItem::ItemScaleChange:
oldValues << scale();
break;
case QGraphicsItem::ItemScaleHasChanged:
break;
case QGraphicsItem::ItemTransformOriginPointChange:
oldValues << transformOriginPoint();
break;
case QGraphicsItem::ItemTransformOriginPointHasChanged:
break;
}
return itemChangeReturnValue.isValid() ? itemChangeReturnValue : value;
}
};
void tst_QGraphicsItem::itemChange()
{
ItemChangeTester tester;
tester.itemSceneChangeTargetScene = 0;
ItemChangeTester testerHelper;
QVERIFY(tester.changes.isEmpty());
QVERIFY(tester.values.isEmpty());
int changeCount = 0;
{
// ItemEnabledChange
tester.itemChangeReturnValue = true;
tester.setEnabled(false);
++changeCount;
++changeCount; // HasChanged
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemEnabledChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemEnabledHasChanged);
QCOMPARE(tester.values.at(tester.values.size() - 2), QVariant(false));
QCOMPARE(tester.values.at(tester.values.size() - 1), QVariant(true));
QCOMPARE(tester.oldValues.last(), QVariant(true));
QCOMPARE(tester.isEnabled(), true);
}
{
// ItemMatrixChange / ItemTransformHasChanged
tester.itemChangeReturnValue.setValue<QMatrix>(QMatrix().rotate(90));
tester.setMatrix(QMatrix().translate(50, 0), true);
++changeCount; // notification sent too
QCOMPARE(tester.changes.size(), ++changeCount);
QCOMPARE(int(tester.changes.at(tester.changes.size() - 2)), int(QGraphicsItem::ItemMatrixChange));
QCOMPARE(int(tester.changes.last()), int(QGraphicsItem::ItemTransformHasChanged));
QCOMPARE(qvariant_cast<QMatrix>(tester.values.at(tester.values.size() - 2)),
QMatrix().translate(50, 0));
QCOMPARE(tester.values.last(), QVariant(QTransform(QMatrix().rotate(90))));
QVariant variant;
variant.setValue<QMatrix>(QMatrix());
QCOMPARE(tester.oldValues.last(), variant);
QCOMPARE(tester.matrix(), QMatrix().rotate(90));
}
{
tester.resetTransform();
++changeCount;
++changeCount; // notification sent too
// ItemTransformChange / ItemTransformHasChanged
tester.itemChangeReturnValue.setValue<QTransform>(QTransform().rotate(90));
tester.translate(50, 0);
++changeCount; // notification sent too
++changeCount;
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemTransformChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemTransformHasChanged);
QCOMPARE(qvariant_cast<QTransform>(tester.values.at(tester.values.size() - 2)),
QTransform().translate(50, 0));
QCOMPARE(qvariant_cast<QTransform>(tester.values.at(tester.values.size() - 1)),
QTransform().rotate(90));
QVariant variant;
variant.setValue<QTransform>(QTransform());
QCOMPARE(tester.oldValues.last(), variant);
QCOMPARE(tester.transform(), QTransform().rotate(90));
}
{
// ItemPositionChange / ItemPositionHasChanged
tester.itemChangeReturnValue = QPointF(42, 0);
tester.setPos(0, 42);
++changeCount; // notification sent too
++changeCount;
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemPositionChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemPositionHasChanged);
QCOMPARE(tester.values.at(tester.changes.size() - 2), QVariant(QPointF(0, 42)));
QCOMPARE(tester.values.at(tester.changes.size() - 1), QVariant(QPointF(42, 0)));
QCOMPARE(tester.oldValues.last(), QVariant(QPointF()));
QCOMPARE(tester.pos(), QPointF(42, 0));
}
{
// ItemZValueChange / ItemZValueHasChanged
tester.itemChangeReturnValue = qreal(2.0);
tester.setZValue(1.0);
++changeCount; // notification sent too
++changeCount;
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemZValueChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemZValueHasChanged);
QCOMPARE(tester.values.at(tester.changes.size() - 2), QVariant(qreal(1.0)));
QCOMPARE(tester.values.at(tester.changes.size() - 1), QVariant(qreal(2.0)));
QCOMPARE(tester.oldValues.last(), QVariant(qreal(0.0)));
QCOMPARE(tester.zValue(), qreal(2.0));
}
{
// ItemRotationChange / ItemRotationHasChanged
tester.itemChangeReturnValue = qreal(15.0);
tester.setRotation(10.0);
++changeCount; // notification sent too
++changeCount;
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemRotationChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemRotationHasChanged);
QCOMPARE(tester.values.at(tester.changes.size() - 2), QVariant(qreal(10.0)));
QCOMPARE(tester.values.at(tester.changes.size() - 1), QVariant(qreal(15.0)));
QCOMPARE(tester.oldValues.last(), QVariant(qreal(0.0)));
QCOMPARE(tester.rotation(), qreal(15.0));
}
{
// ItemScaleChange / ItemScaleHasChanged
tester.itemChangeReturnValue = qreal(2.0);
tester.setScale(1.5);
++changeCount; // notification sent too
++changeCount;
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemScaleChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemScaleHasChanged);
QCOMPARE(tester.values.at(tester.changes.size() - 2), QVariant(qreal(1.5)));
QCOMPARE(tester.values.at(tester.changes.size() - 1), QVariant(qreal(2.0)));
QCOMPARE(tester.oldValues.last(), QVariant(qreal(1.0)));
QCOMPARE(tester.scale(), qreal(2.0));
}
{
// ItemTransformOriginPointChange / ItemTransformOriginPointHasChanged
tester.itemChangeReturnValue = QPointF(2.0, 2.0);
tester.setTransformOriginPoint(1.0, 1.0);
++changeCount; // notification sent too
++changeCount;
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemTransformOriginPointChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemTransformOriginPointHasChanged);
QCOMPARE(tester.values.at(tester.changes.size() - 2), QVariant(QPointF(1.0, 1.0)));
QCOMPARE(tester.values.at(tester.changes.size() - 1), QVariant(QPointF(2.0, 2.0)));
QCOMPARE(tester.oldValues.last(), QVariant(QPointF(0.0, 0.0)));
QCOMPARE(tester.transformOriginPoint(), QPointF(2.0, 2.0));
}
{
// ItemFlagsChange
tester.itemChangeReturnValue = QGraphicsItem::ItemIsSelectable;
tester.setFlag(QGraphicsItem::ItemIsSelectable, false);
QCOMPARE(tester.changes.size(), changeCount); // No change
tester.setFlag(QGraphicsItem::ItemIsSelectable, true);
++changeCount;
++changeCount; // ItemFlagsHasChanged
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemFlagsChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemFlagsHaveChanged);
QVariant expectedFlags = QVariant::fromValue<quint32>(QGraphicsItem::GraphicsItemFlags(QGraphicsItem::ItemIsSelectable | QGraphicsItem::ItemSendsGeometryChanges));
QCOMPARE(tester.values.at(tester.values.size() - 2), expectedFlags);
QCOMPARE(tester.values.at(tester.values.size() - 1), QVariant::fromValue<quint32>((quint32)QGraphicsItem::ItemIsSelectable));
}
{
// ItemSelectedChange
tester.setSelected(false);
QCOMPARE(tester.changes.size(), changeCount); // No change :-)
tester.itemChangeReturnValue = true;
tester.setSelected(true);
++changeCount;
++changeCount; // ItemSelectedHasChanged
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemSelectedChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemSelectedHasChanged);
QCOMPARE(tester.values.at(tester.values.size() - 2), QVariant(true));
QCOMPARE(tester.values.at(tester.values.size() - 1), QVariant(true));
QCOMPARE(tester.oldValues.last(), QVariant(false));
QCOMPARE(tester.isSelected(), true);
tester.itemChangeReturnValue = false;
tester.setSelected(true);
// the value hasn't changed to the itemChange return value
// bacause itemChange is never called (true -> true is a noop).
QCOMPARE(tester.isSelected(), true);
}
{
// ItemVisibleChange
tester.itemChangeReturnValue = false;
QVERIFY(tester.isVisible());
tester.setVisible(false);
++changeCount; // ItemVisibleChange
++changeCount; // ItemSelectedChange
++changeCount; // ItemSelectedHasChanged
++changeCount; // ItemVisibleHasChanged
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 4), QGraphicsItem::ItemVisibleChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 3), QGraphicsItem::ItemSelectedChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemSelectedHasChanged);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemVisibleHasChanged);
QCOMPARE(tester.values.at(tester.values.size() - 4), QVariant(false));
QCOMPARE(tester.values.at(tester.values.size() - 3), QVariant(false));
QCOMPARE(tester.values.at(tester.values.size() - 2), QVariant(false));
QCOMPARE(tester.values.at(tester.values.size() - 1), QVariant(false));
QCOMPARE(tester.isVisible(), false);
}
{
// ItemParentChange
tester.itemChangeReturnValue.setValue<QGraphicsItem *>(0);
tester.setParentItem(&testerHelper);
QCOMPARE(tester.changes.size(), ++changeCount);
QCOMPARE(tester.changes.last(), QGraphicsItem::ItemParentChange);
QCOMPARE(qvariant_cast<QGraphicsItem *>(tester.values.last()), (QGraphicsItem *)&testerHelper);
QCOMPARE(qvariant_cast<QGraphicsItem *>(tester.oldValues.last()), (QGraphicsItem *)0);
QCOMPARE(tester.parentItem(), (QGraphicsItem *)0);
}
{
// ItemOpacityChange
tester.itemChangeReturnValue = 1.0;
tester.setOpacity(0.7);
QCOMPARE(tester.changes.size(), ++changeCount);
QCOMPARE(tester.changes.last(), QGraphicsItem::ItemOpacityChange);
QVERIFY(qFuzzyCompare(qreal(tester.values.last().toDouble()), qreal(0.7)));
QCOMPARE(tester.oldValues.last().toDouble(), double(1.0));
QCOMPARE(tester.opacity(), qreal(1.0));
tester.itemChangeReturnValue = 0.7;
tester.setOpacity(0.7);
++changeCount; // ItemOpacityChange
++changeCount; // ItemOpacityHasChanged
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemOpacityChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemOpacityHasChanged);
QCOMPARE(tester.opacity(), qreal(0.7));
}
{
// ItemChildAddedChange
tester.itemChangeReturnValue.clear();
testerHelper.setParentItem(&tester);
QCOMPARE(tester.changes.size(), ++changeCount);
QCOMPARE(tester.changes.last(), QGraphicsItem::ItemChildAddedChange);
QCOMPARE(qvariant_cast<QGraphicsItem *>(tester.values.last()), (QGraphicsItem *)&testerHelper);
}
{
// ItemChildRemovedChange 1
testerHelper.setParentItem(0);
QCOMPARE(tester.changes.size(), ++changeCount);
QCOMPARE(tester.changes.last(), QGraphicsItem::ItemChildRemovedChange);
QCOMPARE(qvariant_cast<QGraphicsItem *>(tester.values.last()), (QGraphicsItem *)&testerHelper);
// ItemChildRemovedChange 1
ItemChangeTester *test = new ItemChangeTester;
test->itemSceneChangeTargetScene = 0;
int count = 0;
QGraphicsScene *scene = new QGraphicsScene;
scene->addItem(test);
count = test->changes.size();
//We test here the fact that when a child is deleted the parent receive only one ItemChildRemovedChange
QGraphicsRectItem *child = new QGraphicsRectItem(test);
//We received ItemChildAddedChange
QCOMPARE(test->changes.size(), ++count);
QCOMPARE(test->changes.last(), QGraphicsItem::ItemChildAddedChange);
delete child;
child = 0;
QCOMPARE(test->changes.size(), ++count);
QCOMPARE(test->changes.last(), QGraphicsItem::ItemChildRemovedChange);
ItemChangeTester *childTester = new ItemChangeTester(test);
//Changes contains all sceneHasChanged and so on, we don't want to test that
int childCount = childTester->changes.size();
//We received ItemChildAddedChange
QCOMPARE(test->changes.size(), ++count);
child = new QGraphicsRectItem(childTester);
//We received ItemChildAddedChange
QCOMPARE(childTester->changes.size(), ++childCount);
QCOMPARE(childTester->changes.last(), QGraphicsItem::ItemChildAddedChange);
//Delete the child of the top level with all its children
delete childTester;
//Only one removal
QCOMPARE(test->changes.size(), ++count);
QCOMPARE(test->changes.last(), QGraphicsItem::ItemChildRemovedChange);
delete scene;
}
{
// ItemChildRemovedChange 2
ItemChangeTester parent;
ItemChangeTester *child = new ItemChangeTester;
child->setParentItem(&parent);
QCOMPARE(parent.changes.last(), QGraphicsItem::ItemChildAddedChange);
QCOMPARE(qvariant_cast<QGraphicsItem *>(parent.values.last()), (QGraphicsItem *)child);
delete child;
QCOMPARE(parent.changes.last(), QGraphicsItem::ItemChildRemovedChange);
QCOMPARE(qvariant_cast<QGraphicsItem *>(parent.values.last()), (QGraphicsItem *)child);
}
{
// !!! Note: If this test crashes because of double-deletion, there's
// a bug somewhere in QGraphicsScene or QGraphicsItem.
// ItemSceneChange
QGraphicsScene scene;
QGraphicsScene scene2;
scene.addItem(&tester);
++changeCount; // ItemSceneChange (scene)
++changeCount; // ItemSceneHasChanged (scene)
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.scene(), &scene);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemSceneChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemSceneHasChanged);
// Item's old value was 0
// Item's current value is scene
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.oldValues.last()), (QGraphicsScene *)0);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.last()), (QGraphicsScene *)&scene);
scene2.addItem(&tester);
++changeCount; // ItemSceneChange (0) was: (scene)
++changeCount; // ItemSceneHasChanged (0)
++changeCount; // ItemSceneChange (scene2) was: (0)
++changeCount; // ItemSceneHasChanged (scene2)
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.scene(), &scene2);
QCOMPARE(tester.changes.at(tester.changes.size() - 4), QGraphicsItem::ItemSceneChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 3), QGraphicsItem::ItemSceneHasChanged);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemSceneChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemSceneHasChanged);
// Item's last old value was scene
// Item's last current value is 0
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.oldValues.at(tester.oldValues.size() - 2)), (QGraphicsScene *)&scene);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.oldValues.at(tester.oldValues.size() - 1)), (QGraphicsScene *)0);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.at(tester.values.size() - 4)), (QGraphicsScene *)0);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.at(tester.values.size() - 3)), (QGraphicsScene *)0);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.at(tester.values.size() - 2)), (QGraphicsScene *)&scene2);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.at(tester.values.size() - 1)), (QGraphicsScene *)&scene2);
// Item's last old value was 0
// Item's last current value is scene2
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.oldValues.last()), (QGraphicsScene *)0);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.last()), (QGraphicsScene *)&scene2);
scene2.removeItem(&tester);
++changeCount; // ItemSceneChange (0) was: (scene2)
++changeCount; // ItemSceneHasChanged (0)
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.scene(), (QGraphicsScene *)0);
QCOMPARE(tester.changes.at(tester.changes.size() - 2), QGraphicsItem::ItemSceneChange);
QCOMPARE(tester.changes.at(tester.changes.size() - 1), QGraphicsItem::ItemSceneHasChanged);
// Item's last old value was scene2
// Item's last current value is 0
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.oldValues.last()), (QGraphicsScene *)&scene2);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.at(tester.values.size() - 2)), (QGraphicsScene *)0);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.at(tester.values.size() - 1)), (QGraphicsScene *)0);
tester.itemSceneChangeTargetScene = &scene;
scene2.addItem(&tester);
++changeCount; // ItemSceneChange (scene2) was: (0)
++changeCount; // ItemSceneChange (scene) was: (0)
++changeCount; // ItemSceneHasChanged (scene)
QCOMPARE(tester.values.size(), changeCount);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.at(tester.values.size() - 3)), (QGraphicsScene *)&scene2);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.at(tester.values.size() - 2)), (QGraphicsScene *)&scene);
QCOMPARE(qvariant_cast<QGraphicsScene *>(tester.values.at(tester.values.size() - 1)), (QGraphicsScene *)&scene);
QCOMPARE(tester.scene(), &scene);
tester.itemSceneChangeTargetScene = 0;
tester.itemChangeReturnValue = QVariant();
scene.removeItem(&tester);
++changeCount; // ItemSceneChange
++changeCount; // ItemSceneHasChanged
QCOMPARE(tester.scene(), (QGraphicsScene *)0);
}
{
// ItemToolTipChange/ItemToolTipHasChanged
const QString toolTip(QLatin1String("I'm soo cool"));
const QString overridenToolTip(QLatin1String("No, you are not soo cool"));
tester.itemChangeReturnValue = overridenToolTip;
tester.setToolTip(toolTip);
++changeCount; // ItemToolTipChange
++changeCount; // ItemToolTipHasChanged
QCOMPARE(tester.changes.size(), changeCount);
QCOMPARE(tester.changes.at(changeCount - 2), QGraphicsItem::ItemToolTipChange);
QCOMPARE(tester.values.at(changeCount - 2).toString(), toolTip);
QCOMPARE(tester.changes.at(changeCount - 1), QGraphicsItem::ItemToolTipHasChanged);
QCOMPARE(tester.values.at(changeCount - 1).toString(), overridenToolTip);
QCOMPARE(tester.toolTip(), overridenToolTip);
tester.itemChangeReturnValue = QVariant();
}
}
class EventFilterTesterItem : public QGraphicsLineItem
{
public:
QList<QEvent::Type> filteredEvents;
QList<QGraphicsItem *> filteredEventReceivers;
bool handlesSceneEvents;
QList<QEvent::Type> receivedEvents;
EventFilterTesterItem() : handlesSceneEvents(false) {}
protected:
bool sceneEventFilter(QGraphicsItem *watched, QEvent *event)
{
filteredEvents << event->type();
filteredEventReceivers << watched;
return handlesSceneEvents;
}
bool sceneEvent(QEvent *event)
{
return QGraphicsLineItem::sceneEvent(event);
}
};
void tst_QGraphicsItem::sceneEventFilter()
{
QGraphicsScene scene;
QGraphicsView view(&scene);
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
QGraphicsTextItem *text1 = scene.addText(QLatin1String("Text1"));
QGraphicsTextItem *text2 = scene.addText(QLatin1String("Text2"));
QGraphicsTextItem *text3 = scene.addText(QLatin1String("Text3"));
text1->setFlag(QGraphicsItem::ItemIsFocusable);
text2->setFlag(QGraphicsItem::ItemIsFocusable);
text3->setFlag(QGraphicsItem::ItemIsFocusable);
EventFilterTesterItem *tester = new EventFilterTesterItem;
scene.addItem(tester);
QTRY_VERIFY(!text1->hasFocus());
text1->installSceneEventFilter(tester);
text1->setFocus();
QTRY_VERIFY(text1->hasFocus());
QCOMPARE(tester->filteredEvents.size(), 1);
QCOMPARE(tester->filteredEvents.at(0), QEvent::FocusIn);
QCOMPARE(tester->filteredEventReceivers.at(0), static_cast<QGraphicsItem *>(text1));
text2->installSceneEventFilter(tester);
text3->installSceneEventFilter(tester);
text2->setFocus();
text3->setFocus();
QCOMPARE(tester->filteredEvents.size(), 5);
QCOMPARE(tester->filteredEvents.at(1), QEvent::FocusOut);
QCOMPARE(tester->filteredEventReceivers.at(1), static_cast<QGraphicsItem *>(text1));
QCOMPARE(tester->filteredEvents.at(2), QEvent::FocusIn);
QCOMPARE(tester->filteredEventReceivers.at(2), static_cast<QGraphicsItem *>(text2));
QCOMPARE(tester->filteredEvents.at(3), QEvent::FocusOut);
QCOMPARE(tester->filteredEventReceivers.at(3), static_cast<QGraphicsItem *>(text2));
QCOMPARE(tester->filteredEvents.at(4), QEvent::FocusIn);
QCOMPARE(tester->filteredEventReceivers.at(4), static_cast<QGraphicsItem *>(text3));
text1->removeSceneEventFilter(tester);
text1->setFocus();
QCOMPARE(tester->filteredEvents.size(), 6);
QCOMPARE(tester->filteredEvents.at(5), QEvent::FocusOut);
QCOMPARE(tester->filteredEventReceivers.at(5), static_cast<QGraphicsItem *>(text3));
tester->handlesSceneEvents = true;
text2->setFocus();
QCOMPARE(tester->filteredEvents.size(), 7);
QCOMPARE(tester->filteredEvents.at(6), QEvent::FocusIn);
QCOMPARE(tester->filteredEventReceivers.at(6), static_cast<QGraphicsItem *>(text2));
QVERIFY(text2->hasFocus());
//Let check if the items are correctly removed from the sceneEventFilters array
//to avoid stale pointers.
QGraphicsView gv;
QGraphicsScene *anotherScene = new QGraphicsScene;
QGraphicsTextItem *ti = anotherScene->addText("This is a test #1");
ti->moveBy(50, 50);
QGraphicsTextItem *ti2 = anotherScene->addText("This is a test #2");
QGraphicsTextItem *ti3 = anotherScene->addText("This is a test #3");
gv.setScene(anotherScene);
gv.show();
QVERIFY(QTest::qWaitForWindowExposed(&gv));
QTest::qWait(25);
ti->installSceneEventFilter(ti2);
ti3->installSceneEventFilter(ti);
delete ti2;
//we souldn't crash
QTest::mouseMove(gv.viewport(), gv.mapFromScene(ti->scenePos()));
QTest::qWait(30);
delete ti;
}
class GeometryChanger : public QGraphicsItem
{
public:
void changeGeometry()
{ prepareGeometryChange(); }
};
void tst_QGraphicsItem::prepareGeometryChange()
{
{
QGraphicsScene scene;
QGraphicsItem *item = scene.addRect(QRectF(0, 0, 100, 100));
QVERIFY(scene.items(QRectF(0, 0, 100, 100)).contains(item));
((GeometryChanger *)item)->changeGeometry();
QVERIFY(scene.items(QRectF(0, 0, 100, 100)).contains(item));
}
}
class PaintTester : public QGraphicsRectItem
{
public:
PaintTester() : widget(NULL), painted(0) { setRect(QRectF(10, 10, 20, 20));}
void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *w)
{
widget = w;
painted++;
}
QWidget* widget;
int painted;
};
void tst_QGraphicsItem::paint()
{
QGraphicsScene scene;
PaintTester paintTester;
scene.addItem(&paintTester);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QApplication::processEvents();
#ifdef Q_OS_WIN32
//we try to switch the desktop: if it fails, we skip the test
if (::SwitchDesktop( ::GetThreadDesktop( ::GetCurrentThreadId() ) ) == 0) {
QSKIP("The Graphics View doesn't get the paint events");
}
#endif
QTRY_COMPARE(paintTester.widget, view.viewport());
view.hide();
QGraphicsScene scene2;
QGraphicsView view2(&scene2);
view2.show();
QVERIFY(QTest::qWaitForWindowExposed(&view2));
QTest::qWait(25);
PaintTester tester2;
scene2.addItem(&tester2);
qApp->processEvents();
//First show one paint
QTRY_COMPARE(tester2.painted, 1);
//nominal case, update call paint
tester2.update();
qApp->processEvents();
QTRY_VERIFY(tester2.painted == 2);
//we remove the item from the scene, number of updates is still the same
tester2.update();
scene2.removeItem(&tester2);
qApp->processEvents();
QTRY_VERIFY(tester2.painted == 2);
//We re-add the item, the number of paint should increase
scene2.addItem(&tester2);
tester2.update();
qApp->processEvents();
QTRY_VERIFY(tester2.painted == 3);
}
class HarakiriItem : public QGraphicsRectItem
{
public:
HarakiriItem(int harakiriPoint)
: QGraphicsRectItem(QRectF(0, 0, 100, 100)), harakiri(harakiriPoint)
{ dead = 0; }
static int dead;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
QGraphicsRectItem::paint(painter, option, widget);
if (harakiri == 0) {
// delete unsupported since 4.5
/*
dead = 1;
delete this;
*/
}
}
void advance(int n)
{
if (harakiri == 1 && n == 0) {
// delete unsupported
/*
dead = 1;
delete this;
*/
}
if (harakiri == 2 && n == 1) {
dead = 1;
delete this;
}
}
protected:
void contextMenuEvent(QGraphicsSceneContextMenuEvent *)
{
if (harakiri == 3) {
dead = 1;
delete this;
}
}
void dragEnterEvent(QGraphicsSceneDragDropEvent *event)
{
// ??
QGraphicsRectItem::dragEnterEvent(event);
}
void dragLeaveEvent(QGraphicsSceneDragDropEvent *event)
{
// ??
QGraphicsRectItem::dragLeaveEvent(event);
}
void dragMoveEvent(QGraphicsSceneDragDropEvent *event)
{
// ??
QGraphicsRectItem::dragMoveEvent(event);
}
void dropEvent(QGraphicsSceneDragDropEvent *event)
{
// ??
QGraphicsRectItem::dropEvent(event);
}
void focusInEvent(QFocusEvent *)
{
if (harakiri == 4) {
dead = 1;
delete this;
}
}
void focusOutEvent(QFocusEvent *)
{
if (harakiri == 5) {
dead = 1;
delete this;
}
}
void hoverEnterEvent(QGraphicsSceneHoverEvent *)
{
if (harakiri == 6) {
dead = 1;
delete this;
}
}
void hoverLeaveEvent(QGraphicsSceneHoverEvent *)
{
if (harakiri == 7) {
dead = 1;
delete this;
}
}
void hoverMoveEvent(QGraphicsSceneHoverEvent *)
{
if (harakiri == 8) {
dead = 1;
delete this;
}
}
void inputMethodEvent(QInputMethodEvent *event)
{
// ??
QGraphicsRectItem::inputMethodEvent(event);
}
QVariant inputMethodQuery(Qt::InputMethodQuery query) const
{
// ??
return QGraphicsRectItem::inputMethodQuery(query);
}
QVariant itemChange(GraphicsItemChange change, const QVariant &value)
{
// deletion not supported
return QGraphicsRectItem::itemChange(change, value);
}
void keyPressEvent(QKeyEvent *)
{
if (harakiri == 9) {
dead = 1;
delete this;
}
}
void keyReleaseEvent(QKeyEvent *)
{
if (harakiri == 10) {
dead = 1;
delete this;
}
}
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *)
{
if (harakiri == 11) {
dead = 1;
delete this;
}
}
void mouseMoveEvent(QGraphicsSceneMouseEvent *)
{
if (harakiri == 12) {
dead = 1;
delete this;
}
}
void mousePressEvent(QGraphicsSceneMouseEvent *)
{
if (harakiri == 13) {
dead = 1;
delete this;
}
}
void mouseReleaseEvent(QGraphicsSceneMouseEvent *)
{
if (harakiri == 14) {
dead = 1;
delete this;
}
}
bool sceneEvent(QEvent *event)
{
// deletion not supported
return QGraphicsRectItem::sceneEvent(event);
}
bool sceneEventFilter(QGraphicsItem *watched, QEvent *event)
{
// deletion not supported
return QGraphicsRectItem::sceneEventFilter(watched, event);
}
void wheelEvent(QGraphicsSceneWheelEvent *)
{
if (harakiri == 16) {
dead = 1;
delete this;
}
}
private:
int harakiri;
};
int HarakiriItem::dead;
void tst_QGraphicsItem::deleteItemInEventHandlers()
{
for (int i = 0; i < 17; ++i) {
QGraphicsScene scene;
HarakiriItem *item = new HarakiriItem(i);
item->setAcceptsHoverEvents(true);
item->setFlag(QGraphicsItem::ItemIsFocusable);
scene.addItem(item);
item->installSceneEventFilter(item); // <- ehey!
QGraphicsView view(&scene);
view.show();
qApp->processEvents();
qApp->processEvents();
if (!item->dead)
scene.advance();
if (!item->dead) {
QContextMenuEvent event(QContextMenuEvent::Other,
view.mapFromScene(item->scenePos()));
QCoreApplication::sendEvent(view.viewport(), &event);
}
if (!item->dead)
QTest::mouseMove(view.viewport(), view.mapFromScene(item->scenePos()));
if (!item->dead)
QTest::mouseClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item->scenePos()));
if (!item->dead)
QTest::mouseDClick(view.viewport(), Qt::LeftButton, 0, view.mapFromScene(item->scenePos()));
if (!item->dead)
QTest::mouseClick(view.viewport(), Qt::RightButton, 0, view.mapFromScene(item->scenePos()));
if (!item->dead)
QTest::mouseMove(view.viewport(), view.mapFromScene(item->scenePos() + QPointF(20, -20)));
if (!item->dead)
item->setFocus();
if (!item->dead)
item->clearFocus();
if (!item->dead)
item->setFocus();
if (!item->dead)
QTest::keyPress(view.viewport(), Qt::Key_A);
if (!item->dead)
QTest::keyRelease(view.viewport(), Qt::Key_A);
if (!item->dead)
QTest::keyPress(view.viewport(), Qt::Key_A);
if (!item->dead)
QTest::keyRelease(view.viewport(), Qt::Key_A);
}
}
class ItemPaintsOutsideShape : public QGraphicsItem
{
public:
QRectF boundingRect() const
{
return QRectF(0, 0, 100, 100);
}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
painter->fillRect(-50, -50, 200, 200, Qt::red);
painter->fillRect(0, 0, 100, 100, Qt::blue);
}
};
void tst_QGraphicsItem::itemClipsToShape()
{
QGraphicsItem *clippedItem = new ItemPaintsOutsideShape;
clippedItem->setFlag(QGraphicsItem::ItemClipsToShape);
QGraphicsItem *unclippedItem = new ItemPaintsOutsideShape;
unclippedItem->setPos(200, 0);
QGraphicsScene scene(-50, -50, 400, 200);
scene.addItem(clippedItem);
scene.addItem(unclippedItem);
QImage image(400, 200, QImage::Format_ARGB32_Premultiplied);
image.fill(0);
QPainter painter(&image);
painter.setRenderHint(QPainter::Antialiasing);
scene.render(&painter);
painter.end();
QCOMPARE(image.pixel(45, 100), QRgb(0));
QCOMPARE(image.pixel(100, 45), QRgb(0));
QCOMPARE(image.pixel(155, 100), QRgb(0));
QCOMPARE(image.pixel(45, 155), QRgb(0));
QCOMPARE(image.pixel(55, 100), QColor(Qt::blue).rgba());
QCOMPARE(image.pixel(100, 55), QColor(Qt::blue).rgba());
QCOMPARE(image.pixel(145, 100), QColor(Qt::blue).rgba());
QCOMPARE(image.pixel(55, 145), QColor(Qt::blue).rgba());
QCOMPARE(image.pixel(245, 100), QColor(Qt::red).rgba());
QCOMPARE(image.pixel(300, 45), QColor(Qt::red).rgba());
QCOMPARE(image.pixel(355, 100), QColor(Qt::red).rgba());
QCOMPARE(image.pixel(245, 155), QColor(Qt::red).rgba());
QCOMPARE(image.pixel(255, 100), QColor(Qt::blue).rgba());
QCOMPARE(image.pixel(300, 55), QColor(Qt::blue).rgba());
QCOMPARE(image.pixel(345, 100), QColor(Qt::blue).rgba());
QCOMPARE(image.pixel(255, 145), QColor(Qt::blue).rgba());
}
void tst_QGraphicsItem::itemClipsChildrenToShape()
{
QGraphicsScene scene;
QGraphicsItem *rect = scene.addRect(0, 0, 50, 50, QPen(Qt::NoPen), QBrush(Qt::yellow));
QGraphicsItem *ellipse = scene.addEllipse(0, 0, 100, 100, QPen(Qt::NoPen), QBrush(Qt::green));
ellipse->setParentItem(rect);
QGraphicsItem *clippedEllipse = scene.addEllipse(0, 0, 50, 50, QPen(Qt::NoPen), QBrush(Qt::blue));
clippedEllipse->setParentItem(ellipse);
QGraphicsItem *clippedEllipse2 = scene.addEllipse(0, 0, 25, 25, QPen(Qt::NoPen), QBrush(Qt::red));
clippedEllipse2->setParentItem(clippedEllipse);
QGraphicsItem *clippedEllipse3 = scene.addEllipse(50, 50, 25, 25, QPen(Qt::NoPen), QBrush(Qt::red));
clippedEllipse3->setParentItem(clippedEllipse);
QVERIFY(!(ellipse->flags() & QGraphicsItem::ItemClipsChildrenToShape));
ellipse->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
QVERIFY((ellipse->flags() & QGraphicsItem::ItemClipsChildrenToShape));
QImage image(100, 100, QImage::Format_ARGB32_Premultiplied);
image.fill(0);
QPainter painter(&image);
painter.setRenderHint(QPainter::Antialiasing);
scene.render(&painter);
painter.end();
QCOMPARE(image.pixel(16, 16), QColor(255, 0, 0).rgba());
QCOMPARE(image.pixel(32, 32), QColor(0, 0, 255).rgba());
QCOMPARE(image.pixel(50, 50), QColor(0, 255, 0).rgba());
QCOMPARE(image.pixel(12, 12), QColor(255, 255, 0).rgba());
QCOMPARE(image.pixel(60, 60), QColor(255, 0, 0).rgba());
}
void tst_QGraphicsItem::itemClipsChildrenToShape2()
{
QGraphicsRectItem *parent = new QGraphicsRectItem(QRectF(0, 0, 10, 10));
QGraphicsEllipseItem *child1 = new QGraphicsEllipseItem(QRectF(50, 50, 100, 100));
QGraphicsRectItem *child2 = new QGraphicsRectItem(QRectF(15, 15, 80, 80));
child1->setParentItem(parent);
child1->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
child2->setParentItem(child1);
parent->setBrush(Qt::blue);
child1->setBrush(Qt::green);
child2->setBrush(Qt::red);
QGraphicsScene scene;
scene.addItem(parent);
QCOMPARE(scene.itemAt(5, 5), (QGraphicsItem *)parent);
QCOMPARE(scene.itemAt(15, 5), (QGraphicsItem *)0);
QCOMPARE(scene.itemAt(5, 15), (QGraphicsItem *)0);
QCOMPARE(scene.itemAt(60, 60), (QGraphicsItem *)0);
QCOMPARE(scene.itemAt(140, 60), (QGraphicsItem *)0);
QCOMPARE(scene.itemAt(60, 140), (QGraphicsItem *)0);
QCOMPARE(scene.itemAt(140, 140), (QGraphicsItem *)0);
QCOMPARE(scene.itemAt(75, 75), (QGraphicsItem *)child2);
QCOMPARE(scene.itemAt(75, 100), (QGraphicsItem *)child1);
QCOMPARE(scene.itemAt(100, 75), (QGraphicsItem *)child1);
QImage image(100, 100, QImage::Format_ARGB32_Premultiplied);
image.fill(0);
QPainter painter(&image);
scene.render(&painter);
painter.end();
QCOMPARE(image.pixel(5, 5), QColor(0, 0, 255).rgba());
QCOMPARE(image.pixel(5, 10), QRgb(0));
QCOMPARE(image.pixel(10, 5), QRgb(0));
QCOMPARE(image.pixel(40, 40), QRgb(0));
QCOMPARE(image.pixel(90, 40), QRgb(0));
QCOMPARE(image.pixel(40, 90), QRgb(0));
QCOMPARE(image.pixel(95, 95), QRgb(0));
QCOMPARE(image.pixel(50, 70), QColor(0, 255, 0).rgba());
QCOMPARE(image.pixel(70, 50), QColor(0, 255, 0).rgba());
QCOMPARE(image.pixel(50, 60), QColor(255, 0, 0).rgba());
QCOMPARE(image.pixel(60, 50), QColor(255, 0, 0).rgba());
}
void tst_QGraphicsItem::itemClipsChildrenToShape3()
{
// Construct a scene with nested children, each 50 pixels offset from the elder.
// Set a top-level clipping flag
QGraphicsScene scene;
QGraphicsRectItem *parent = scene.addRect( 0, 0, 150, 150 );
QGraphicsRectItem *child = scene.addRect( 0, 0, 150, 150 );
QGraphicsRectItem *grandchild = scene.addRect( 0, 0, 150, 150 );
child->setParentItem(parent);
grandchild->setParentItem(child);
child->setPos( 50, 50 );
grandchild->setPos( 50, 50 );
parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
QCOMPARE(scene.itemAt(25,25), (QGraphicsItem *)parent);
QCOMPARE(scene.itemAt(75,75), (QGraphicsItem *)child);
QCOMPARE(scene.itemAt(125,125), (QGraphicsItem *)grandchild);
QCOMPARE(scene.itemAt(175,175), (QGraphicsItem *)0);
// Move child to fully overlap the parent. The grandchild should
// now occupy two-thirds of the scene
child->prepareGeometryChange();
child->setPos( 0, 0 );
QCOMPARE(scene.itemAt(25,25), (QGraphicsItem *)child);
QCOMPARE(scene.itemAt(75,75), (QGraphicsItem *)grandchild);
QCOMPARE(scene.itemAt(125,125), (QGraphicsItem *)grandchild);
QCOMPARE(scene.itemAt(175,175), (QGraphicsItem *)0);
}
class MyProxyWidget : public QGraphicsProxyWidget
{
public:
MyProxyWidget(QGraphicsItem *parent) : QGraphicsProxyWidget(parent)
{
painted = false;
}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
QGraphicsProxyWidget::paint(painter, option, widget);
painted = true;
}
bool painted;
};
void tst_QGraphicsItem::itemClipsChildrenToShape4()
{
QGraphicsScene scene;
QGraphicsView view(&scene);
QGraphicsWidget * outerWidget = new QGraphicsWidget();
outerWidget->setFlag(QGraphicsItem::ItemClipsChildrenToShape, true);
MyProxyWidget * innerWidget = new MyProxyWidget(outerWidget);
QLabel * label = new QLabel();
label->setText("Welcome back my friends to the show that never ends...");
innerWidget->setWidget(label);
view.resize(300, 300);
scene.addItem(outerWidget);
outerWidget->resize( 200, 100 );
scene.addEllipse( 100, 100, 100, 50 ); // <-- this is important to trigger the right codepath*
//now the label is shown
outerWidget->setFlag(QGraphicsItem::ItemClipsChildrenToShape, false );
QApplication::setActiveWindow(&view);
view.show();
QTRY_COMPARE(QApplication::activeWindow(), (QWidget *)&view);
QTRY_COMPARE(innerWidget->painted, true);
}
//#define DEBUG_ITEM_CLIPS_CHILDREN_TO_SHAPE_5
static inline void renderSceneToImage(QGraphicsScene *scene, QImage *image, const QString &filename)
{
image->fill(0);
QPainter painter(image);
scene->render(&painter);
painter.end();
#ifdef DEBUG_ITEM_CLIPS_CHILDREN_TO_SHAPE_5
image->save(filename);
#else
Q_UNUSED(filename);
#endif
}
void tst_QGraphicsItem::itemClipsChildrenToShape5()
{
class ParentItem : public QGraphicsRectItem
{
public:
ParentItem(qreal x, qreal y, qreal width, qreal height)
: QGraphicsRectItem(x, y, width, height) {}
QPainterPath shape() const
{
QPainterPath path;
path.addRect(50, 50, 200, 200);
return path;
}
};
ParentItem *parent = new ParentItem(0, 0, 300, 300);
parent->setBrush(Qt::blue);
parent->setOpacity(0.5);
const QRegion parentRegion(0, 0, 300, 300);
const QRegion clippedParentRegion = parentRegion & QRect(50, 50, 200, 200);
QRegion childRegion;
QRegion grandChildRegion;
QGraphicsRectItem *topLeftChild = new QGraphicsRectItem(0, 0, 100, 100);
topLeftChild->setBrush(Qt::red);
topLeftChild->setParentItem(parent);
childRegion += QRect(0, 0, 100, 100);
QGraphicsRectItem *topRightChild = new QGraphicsRectItem(0, 0, 100, 100);
topRightChild->setBrush(Qt::red);
topRightChild->setParentItem(parent);
topRightChild->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
topRightChild->setPos(200, 0);
childRegion += QRect(200, 0, 100, 100);
QGraphicsRectItem *topRightGrandChild = new QGraphicsRectItem(0, 0, 100, 100);
topRightGrandChild->setBrush(Qt::green);
topRightGrandChild->setParentItem(topRightChild);
topRightGrandChild->setPos(-40, 40);
grandChildRegion += QRect(200 - 40, 0 + 40, 100, 100) & QRect(200, 0, 100, 100);
QGraphicsRectItem *bottomLeftChild = new QGraphicsRectItem(0, 0, 100, 100);
bottomLeftChild->setBrush(Qt::red);
bottomLeftChild->setParentItem(parent);
bottomLeftChild->setFlag(QGraphicsItem::ItemClipsToShape);
bottomLeftChild->setPos(0, 200);
childRegion += QRect(0, 200, 100, 100);
QGraphicsRectItem *bottomLeftGrandChild = new QGraphicsRectItem(0, 0, 160, 160);
bottomLeftGrandChild->setBrush(Qt::green);
bottomLeftGrandChild->setParentItem(bottomLeftChild);
bottomLeftGrandChild->setFlag(QGraphicsItem::ItemClipsToShape);
bottomLeftGrandChild->setPos(0, -60);
grandChildRegion += QRect(0, 200 - 60, 160, 160);
QGraphicsRectItem *bottomRightChild = new QGraphicsRectItem(0, 0, 100, 100);
bottomRightChild->setBrush(Qt::red);
bottomRightChild->setParentItem(parent);
bottomRightChild->setPos(200, 200);
childRegion += QRect(200, 200, 100, 100);
QPoint controlPoints[17] = {
QPoint(5, 5) , QPoint(95, 5) , QPoint(205, 5) , QPoint(295, 5) ,
QPoint(5, 95) , QPoint(95, 95) , QPoint(205, 95) , QPoint(295, 95) ,
QPoint(150, 150),
QPoint(5, 205), QPoint(95, 205), QPoint(205, 205), QPoint(295, 205),
QPoint(5, 295), QPoint(95, 295), QPoint(205, 295), QPoint(295, 295),
};
const QRegion clippedChildRegion = childRegion & QRect(50, 50, 200, 200);
const QRegion clippedGrandChildRegion = grandChildRegion & QRect(50, 50, 200, 200);
QGraphicsScene scene;
scene.addItem(parent);
QImage sceneImage(300, 300, QImage::Format_ARGB32);
#define VERIFY_CONTROL_POINTS(pRegion, cRegion, gRegion) \
for (int i = 0; i < 17; ++i) { \
QPoint controlPoint = controlPoints[i]; \
QRgb pixel = sceneImage.pixel(controlPoint.x(), controlPoint.y()); \
if (pRegion.contains(controlPoint)) \
QVERIFY(qBlue(pixel) != 0); \
else \
QVERIFY(qBlue(pixel) == 0); \
if (cRegion.contains(controlPoint)) \
QVERIFY(qRed(pixel) != 0); \
else \
QVERIFY(qRed(pixel) == 0); \
if (gRegion.contains(controlPoint)) \
QVERIFY(qGreen(pixel) != 0); \
else \
QVERIFY(qGreen(pixel) == 0); \
}
const QList<QGraphicsItem *> children = parent->childItems();
const int childrenCount = children.count();
for (int i = 0; i < 5; ++i) {
QString clipString;
QString childString;
switch (i) {
case 0:
// All children stacked in front.
childString = QLatin1String("ChildrenInFront.png");
foreach (QGraphicsItem *child, children)
child->setFlag(QGraphicsItem::ItemStacksBehindParent, false);
break;
case 1:
// All children stacked behind.
childString = QLatin1String("ChildrenBehind.png");
foreach (QGraphicsItem *child, children)
child->setFlag(QGraphicsItem::ItemStacksBehindParent, true);
break;
case 2:
// First half of the children behind, second half in front.
childString = QLatin1String("FirstHalfBehind_SecondHalfInFront.png");
for (int j = 0; j < childrenCount; ++j) {
QGraphicsItem *child = children.at(j);
child->setFlag(QGraphicsItem::ItemStacksBehindParent, (j < childrenCount / 2));
}
break;
case 3:
// First half of the children in front, second half behind.
childString = QLatin1String("FirstHalfInFront_SecondHalfBehind.png");
for (int j = 0; j < childrenCount; ++j) {
QGraphicsItem *child = children.at(j);
child->setFlag(QGraphicsItem::ItemStacksBehindParent, (j >= childrenCount / 2));
}
break;
case 4:
// Child2 and child4 behind, rest in front.
childString = QLatin1String("Child2And4Behind_RestInFront.png");
for (int j = 0; j < childrenCount; ++j) {
QGraphicsItem *child = children.at(j);
if (j == 1 || j == 3)
child->setFlag(QGraphicsItem::ItemStacksBehindParent, true);
else
child->setFlag(QGraphicsItem::ItemStacksBehindParent, false);
}
break;
default:
qFatal("internal error");
}
// Nothing is clipped.
parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape, false);
parent->setFlag(QGraphicsItem::ItemClipsToShape, false);
clipString = QLatin1String("nothingClipped_");
renderSceneToImage(&scene, &sceneImage, clipString + childString);
VERIFY_CONTROL_POINTS(parentRegion, childRegion, grandChildRegion);
// Parent clips children to shape.
parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
clipString = QLatin1String("parentClipsChildrenToShape_");
renderSceneToImage(&scene, &sceneImage, clipString + childString);
VERIFY_CONTROL_POINTS(parentRegion, clippedChildRegion, clippedGrandChildRegion);
// Parent clips itself and children to shape.
parent->setFlag(QGraphicsItem::ItemClipsToShape);
clipString = QLatin1String("parentClipsItselfAndChildrenToShape_");
renderSceneToImage(&scene, &sceneImage, clipString + childString);
VERIFY_CONTROL_POINTS(clippedParentRegion, clippedChildRegion, clippedGrandChildRegion);
// Parent clips itself to shape.
parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape, false);
clipString = QLatin1String("parentClipsItselfToShape_");
renderSceneToImage(&scene, &sceneImage, clipString + childString);
VERIFY_CONTROL_POINTS(clippedParentRegion, childRegion, grandChildRegion);
}
}
void tst_QGraphicsItem::itemClipsTextChildToShape()
{
// Construct a scene with a rect that clips its children, with one text
// child that has text that exceeds the size of the rect.
QGraphicsScene scene;
QGraphicsItem *rect = scene.addRect(0, 0, 50, 50, QPen(Qt::black), Qt::black);
rect->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
QGraphicsTextItem *text = new QGraphicsTextItem("This is a long sentence that's wider than 50 pixels.");
text->setParentItem(rect);
// Render this scene to a transparent image.
QRectF sr = scene.itemsBoundingRect();
QImage image(sr.size().toSize(), QImage::Format_ARGB32_Premultiplied);
image.fill(0);
QPainter painter(&image);
scene.render(&painter);
// Erase the area immediately underneath the rect.
painter.setCompositionMode(QPainter::CompositionMode_Source);
painter.fillRect(rect->sceneBoundingRect().translated(-sr.topLeft()).adjusted(-0.5, -0.5, 0.5, 0.5),
Qt::transparent);
painter.end();
// Check that you get a truly transparent image back (i.e., the text was
// clipped away, so there should be no trails left after erasing only the
// rect's area).
QImage emptyImage(scene.itemsBoundingRect().size().toSize(), QImage::Format_ARGB32_Premultiplied);
emptyImage.fill(0);
QCOMPARE(image, emptyImage);
}
void tst_QGraphicsItem::itemClippingDiscovery()
{
// A simple scene with an ellipse parent and two rect children, one a
// child of the other.
QGraphicsScene scene;
QGraphicsEllipseItem *clipItem = scene.addEllipse(0, 0, 100, 100);
QGraphicsRectItem *leftRectItem = scene.addRect(0, 0, 50, 100);
QGraphicsRectItem *rightRectItem = scene.addRect(50, 0, 50, 100);
leftRectItem->setParentItem(clipItem);
rightRectItem->setParentItem(clipItem);
// The rects item are both visible at these points.
QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)leftRectItem);
QCOMPARE(scene.itemAt(90, 90), (QGraphicsItem *)rightRectItem);
// The ellipse clips the rects now.
clipItem->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
// The rect items are no longer visible at these points.
QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
if (sizeof(qreal) != sizeof(double))
QSKIP("This fails due to internal rounding errors");
QCOMPARE(scene.itemAt(90, 90), (QGraphicsItem *)0);
}
void tst_QGraphicsItem::ancestorFlags()
{
QGraphicsItem *level1 = new QGraphicsRectItem;
QGraphicsItem *level21 = new QGraphicsRectItem;
level21->setParentItem(level1);
QGraphicsItem *level22 = new QGraphicsRectItem;
level22->setParentItem(level1);
QGraphicsItem *level31 = new QGraphicsRectItem;
level31->setParentItem(level21);
QGraphicsItem *level32 = new QGraphicsRectItem;
level32->setParentItem(level21);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 0);
// HandlesChildEvents: 1) Root level sets a flag
level1->setHandlesChildEvents(true);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// HandlesChildEvents: 2) Root level set it again
level1->setHandlesChildEvents(true);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// HandlesChildEvents: 3) Root level unsets a flag
level1->setHandlesChildEvents(false);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 0);
// HandlesChildEvents: 4) Child item sets a flag
level21->setHandlesChildEvents(true);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// HandlesChildEvents: 5) Parent item sets a flag
level1->setHandlesChildEvents(true);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// HandlesChildEvents: 6) Child item unsets a flag
level21->setHandlesChildEvents(false);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// HandlesChildEvents: 7) Parent item unsets a flag
level21->setHandlesChildEvents(true);
level1->setHandlesChildEvents(false);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// Reparent the child to root
level21->setParentItem(0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// Reparent the child to level1 again.
level1->setHandlesChildEvents(true);
level21->setParentItem(level1);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// Reparenting level31 back to level1.
level31->setParentItem(level1);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// Reparenting level31 back to level21.
level31->setParentItem(0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 0);
level31->setParentItem(level21);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// Level1 doesn't handle child events
level1->setHandlesChildEvents(false);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 1);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 1);
// Nobody handles child events
level21->setHandlesChildEvents(false);
for (int i = 0; i < 2; ++i) {
QGraphicsItem::GraphicsItemFlag flag = !i ? QGraphicsItem::ItemClipsChildrenToShape
: QGraphicsItem::ItemIgnoresTransformations;
int ancestorFlag = !i ? QGraphicsItemPrivate::AncestorClipsChildren
: QGraphicsItemPrivate::AncestorIgnoresTransformations;
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 0);
// HandlesChildEvents: 1) Root level sets a flag
level1->setFlag(flag, true);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level22->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// HandlesChildEvents: 2) Root level set it again
level1->setFlag(flag, true);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level22->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// HandlesChildEvents: 3) Root level unsets a flag
level1->setFlag(flag, false);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 0);
// HandlesChildEvents: 4) Child item sets a flag
level21->setFlag(flag, true);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// HandlesChildEvents: 5) Parent item sets a flag
level1->setFlag(flag, true);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level22->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// HandlesChildEvents: 6) Child item unsets a flag
level21->setFlag(flag, false);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level22->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// HandlesChildEvents: 7) Parent item unsets a flag
level21->setFlag(flag, true);
level1->setFlag(flag, false);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// Reparent the child to root
level21->setParentItem(0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// Reparent the child to level1 again.
level1->setFlag(flag, true);
level21->setParentItem(level1);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level22->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// Reparenting level31 back to level1.
level31->setParentItem(level1);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level22->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// Reparenting level31 back to level21.
level31->setParentItem(0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 0);
level31->setParentItem(level21);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level22->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// Level1 doesn't handle child events
level1->setFlag(flag, false);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), ancestorFlag);
QCOMPARE(int(level32->d_ptr->ancestorFlags), ancestorFlag);
// Nobody handles child events
level21->setFlag(flag, false);
QCOMPARE(int(level1->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level21->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level22->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level31->d_ptr->ancestorFlags), 0);
QCOMPARE(int(level32->d_ptr->ancestorFlags), 0);
}
delete level1;
}
void tst_QGraphicsItem::untransformable()
{
QGraphicsItem *item1 = new QGraphicsEllipseItem(QRectF(-50, -50, 100, 100));
item1->setZValue(1);
item1->setFlag(QGraphicsItem::ItemIgnoresTransformations);
item1->rotate(45);
((QGraphicsEllipseItem *)item1)->setBrush(Qt::red);
QGraphicsItem *item2 = new QGraphicsEllipseItem(QRectF(-50, -50, 100, 100));
item2->setParentItem(item1);
item2->rotate(45);
item2->setPos(100, 0);
((QGraphicsEllipseItem *)item2)->setBrush(Qt::green);
QGraphicsItem *item3 = new QGraphicsEllipseItem(QRectF(-50, -50, 100, 100));
item3->setParentItem(item2);
item3->setPos(100, 0);
((QGraphicsEllipseItem *)item3)->setBrush(Qt::blue);
QGraphicsScene scene(-500, -500, 1000, 1000);
scene.addItem(item1);
QWidget topLevel;
QGraphicsView view(&scene,&topLevel);
view.resize(300, 300);
topLevel.show();
view.scale(8, 8);
view.centerOn(0, 0);
// Painting with the DiagCrossPattern is really slow on Mac
// when zoomed out. (The test times out). Task to fix is 155567.
#if !defined(Q_OS_MAC) || 1
view.setBackgroundBrush(QBrush(Qt::black, Qt::DiagCrossPattern));
#endif
QVERIFY(QTest::qWaitForWindowExposed(&topLevel));
for (int i = 0; i < 10; ++i) {
QPoint center = view.viewport()->rect().center();
QCOMPARE(view.itemAt(center), item1);
QCOMPARE(view.itemAt(center - QPoint(40, 0)), item1);
QCOMPARE(view.itemAt(center - QPoint(-40, 0)), item1);
QCOMPARE(view.itemAt(center - QPoint(0, 40)), item1);
QCOMPARE(view.itemAt(center - QPoint(0, -40)), item1);
center += QPoint(70, 70);
QCOMPARE(view.itemAt(center - QPoint(40, 0)), item2);
QCOMPARE(view.itemAt(center - QPoint(-40, 0)), item2);
QCOMPARE(view.itemAt(center - QPoint(0, 40)), item2);
QCOMPARE(view.itemAt(center - QPoint(0, -40)), item2);
center += QPoint(0, 100);
QCOMPARE(view.itemAt(center - QPoint(40, 0)), item3);
QCOMPARE(view.itemAt(center - QPoint(-40, 0)), item3);
QCOMPARE(view.itemAt(center - QPoint(0, 40)), item3);
QCOMPARE(view.itemAt(center - QPoint(0, -40)), item3);
view.scale(0.5, 0.5);
view.rotate(13);
view.shear(qreal(0.01), qreal(0.01));
view.translate(10, 10);
QTest::qWait(25);
}
}
class ContextMenuItem : public QGraphicsRectItem
{
public:
ContextMenuItem()
: ignoreEvent(true), gotEvent(false), eventWasAccepted(false)
{ }
bool ignoreEvent;
bool gotEvent;
bool eventWasAccepted;
protected:
void contextMenuEvent(QGraphicsSceneContextMenuEvent *event)
{
gotEvent = true;
eventWasAccepted = event->isAccepted();
if (ignoreEvent)
event->ignore();
}
};
void tst_QGraphicsItem::contextMenuEventPropagation()
{
ContextMenuItem *bottomItem = new ContextMenuItem;
bottomItem->setRect(0, 0, 100, 100);
ContextMenuItem *topItem = new ContextMenuItem;
topItem->setParentItem(bottomItem);
topItem->setRect(0, 0, 100, 100);
QGraphicsScene scene;
QGraphicsView view(&scene);
view.setAlignment(Qt::AlignLeft | Qt::AlignTop);
view.show();
view.resize(200, 200);
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTest::qWait(20);
QContextMenuEvent event(QContextMenuEvent::Mouse, QPoint(10, 10),
view.viewport()->mapToGlobal(QPoint(10, 10)));
event.ignore();
QApplication::sendEvent(view.viewport(), &event);
QVERIFY(!event.isAccepted());
scene.addItem(bottomItem);
topItem->ignoreEvent = true;
bottomItem->ignoreEvent = true;
QApplication::sendEvent(view.viewport(), &event);
QVERIFY(!event.isAccepted());
QCOMPARE(topItem->gotEvent, true);
QCOMPARE(topItem->eventWasAccepted, true);
QCOMPARE(bottomItem->gotEvent, true);
QCOMPARE(bottomItem->eventWasAccepted, true);
topItem->ignoreEvent = false;
topItem->gotEvent = false;
bottomItem->gotEvent = false;
QApplication::sendEvent(view.viewport(), &event);
QVERIFY(event.isAccepted());
QCOMPARE(topItem->gotEvent, true);
QCOMPARE(bottomItem->gotEvent, false);
QCOMPARE(topItem->eventWasAccepted, true);
}
void tst_QGraphicsItem::itemIsMovable()
{
QGraphicsRectItem *rect = new QGraphicsRectItem(-50, -50, 100, 100);
rect->setFlag(QGraphicsItem::ItemIsMovable);
QGraphicsScene scene;
scene.addItem(rect);
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
event.setButton(Qt::LeftButton);
event.setButtons(Qt::LeftButton);
qApp->sendEvent(&scene, &event);
}
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove);
event.setButton(Qt::LeftButton);
event.setButtons(Qt::LeftButton);
qApp->sendEvent(&scene, &event);
}
QCOMPARE(rect->pos(), QPointF(0, 0));
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove);
event.setButtons(Qt::LeftButton);
event.setScenePos(QPointF(10, 10));
qApp->sendEvent(&scene, &event);
}
QCOMPARE(rect->pos(), QPointF(10, 10));
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove);
event.setButtons(Qt::RightButton);
event.setScenePos(QPointF(20, 20));
qApp->sendEvent(&scene, &event);
}
QCOMPARE(rect->pos(), QPointF(10, 10));
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove);
event.setButtons(Qt::LeftButton);
event.setScenePos(QPointF(30, 30));
qApp->sendEvent(&scene, &event);
}
QCOMPARE(rect->pos(), QPointF(30, 30));
}
class ItemAddScene : public QGraphicsScene
{
Q_OBJECT
public:
ItemAddScene()
{
QTimer::singleShot(500, this, SLOT(newTextItem()));
}
public slots:
void newTextItem()
{
// Add a text item
QGraphicsItem *item = new QGraphicsTextItem("This item will not ensure that it's visible", 0);
item->setPos(.0, .0);
item->show();
}
};
void tst_QGraphicsItem::task141694_textItemEnsureVisible()
{
ItemAddScene scene;
scene.setSceneRect(-1000, -1000, 2000, 2000);
QGraphicsView view(&scene);
view.setFixedSize(200, 200);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
view.ensureVisible(-1000, -1000, 5, 5);
int hscroll = view.horizontalScrollBar()->value();
int vscroll = view.verticalScrollBar()->value();
QTest::qWait(10);
// This should not cause the view to scroll
QTRY_COMPARE(view.horizontalScrollBar()->value(), hscroll);
QCOMPARE(view.verticalScrollBar()->value(), vscroll);
}
void tst_QGraphicsItem::task128696_textItemEnsureMovable()
{
QGraphicsTextItem *item = new QGraphicsTextItem;
item->setFlags(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsSelectable);
item->setTextInteractionFlags(Qt::TextEditorInteraction);
item->setPlainText("abc de\nf ghi\n j k l");
QGraphicsScene scene;
scene.setSceneRect(-100, -100, 200, 200);
scene.addItem(item);
QGraphicsView view(&scene);
view.setFixedSize(200, 200);
view.show();
QGraphicsSceneMouseEvent event1(QEvent::GraphicsSceneMousePress);
event1.setScenePos(QPointF(0, 0));
event1.setButton(Qt::LeftButton);
event1.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)item);
QGraphicsSceneMouseEvent event2(QEvent::GraphicsSceneMouseMove);
event2.setScenePos(QPointF(10, 10));
event2.setButton(Qt::LeftButton);
event2.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event2);
QCOMPARE(item->pos(), QPointF(10, 10));
}
void tst_QGraphicsItem::task177918_lineItemUndetected()
{
QGraphicsScene scene;
QGraphicsLineItem *line = scene.addLine(10, 10, 10, 10);
QCOMPARE(line->boundingRect(), QRectF(10, 10, 0, 0));
QVERIFY(!scene.items(9, 9, 2, 2, Qt::IntersectsItemShape).isEmpty());
QVERIFY(!scene.items(9, 9, 2, 2, Qt::ContainsItemShape).isEmpty());
QVERIFY(!scene.items(9, 9, 2, 2, Qt::IntersectsItemBoundingRect).isEmpty());
QVERIFY(!scene.items(9, 9, 2, 2, Qt::ContainsItemBoundingRect).isEmpty());
}
void tst_QGraphicsItem::task240400_clickOnTextItem_data()
{
QTest::addColumn<int>("flags");
QTest::addColumn<int>("textFlags");
QTest::newRow("editor, noflags") << 0 << int(Qt::TextEditorInteraction);
QTest::newRow("editor, movable") << int(QGraphicsItem::ItemIsMovable) << int(Qt::TextEditorInteraction);
QTest::newRow("editor, selectable") << int(QGraphicsItem::ItemIsSelectable) << int(Qt::TextEditorInteraction);
QTest::newRow("editor, movable | selectable") << int(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsSelectable)
<< int(Qt::TextEditorInteraction);
QTest::newRow("noninteractive, noflags") << 0 << int(Qt::NoTextInteraction);
QTest::newRow("noninteractive, movable") << int(QGraphicsItem::ItemIsMovable) << int(Qt::NoTextInteraction);
QTest::newRow("noninteractive, selectable") << int(QGraphicsItem::ItemIsSelectable) << int(Qt::NoTextInteraction);
QTest::newRow("noninteractive, movable | selectable") << int(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsSelectable)
<< int(Qt::NoTextInteraction);
}
void tst_QGraphicsItem::task240400_clickOnTextItem()
{
QFETCH(int, flags);
QFETCH(int, textFlags);
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
QGraphicsTextItem *item = scene.addText("Hello");
item->setFlags(QGraphicsItem::GraphicsItemFlags(flags));
item->setTextInteractionFlags(Qt::TextInteractionFlags(textFlags));
bool focusable = (item->flags() & QGraphicsItem::ItemIsFocusable);
QVERIFY(textFlags ? focusable : !focusable);
int column = item->textCursor().columnNumber();
QCOMPARE(column, 0);
QVERIFY(!item->hasFocus());
// Click in the top-left corner of the item
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
event.setScenePos(item->sceneBoundingRect().topLeft() + QPointF(0.1, 0.1));
event.setButton(Qt::LeftButton);
event.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event);
}
if (flags || textFlags)
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)item);
else
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease);
event.setScenePos(item->sceneBoundingRect().topLeft() + QPointF(0.1, 0.1));
event.setButton(Qt::LeftButton);
event.setButtons(0);
QApplication::sendEvent(&scene, &event);
}
if (textFlags)
QVERIFY(item->hasFocus());
else
QVERIFY(!item->hasFocus());
QVERIFY(!scene.mouseGrabberItem());
bool selectable = (flags & QGraphicsItem::ItemIsSelectable);
QVERIFY(selectable ? item->isSelected() : !item->isSelected());
// Now click in the middle and check that the cursor moved.
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
event.setScenePos(item->sceneBoundingRect().center());
event.setButton(Qt::LeftButton);
event.setButtons(Qt::LeftButton);
QApplication::sendEvent(&scene, &event);
}
if (flags || textFlags)
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)item);
else
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
{
QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease);
event.setScenePos(item->sceneBoundingRect().center());
event.setButton(Qt::LeftButton);
event.setButtons(0);
QApplication::sendEvent(&scene, &event);
}
if (textFlags)
QVERIFY(item->hasFocus());
else
QVERIFY(!item->hasFocus());
QVERIFY(!scene.mouseGrabberItem());
QVERIFY(selectable ? item->isSelected() : !item->isSelected());
//
if (textFlags & Qt::TextEditorInteraction)
QVERIFY(item->textCursor().columnNumber() > column);
else
QCOMPARE(item->textCursor().columnNumber(), 0);
}
class TextItem : public QGraphicsSimpleTextItem
{
public:
TextItem(const QString& text) : QGraphicsSimpleTextItem(text)
{
updates = 0;
}
void paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget)
{
updates++;
QGraphicsSimpleTextItem::paint(painter, option, widget);
}
int updates;
};
void tst_QGraphicsItem::ensureUpdateOnTextItem()
{
QGraphicsScene scene;
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTest::qWait(25);
TextItem *text1 = new TextItem(QLatin1String("123"));
scene.addItem(text1);
qApp->processEvents();
QTRY_COMPARE(text1->updates,1);
//same bouding rect but we have to update
text1->setText(QLatin1String("321"));
qApp->processEvents();
QTRY_COMPARE(text1->updates,2);
}
void tst_QGraphicsItem::task243707_addChildBeforeParent()
{
// Task reports that adding the child before the parent leads to an
// inconsistent internal state that can cause a crash. This test shows
// one such crash.
QGraphicsScene scene;
QGraphicsWidget *widget = new QGraphicsWidget;
QGraphicsWidget *widget2 = new QGraphicsWidget(widget);
scene.addItem(widget2);
QVERIFY(!widget2->parentItem());
scene.addItem(widget);
QVERIFY(!widget->commonAncestorItem(widget2));
QVERIFY(!widget2->commonAncestorItem(widget));
}
void tst_QGraphicsItem::task197802_childrenVisibility()
{
QGraphicsScene scene;
QGraphicsRectItem item(QRectF(0,0,20,20));
QGraphicsRectItem *item2 = new QGraphicsRectItem(QRectF(0,0,10,10), &item);
scene.addItem(&item);
//freshly created: both visible
QVERIFY(item.isVisible());
QVERIFY(item2->isVisible());
//hide child: parent visible, child not
item2->hide();
QVERIFY(item.isVisible());
QVERIFY(!item2->isVisible());
//hide parent: parent and child invisible
item.hide();
QVERIFY(!item.isVisible());
QVERIFY(!item2->isVisible());
//ask to show the child: parent and child invisible anyways
item2->show();
QVERIFY(!item.isVisible());
QVERIFY(!item2->isVisible());
//show the parent: both parent and child visible
item.show();
QVERIFY(item.isVisible());
QVERIFY(item2->isVisible());
delete item2;
}
void tst_QGraphicsItem::boundingRegion_data()
{
QTest::addColumn<QLineF>("line");
QTest::addColumn<qreal>("granularity");
QTest::addColumn<QTransform>("transform");
QTest::addColumn<QRegion>("expectedRegion");
QTest::newRow("(0, 0, 10, 10) | 0.0 | identity | {(0, 0, 10, 10)}") << QLineF(0, 0, 10, 10) << qreal(0.0) << QTransform()
<< QRegion(QRect(0, 0, 10, 10));
QTest::newRow("(0, 0, 10, 0) | 0.0 | identity | {(0, 0, 10, 10)}") << QLineF(0, 0, 10, 0) << qreal(0.0) << QTransform()
<< QRegion(QRect(0, 0, 10, 1));
QTest::newRow("(0, 0, 10, 0) | 0.5 | identity | {(0, 0, 10, 1)}") << QLineF(0, 0, 10, 0) << qreal(0.5) << QTransform()
<< QRegion(QRect(0, 0, 10, 1));
QTest::newRow("(0, 0, 10, 0) | 1.0 | identity | {(0, 0, 10, 1)}") << QLineF(0, 0, 10, 0) << qreal(1.0) << QTransform()
<< QRegion(QRect(0, 0, 10, 1));
QTest::newRow("(0, 0, 0, 10) | 0.0 | identity | {(0, 0, 10, 10)}") << QLineF(0, 0, 0, 10) << qreal(0.0) << QTransform()
<< QRegion(QRect(0, 0, 1, 10));
QTest::newRow("(0, 0, 0, 10) | 0.5 | identity | {(0, 0, 1, 10)}") << QLineF(0, 0, 0, 10) << qreal(0.5) << QTransform()
<< QRegion(QRect(0, 0, 1, 10));
QTest::newRow("(0, 0, 0, 10) | 1.0 | identity | {(0, 0, 1, 10)}") << QLineF(0, 0, 0, 10) << qreal(1.0) << QTransform()
<< QRegion(QRect(0, 0, 1, 10));
}
void tst_QGraphicsItem::boundingRegion()
{
QFETCH(QLineF, line);
QFETCH(qreal, granularity);
QFETCH(QTransform, transform);
QFETCH(QRegion, expectedRegion);
QGraphicsLineItem item(line);
item.setPen(QPen(Qt::black, 0));
QCOMPARE(item.boundingRegionGranularity(), qreal(0.0));
item.setBoundingRegionGranularity(granularity);
QCOMPARE(item.boundingRegionGranularity(), granularity);
QCOMPARE(item.boundingRegion(transform), expectedRegion);
}
void tst_QGraphicsItem::itemTransform_parentChild()
{
QGraphicsScene scene;
QGraphicsItem *parent = scene.addRect(0, 0, 100, 100);
QGraphicsItem *child = scene.addRect(0, 0, 100, 100);
child->setParentItem(parent);
child->setPos(10, 10);
child->scale(2, 2);
child->rotate(90);
QCOMPARE(child->itemTransform(parent).map(QPointF(10, 10)), QPointF(-10, 30));
QCOMPARE(parent->itemTransform(child).map(QPointF(-10, 30)), QPointF(10, 10));
}
void tst_QGraphicsItem::itemTransform_siblings()
{
QGraphicsScene scene;
QGraphicsItem *parent = scene.addRect(0, 0, 100, 100);
QGraphicsItem *brother = scene.addRect(0, 0, 100, 100);
QGraphicsItem *sister = scene.addRect(0, 0, 100, 100);
parent->scale(10, 5);
parent->rotate(-180);
parent->shear(2, 3);
brother->setParentItem(parent);
sister->setParentItem(parent);
brother->setPos(10, 10);
brother->scale(2, 2);
brother->rotate(90);
sister->setPos(10, 10);
sister->scale(2, 2);
sister->rotate(90);
QCOMPARE(brother->itemTransform(sister).map(QPointF(10, 10)), QPointF(10, 10));
QCOMPARE(sister->itemTransform(brother).map(QPointF(10, 10)), QPointF(10, 10));
}
void tst_QGraphicsItem::itemTransform_unrelated()
{
QGraphicsScene scene;
QGraphicsItem *stranger1 = scene.addRect(0, 0, 100, 100);
QGraphicsItem *stranger2 = scene.addRect(0, 0, 100, 100);
stranger1->setPos(10, 10);
stranger1->scale(2, 2);
stranger1->rotate(90);
stranger2->setPos(10, 10);
stranger2->scale(2, 2);
stranger2->rotate(90);
QCOMPARE(stranger1->itemTransform(stranger2).map(QPointF(10, 10)), QPointF(10, 10));
QCOMPARE(stranger2->itemTransform(stranger1).map(QPointF(10, 10)), QPointF(10, 10));
}
void tst_QGraphicsItem::opacity_data()
{
QTest::addColumn<qreal>("p_opacity");
QTest::addColumn<int>("p_opacityFlags");
QTest::addColumn<qreal>("c1_opacity");
QTest::addColumn<int>("c1_opacityFlags");
QTest::addColumn<qreal>("c2_opacity");
QTest::addColumn<int>("c2_opacityFlags");
QTest::addColumn<qreal>("p_effectiveOpacity");
QTest::addColumn<qreal>("c1_effectiveOpacity");
QTest::addColumn<qreal>("c2_effectiveOpacity");
QTest::addColumn<qreal>("c3_effectiveOpacity");
// Modify the opacity and see how it propagates
QTest::newRow("A: 1.0 0 1.0 0 1.0 1.0 1.0 1.0 1.0") << qreal(1.0) << 0 << qreal(1.0) << 0 << qreal(1.0) << 0
<< qreal(1.0) << qreal(1.0) << qreal(1.0) << qreal(1.0);
QTest::newRow("B: 0.5 0 1.0 0 1.0 1.0 1.0 1.0 1.0") << qreal(0.5) << 0 << qreal(1.0) << 0 << qreal(1.0) << 0
<< qreal(0.5) << qreal(0.5) << qreal(0.5) << qreal(0.5);
QTest::newRow("C: 0.5 0 0.1 0 1.0 1.0 1.0 1.0 1.0") << qreal(0.5) << 0 << qreal(0.1) << 0 << qreal(1.0) << 0
<< qreal(0.5) << qreal(0.05) << qreal(0.05) << qreal(0.05);
QTest::newRow("D: 0.0 0 1.0 0 1.0 1.0 1.0 1.0 1.0") << qreal(0.0) << 0 << qreal(1.0) << 0 << qreal(1.0) << 0
<< qreal(0.0) << qreal(0.0) << qreal(0.0) << qreal(0.0);
// Parent doesn't propagate to children - now modify the opacity and see how it propagates
int flags = QGraphicsItem::ItemDoesntPropagateOpacityToChildren;
QTest::newRow("E: 1.0 2 1.0 0 1.0 1.0 1.0 1.0 1.0") << qreal(1.0) << flags << qreal(1.0) << 0 << qreal(1.0) << 0
<< qreal(1.0) << qreal(1.0) << qreal(1.0) << qreal(1.0);
QTest::newRow("F: 0.5 2 1.0 0 1.0 1.0 1.0 1.0 1.0") << qreal(0.5) << flags << qreal(1.0) << 0 << qreal(1.0) << 0
<< qreal(0.5) << qreal(1.0) << qreal(1.0) << qreal(1.0);
QTest::newRow("G: 0.5 2 0.1 0 1.0 1.0 1.0 1.0 1.0") << qreal(0.5) << flags << qreal(0.1) << 0 << qreal(1.0) << 0
<< qreal(0.5) << qreal(0.1) << qreal(0.1) << qreal(0.1);
QTest::newRow("H: 0.0 2 1.0 0 1.0 1.0 1.0 1.0 1.0") << qreal(0.0) << flags << qreal(1.0) << 0 << qreal(1.0) << 0
<< qreal(0.0) << qreal(1.0) << qreal(1.0) << qreal(1.0);
// Child ignores parent - now modify the opacity and see how it propagates
flags = QGraphicsItem::ItemIgnoresParentOpacity;
QTest::newRow("I: 1.0 0 1.0 1 1.0 1.0 1.0 1.0 1.0") << qreal(1.0) << 0 << qreal(1.0) << flags << qreal(1.0) << 0
<< qreal(1.0) << qreal(1.0) << qreal(1.0) << qreal(1.0);
QTest::newRow("J: 1.0 0 1.0 1 1.0 1.0 1.0 1.0 1.0") << qreal(0.5) << 0 << qreal(0.5) << flags << qreal(0.5) << 0
<< qreal(0.5) << qreal(0.5) << qreal(0.25) << qreal(0.25);
QTest::newRow("K: 1.0 0 1.0 1 1.0 1.0 1.0 1.0 1.0") << qreal(0.2) << 0 << qreal(0.2) << flags << qreal(0.2) << 0
<< qreal(0.2) << qreal(0.2) << qreal(0.04) << qreal(0.04);
QTest::newRow("L: 1.0 0 1.0 1 1.0 1.0 1.0 1.0 1.0") << qreal(0.0) << 0 << qreal(0.0) << flags << qreal(0.0) << 0
<< qreal(0.0) << qreal(0.0) << qreal(0.0) << qreal(0.0);
// Child ignores parent and doesn't propagate - now modify the opacity and see how it propagates
flags = QGraphicsItem::ItemIgnoresParentOpacity | QGraphicsItem::ItemDoesntPropagateOpacityToChildren;
QTest::newRow("M: 1.0 0 1.0 1 1.0 1.0 1.0 1.0 1.0") << qreal(1.0) << 0 // p
<< qreal(1.0) << flags // c1 (no prop)
<< qreal(1.0) << 0 // c2
<< qreal(1.0) << qreal(1.0) << qreal(1.0) << qreal(1.0);
QTest::newRow("M: 0.5 0 1.0 1 1.0 1.0 1.0 1.0 1.0") << qreal(0.5) << 0 // p
<< qreal(1.0) << flags // c1 (no prop)
<< qreal(1.0) << 0 // c2
<< qreal(0.5) << qreal(1.0) << qreal(1.0) << qreal(1.0);
QTest::newRow("M: 0.5 0 0.5 1 1.0 1.0 1.0 1.0 1.0") << qreal(0.5) << 0 // p
<< qreal(0.5) << flags // c1 (no prop)
<< qreal(1.0) << 0 // c2
<< qreal(0.5) << qreal(0.5) << qreal(1.0) << qreal(1.0);
QTest::newRow("M: 0.5 0 0.5 1 0.5 1.0 1.0 1.0 1.0") << qreal(0.5) << 0 // p
<< qreal(0.5) << flags // c1 (no prop)
<< qreal(0.5) << 0 // c2
<< qreal(0.5) << qreal(0.5) << qreal(0.5) << qreal(0.5);
QTest::newRow("M: 1.0 0 0.5 1 0.5 1.0 1.0 1.0 1.0") << qreal(1.0) << 0 // p
<< qreal(0.5) << flags // c1 (no prop)
<< qreal(0.5) << 0 // c2
<< qreal(1.0) << qreal(0.5) << qreal(0.5) << qreal(0.5);
}
void tst_QGraphicsItem::opacity()
{
QFETCH(qreal, p_opacity);
QFETCH(int, p_opacityFlags);
QFETCH(qreal, p_effectiveOpacity);
QFETCH(qreal, c1_opacity);
QFETCH(int, c1_opacityFlags);
QFETCH(qreal, c1_effectiveOpacity);
QFETCH(qreal, c2_opacity);
QFETCH(int, c2_opacityFlags);
QFETCH(qreal, c2_effectiveOpacity);
QFETCH(qreal, c3_effectiveOpacity);
QGraphicsRectItem *p = new QGraphicsRectItem;
QGraphicsRectItem *c1 = new QGraphicsRectItem(p);
QGraphicsRectItem *c2 = new QGraphicsRectItem(c1);
QGraphicsRectItem *c3 = new QGraphicsRectItem(c2);
QCOMPARE(p->opacity(), qreal(1.0));
QCOMPARE(p->effectiveOpacity(), qreal(1.0));
int opacityMask = QGraphicsItem::ItemIgnoresParentOpacity | QGraphicsItem::ItemDoesntPropagateOpacityToChildren;
QVERIFY(!(p->flags() & opacityMask));
p->setOpacity(p_opacity);
c1->setOpacity(c1_opacity);
c2->setOpacity(c2_opacity);
p->setFlags(QGraphicsItem::GraphicsItemFlags(p->flags() | p_opacityFlags));
c1->setFlags(QGraphicsItem::GraphicsItemFlags(c1->flags() | c1_opacityFlags));
c2->setFlags(QGraphicsItem::GraphicsItemFlags(c2->flags() | c2_opacityFlags));
QCOMPARE(int(p->flags() & opacityMask), p_opacityFlags);
QCOMPARE(int(c1->flags() & opacityMask), c1_opacityFlags);
QCOMPARE(int(c2->flags() & opacityMask), c2_opacityFlags);
QCOMPARE(p->opacity(), p_opacity);
QCOMPARE(p->effectiveOpacity(), p_effectiveOpacity);
QCOMPARE(c1->effectiveOpacity(), c1_effectiveOpacity);
QCOMPARE(c2->effectiveOpacity(), c2_effectiveOpacity);
QCOMPARE(c3->effectiveOpacity(), c3_effectiveOpacity);
}
void tst_QGraphicsItem::opacity2()
{
EventTester *parent = new EventTester;
EventTester *child = new EventTester(parent);
EventTester *grandChild = new EventTester(child);
QGraphicsScene scene;
scene.addItem(parent);
MyGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowActive(&view));
QTRY_VERIFY(view.repaints >= 1);
#define RESET_REPAINT_COUNTERS \
parent->repaints = 0; \
child->repaints = 0; \
grandChild->repaints = 0; \
view.repaints = 0;
RESET_REPAINT_COUNTERS
child->setOpacity(0.0);
QTest::qWait(10);
QTRY_COMPARE(view.repaints, 1);
QCOMPARE(parent->repaints, 1);
QCOMPARE(child->repaints, 0);
QCOMPARE(grandChild->repaints, 0);
RESET_REPAINT_COUNTERS
child->setOpacity(1.0);
QTest::qWait(10);
QTRY_COMPARE(view.repaints, 1);
QCOMPARE(parent->repaints, 1);
QCOMPARE(child->repaints, 1);
QCOMPARE(grandChild->repaints, 1);
RESET_REPAINT_COUNTERS
parent->setOpacity(0.0);
QTest::qWait(10);
QTRY_COMPARE(view.repaints, 1);
QCOMPARE(parent->repaints, 0);
QCOMPARE(child->repaints, 0);
QCOMPARE(grandChild->repaints, 0);
RESET_REPAINT_COUNTERS
parent->setOpacity(1.0);
QTest::qWait(10);
QTRY_COMPARE(view.repaints, 1);
QCOMPARE(parent->repaints, 1);
QCOMPARE(child->repaints, 1);
QCOMPARE(grandChild->repaints, 1);
grandChild->setFlag(QGraphicsItem::ItemIgnoresParentOpacity);
RESET_REPAINT_COUNTERS
child->setOpacity(0.0);
QTest::qWait(10);
QTRY_COMPARE(view.repaints, 1);
QCOMPARE(parent->repaints, 1);
QCOMPARE(child->repaints, 0);
QCOMPARE(grandChild->repaints, 1);
RESET_REPAINT_COUNTERS
child->setOpacity(0.0); // Already 0.0; no change.
QTest::qWait(10);
QTRY_COMPARE(view.repaints, 0);
QCOMPARE(parent->repaints, 0);
QCOMPARE(child->repaints, 0);
QCOMPARE(grandChild->repaints, 0);
}
void tst_QGraphicsItem::opacityZeroUpdates()
{
EventTester *parent = new EventTester;
EventTester *child = new EventTester(parent);
child->setPos(10, 10);
QGraphicsScene scene;
scene.addItem(parent);
MyGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowActive(&view));
QTRY_VERIFY(view.repaints > 0);
view.reset();
parent->setOpacity(0.0);
QTest::qWait(20);
// transforming items bounding rect to view coordinates
const QRect childDeviceBoundingRect = child->deviceTransform(view.viewportTransform())
.mapRect(child->boundingRect()).toRect();
const QRect parentDeviceBoundingRect = parent->deviceTransform(view.viewportTransform())
.mapRect(parent->boundingRect()).toRect();
QRegion expectedRegion = parentDeviceBoundingRect.adjusted(-2, -2, 2, 2);
expectedRegion += childDeviceBoundingRect.adjusted(-2, -2, 2, 2);
COMPARE_REGIONS(view.paintedRegion, expectedRegion);
}
class StacksBehindParentHelper : public QGraphicsRectItem
{
public:
StacksBehindParentHelper(QList<QGraphicsItem *> *paintedItems, const QRectF &rect, QGraphicsItem *parent = 0)
: QGraphicsRectItem(rect, parent), paintedItems(paintedItems)
{ }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
QGraphicsRectItem::paint(painter, option, widget);
paintedItems->append(this);
}
private:
QList<QGraphicsItem *> *paintedItems;
};
void tst_QGraphicsItem::itemStacksBehindParent()
{
StacksBehindParentHelper *parent1 = new StacksBehindParentHelper(&paintedItems, QRectF(0, 0, 100, 50));
StacksBehindParentHelper *child11 = new StacksBehindParentHelper(&paintedItems, QRectF(-10, 10, 50, 50), parent1);
StacksBehindParentHelper *grandChild111 = new StacksBehindParentHelper(&paintedItems, QRectF(-20, 20, 50, 50), child11);
StacksBehindParentHelper *child12 = new StacksBehindParentHelper(&paintedItems, QRectF(60, 10, 50, 50), parent1);
StacksBehindParentHelper *grandChild121 = new StacksBehindParentHelper(&paintedItems, QRectF(70, 20, 50, 50), child12);
StacksBehindParentHelper *parent2 = new StacksBehindParentHelper(&paintedItems, QRectF(0, 0, 100, 50));
StacksBehindParentHelper *child21 = new StacksBehindParentHelper(&paintedItems, QRectF(-10, 10, 50, 50), parent2);
StacksBehindParentHelper *grandChild211 = new StacksBehindParentHelper(&paintedItems, QRectF(-20, 20, 50, 50), child21);
StacksBehindParentHelper *child22 = new StacksBehindParentHelper(&paintedItems, QRectF(60, 10, 50, 50), parent2);
StacksBehindParentHelper *grandChild221 = new StacksBehindParentHelper(&paintedItems, QRectF(70, 20, 50, 50), child22);
parent1->setData(0, "parent1");
child11->setData(0, "child11");
grandChild111->setData(0, "grandChild111");
child12->setData(0, "child12");
grandChild121->setData(0, "grandChild121");
parent2->setData(0, "parent2");
child21->setData(0, "child21");
grandChild211->setData(0, "grandChild211");
child22->setData(0, "child22");
grandChild221->setData(0, "grandChild221");
// Disambiguate siblings
parent1->setZValue(1);
child11->setZValue(1);
child21->setZValue(1);
QGraphicsScene scene;
scene.addItem(parent1);
scene.addItem(parent2);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTRY_VERIFY(!paintedItems.isEmpty());
QTest::qWait(100);
paintedItems.clear();
view.viewport()->update();
QApplication::processEvents();
QTRY_COMPARE(scene.items(0, 0, 100, 100), (QList<QGraphicsItem *>()
<< grandChild111 << child11
<< grandChild121 << child12 << parent1
<< grandChild211 << child21
<< grandChild221 << child22 << parent2));
QTRY_COMPARE(paintedItems, QList<QGraphicsItem *>()
<< parent2 << child22 << grandChild221
<< child21 << grandChild211
<< parent1 << child12 << grandChild121
<< child11 << grandChild111);
child11->setFlag(QGraphicsItem::ItemStacksBehindParent);
scene.update();
paintedItems.clear();
QApplication::processEvents();
QTRY_COMPARE(scene.items(0, 0, 100, 100), (QList<QGraphicsItem *>()
<< grandChild121 << child12 << parent1
<< grandChild111 << child11
<< grandChild211 << child21
<< grandChild221 << child22 << parent2));
QCOMPARE(paintedItems, QList<QGraphicsItem *>()
<< parent2 << child22 << grandChild221
<< child21 << grandChild211
<< child11 << grandChild111
<< parent1 << child12 << grandChild121);
child12->setFlag(QGraphicsItem::ItemStacksBehindParent);
paintedItems.clear();
scene.update();
QApplication::processEvents();
QTRY_COMPARE(scene.items(0, 0, 100, 100), (QList<QGraphicsItem *>()
<< parent1 << grandChild111 << child11
<< grandChild121 << child12
<< grandChild211 << child21
<< grandChild221 << child22 << parent2));
QCOMPARE(paintedItems, QList<QGraphicsItem *>()
<< parent2 << child22 << grandChild221
<< child21 << grandChild211
<< child12 << grandChild121
<< child11 << grandChild111 << parent1);
}
class ClippingAndTransformsScene : public QGraphicsScene
{
public:
QList<QGraphicsItem *> drawnItems;
protected:
void drawItems(QPainter *painter, int numItems, QGraphicsItem *items[],
const QStyleOptionGraphicsItem options[], QWidget *widget = 0)
{
drawnItems.clear();
for (int i = 0; i < numItems; ++i)
drawnItems << items[i];
QGraphicsScene::drawItems(painter, numItems, items, options, widget);
}
};
void tst_QGraphicsItem::nestedClipping()
{
ClippingAndTransformsScene scene;
scene.setSceneRect(-50, -50, 200, 200);
QGraphicsRectItem *root = new QGraphicsRectItem(QRectF(0, 0, 100, 100));
root->setBrush(QColor(0, 0, 255));
root->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
QGraphicsRectItem *l1 = new QGraphicsRectItem(QRectF(0, 0, 100, 100));
l1->setParentItem(root);
l1->setPos(-50, 0);
l1->setBrush(QColor(255, 0, 0));
l1->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
QGraphicsEllipseItem *l2 = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100));
l2->setParentItem(l1);
l2->setPos(50, 50);
l2->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
l2->setBrush(QColor(255, 255, 0));
QGraphicsRectItem *l3 = new QGraphicsRectItem(QRectF(0, 0, 25, 25));
l3->setParentItem(l2);
l3->setBrush(QColor(0, 255, 0));
l3->setPos(50 - 12, -12);
scene.addItem(root);
root->setData(0, "root");
l1->setData(0, "l1");
l2->setData(0, "l2");
l3->setData(0, "l3");
QGraphicsView view(&scene);
view.setOptimizationFlag(QGraphicsView::IndirectPainting);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTest::qWait(25);
QList<QGraphicsItem *> expected;
expected << root << l1 << l2 << l3;
QTRY_COMPARE(scene.drawnItems, expected);
QImage image(200, 200, QImage::Format_ARGB32_Premultiplied);
image.fill(0);
QPainter painter(&image);
scene.render(&painter);
painter.end();
// Check transparent areas
QCOMPARE(image.pixel(100, 25), qRgba(0, 0, 0, 0));
QCOMPARE(image.pixel(100, 175), qRgba(0, 0, 0, 0));
QCOMPARE(image.pixel(25, 100), qRgba(0, 0, 0, 0));
QCOMPARE(image.pixel(175, 100), qRgba(0, 0, 0, 0));
QCOMPARE(image.pixel(70, 80), qRgba(255, 0, 0, 255));
QCOMPARE(image.pixel(80, 130), qRgba(255, 255, 0, 255));
QCOMPARE(image.pixel(92, 105), qRgba(0, 255, 0, 255));
QCOMPARE(image.pixel(105, 105), qRgba(0, 0, 255, 255));
#if 0
// Enable this to compare if the test starts failing.
image.save("nestedClipping_reference.png");
#endif
}
class TransformDebugItem : public QGraphicsRectItem
{
public:
TransformDebugItem()
: QGraphicsRectItem(QRectF(-10, -10, 20, 20))
{
setPen(QPen(Qt::black, 0));
setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
}
QTransform x;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
QWidget *widget = 0)
{
x = painter->worldTransform();
QGraphicsRectItem::paint(painter, option, widget);
}
};
void tst_QGraphicsItem::nestedClippingTransforms()
{
TransformDebugItem *rootClipper = new TransformDebugItem;
rootClipper->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
TransformDebugItem *child = new TransformDebugItem;
child->setParentItem(rootClipper);
child->setPos(2, 2);
TransformDebugItem *grandChildClipper = new TransformDebugItem;
grandChildClipper->setParentItem(child);
grandChildClipper->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
grandChildClipper->setPos(4, 4);
TransformDebugItem *greatGrandChild = new TransformDebugItem;
greatGrandChild->setPos(2, 2);
greatGrandChild->setParentItem(grandChildClipper);
TransformDebugItem *grandChildClipper2 = new TransformDebugItem;
grandChildClipper2->setParentItem(child);
grandChildClipper2->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
grandChildClipper2->setPos(8, 8);
TransformDebugItem *greatGrandChild2 = new TransformDebugItem;
greatGrandChild2->setPos(2, 2);
greatGrandChild2->setParentItem(grandChildClipper2);
TransformDebugItem *grandChildClipper3 = new TransformDebugItem;
grandChildClipper3->setParentItem(child);
grandChildClipper3->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
grandChildClipper3->setPos(12, 12);
TransformDebugItem *greatGrandChild3 = new TransformDebugItem;
greatGrandChild3->setPos(2, 2);
greatGrandChild3->setParentItem(grandChildClipper3);
QGraphicsScene scene;
scene.addItem(rootClipper);
QImage image(scene.itemsBoundingRect().size().toSize(), QImage::Format_ARGB32_Premultiplied);
image.fill(0);
QPainter p(&image);
scene.render(&p);
p.end();
QCOMPARE(rootClipper->x, QTransform(1, 0, 0, 0, 1, 0, 10, 10, 1));
QCOMPARE(child->x, QTransform(1, 0, 0, 0, 1, 0, 12, 12, 1));
QCOMPARE(grandChildClipper->x, QTransform(1, 0, 0, 0, 1, 0, 16, 16, 1));
QCOMPARE(greatGrandChild->x, QTransform(1, 0, 0, 0, 1, 0, 18, 18, 1));
QCOMPARE(grandChildClipper2->x, QTransform(1, 0, 0, 0, 1, 0, 20, 20, 1));
QCOMPARE(greatGrandChild2->x, QTransform(1, 0, 0, 0, 1, 0, 22, 22, 1));
QCOMPARE(grandChildClipper3->x, QTransform(1, 0, 0, 0, 1, 0, 24, 24, 1));
QCOMPARE(greatGrandChild3->x, QTransform(1, 0, 0, 0, 1, 0, 26, 26, 1));
}
void tst_QGraphicsItem::sceneTransformCache()
{
// Test that an item's scene transform is updated correctly when the
// parent is transformed.
QGraphicsScene scene;
QGraphicsRectItem *rect = scene.addRect(0, 0, 100, 100);
rect->setPen(QPen(Qt::black, 0));
QGraphicsRectItem *rect2 = scene.addRect(0, 0, 100, 100);
rect2->setPen(QPen(Qt::black, 0));
rect2->setParentItem(rect);
rect2->rotate(90);
rect->translate(0, 50);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
rect->translate(0, 100);
QTransform x;
x.translate(0, 150);
x.rotate(90);
QCOMPARE(rect2->sceneTransform(), x);
scene.removeItem(rect);
//Crazy use case : rect4 child of rect3 so the transformation of rect4 will be cached.Good!
//We remove rect4 from the scene, then the validTransform bit flag is set to 0 and the index of the cache
//add to the freeTransformSlots. The problem was that sceneTransformIndex was not set to -1 so if a new item arrive
//with a child (rect6) that will be cached then it will take the freeSlot (ex rect4) and put it his transform. But if rect4 is
//added back to the scene then it will set the transform to his old sceneTransformIndex value that will erase the new
//value of rect6 so rect6 transform will be wrong.
QGraphicsRectItem *rect3 = scene.addRect(0, 0, 100, 100);
QGraphicsRectItem *rect4 = scene.addRect(0, 0, 100, 100);
rect3->setPos(QPointF(10,10));
rect3->setPen(QPen(Qt::black, 0));
rect4->setParentItem(rect3);
rect4->setPos(QPointF(10,10));
rect4->setPen(QPen(Qt::black, 0));
QCOMPARE(rect4->mapToScene(rect4->boundingRect().topLeft()), QPointF(20,20));
scene.removeItem(rect4);
//rect4 transform is local only
QCOMPARE(rect4->mapToScene(rect4->boundingRect().topLeft()), QPointF(10,10));
QGraphicsRectItem *rect5 = scene.addRect(0, 0, 100, 100);
QGraphicsRectItem *rect6 = scene.addRect(0, 0, 100, 100);
rect5->setPos(QPointF(20,20));
rect5->setPen(QPen(Qt::black, 0));
rect6->setParentItem(rect5);
rect6->setPos(QPointF(10,10));
rect6->setPen(QPen(Qt::black, 0));
//test if rect6 transform is ok
QCOMPARE(rect6->mapToScene(rect6->boundingRect().topLeft()), QPointF(30,30));
scene.addItem(rect4);
QCOMPARE(rect4->mapToScene(rect4->boundingRect().topLeft()), QPointF(10,10));
//test if rect6 transform is still correct
QCOMPARE(rect6->mapToScene(rect6->boundingRect().topLeft()), QPointF(30,30));
}
void tst_QGraphicsItem::tabChangesFocus_data()
{
QTest::addColumn<bool>("tabChangesFocus");
QTest::newRow("tab changes focus") << true;
QTest::newRow("tab doesn't change focus") << false;
}
void tst_QGraphicsItem::tabChangesFocus()
{
QFETCH(bool, tabChangesFocus);
QGraphicsScene scene;
QGraphicsTextItem *item = scene.addText("Hello");
item->setTabChangesFocus(tabChangesFocus);
item->setTextInteractionFlags(Qt::TextEditorInteraction);
item->setFocus();
QDial *dial1 = new QDial;
QGraphicsView *view = new QGraphicsView(&scene);
QDial *dial2 = new QDial;
QVBoxLayout *layout = new QVBoxLayout;
layout->addWidget(dial1);
layout->addWidget(view);
layout->addWidget(dial2);
QWidget widget;
widget.setLayout(layout);
widget.show();
QVERIFY(QTest::qWaitForWindowActive(&widget));
QTRY_VERIFY(scene.isActive());
dial1->setFocus();
QTest::qWait(15);
QTRY_VERIFY(dial1->hasFocus());
QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
QTest::qWait(15);
QTRY_VERIFY(view->hasFocus());
QTRY_VERIFY(item->hasFocus());
QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
QTest::qWait(15);
if (tabChangesFocus) {
QTRY_VERIFY(!view->hasFocus());
QTRY_VERIFY(!item->hasFocus());
QTRY_VERIFY(dial2->hasFocus());
} else {
QTRY_VERIFY(view->hasFocus());
QTRY_VERIFY(item->hasFocus());
QCOMPARE(item->toPlainText(), QString("\tHello"));
}
}
void tst_QGraphicsItem::cacheMode()
{
QGraphicsScene scene(0, 0, 100, 100);
QGraphicsView view(&scene);
view.resize(150, 150);
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
// Increase the probability of window activation
// not causing another repaint of test items.
QTest::qWait(50);
EventTester *tester = new EventTester;
EventTester *testerChild = new EventTester;
testerChild->setParentItem(tester);
EventTester *testerChild2 = new EventTester;
testerChild2->setParentItem(testerChild);
testerChild2->setFlag(QGraphicsItem::ItemIgnoresTransformations);
scene.addItem(tester);
QTest::qWait(10);
for (int i = 0; i < 2; ++i) {
// No visual change.
QTRY_COMPARE(tester->repaints, 1);
QCOMPARE(testerChild->repaints, 1);
QCOMPARE(testerChild2->repaints, 1);
tester->setCacheMode(QGraphicsItem::NoCache);
testerChild->setCacheMode(QGraphicsItem::NoCache);
testerChild2->setCacheMode(QGraphicsItem::NoCache);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 1);
QCOMPARE(testerChild->repaints, 1);
QCOMPARE(testerChild2->repaints, 1);
tester->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
testerChild->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
testerChild2->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
QTest::qWait(25);
}
// The first move causes a repaint as the item is painted into its pixmap.
// (Only occurs if the item has previously been painted without cache).
tester->setPos(10, 10);
testerChild->setPos(10, 10);
testerChild2->setPos(10, 10);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 2);
QCOMPARE(testerChild->repaints, 2);
QCOMPARE(testerChild2->repaints, 2);
// Consecutive moves should not repaint.
tester->setPos(20, 20);
testerChild->setPos(20, 20);
testerChild2->setPos(20, 20);
QTest::qWait(250);
QCOMPARE(tester->repaints, 2);
QCOMPARE(testerChild->repaints, 2);
QCOMPARE(testerChild2->repaints, 2);
// Translating does not result in a repaint.
tester->translate(10, 10);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 2);
QCOMPARE(testerChild->repaints, 2);
QCOMPARE(testerChild2->repaints, 2);
// Rotating results in a repaint.
tester->rotate(45);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 3);
QCOMPARE(testerChild->repaints, 3);
QCOMPARE(testerChild2->repaints, 2);
// Change to ItemCoordinateCache (triggers repaint).
tester->setCacheMode(QGraphicsItem::ItemCoordinateCache); // autosize
testerChild->setCacheMode(QGraphicsItem::ItemCoordinateCache); // autosize
testerChild2->setCacheMode(QGraphicsItem::ItemCoordinateCache); // autosize
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 4);
QCOMPARE(testerChild->repaints, 4);
QCOMPARE(testerChild2->repaints, 3);
// Rotating items with ItemCoordinateCache doesn't cause a repaint.
tester->rotate(22);
testerChild->rotate(22);
testerChild2->rotate(22);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 4);
QTRY_COMPARE(testerChild->repaints, 4);
QTRY_COMPARE(testerChild2->repaints, 3);
tester->resetTransform();
testerChild->resetTransform();
testerChild2->resetTransform();
// Explicit update causes a repaint.
tester->update(0, 0, 5, 5);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 5);
QCOMPARE(testerChild->repaints, 4);
QCOMPARE(testerChild2->repaints, 3);
// Updating outside the item's bounds does not cause a repaint.
tester->update(10, 10, 5, 5);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 5);
QCOMPARE(testerChild->repaints, 4);
QCOMPARE(testerChild2->repaints, 3);
// Resizing an item should cause a repaint of that item. (because of
// autosize).
tester->setGeometry(QRectF(-15, -15, 30, 30));
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 6);
QCOMPARE(testerChild->repaints, 4);
QCOMPARE(testerChild2->repaints, 3);
// Set fixed size.
tester->setCacheMode(QGraphicsItem::ItemCoordinateCache, QSize(30, 30));
testerChild->setCacheMode(QGraphicsItem::ItemCoordinateCache, QSize(30, 30));
testerChild2->setCacheMode(QGraphicsItem::ItemCoordinateCache, QSize(30, 30));
QTest::qWait(20);
QTRY_COMPARE(tester->repaints, 7);
QCOMPARE(testerChild->repaints, 5);
QCOMPARE(testerChild2->repaints, 4);
// Resizing the item should cause a repaint.
testerChild->setGeometry(QRectF(-15, -15, 30, 30));
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 7);
QCOMPARE(testerChild->repaints, 6);
QCOMPARE(testerChild2->repaints, 4);
// Scaling the view does not cause a repaint.
view.scale(0.7, 0.7);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 7);
QCOMPARE(testerChild->repaints, 6);
QCOMPARE(testerChild2->repaints, 4);
// Switch to device coordinate cache.
tester->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
testerChild->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
testerChild2->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 8);
QCOMPARE(testerChild->repaints, 7);
QCOMPARE(testerChild2->repaints, 5);
// Scaling the view back should cause repaints for two of the items.
view.setTransform(QTransform());
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 9);
QCOMPARE(testerChild->repaints, 8);
QCOMPARE(testerChild2->repaints, 5);
// Rotating the base item (perspective) should repaint two items.
tester->setTransform(QTransform().rotate(10, Qt::XAxis));
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 10);
QCOMPARE(testerChild->repaints, 9);
QCOMPARE(testerChild2->repaints, 5);
// Moving the middle item should case a repaint even if it's a move,
// because the parent is rotated with a perspective.
testerChild->setPos(1, 1);
QTest::qWait(25);
QTRY_COMPARE(tester->repaints, 11);
QTRY_COMPARE(testerChild->repaints, 10);
QTRY_COMPARE(testerChild2->repaints, 5);
tester->resetTransform();
// Make a huge item
tester->setGeometry(QRectF(-4000, -4000, 8000, 8000));
QTRY_COMPARE(tester->repaints, 12);
QTRY_COMPARE(testerChild->repaints, 11);
QTRY_COMPARE(testerChild2->repaints, 5);
// Move the large item - will cause a repaint as the
// cache is clipped.
tester->setPos(5, 0);
QTRY_COMPARE(tester->repaints, 13);
QTRY_COMPARE(testerChild->repaints, 11);
QTRY_COMPARE(testerChild2->repaints, 5);
// Hiding and showing should invalidate the cache
tester->hide();
QTest::qWait(25);
tester->show();
QTRY_COMPARE(tester->repaints, 14);
QTRY_COMPARE(testerChild->repaints, 12);
QTRY_COMPARE(testerChild2->repaints, 6);
}
void tst_QGraphicsItem::cacheMode2()
{
QGraphicsScene scene(0, 0, 100, 100);
QGraphicsView view(&scene);
view.resize(150, 150);
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
// Increase the probability of window activation
// not causing another repaint of test items.
QTest::qWait(50);
EventTester *tester = new EventTester;
scene.addItem(tester);
QTest::qWait(10);
QTRY_COMPARE(tester->repaints, 1);
// Switching from NoCache to NoCache (no repaint)
tester->setCacheMode(QGraphicsItem::NoCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 1);
// Switching from NoCache to DeviceCoordinateCache (no repaint)
tester->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 1);
// Switching from DeviceCoordinateCache to DeviceCoordinateCache (no repaint)
tester->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 1);
// Switching from DeviceCoordinateCache to NoCache (no repaint)
tester->setCacheMode(QGraphicsItem::NoCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 1);
// Switching from NoCache to ItemCoordinateCache (repaint)
tester->setCacheMode(QGraphicsItem::ItemCoordinateCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 2);
// Switching from ItemCoordinateCache to ItemCoordinateCache (no repaint)
tester->setCacheMode(QGraphicsItem::ItemCoordinateCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 2);
// Switching from ItemCoordinateCache to ItemCoordinateCache with different size (repaint)
tester->setCacheMode(QGraphicsItem::ItemCoordinateCache, QSize(100, 100));
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 3);
// Switching from ItemCoordinateCache to NoCache (repaint)
tester->setCacheMode(QGraphicsItem::NoCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 4);
// Switching from DeviceCoordinateCache to ItemCoordinateCache (repaint)
tester->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 4);
tester->setCacheMode(QGraphicsItem::ItemCoordinateCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 5);
// Switching from ItemCoordinateCache to DeviceCoordinateCache (repaint)
tester->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
QTest::qWait(50);
QTRY_COMPARE(tester->repaints, 6);
}
void tst_QGraphicsItem::updateCachedItemAfterMove()
{
// A simple item that uses ItemCoordinateCache
EventTester *tester = new EventTester;
tester->setCacheMode(QGraphicsItem::ItemCoordinateCache);
// Add to a scene, show in a view, ensure it's painted and reset its
// repaint counter.
QGraphicsScene scene;
scene.addItem(tester);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTest::qWait(12);
QTRY_VERIFY(tester->repaints > 0);
tester->repaints = 0;
// Move the item, should not cause repaints
tester->setPos(10, 0);
QTest::qWait(12);
QCOMPARE(tester->repaints, 0);
// Move then update, should cause one repaint
tester->setPos(20, 0);
tester->update();
QTest::qWait(12);
QCOMPARE(tester->repaints, 1);
// Hiding the item doesn't cause a repaint
tester->hide();
QTest::qWait(12);
QCOMPARE(tester->repaints, 1);
// Moving a hidden item doesn't cause a repaint
tester->setPos(30, 0);
tester->update();
QTest::qWait(12);
QCOMPARE(tester->repaints, 1);
}
class Track : public QGraphicsRectItem
{
public:
Track(const QRectF &rect)
: QGraphicsRectItem(rect)
{
setAcceptHoverEvents(true);
}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0)
{
QGraphicsRectItem::paint(painter, option, widget);
painter->drawText(boundingRect(), Qt::AlignCenter, QString("%1x%2\n%3x%4").arg(p.x()).arg(p.y()).arg(sp.x()).arg(sp.y()));
}
protected:
void hoverMoveEvent(QGraphicsSceneHoverEvent *event)
{
p = event->pos();
sp = event->widget()->mapFromGlobal(event->screenPos());
update();
}
private:
QPointF p;
QPoint sp;
};
void tst_QGraphicsItem::deviceTransform_data()
{
QTest::addColumn<bool>("untransformable1");
QTest::addColumn<bool>("untransformable2");
QTest::addColumn<bool>("untransformable3");
QTest::addColumn<qreal>("rotation1");
QTest::addColumn<qreal>("rotation2");
QTest::addColumn<qreal>("rotation3");
QTest::addColumn<QTransform>("deviceX");
QTest::addColumn<QPointF>("mapResult1");
QTest::addColumn<QPointF>("mapResult2");
QTest::addColumn<QPointF>("mapResult3");
QTest::newRow("nil") << false << false << false
<< qreal(0.0) << qreal(0.0) << qreal(0.0)
<< QTransform()
<< QPointF(150, 150) << QPointF(250, 250) << QPointF(350, 350);
QTest::newRow("deviceX rot 90") << false << false << false
<< qreal(0.0) << qreal(0.0) << qreal(0.0)
<< QTransform().rotate(90)
<< QPointF(-150, 150) << QPointF(-250, 250) << QPointF(-350, 350);
QTest::newRow("deviceX rot 90 100") << true << false << false
<< qreal(0.0) << qreal(0.0) << qreal(0.0)
<< QTransform().rotate(90)
<< QPointF(-50, 150) << QPointF(50, 250) << QPointF(150, 350);
QTest::newRow("deviceX rot 90 010") << false << true << false
<< qreal(0.0) << qreal(0.0) << qreal(0.0)
<< QTransform().rotate(90)
<< QPointF(-150, 150) << QPointF(-150, 250) << QPointF(-50, 350);
QTest::newRow("deviceX rot 90 001") << false << false << true
<< qreal(0.0) << qreal(0.0) << qreal(0.0)
<< QTransform().rotate(90)
<< QPointF(-150, 150) << QPointF(-250, 250) << QPointF(-250, 350);
QTest::newRow("deviceX rot 90 111") << true << true << true
<< qreal(0.0) << qreal(0.0) << qreal(0.0)
<< QTransform().rotate(90)
<< QPointF(-50, 150) << QPointF(50, 250) << QPointF(150, 350);
QTest::newRow("deviceX rot 90 101") << true << false << true
<< qreal(0.0) << qreal(0.0) << qreal(0.0)
<< QTransform().rotate(90)
<< QPointF(-50, 150) << QPointF(50, 250) << QPointF(150, 350);
}
void tst_QGraphicsItem::deviceTransform()
{
QFETCH(bool, untransformable1);
QFETCH(bool, untransformable2);
QFETCH(bool, untransformable3);
QFETCH(qreal, rotation1);
QFETCH(qreal, rotation2);
QFETCH(qreal, rotation3);
QFETCH(QTransform, deviceX);
QFETCH(QPointF, mapResult1);
QFETCH(QPointF, mapResult2);
QFETCH(QPointF, mapResult3);
QGraphicsScene scene;
Track *rect1 = new Track(QRectF(0, 0, 100, 100));
Track *rect2 = new Track(QRectF(0, 0, 100, 100));
Track *rect3 = new Track(QRectF(0, 0, 100, 100));
rect2->setParentItem(rect1);
rect3->setParentItem(rect2);
rect1->setPos(100, 100);
rect2->setPos(100, 100);
rect3->setPos(100, 100);
rect1->rotate(rotation1);
rect2->rotate(rotation2);
rect3->rotate(rotation3);
rect1->setFlag(QGraphicsItem::ItemIgnoresTransformations, untransformable1);
rect2->setFlag(QGraphicsItem::ItemIgnoresTransformations, untransformable2);
rect3->setFlag(QGraphicsItem::ItemIgnoresTransformations, untransformable3);
rect1->setBrush(Qt::red);
rect2->setBrush(Qt::green);
rect3->setBrush(Qt::blue);
scene.addItem(rect1);
QCOMPARE(rect1->deviceTransform(deviceX).map(QPointF(50, 50)), mapResult1);
QCOMPARE(rect2->deviceTransform(deviceX).map(QPointF(50, 50)), mapResult2);
QCOMPARE(rect3->deviceTransform(deviceX).map(QPointF(50, 50)), mapResult3);
}
void tst_QGraphicsItem::update()
{
QGraphicsScene scene;
scene.setSceneRect(-100, -100, 200, 200);
QWidget topLevel;
MyGraphicsView view(&scene,&topLevel);
topLevel.resize(300, 300);
topLevel.show();
QVERIFY(QTest::qWaitForWindowExposed(&topLevel));
EventTester *item = new EventTester;
scene.addItem(item);
QTest::qWait(100); // Make sure all pending updates are processed.
item->repaints = 0;
item->update(); // Item marked as dirty
scene.update(); // Entire scene marked as dirty
qApp->processEvents();
QCOMPARE(item->repaints, 1);
// Make sure the dirty state from the previous update is reset so that
// the item don't think it is already dirty and discards this update.
item->update();
qApp->processEvents();
QCOMPARE(item->repaints, 2);
// Make sure a partial update doesn't cause a full update to be discarded.
view.reset();
item->repaints = 0;
item->update(QRectF(0, 0, 5, 5));
item->update();
qApp->processEvents();
QCOMPARE(item->repaints, 1);
QCOMPARE(view.repaints, 1);
QRect itemDeviceBoundingRect = item->deviceTransform(view.viewportTransform())
.mapRect(item->boundingRect()).toAlignedRect();
QRegion expectedRegion = itemDeviceBoundingRect.adjusted(-2, -2, 2, 2);
// The entire item's bounding rect (adjusted for antialiasing) should have been painted.
QCOMPARE(view.paintedRegion, expectedRegion);
// Make sure update requests outside the bounding rect are discarded.
view.reset();
item->repaints = 0;
item->update(-15, -15, 5, 5); // Item's brect: (-10, -10, 20, 20)
qApp->processEvents();
QCOMPARE(item->repaints, 0);
QCOMPARE(view.repaints, 0);
// Make sure the area occupied by an item is repainted when hiding it.
view.reset();
item->repaints = 0;
item->update(); // Full update; all sub-sequent update requests are discarded.
item->hide(); // visible set to 0. ignoreVisible must be set to 1; the item won't be processed otherwise.
qApp->processEvents();
QCOMPARE(item->repaints, 0);
QCOMPARE(view.repaints, 1);
// The entire item's bounding rect (adjusted for antialiasing) should have been painted.
QCOMPARE(view.paintedRegion, expectedRegion);
// Make sure item is repainted when shown (after being hidden).
view.reset();
item->repaints = 0;
item->show();
qApp->processEvents();
QCOMPARE(item->repaints, 1);
QCOMPARE(view.repaints, 1);
// The entire item's bounding rect (adjusted for antialiasing) should have been painted.
QCOMPARE(view.paintedRegion, expectedRegion);
item->repaints = 0;
item->hide();
qApp->processEvents();
view.reset();
const QPointF originalPos = item->pos();
item->setPos(5000, 5000);
qApp->processEvents();
QCOMPARE(item->repaints, 0);
QCOMPARE(view.repaints, 0);
qApp->processEvents();
item->setPos(originalPos);
qApp->processEvents();
QCOMPARE(item->repaints, 0);
QCOMPARE(view.repaints, 0);
item->show();
qApp->processEvents();
QCOMPARE(item->repaints, 1);
QCOMPARE(view.repaints, 1);
// The entire item's bounding rect (adjusted for antialiasing) should have been painted.
QCOMPARE(view.paintedRegion, expectedRegion);
QGraphicsViewPrivate *viewPrivate = static_cast<QGraphicsViewPrivate *>(qt_widget_private(&view));
item->setPos(originalPos + QPoint(50, 50));
viewPrivate->updateAll();
QVERIFY(viewPrivate->fullUpdatePending);
QTest::qWait(50);
item->repaints = 0;
view.reset();
item->setPos(originalPos);
QTest::qWait(50);
qApp->processEvents();
QCOMPARE(item->repaints, 1);
QCOMPARE(view.repaints, 1);
COMPARE_REGIONS(view.paintedRegion, expectedRegion + expectedRegion.translated(50, 50));
// Make sure moving a parent item triggers an update on the children
// (even though the parent itself is outside the viewport).
QGraphicsRectItem *parent = new QGraphicsRectItem(0, 0, 10, 10);
parent->setPos(-400, 0);
item->setParentItem(parent);
item->setPos(400, 0);
scene.addItem(parent);
QTest::qWait(50);
itemDeviceBoundingRect = item->deviceTransform(view.viewportTransform())
.mapRect(item->boundingRect()).toAlignedRect();
expectedRegion = itemDeviceBoundingRect.adjusted(-2, -2, 2, 2);
view.reset();
item->repaints = 0;
parent->translate(-400, 0);
qApp->processEvents();
QCOMPARE(item->repaints, 0);
QCOMPARE(view.repaints, 1);
QCOMPARE(view.paintedRegion, expectedRegion);
view.reset();
item->repaints = 0;
parent->translate(400, 0);
qApp->processEvents();
QCOMPARE(item->repaints, 1);
QCOMPARE(view.repaints, 1);
QCOMPARE(view.paintedRegion, expectedRegion);
QCOMPARE(view.paintedRegion, expectedRegion);
}
void tst_QGraphicsItem::setTransformProperties_data()
{
QTest::addColumn<QPointF>("origin");
QTest::addColumn<qreal>("rotation");
QTest::addColumn<qreal>("scale");
QTest::newRow("nothing") << QPointF() << qreal(0.0) << qreal(1.0);
QTest::newRow("rotation") << QPointF() << qreal(42.2) << qreal(1.0);
QTest::newRow("rotation dicentred") << QPointF(qreal(22.3), qreal(-56.2))
<< qreal(-2578.2)
<< qreal(1.0);
QTest::newRow("Scale") << QPointF() << qreal(0.0)
<< qreal(6);
QTest::newRow("Everything dicentred") << QPointF(qreal(22.3), qreal(-56.2)) << qreal(-175) << qreal(196);
}
/**
* the normal QCOMPARE doesn't work because it doesn't use qFuzzyCompare
*/
#define QCOMPARE_TRANSFORM(X1, X2) QVERIFY(((X1)*(X2).inverted()).isIdentity())
void tst_QGraphicsItem::setTransformProperties()
{
QFETCH(QPointF,origin);
QFETCH(qreal,rotation);
QFETCH(qreal,scale);
QTransform result;
result.translate(origin.x(), origin.y());
result.rotate(rotation, Qt::ZAxis);
result.scale(scale, scale);
result.translate(-origin.x(), -origin.y());
QGraphicsScene scene;
QGraphicsRectItem *item = new QGraphicsRectItem(QRectF(0, 0, 100, 100));
scene.addItem(item);
item->setRotation(rotation);
item->setScale(scale);
item->setTransformOriginPoint(origin);
QCOMPARE(item->rotation(), rotation);
QCOMPARE(item->scale(), scale);
QCOMPARE(item->transformOriginPoint(), origin);
QCOMPARE(QTransform(), item->transform());
QCOMPARE(result, item->sceneTransform());
//-----------------------------------------------------------------
//Change the rotation Z
item->setRotation(45);
QTransform result2;
result2.translate(origin.x(), origin.y());
result2.rotate(45);
result2.scale(scale, scale);
result2.translate(-origin.x(), -origin.y());
QCOMPARE(item->rotation(), 45.);
QCOMPARE(item->scale(), scale);
QCOMPARE(item->transformOriginPoint(), origin);
QCOMPARE(QTransform(), item->transform());
QCOMPARE(result2, item->sceneTransform());
//-----------------------------------------------------------------
// calling setTransform() and setPos should change the sceneTransform
item->setTransform(result);
item->setPos(100, -150.5);
QCOMPARE(item->rotation(), 45.);
QCOMPARE(item->scale(), scale);
QCOMPARE(item->transformOriginPoint(), origin);
QCOMPARE(result, item->transform());
QTransform result3(result);
result3.translate(origin.x(), origin.y());
result3.rotate(45);
result3.scale(scale, scale);
result3.translate(-origin.x(), -origin.y());
result3 *= QTransform::fromTranslate(100, -150.5); //the pos;
QCOMPARE(result3, item->sceneTransform());
//-----------------------------------------------------
// setting the propertiees should be the same as setting a transform
{//with center origin on the matrix
QGraphicsRectItem *item1 = new QGraphicsRectItem(QRectF(50.2, -150, 230.5, 119));
scene.addItem(item1);
QGraphicsRectItem *item2 = new QGraphicsRectItem(QRectF(50.2, -150, 230.5, 119));
scene.addItem(item2);
item1->setPos(12.3, -5);
item2->setPos(12.3, -5);
item1->setRotation(rotation);
item1->setScale(scale);
item1->setTransformOriginPoint(origin);
item2->setTransform(result);
QCOMPARE_TRANSFORM(item1->sceneTransform(), item2->sceneTransform());
QCOMPARE_TRANSFORM(item1->itemTransform(item2), QTransform());
QCOMPARE_TRANSFORM(item2->itemTransform(item1), QTransform());
}
}
class MyStyleOptionTester : public QGraphicsRectItem
{
public:
MyStyleOptionTester(const QRectF &rect)
: QGraphicsRectItem(rect), startTrack(false)
{}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0)
{
if (startTrack) {
//Doesn't use the extended style option so the exposed rect is the boundingRect
if (!(flags() & QGraphicsItem::ItemUsesExtendedStyleOption)) {
QCOMPARE(option->exposedRect, boundingRect());
QCOMPARE(option->matrix, QMatrix());
} else {
QVERIFY(option->exposedRect != QRect());
QVERIFY(option->exposedRect != boundingRect());
QCOMPARE(option->matrix, sceneTransform().toAffine());
}
}
QGraphicsRectItem::paint(painter, option, widget);
}
bool startTrack;
};
void tst_QGraphicsItem::itemUsesExtendedStyleOption()
{
QGraphicsScene scene(0, 0, 300, 300);
QGraphicsPixmapItem item;
item.setFlag(QGraphicsItem::ItemUsesExtendedStyleOption, true);
QCOMPARE(item.flags(), QGraphicsItem::GraphicsItemFlags(QGraphicsItem::ItemUsesExtendedStyleOption));
item.setFlag(QGraphicsItem::ItemUsesExtendedStyleOption, false);
QCOMPARE(item.flags(), 0);
//We now test the content of the style option
MyStyleOptionTester *rect = new MyStyleOptionTester(QRect(0, 0, 100, 100));
scene.addItem(rect);
rect->setPos(200, 200);
QWidget topLevel;
QGraphicsView view(&scene, &topLevel);
topLevel.setWindowFlags(Qt::X11BypassWindowManagerHint);
rect->startTrack = false;
topLevel.show();
QVERIFY(QTest::qWaitForWindowExposed(&topLevel));
QTest::qWait(60);
rect->startTrack = true;
rect->update(10, 10, 10, 10);
QTest::qWait(60);
rect->startTrack = false;
rect->setFlag(QGraphicsItem::ItemUsesExtendedStyleOption, true);
QVERIFY((rect->flags() & QGraphicsItem::ItemUsesExtendedStyleOption));
QTest::qWait(60);
rect->startTrack = true;
rect->update(10, 10, 10, 10);
QTest::qWait(60);
}
void tst_QGraphicsItem::itemSendsGeometryChanges()
{
ItemChangeTester item;
item.setFlags(0);
item.clear();
QTransform x = QTransform().rotate(45);
QPointF pos(10, 10);
qreal o(0.5);
qreal r(10.0);
qreal s(1.5);
QPointF origin(1.0, 1.0);
item.setTransform(x);
item.setPos(pos);
item.setRotation(r);
item.setScale(s);
item.setTransformOriginPoint(origin);
QCOMPARE(item.transform(), x);
QCOMPARE(item.pos(), pos);
QCOMPARE(item.rotation(), r);
QCOMPARE(item.scale(), s);
QCOMPARE(item.transformOriginPoint(), origin);
QCOMPARE(item.changes.size(), 0);
item.setOpacity(o);
QCOMPARE(item.changes.size(), 2); // opacity
item.setFlag(QGraphicsItem::ItemSendsGeometryChanges);
QCOMPARE(item.changes.size(), 4); // flags
item.setTransform(QTransform());
item.setPos(QPointF());
QCOMPARE(item.changes.size(), 8); // transform + pos
QCOMPARE(item.transform(), QTransform());
QCOMPARE(item.pos(), QPointF());
QCOMPARE(item.opacity(), o);
item.setRotation(0.0);
item.setScale(1.0);
item.setTransformOriginPoint(0.0, 0.0);
QCOMPARE(item.changes.size(), 14); // rotation + scale + origin
QCOMPARE(item.rotation(), qreal(0.0));
QCOMPARE(item.scale(), qreal(1.0));
QCOMPARE(item.transformOriginPoint(), QPointF(0.0, 0.0));
QCOMPARE(item.changes, QList<QGraphicsItem::GraphicsItemChange>()
<< QGraphicsItem::ItemOpacityChange
<< QGraphicsItem::ItemOpacityHasChanged
<< QGraphicsItem::ItemFlagsChange
<< QGraphicsItem::ItemFlagsHaveChanged
<< QGraphicsItem::ItemTransformChange
<< QGraphicsItem::ItemTransformHasChanged
<< QGraphicsItem::ItemPositionChange
<< QGraphicsItem::ItemPositionHasChanged
<< QGraphicsItem::ItemRotationChange
<< QGraphicsItem::ItemRotationHasChanged
<< QGraphicsItem::ItemScaleChange
<< QGraphicsItem::ItemScaleHasChanged
<< QGraphicsItem::ItemTransformOriginPointChange
<< QGraphicsItem::ItemTransformOriginPointHasChanged);
}
// Make sure we update moved items correctly.
void tst_QGraphicsItem::moveItem()
{
QGraphicsScene scene;
scene.setSceneRect(-50, -50, 200, 200);
MyGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
EventTester *parent = new EventTester;
EventTester *child = new EventTester(parent);
EventTester *grandChild = new EventTester(child);
#define RESET_COUNTERS \
parent->repaints = 0; \
child->repaints = 0; \
grandChild->repaints = 0; \
view.reset();
scene.addItem(parent);
QTest::qWait(100);
RESET_COUNTERS
// Item's boundingRect: (-10, -10, 20, 20).
QRect parentDeviceBoundingRect = parent->deviceTransform(view.viewportTransform())
.mapRect(parent->boundingRect()).toAlignedRect()
.adjusted(-2, -2, 2, 2); // Adjusted for antialiasing.
parent->setPos(20, 20);
qApp->processEvents();
QCOMPARE(parent->repaints, 1);
QCOMPARE(view.repaints, 1);
QRegion expectedParentRegion = parentDeviceBoundingRect; // old position
parentDeviceBoundingRect.translate(20, 20);
expectedParentRegion += parentDeviceBoundingRect; // new position
COMPARE_REGIONS(view.paintedRegion, expectedParentRegion);
RESET_COUNTERS
child->setPos(20, 20);
qApp->processEvents();
QCOMPARE(parent->repaints, 1);
QCOMPARE(child->repaints, 1);
QCOMPARE(view.repaints, 1);
const QRegion expectedChildRegion = expectedParentRegion.translated(20, 20);
COMPARE_REGIONS(view.paintedRegion, expectedChildRegion);
RESET_COUNTERS
grandChild->setPos(20, 20);
qApp->processEvents();
QCOMPARE(parent->repaints, 1);
QCOMPARE(child->repaints, 1);
QCOMPARE(grandChild->repaints, 1);
QCOMPARE(view.repaints, 1);
const QRegion expectedGrandChildRegion = expectedParentRegion.translated(40, 40);
COMPARE_REGIONS(view.paintedRegion, expectedGrandChildRegion);
RESET_COUNTERS
parent->translate(20, 20);
qApp->processEvents();
QCOMPARE(parent->repaints, 1);
QCOMPARE(child->repaints, 1);
QCOMPARE(grandChild->repaints, 1);
QCOMPARE(view.repaints, 1);
expectedParentRegion.translate(20, 20);
expectedParentRegion += expectedChildRegion.translated(20, 20);
expectedParentRegion += expectedGrandChildRegion.translated(20, 20);
COMPARE_REGIONS(view.paintedRegion, expectedParentRegion);
}
void tst_QGraphicsItem::moveLineItem()
{
QGraphicsScene scene;
scene.setSceneRect(0, 0, 200, 200);
QGraphicsLineItem *item = new QGraphicsLineItem(0, 0, 100, 0);
item->setPos(50, 50);
scene.addItem(item);
MyGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowActive(&view));
view.reset();
QRectF brect = item->boundingRect();
// Do same adjustments as in qgraphicsscene.cpp
if (!brect.width())
brect.adjust(qreal(-0.00001), 0, qreal(0.00001), 0);
if (!brect.height())
brect.adjust(0, qreal(-0.00001), 0, qreal(0.00001));
const QRect itemDeviceBoundingRect = item->deviceTransform(view.viewportTransform())
.mapRect(brect).toAlignedRect();
QRegion expectedRegion = itemDeviceBoundingRect.adjusted(-2, -2, 2, 2); // antialiasing
// Make sure the calculated region is correct.
item->update();
QTest::qWait(10);
QTRY_COMPARE(view.paintedRegion, expectedRegion);
view.reset();
// Old position: (50, 50)
item->setPos(50, 100);
expectedRegion += expectedRegion.translated(0, 50);
QTest::qWait(10);
QCOMPARE(view.paintedRegion, expectedRegion);
}
void tst_QGraphicsItem::sorting_data()
{
QTest::addColumn<int>("index");
QTest::newRow("NoIndex") << int(QGraphicsScene::NoIndex);
QTest::newRow("BspTreeIndex") << int(QGraphicsScene::BspTreeIndex);
}
void tst_QGraphicsItem::sorting()
{
if (qGuiApp->styleHints()->showIsFullScreen())
QSKIP("Skipped because Platform is auto maximizing");
_paintedItems.clear();
QGraphicsScene scene;
QGraphicsItem *grid[100][100];
for (int x = 0; x < 100; ++x) {
for (int y = 0; y < 100; ++y) {
PainterItem *item = new PainterItem;
item->setPos(x * 25, y * 25);
item->setData(0, QString("%1x%2").arg(x).arg(y));
grid[x][y] = item;
scene.addItem(item);
}
}
PainterItem *item1 = new PainterItem;
PainterItem *item2 = new PainterItem;
item1->setData(0, "item1");
item2->setData(0, "item2");
scene.addItem(item1);
scene.addItem(item2);
QGraphicsView view(&scene);
// Use Qt::Tool as fully decorated windows have a minimum width of 160 on Windows.
view.setWindowFlags(view.windowFlags() | Qt::Tool);
view.setResizeAnchor(QGraphicsView::NoAnchor);
view.setTransformationAnchor(QGraphicsView::NoAnchor);
view.resize(120, 100);
view.setFrameStyle(0);
view.show();
qApp->setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
QTest::qWait(100);
_paintedItems.clear();
view.viewport()->repaint();
#if defined(Q_OS_MAC)
// There's no difference between repaint and update on the Mac,
// so we have to process events here to make sure we get the event.
QTest::qWait(100);
#endif
QCOMPARE(_paintedItems, QList<QGraphicsItem *>()
<< grid[0][0] << grid[0][1] << grid[0][2] << grid[0][3]
<< grid[1][0] << grid[1][1] << grid[1][2] << grid[1][3]
<< grid[2][0] << grid[2][1] << grid[2][2] << grid[2][3]
<< grid[3][0] << grid[3][1] << grid[3][2] << grid[3][3]
<< grid[4][0] << grid[4][1] << grid[4][2] << grid[4][3]
<< item1 << item2);
}
void tst_QGraphicsItem::itemHasNoContents()
{
PainterItem *item1 = new PainterItem;
PainterItem *item2 = new PainterItem;
item2->setParentItem(item1);
item2->setPos(50, 50);
item1->setFlag(QGraphicsItem::ItemHasNoContents);
item1->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
QGraphicsScene scene;
scene.addItem(item1);
QGraphicsView view(&scene);
view.show();
qApp->setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
QTRY_VERIFY(!_paintedItems.isEmpty());
_paintedItems.clear();
view.viewport()->repaint();
#ifdef Q_OS_MAC
// There's no difference between update() and repaint() on the Mac,
// so we have to process events here to make sure we get the event.
QTest::qWait(10);
#endif
QTRY_COMPARE(_paintedItems, QList<QGraphicsItem *>() << item2);
}
void tst_QGraphicsItem::hitTestUntransformableItem()
{
QGraphicsScene scene;
scene.setSceneRect(-100, -100, 200, 200);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
// Confuse the BSP with dummy items.
QGraphicsRectItem *dummy = new QGraphicsRectItem(0, 0, 20, 20);
dummy->setPos(-100, -100);
scene.addItem(dummy);
for (int i = 0; i < 100; ++i) {
QGraphicsItem *parent = dummy;
dummy = new QGraphicsRectItem(0, 0, 20, 20);
dummy->setPos(-100 + i, -100 + i);
dummy->setParentItem(parent);
}
QGraphicsRectItem *item1 = new QGraphicsRectItem(0, 0, 20, 20);
item1->setPos(-200, -200);
QGraphicsRectItem *item2 = new QGraphicsRectItem(0, 0, 20, 20);
item2->setFlag(QGraphicsItem::ItemIgnoresTransformations);
item2->setParentItem(item1);
item2->setPos(200, 200);
QGraphicsRectItem *item3 = new QGraphicsRectItem(0, 0, 20, 20);
item3->setParentItem(item2);
item3->setPos(80, 80);
scene.addItem(item1);
QTest::qWait(100);
QList<QGraphicsItem *> items = scene.items(QPointF(80, 80));
QCOMPARE(items.size(), 1);
QCOMPARE(items.at(0), static_cast<QGraphicsItem*>(item3));
scene.setItemIndexMethod(QGraphicsScene::NoIndex);
QTest::qWait(100);
items = scene.items(QPointF(80, 80));
QCOMPARE(items.size(), 1);
QCOMPARE(items.at(0), static_cast<QGraphicsItem*>(item3));
}
void tst_QGraphicsItem::hitTestGraphicsEffectItem()
{
QGraphicsScene scene;
scene.setSceneRect(-100, -100, 200, 200);
QWidget toplevel;
QGraphicsView view(&scene, &toplevel);
toplevel.resize(300, 300);
toplevel.show();
QVERIFY(QTest::qWaitForWindowExposed(&toplevel));
// Confuse the BSP with dummy items.
QGraphicsRectItem *dummy = new QGraphicsRectItem(0, 0, 20, 20);
dummy->setPos(-100, -100);
scene.addItem(dummy);
for (int i = 0; i < 100; ++i) {
QGraphicsItem *parent = dummy;
dummy = new QGraphicsRectItem(0, 0, 20, 20);
dummy->setPos(-100 + i, -100 + i);
dummy->setParentItem(parent);
}
const QRectF itemBoundingRect(0, 0, 20, 20);
EventTester *item1 = new EventTester;
item1->br = itemBoundingRect;
item1->setPos(-200, -200);
item1->brush = Qt::red;
EventTester *item2 = new EventTester;
item2->br = itemBoundingRect;
item2->setFlag(QGraphicsItem::ItemIgnoresTransformations);
item2->setParentItem(item1);
item2->setPos(200, 200);
item2->brush = Qt::green;
EventTester *item3 = new EventTester;
item3->br = itemBoundingRect;
item3->setParentItem(item2);
item3->setPos(80, 80);
item3->brush = Qt::blue;
scene.addItem(item1);
QTest::qWait(100);
item1->repaints = 0;
item2->repaints = 0;
item3->repaints = 0;
// Apply shadow effect to the entire sub-tree.
QGraphicsDropShadowEffect *shadow = new QGraphicsDropShadowEffect;
shadow->setOffset(-20, -20);
item1->setGraphicsEffect(shadow);
QTest::qWait(50);
// Make sure all visible items are repainted.
QCOMPARE(item1->repaints, 1);
QCOMPARE(item2->repaints, 1);
QCOMPARE(item3->repaints, 1);
// Make sure an item doesn't respond to a click on its shadow.
QList<QGraphicsItem *> items = scene.items(QPointF(75, 75));
QVERIFY(items.isEmpty());
items = scene.items(QPointF(80, 80));
QCOMPARE(items.size(), 1);
QCOMPARE(items.at(0), static_cast<QGraphicsItem *>(item3));
scene.setItemIndexMethod(QGraphicsScene::NoIndex);
QTest::qWait(100);
items = scene.items(QPointF(75, 75));
QVERIFY(items.isEmpty());
items = scene.items(QPointF(80, 80));
QCOMPARE(items.size(), 1);
QCOMPARE(items.at(0), static_cast<QGraphicsItem *>(item3));
}
void tst_QGraphicsItem::focusProxy()
{
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
QGraphicsItem *item = scene.addRect(0, 0, 10, 10);
item->setFlag(QGraphicsItem::ItemIsFocusable);
QVERIFY(!item->focusProxy());
QGraphicsItem *item2 = scene.addRect(0, 0, 10, 10);
item2->setFlag(QGraphicsItem::ItemIsFocusable);
item->setFocusProxy(item2);
QCOMPARE(item->focusProxy(), item2);
item->setFocus();
QVERIFY(item->hasFocus());
QVERIFY(item2->hasFocus());
// Try to make a focus chain loop
QString err;
QTextStream stream(&err);
stream << "QGraphicsItem::setFocusProxy: "
<< (void*)item << " is already in the focus proxy chain" << flush;
QTest::ignoreMessage(QtWarningMsg, err.toLatin1().constData());
item2->setFocusProxy(item); // fails
QCOMPARE(item->focusProxy(), (QGraphicsItem *)item2);
QCOMPARE(item2->focusProxy(), (QGraphicsItem *)0);
// Try to assign self as focus proxy
QTest::ignoreMessage(QtWarningMsg, "QGraphicsItem::setFocusProxy: cannot assign self as focus proxy");
item->setFocusProxy(item); // fails
QCOMPARE(item->focusProxy(), (QGraphicsItem *)item2);
QCOMPARE(item2->focusProxy(), (QGraphicsItem *)0);
// Reset the focus proxy
item->setFocusProxy(0);
QCOMPARE(item->focusProxy(), (QGraphicsItem *)0);
QVERIFY(!item->hasFocus());
QVERIFY(item2->hasFocus());
// Test deletion
item->setFocusProxy(item2);
QCOMPARE(item->focusProxy(), (QGraphicsItem *)item2);
delete item2;
QCOMPARE(item->focusProxy(), (QGraphicsItem *)0);
// Test event delivery
item2 = scene.addRect(0, 0, 10, 10);
item2->setFlag(QGraphicsItem::ItemIsFocusable);
item->setFocusProxy(item2);
item->clearFocus();
EventSpy focusInSpy(&scene, item, QEvent::FocusIn);
EventSpy focusOutSpy(&scene, item, QEvent::FocusOut);
EventSpy focusInSpy2(&scene, item2, QEvent::FocusIn);
EventSpy focusOutSpy2(&scene, item2, QEvent::FocusOut);
QCOMPARE(focusInSpy.count(), 0);
QCOMPARE(focusOutSpy.count(), 0);
QCOMPARE(focusInSpy2.count(), 0);
QCOMPARE(focusOutSpy2.count(), 0);
item->setFocus();
QCOMPARE(focusInSpy.count(), 0);
QCOMPARE(focusInSpy2.count(), 1);
item->clearFocus();
QCOMPARE(focusOutSpy.count(), 0);
QCOMPARE(focusOutSpy2.count(), 1);
// Test two items proxying one item.
QGraphicsItem *item3 = scene.addRect(0, 0, 10, 10);
item3->setFlag(QGraphicsItem::ItemIsFocusable);
item3->setFocusProxy(item2); // item and item3 use item2 as proxy
QCOMPARE(item->focusProxy(), item2);
QCOMPARE(item2->focusProxy(), (QGraphicsItem *)0);
QCOMPARE(item3->focusProxy(), item2);
delete item2;
QCOMPARE(item->focusProxy(), (QGraphicsItem *)0);
QCOMPARE(item3->focusProxy(), (QGraphicsItem *)0);
}
void tst_QGraphicsItem::subFocus()
{
// Construct a text item that's not part of a scene (yet)
// and has no parent. Setting focus on it will not make
// the item gain input focus; that requires a scene. But
// it does set subfocus, indicating that the item wishes
// to gain focus later.
QGraphicsTextItem *text = new QGraphicsTextItem("Hello");
text->setTextInteractionFlags(Qt::TextEditorInteraction);
QVERIFY(!text->hasFocus());
text->setFocus();
QVERIFY(!text->hasFocus());
QCOMPARE(text->focusItem(), (QGraphicsItem *)text);
// Add a sibling.
QGraphicsTextItem *text2 = new QGraphicsTextItem("Hi");
text2->setTextInteractionFlags(Qt::TextEditorInteraction);
text2->setPos(30, 30);
// Add both items to a scene and check that it's text that
// got input focus.
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
scene.addItem(text);
scene.addItem(text2);
QVERIFY(text->hasFocus());
text->setData(0, "text");
text2->setData(0, "text2");
// Remove text2 and set subfocus on it. Then readd. Reparent it onto the
// other item and see that it gains input focus.
scene.removeItem(text2);
text2->setFocus();
scene.addItem(text2);
QCOMPARE(text2->focusItem(), (QGraphicsItem *)text2);
text2->setParentItem(text);
QCOMPARE(text->focusItem(), (QGraphicsItem *)text2);
QCOMPARE(text2->focusItem(), (QGraphicsItem *)text2);
QVERIFY(!text->hasFocus());
QVERIFY(text2->hasFocus());
// Remove both items from the scene, restore subfocus and
// readd them. Now the subfocus should kick in and give
// text2 focus.
scene.removeItem(text);
QCOMPARE(text->focusItem(), (QGraphicsItem *)0);
QCOMPARE(text2->focusItem(), (QGraphicsItem *)0);
text2->setFocus();
QCOMPARE(text->focusItem(), (QGraphicsItem *)text2);
QCOMPARE(text2->focusItem(), (QGraphicsItem *)text2);
scene.addItem(text);
// Hiding and showing text should pass focus to text2.
QCOMPARE(text->focusItem(), (QGraphicsItem *)text2);
QVERIFY(text2->hasFocus());
// Subfocus should repropagate to root when reparenting.
QGraphicsRectItem *rect = new QGraphicsRectItem;
QGraphicsRectItem *rect2 = new QGraphicsRectItem(rect);
QGraphicsRectItem *rect3 = new QGraphicsRectItem(rect2);
rect3->setFlag(QGraphicsItem::ItemIsFocusable);
text->setData(0, "text");
text2->setData(0, "text2");
rect->setData(0, "rect");
rect2->setData(0, "rect2");
rect3->setData(0, "rect3");
rect3->setFocus();
QVERIFY(!rect3->hasFocus());
QCOMPARE(rect->focusItem(), (QGraphicsItem *)rect3);
QCOMPARE(rect2->focusItem(), (QGraphicsItem *)rect3);
QCOMPARE(rect3->focusItem(), (QGraphicsItem *)rect3);
rect->setParentItem(text2);
QCOMPARE(text->focusItem(), (QGraphicsItem *)rect3);
QCOMPARE(text2->focusItem(), (QGraphicsItem *)rect3);
QCOMPARE(rect->focusItem(), (QGraphicsItem *)rect3);
QCOMPARE(rect2->focusItem(), (QGraphicsItem *)rect3);
QCOMPARE(rect3->focusItem(), (QGraphicsItem *)rect3);
QVERIFY(!rect->hasFocus());
QVERIFY(!rect2->hasFocus());
QVERIFY(rect3->hasFocus());
delete rect2;
QCOMPARE(text->focusItem(), (QGraphicsItem *)0);
QCOMPARE(text2->focusItem(), (QGraphicsItem *)0);
QCOMPARE(rect->focusItem(), (QGraphicsItem *)0);
}
void tst_QGraphicsItem::focusProxyDeletion()
{
QGraphicsRectItem *rect = new QGraphicsRectItem;
QGraphicsRectItem *rect2 = new QGraphicsRectItem;
rect->setFocusProxy(rect2);
QCOMPARE(rect->focusProxy(), (QGraphicsItem *)rect2);
delete rect2;
QCOMPARE(rect->focusProxy(), (QGraphicsItem *)0);
rect2 = new QGraphicsRectItem;
rect->setFocusProxy(rect2);
delete rect; // don't crash
rect = new QGraphicsRectItem;
rect->setFocusProxy(rect2);
QGraphicsScene *scene = new QGraphicsScene;
scene->addItem(rect);
scene->addItem(rect2);
delete rect2;
QCOMPARE(rect->focusProxy(), (QGraphicsItem *)0);
rect2 = new QGraphicsRectItem;
QTest::ignoreMessage(QtWarningMsg, "QGraphicsItem::setFocusProxy: focus proxy must be in same scene");
rect->setFocusProxy(rect2);
QCOMPARE(rect->focusProxy(), (QGraphicsItem *)0);
scene->addItem(rect2);
rect->setFocusProxy(rect2);
QCOMPARE(rect->focusProxy(), (QGraphicsItem *)rect2);
delete rect; // don't crash
rect = new QGraphicsRectItem;
rect2 = new QGraphicsRectItem;
rect->setFocusProxy(rect2);
QCOMPARE(rect->focusProxy(), (QGraphicsItem *)rect2);
scene->addItem(rect);
scene->addItem(rect2);
rect->setFocusProxy(rect2);
delete scene; // don't crash
}
void tst_QGraphicsItem::negativeZStacksBehindParent()
{
QGraphicsRectItem rect;
QCOMPARE(rect.zValue(), qreal(0.0));
QVERIFY(!(rect.flags() & QGraphicsItem::ItemNegativeZStacksBehindParent));
QVERIFY(!(rect.flags() & QGraphicsItem::ItemStacksBehindParent));
rect.setZValue(-1);
QCOMPARE(rect.zValue(), qreal(-1.0));
QVERIFY(!(rect.flags() & QGraphicsItem::ItemStacksBehindParent));
rect.setZValue(0);
rect.setFlag(QGraphicsItem::ItemNegativeZStacksBehindParent);
QVERIFY(rect.flags() & QGraphicsItem::ItemNegativeZStacksBehindParent);
QVERIFY(!(rect.flags() & QGraphicsItem::ItemStacksBehindParent));
rect.setZValue(-1);
QVERIFY(rect.flags() & QGraphicsItem::ItemStacksBehindParent);
rect.setZValue(0);
QVERIFY(!(rect.flags() & QGraphicsItem::ItemStacksBehindParent));
rect.setFlag(QGraphicsItem::ItemNegativeZStacksBehindParent, false);
rect.setZValue(-1);
rect.setFlag(QGraphicsItem::ItemNegativeZStacksBehindParent, true);
QVERIFY(rect.flags() & QGraphicsItem::ItemStacksBehindParent);
rect.setFlag(QGraphicsItem::ItemNegativeZStacksBehindParent, false);
QVERIFY(rect.flags() & QGraphicsItem::ItemStacksBehindParent);
}
void tst_QGraphicsItem::setGraphicsEffect()
{
// Check that we don't have any effect by default.
QGraphicsItem *item = new QGraphicsRectItem(0, 0, 10, 10);
QVERIFY(!item->graphicsEffect());
// SetGet check.
QPointer<QGraphicsEffect> blurEffect = new QGraphicsBlurEffect;
item->setGraphicsEffect(blurEffect);
QCOMPARE(item->graphicsEffect(), static_cast<QGraphicsEffect *>(blurEffect));
// Ensure the existing effect is deleted when setting a new one.
QPointer<QGraphicsEffect> shadowEffect = new QGraphicsDropShadowEffect;
item->setGraphicsEffect(shadowEffect);
QVERIFY(!blurEffect);
QCOMPARE(item->graphicsEffect(), static_cast<QGraphicsEffect *>(shadowEffect));
blurEffect = new QGraphicsBlurEffect;
// Ensure the effect is uninstalled when setting it on a new target.
QGraphicsItem *anotherItem = new QGraphicsRectItem(0, 0, 10, 10);
anotherItem->setGraphicsEffect(blurEffect);
item->setGraphicsEffect(blurEffect);
QVERIFY(!anotherItem->graphicsEffect());
QVERIFY(!shadowEffect);
// Ensure the existing effect is deleted when deleting the item.
delete item;
QVERIFY(!blurEffect);
delete anotherItem;
// Ensure the effect is uninstalled when deleting it
item = new QGraphicsRectItem(0, 0, 10, 10);
blurEffect = new QGraphicsBlurEffect;
item->setGraphicsEffect(blurEffect);
delete blurEffect;
QVERIFY(!item->graphicsEffect());
// Ensure the existing effect is uninstalled and deleted when setting a null effect
blurEffect = new QGraphicsBlurEffect;
item->setGraphicsEffect(blurEffect);
item->setGraphicsEffect(0);
QVERIFY(!item->graphicsEffect());
QVERIFY(!blurEffect);
delete item;
}
void tst_QGraphicsItem::panel()
{
QGraphicsScene scene;
QGraphicsRectItem *panel1 = new QGraphicsRectItem;
QGraphicsRectItem *panel2 = new QGraphicsRectItem;
QGraphicsRectItem *panel3 = new QGraphicsRectItem;
QGraphicsRectItem *panel4 = new QGraphicsRectItem;
QGraphicsRectItem *notPanel1 = new QGraphicsRectItem;
QGraphicsRectItem *notPanel2 = new QGraphicsRectItem;
panel1->setFlag(QGraphicsItem::ItemIsPanel);
panel2->setFlag(QGraphicsItem::ItemIsPanel);
panel3->setFlag(QGraphicsItem::ItemIsPanel);
panel4->setFlag(QGraphicsItem::ItemIsPanel);
scene.addItem(panel1);
scene.addItem(panel2);
scene.addItem(panel3);
scene.addItem(panel4);
scene.addItem(notPanel1);
scene.addItem(notPanel2);
EventSpy spy_activate_panel1(&scene, panel1, QEvent::WindowActivate);
EventSpy spy_deactivate_panel1(&scene, panel1, QEvent::WindowDeactivate);
EventSpy spy_activate_panel2(&scene, panel2, QEvent::WindowActivate);
EventSpy spy_deactivate_panel2(&scene, panel2, QEvent::WindowDeactivate);
EventSpy spy_activate_panel3(&scene, panel3, QEvent::WindowActivate);
EventSpy spy_deactivate_panel3(&scene, panel3, QEvent::WindowDeactivate);
EventSpy spy_activate_panel4(&scene, panel4, QEvent::WindowActivate);
EventSpy spy_deactivate_panel4(&scene, panel4, QEvent::WindowDeactivate);
EventSpy spy_activate_notPanel1(&scene, notPanel1, QEvent::WindowActivate);
EventSpy spy_deactivate_notPanel1(&scene, notPanel1, QEvent::WindowDeactivate);
EventSpy spy_activate_notPanel2(&scene, notPanel1, QEvent::WindowActivate);
EventSpy spy_deactivate_notPanel2(&scene, notPanel1, QEvent::WindowDeactivate);
QCOMPARE(spy_activate_panel1.count(), 0);
QCOMPARE(spy_deactivate_panel1.count(), 0);
QCOMPARE(spy_activate_panel2.count(), 0);
QCOMPARE(spy_deactivate_panel2.count(), 0);
QCOMPARE(spy_activate_panel3.count(), 0);
QCOMPARE(spy_deactivate_panel3.count(), 0);
QCOMPARE(spy_activate_panel4.count(), 0);
QCOMPARE(spy_deactivate_panel4.count(), 0);
QCOMPARE(spy_activate_notPanel1.count(), 0);
QCOMPARE(spy_deactivate_notPanel1.count(), 0);
QCOMPARE(spy_activate_notPanel2.count(), 0);
QCOMPARE(spy_deactivate_notPanel2.count(), 0);
QVERIFY(!scene.activePanel());
QVERIFY(!scene.isActive());
QEvent activate(QEvent::WindowActivate);
QEvent deactivate(QEvent::WindowDeactivate);
QApplication::sendEvent(&scene, &activate);
// No previous activation, so the scene is active.
QVERIFY(scene.isActive());
QCOMPARE(scene.activePanel(), (QGraphicsItem *)panel1);
QVERIFY(panel1->isActive());
QVERIFY(!panel2->isActive());
QVERIFY(!panel3->isActive());
QVERIFY(!panel4->isActive());
QVERIFY(!notPanel1->isActive());
QVERIFY(!notPanel2->isActive());
QCOMPARE(spy_deactivate_notPanel1.count(), 0);
QCOMPARE(spy_deactivate_notPanel2.count(), 0);
QCOMPARE(spy_activate_panel1.count(), 1);
QCOMPARE(spy_activate_panel2.count(), 0);
QCOMPARE(spy_activate_panel3.count(), 0);
QCOMPARE(spy_activate_panel4.count(), 0);
// Switch back to scene.
scene.setActivePanel(0);
QVERIFY(!scene.activePanel());
QVERIFY(!panel1->isActive());
QVERIFY(!panel2->isActive());
QVERIFY(!panel3->isActive());
QVERIFY(!panel4->isActive());
QVERIFY(notPanel1->isActive());
QVERIFY(notPanel2->isActive());
QCOMPARE(spy_activate_notPanel1.count(), 1);
QCOMPARE(spy_activate_notPanel2.count(), 1);
// Deactivate the scene
QApplication::sendEvent(&scene, &deactivate);
QVERIFY(!scene.activePanel());
QVERIFY(!panel1->isActive());
QVERIFY(!panel2->isActive());
QVERIFY(!panel3->isActive());
QVERIFY(!panel4->isActive());
QVERIFY(!notPanel1->isActive());
QVERIFY(!notPanel2->isActive());
QCOMPARE(spy_deactivate_notPanel1.count(), 1);
QCOMPARE(spy_deactivate_notPanel2.count(), 1);
// Reactivate the scene
QApplication::sendEvent(&scene, &activate);
QVERIFY(!scene.activePanel());
QVERIFY(!panel1->isActive());
QVERIFY(!panel2->isActive());
QVERIFY(!panel3->isActive());
QVERIFY(!panel4->isActive());
QVERIFY(notPanel1->isActive());
QVERIFY(notPanel2->isActive());
QCOMPARE(spy_activate_notPanel1.count(), 2);
QCOMPARE(spy_activate_notPanel2.count(), 2);
// Switch to panel1
scene.setActivePanel(panel1);
QVERIFY(panel1->isActive());
QCOMPARE(spy_deactivate_notPanel1.count(), 2);
QCOMPARE(spy_deactivate_notPanel2.count(), 2);
QCOMPARE(spy_activate_panel1.count(), 2);
// Deactivate the scene
QApplication::sendEvent(&scene, &deactivate);
QVERIFY(!panel1->isActive());
QCOMPARE(spy_deactivate_panel1.count(), 2);
// Reactivate the scene
QApplication::sendEvent(&scene, &activate);
QVERIFY(panel1->isActive());
QCOMPARE(spy_activate_panel1.count(), 3);
// Deactivate the scene
QApplication::sendEvent(&scene, &deactivate);
QVERIFY(!panel1->isActive());
QVERIFY(!scene.activePanel());
scene.setActivePanel(0);
// Reactivate the scene
QApplication::sendEvent(&scene, &activate);
QVERIFY(!panel1->isActive());
}
void tst_QGraphicsItem::panelWithFocusItems()
{
for (int i = 0; i < 2; ++i)
{
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
bool widget = (i == 1);
QGraphicsItem *parentPanel = widget ? (QGraphicsItem *)new QGraphicsWidget : (QGraphicsItem *)new QGraphicsRectItem;
QGraphicsItem *parentPanelFocusItem = widget ? (QGraphicsItem *)new QGraphicsWidget : (QGraphicsItem *)new QGraphicsRectItem;
QGraphicsItem *parentPanelFocusItemSibling = widget ? (QGraphicsItem *)new QGraphicsWidget : (QGraphicsItem *)new QGraphicsRectItem;
parentPanel->setFlag(QGraphicsItem::ItemIsPanel);
parentPanelFocusItem->setFlag(QGraphicsItem::ItemIsFocusable);
parentPanelFocusItemSibling->setFlag(QGraphicsItem::ItemIsFocusable);
if (widget) {
static_cast<QGraphicsWidget *>(parentPanelFocusItem)->setFocusPolicy(Qt::StrongFocus);
static_cast<QGraphicsWidget *>(parentPanelFocusItemSibling)->setFocusPolicy(Qt::StrongFocus);
}
parentPanelFocusItem->setParentItem(parentPanel);
parentPanelFocusItemSibling->setParentItem(parentPanel);
parentPanelFocusItem->setFocus();
scene.addItem(parentPanel);
QVERIFY(parentPanel->isActive());
QVERIFY(parentPanelFocusItem->hasFocus());
QCOMPARE(parentPanel->focusItem(), (QGraphicsItem *)parentPanelFocusItem);
QCOMPARE(parentPanelFocusItem->focusItem(), (QGraphicsItem *)parentPanelFocusItem);
QGraphicsItem *childPanel = widget ? (QGraphicsItem *)new QGraphicsWidget : (QGraphicsItem *)new QGraphicsRectItem;
QGraphicsItem *childPanelFocusItem = widget ? (QGraphicsItem *)new QGraphicsWidget : (QGraphicsItem *)new QGraphicsRectItem;
QGraphicsItem *grandChildPanelFocusItem = widget ? (QGraphicsItem *)new QGraphicsWidget : (QGraphicsItem *)new QGraphicsRectItem;
QGraphicsItem *grandChildPanelFocusItem2 = widget ? (QGraphicsItem *)new QGraphicsWidget : (QGraphicsItem *)new QGraphicsRectItem;
childPanel->setFlag(QGraphicsItem::ItemIsPanel);
childPanelFocusItem->setFlag(QGraphicsItem::ItemIsFocusable);
grandChildPanelFocusItem->setFlag(QGraphicsItem::ItemIsFocusable);
grandChildPanelFocusItem2->setFlag(QGraphicsItem::ItemIsFocusable);
if (widget)
{
static_cast<QGraphicsWidget *>(childPanelFocusItem)->setFocusPolicy(Qt::StrongFocus);
static_cast<QGraphicsWidget *>(grandChildPanelFocusItem)->setFocusPolicy(Qt::StrongFocus);
static_cast<QGraphicsWidget *>(grandChildPanelFocusItem2)->setFocusPolicy(Qt::StrongFocus);
}
grandChildPanelFocusItem->setParentItem(childPanelFocusItem);
grandChildPanelFocusItem2->setParentItem(childPanelFocusItem);
childPanelFocusItem->setParentItem(childPanel);
grandChildPanelFocusItem->setFocus();
QVERIFY(!grandChildPanelFocusItem->hasFocus());
QCOMPARE(childPanel->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
QCOMPARE(childPanelFocusItem->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
QCOMPARE(grandChildPanelFocusItem->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
childPanel->setParentItem(parentPanel);
QVERIFY(!parentPanel->isActive());
QVERIFY(!parentPanelFocusItem->hasFocus());
QCOMPARE(parentPanel->focusItem(), (QGraphicsItem *)parentPanelFocusItem);
QCOMPARE(parentPanelFocusItem->focusItem(), (QGraphicsItem *)parentPanelFocusItem);
QVERIFY(childPanel->isActive());
QVERIFY(!childPanelFocusItem->hasFocus());
QVERIFY(grandChildPanelFocusItem->hasFocus());
QCOMPARE(childPanel->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
QCOMPARE(childPanelFocusItem->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
childPanel->hide();
QCOMPARE(childPanel->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
QVERIFY(!childPanel->focusItem()->hasFocus());
QVERIFY(parentPanel->isActive());
QVERIFY(parentPanelFocusItem->hasFocus());
QCOMPARE(parentPanel->focusItem(), (QGraphicsItem *)parentPanelFocusItem);
QCOMPARE(parentPanelFocusItem->focusItem(), (QGraphicsItem *)parentPanelFocusItem);
QCOMPARE(grandChildPanelFocusItem->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
childPanel->show();
QVERIFY(childPanel->isActive());
QVERIFY(grandChildPanelFocusItem->hasFocus());
QCOMPARE(childPanel->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
QCOMPARE(childPanelFocusItem->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
QCOMPARE(grandChildPanelFocusItem->focusItem(), (QGraphicsItem *)grandChildPanelFocusItem);
childPanel->hide();
QVERIFY(parentPanel->isActive());
QVERIFY(parentPanelFocusItem->hasFocus());
QCOMPARE(parentPanel->focusItem(), (QGraphicsItem *)parentPanelFocusItem);
QCOMPARE(parentPanelFocusItem->focusItem(), (QGraphicsItem *)parentPanelFocusItem);
}
}
void tst_QGraphicsItem::addPanelToActiveScene()
{
QGraphicsScene scene;
QVERIFY(!scene.isActive());
QGraphicsRectItem *rect = new QGraphicsRectItem;
scene.addItem(rect);
QVERIFY(!rect->isActive());
scene.removeItem(rect);
QEvent activate(QEvent::WindowActivate);
QEvent deactivate(QEvent::WindowDeactivate);
QApplication::sendEvent(&scene, &activate);
QVERIFY(scene.isActive());
scene.addItem(rect);
QVERIFY(rect->isActive());
scene.removeItem(rect);
rect->setFlag(QGraphicsItem::ItemIsPanel);
scene.addItem(rect);
QVERIFY(rect->isActive());
QCOMPARE(scene.activePanel(), (QGraphicsItem *)rect);
QGraphicsRectItem *rect2 = new QGraphicsRectItem;
scene.addItem(rect2);
QVERIFY(rect->isActive());
QCOMPARE(scene.activePanel(), (QGraphicsItem *)rect);
}
void tst_QGraphicsItem::activate()
{
QGraphicsScene scene;
QGraphicsRectItem *rect = scene.addRect(-10, -10, 20, 20);
QVERIFY(!rect->isActive());
QEvent activate(QEvent::WindowActivate);
QEvent deactivate(QEvent::WindowDeactivate);
QApplication::sendEvent(&scene, &activate);
// Non-panel item (active when scene is active).
QVERIFY(rect->isActive());
QGraphicsRectItem *rect2 = new QGraphicsRectItem;
rect2->setFlag(QGraphicsItem::ItemIsPanel);
QGraphicsRectItem *rect3 = new QGraphicsRectItem;
rect3->setFlag(QGraphicsItem::ItemIsPanel);
// Test normal activation.
QVERIFY(!rect2->isActive());
scene.addItem(rect2);
QVERIFY(rect2->isActive()); // first panel item is activated
scene.addItem(rect3);
QVERIFY(!rect3->isActive()); // second panel item is _not_ activated
rect3->setActive(true);
QVERIFY(rect3->isActive());
scene.removeItem(rect3);
QVERIFY(!rect3->isActive()); // no panel is active anymore
QCOMPARE(scene.activePanel(), (QGraphicsItem *)0);
scene.addItem(rect3);
QVERIFY(rect3->isActive()); // second panel item is activated
// Test pending activation.
scene.removeItem(rect3);
rect2->setActive(true);
QVERIFY(rect2->isActive()); // first panel item is activated
rect3->setActive(true);
QVERIFY(!rect3->isActive()); // not active (yet)
scene.addItem(rect3);
QVERIFY(rect3->isActive()); // now becomes active
// Test pending deactivation.
scene.removeItem(rect3);
rect3->setActive(false);
scene.addItem(rect3);
QVERIFY(!rect3->isActive()); // doesn't become active
// Child of panel activation.
rect3->setActive(true);
QGraphicsRectItem *rect4 = new QGraphicsRectItem;
rect4->setFlag(QGraphicsItem::ItemIsPanel);
QGraphicsRectItem *rect5 = new QGraphicsRectItem(rect4);
QGraphicsRectItem *rect6 = new QGraphicsRectItem(rect5);
scene.addItem(rect4);
QCOMPARE(scene.activePanel(), (QGraphicsItem *)rect3);
scene.removeItem(rect4);
rect6->setActive(true);
scene.addItem(rect4);
QVERIFY(rect4->isActive());
QVERIFY(rect5->isActive());
QVERIFY(rect6->isActive());
QCOMPARE(scene.activePanel(), (QGraphicsItem *)rect4);
scene.removeItem(rect4); // no active panel
rect6->setActive(false);
scene.addItem(rect4);
QVERIFY(!rect4->isActive());
QVERIFY(!rect5->isActive());
QVERIFY(!rect6->isActive());
QCOMPARE(scene.activePanel(), (QGraphicsItem *)0);
// Controlling auto-activation when the scene changes activation.
rect4->setActive(true);
QApplication::sendEvent(&scene, &deactivate);
QVERIFY(!scene.isActive());
QVERIFY(!rect4->isActive());
rect4->setActive(false);
QApplication::sendEvent(&scene, &activate);
QVERIFY(scene.isActive());
QVERIFY(!scene.activePanel());
QVERIFY(!rect4->isActive());
}
void tst_QGraphicsItem::setActivePanelOnInactiveScene()
{
QGraphicsScene scene;
QGraphicsRectItem *item = scene.addRect(QRectF());
QGraphicsRectItem *panel = scene.addRect(QRectF());
panel->setFlag(QGraphicsItem::ItemIsPanel);
EventSpy itemActivateSpy(&scene, item, QEvent::WindowActivate);
EventSpy itemDeactivateSpy(&scene, item, QEvent::WindowDeactivate);
EventSpy panelActivateSpy(&scene, panel, QEvent::WindowActivate);
EventSpy panelDeactivateSpy(&scene, panel, QEvent::WindowDeactivate);
EventSpy sceneActivationChangeSpy(&scene, QEvent::ActivationChange);
scene.setActivePanel(panel);
QCOMPARE(scene.activePanel(), (QGraphicsItem *)0);
QCOMPARE(itemActivateSpy.count(), 0);
QCOMPARE(itemDeactivateSpy.count(), 0);
QCOMPARE(panelActivateSpy.count(), 0);
QCOMPARE(panelDeactivateSpy.count(), 0);
QCOMPARE(sceneActivationChangeSpy.count(), 0);
}
void tst_QGraphicsItem::activationOnShowHide()
{
QGraphicsScene scene;
QEvent activate(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &activate);
QGraphicsRectItem *rootPanel = scene.addRect(QRectF());
rootPanel->setFlag(QGraphicsItem::ItemIsPanel);
rootPanel->setActive(true);
QGraphicsRectItem *subPanel = new QGraphicsRectItem;
subPanel->setFlag(QGraphicsItem::ItemIsPanel);
// Reparenting onto an active panel auto-activates the child panel.
subPanel->setParentItem(rootPanel);
QVERIFY(subPanel->isActive());
QVERIFY(!rootPanel->isActive());
// Hiding an active child panel will reactivate the parent panel.
subPanel->hide();
QVERIFY(rootPanel->isActive());
// Showing a child panel will auto-activate it.
subPanel->show();
QVERIFY(subPanel->isActive());
QVERIFY(!rootPanel->isActive());
// Adding an unrelated panel doesn't affect activation.
QGraphicsRectItem *otherPanel = new QGraphicsRectItem;
otherPanel->setFlag(QGraphicsItem::ItemIsPanel);
scene.addItem(otherPanel);
QVERIFY(subPanel->isActive());
// Showing an unrelated panel doesn't affect activation.
otherPanel->hide();
otherPanel->show();
QVERIFY(subPanel->isActive());
// Add a non-panel item.
QGraphicsRectItem *otherItem = new QGraphicsRectItem;
scene.addItem(otherItem);
otherItem->setActive(true);
QVERIFY(otherItem->isActive());
// Reparent a panel onto an active non-panel item.
subPanel->setParentItem(otherItem);
QVERIFY(subPanel->isActive());
// Showing a child panel of a non-panel item will activate it.
subPanel->hide();
QVERIFY(!subPanel->isActive());
QVERIFY(otherItem->isActive());
subPanel->show();
QVERIFY(subPanel->isActive());
// Hiding a toplevel active panel will pass activation back
// to the non-panel items.
rootPanel->setActive(true);
rootPanel->hide();
QVERIFY(!rootPanel->isActive());
QVERIFY(otherItem->isActive());
}
class MoveWhileDying : public QGraphicsRectItem
{
public:
MoveWhileDying(QGraphicsItem *parent = 0)
: QGraphicsRectItem(parent)
{ }
~MoveWhileDying()
{
foreach (QGraphicsItem *c, childItems()) {
foreach (QGraphicsItem *cc, c->childItems()) {
cc->moveBy(10, 10);
}
c->moveBy(10, 10);
}
if (QGraphicsItem *p = parentItem()) { p->moveBy(10, 10); }
}
};
void tst_QGraphicsItem::moveWhileDeleting()
{
QGraphicsScene scene;
QGraphicsRectItem *rect = new QGraphicsRectItem;
MoveWhileDying *silly = new MoveWhileDying(rect);
QGraphicsRectItem *child = new QGraphicsRectItem(silly);
scene.addItem(rect);
delete rect; // don't crash!
rect = new QGraphicsRectItem;
silly = new MoveWhileDying(rect);
child = new QGraphicsRectItem(silly);
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
delete rect;
rect = new QGraphicsRectItem;
rect->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
silly = new MoveWhileDying(rect);
child = new QGraphicsRectItem(silly);
QTest::qWait(125);
delete rect;
rect = new MoveWhileDying;
rect->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
child = new QGraphicsRectItem(rect);
silly = new MoveWhileDying(child);
QTest::qWait(125);
delete rect;
}
class MyRectItem : public QGraphicsWidget
{
Q_OBJECT
public:
MyRectItem(QGraphicsItem *parent = 0) : QGraphicsWidget(parent)
{
}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
painter->setBrush(brush);
painter->drawRect(boundingRect());
}
void move()
{
setPos(-100,-100);
topLevel->collidingItems(Qt::IntersectsItemBoundingRect);
}
public:
QGraphicsItem *topLevel;
QBrush brush;
};
void tst_QGraphicsItem::ensureDirtySceneTransform()
{
QGraphicsScene scene;
MyRectItem *topLevel = new MyRectItem;
topLevel->setGeometry(0, 0, 100, 100);
topLevel->setPos(-50, -50);
topLevel->brush = QBrush(QColor(Qt::black));
scene.addItem(topLevel);
MyRectItem *parent = new MyRectItem;
parent->topLevel = topLevel;
parent->setGeometry(0, 0, 100, 100);
parent->setPos(0, 0);
parent->brush = QBrush(QColor(Qt::magenta));
parent->setObjectName("parent");
scene.addItem(parent);
MyRectItem *child = new MyRectItem(parent);
child->setGeometry(0, 0, 80, 80);
child->setPos(10, 10);
child->setObjectName("child");
child->brush = QBrush(QColor(Qt::blue));
MyRectItem *child2 = new MyRectItem(parent);
child2->setGeometry(0, 0, 80, 80);
child2->setPos(15, 15);
child2->setObjectName("child2");
child2->brush = QBrush(QColor(Qt::green));
MyRectItem *child3 = new MyRectItem(parent);
child3->setGeometry(0, 0, 80, 80);
child3->setPos(20, 20);
child3->setObjectName("child3");
child3->brush = QBrush(QColor(Qt::gray));
QGraphicsView view(&scene);
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
QCOMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&view));
//We move the parent
parent->move();
QApplication::processEvents();
//We check if all items moved
QCOMPARE(child->pos(), QPointF(10, 10));
QCOMPARE(child2->pos(), QPointF(15, 15));
QCOMPARE(child3->pos(), QPointF(20, 20));
QCOMPARE(child->sceneBoundingRect(), QRectF(-90, -90, 80, 80));
QCOMPARE(child2->sceneBoundingRect(), QRectF(-85, -85, 80, 80));
QCOMPARE(child3->sceneBoundingRect(), QRectF(-80, -80, 80, 80));
QCOMPARE(child->sceneTransform(), QTransform::fromTranslate(-90, -90));
QCOMPARE(child2->sceneTransform(), QTransform::fromTranslate(-85, -85));
QCOMPARE(child3->sceneTransform(), QTransform::fromTranslate(-80, -80));
}
void tst_QGraphicsItem::focusScope()
{
// ItemIsFocusScope is an internal feature (for now).
QGraphicsScene scene;
QGraphicsRectItem *scope3 = new QGraphicsRectItem;
scope3->setData(0, "scope3");
scope3->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
scope3->setFocus();
QVERIFY(!scope3->focusScopeItem());
QCOMPARE(scope3->focusItem(), (QGraphicsItem *)scope3);
QGraphicsRectItem *scope2 = new QGraphicsRectItem;
scope2->setData(0, "scope2");
scope2->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
scope2->setFocus();
QVERIFY(!scope2->focusScopeItem());
scope3->setParentItem(scope2);
QCOMPARE(scope2->focusScopeItem(), (QGraphicsItem *)scope3);
QCOMPARE(scope2->focusItem(), (QGraphicsItem *)scope3);
QGraphicsRectItem *scope1 = new QGraphicsRectItem;
scope1->setData(0, "scope1");
scope1->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
scope1->setFocus();
QVERIFY(!scope1->focusScopeItem());
scope2->setParentItem(scope1);
QCOMPARE(scope1->focusItem(), (QGraphicsItem *)scope3);
QCOMPARE(scope2->focusItem(), (QGraphicsItem *)scope3);
QCOMPARE(scope3->focusItem(), (QGraphicsItem *)scope3);
QCOMPARE(scope1->focusScopeItem(), (QGraphicsItem *)scope2);
QCOMPARE(scope2->focusScopeItem(), (QGraphicsItem *)scope3);
QCOMPARE(scope3->focusScopeItem(), (QGraphicsItem *)0);
scene.addItem(scope1);
QEvent windowActivate(QEvent::WindowActivate);
qApp->sendEvent(&scene, &windowActivate);
scene.setFocus();
QCOMPARE(scope1->focusItem(), (QGraphicsItem *)scope3);
QCOMPARE(scope2->focusItem(), (QGraphicsItem *)scope3);
QCOMPARE(scope3->focusItem(), (QGraphicsItem *)scope3);
QCOMPARE(scope1->focusScopeItem(), (QGraphicsItem *)scope2);
QCOMPARE(scope2->focusScopeItem(), (QGraphicsItem *)scope3);
QCOMPARE(scope3->focusScopeItem(), (QGraphicsItem *)0);
QVERIFY(scope3->hasFocus());
scope3->hide();
QVERIFY(scope2->hasFocus());
scope2->hide();
QVERIFY(scope1->hasFocus());
scope2->show();
QVERIFY(scope2->hasFocus());
scope3->show();
QVERIFY(scope3->hasFocus());
scope1->hide();
QVERIFY(!scope3->hasFocus());
scope1->show();
QVERIFY(scope3->hasFocus());
scope3->clearFocus();
QVERIFY(scope2->hasFocus());
scope2->clearFocus();
QVERIFY(scope1->hasFocus());
scope2->hide();
scope2->show();
QVERIFY(!scope2->hasFocus());
QVERIFY(scope1->hasFocus());
scope2->setFocus();
QVERIFY(scope2->hasFocus());
scope3->setFocus();
QVERIFY(scope3->hasFocus());
// clearFocus() on a focus scope will remove focus from its children.
scope1->clearFocus();
QVERIFY(!scope1->hasFocus());
QVERIFY(!scope2->hasFocus());
QVERIFY(!scope3->hasFocus());
scope1->setFocus();
QVERIFY(!scope1->hasFocus());
QVERIFY(!scope2->hasFocus());
QVERIFY(scope3->hasFocus());
scope2->clearFocus();
QVERIFY(scope1->hasFocus());
QVERIFY(!scope2->hasFocus());
QVERIFY(!scope3->hasFocus());
scope2->setFocus();
QVERIFY(!scope1->hasFocus());
QVERIFY(!scope2->hasFocus());
QVERIFY(scope3->hasFocus());
// Focus cleared while a parent doesn't have focus remains cleared
// when the parent regains focus.
scope1->clearFocus();
scope3->clearFocus();
QVERIFY(!scope1->hasFocus());
QVERIFY(!scope2->hasFocus());
QVERIFY(!scope3->hasFocus());
scope1->setFocus();
QVERIFY(!scope1->hasFocus());
QVERIFY(scope2->hasFocus());
QVERIFY(!scope3->hasFocus());
scope3->setFocus();
QVERIFY(!scope1->hasFocus());
QVERIFY(!scope2->hasFocus());
QVERIFY(scope3->hasFocus());
QGraphicsRectItem *rect4 = new QGraphicsRectItem;
rect4->setData(0, "rect4");
rect4->setParentItem(scope3);
QGraphicsRectItem *rect5 = new QGraphicsRectItem;
rect5->setData(0, "rect5");
rect5->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
rect5->setFocus();
rect5->setParentItem(rect4);
QCOMPARE(scope3->focusScopeItem(), (QGraphicsItem *)rect5);
QVERIFY(rect5->hasFocus());
rect4->setParentItem(0);
QVERIFY(rect5->hasFocus());
QCOMPARE(scope3->focusScopeItem(), (QGraphicsItem *)0);
QCOMPARE(scope3->focusItem(), (QGraphicsItem *)0);
QVERIFY(!scope3->hasFocus());
QGraphicsRectItem *rectA = new QGraphicsRectItem;
QGraphicsRectItem *scopeA = new QGraphicsRectItem(rectA);
scopeA->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
scopeA->setFocus();
QGraphicsRectItem *scopeB = new QGraphicsRectItem(scopeA);
scopeB->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
scopeB->setFocus();
scene.addItem(rectA);
QVERIFY(rect5->hasFocus());
QVERIFY(!scopeB->hasFocus());
scopeA->setFocus();
QVERIFY(scopeB->hasFocus());
QCOMPARE(scopeB->focusItem(), (QGraphicsItem *)scopeB);
}
void tst_QGraphicsItem::focusScope2()
{
QGraphicsRectItem *child1 = new QGraphicsRectItem;
child1->setFlags(QGraphicsItem::ItemIsFocusable);
child1->setFocus();
QCOMPARE(child1->focusItem(), (QGraphicsItem *)child1);
QGraphicsRectItem *child2 = new QGraphicsRectItem;
child2->setFlags(QGraphicsItem::ItemIsFocusable);
QGraphicsRectItem *rootFocusScope = new QGraphicsRectItem;
rootFocusScope->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
rootFocusScope->setFocus();
QCOMPARE(rootFocusScope->focusItem(), (QGraphicsItem *)rootFocusScope);
child1->setParentItem(rootFocusScope);
child2->setParentItem(rootFocusScope);
QCOMPARE(rootFocusScope->focusScopeItem(), (QGraphicsItem *)child1);
QCOMPARE(rootFocusScope->focusItem(), (QGraphicsItem *)child1);
QGraphicsRectItem *siblingChild1 = new QGraphicsRectItem;
siblingChild1->setFlags(QGraphicsItem::ItemIsFocusable);
siblingChild1->setFocus();
QGraphicsRectItem *siblingChild2 = new QGraphicsRectItem;
siblingChild2->setFlags(QGraphicsItem::ItemIsFocusable);
QGraphicsRectItem *siblingFocusScope = new QGraphicsRectItem;
siblingFocusScope->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
siblingChild1->setParentItem(siblingFocusScope);
siblingChild2->setParentItem(siblingFocusScope);
QCOMPARE(siblingFocusScope->focusScopeItem(), (QGraphicsItem *)siblingChild1);
QCOMPARE(siblingFocusScope->focusItem(), (QGraphicsItem *)0);
QGraphicsItem *root = new QGraphicsRectItem;
rootFocusScope->setParentItem(root);
siblingFocusScope->setParentItem(root);
QCOMPARE(root->focusItem(), (QGraphicsItem *)child1);
QGraphicsScene scene;
scene.addItem(root);
QEvent activate(QEvent::WindowActivate);
qApp->sendEvent(&scene, &activate);
scene.setFocus();
QCOMPARE(scene.focusItem(), (QGraphicsItem *)child1);
// You cannot set focus on a descendant of a focus scope directly;
// this will only change the scope's focus scope item pointer. If
// you want to give true input focus, you must set it directly on
// the scope itself
siblingChild2->setFocus();
QVERIFY(!siblingChild2->hasFocus());
QVERIFY(!siblingChild2->focusItem());
QCOMPARE(siblingFocusScope->focusScopeItem(), (QGraphicsItem *)siblingChild2);
QCOMPARE(siblingFocusScope->focusItem(), (QGraphicsItem *)0);
// Set focus on the scope; focus is forwarded to the focus scope item.
siblingFocusScope->setFocus();
QVERIFY(siblingChild2->hasFocus());
QVERIFY(siblingChild2->focusItem());
QCOMPARE(siblingFocusScope->focusScopeItem(), (QGraphicsItem *)siblingChild2);
QCOMPARE(siblingFocusScope->focusItem(), (QGraphicsItem *)siblingChild2);
}
void tst_QGraphicsItem::stackBefore()
{
QGraphicsRectItem parent;
QGraphicsRectItem *child1 = new QGraphicsRectItem(QRectF(0, 0, 5, 5), &parent);
QGraphicsRectItem *child2 = new QGraphicsRectItem(QRectF(0, 0, 5, 5), &parent);
QGraphicsRectItem *child3 = new QGraphicsRectItem(QRectF(0, 0, 5, 5), &parent);
QGraphicsRectItem *child4 = new QGraphicsRectItem(QRectF(0, 0, 5, 5), &parent);
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child1 << child2 << child3 << child4));
child1->setData(0, "child1");
child2->setData(0, "child2");
child3->setData(0, "child3");
child4->setData(0, "child4");
// Remove and append
child2->setParentItem(0);
child2->setParentItem(&parent);
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child1 << child3 << child4 << child2));
// Move child2 before child1
child2->stackBefore(child1); // 2134
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4));
child2->stackBefore(child2); // 2134
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4));
child1->setZValue(1); // 2341
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child3 << child4 << child1));
child1->stackBefore(child2); // 2341
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child2 << child3 << child4 << child1));
child1->setZValue(0); // 1234
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child1 << child2 << child3 << child4));
child4->stackBefore(child1); // 4123
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child4 << child1 << child2 << child3));
child4->setZValue(1); // 1234 (4123)
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child1 << child2 << child3 << child4));
child3->stackBefore(child1); // 3124 (4312)
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child3 << child1 << child2 << child4));
child4->setZValue(0); // 4312
QCOMPARE(parent.childItems(), (QList<QGraphicsItem *>() << child4 << child3 << child1 << child2));
// Make them all toplevels
child1->setParentItem(0);
child2->setParentItem(0);
child3->setParentItem(0);
child4->setParentItem(0);
QGraphicsScene scene;
scene.addItem(child1);
scene.addItem(child2);
scene.addItem(child3);
scene.addItem(child4);
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder),
(QList<QGraphicsItem *>() << child1 << child2 << child3 << child4));
// Remove and append
scene.removeItem(child2);
scene.addItem(child2);
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child1 << child3 << child4 << child2));
// Move child2 before child1
child2->stackBefore(child1); // 2134
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4));
child2->stackBefore(child2); // 2134
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child1 << child3 << child4));
child1->setZValue(1); // 2341
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child3 << child4 << child1));
child1->stackBefore(child2); // 2341
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child2 << child3 << child4 << child1));
child1->setZValue(0); // 1234
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child1 << child2 << child3 << child4));
child4->stackBefore(child1); // 4123
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child4 << child1 << child2 << child3));
child4->setZValue(1); // 1234 (4123)
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child1 << child2 << child3 << child4));
child3->stackBefore(child1); // 3124 (4312)
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child3 << child1 << child2 << child4));
child4->setZValue(0); // 4312
QCOMPARE(scene.items(QPointF(2, 2), Qt::IntersectsItemBoundingRect, Qt::AscendingOrder), (QList<QGraphicsItem *>() << child4 << child3 << child1 << child2));
}
void tst_QGraphicsItem::QTBUG_4233_updateCachedWithSceneRect()
{
EventTester *tester = new EventTester;
tester->setCacheMode(QGraphicsItem::ItemCoordinateCache);
QGraphicsScene scene;
scene.addItem(tester);
scene.setSceneRect(-100, -100, 200, 200); // contains the tester item
QGraphicsView view(&scene);
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
QCOMPARE(QApplication::activeWindow(), (QWidget *)&view);
QTRY_COMPARE(tester->repaints, 1);
scene.update(); // triggers "updateAll" optimization
qApp->processEvents();
qApp->processEvents(); // in 4.6 only one processEvents is necessary
QCOMPARE(tester->repaints, 1);
scene.update(); // triggers "updateAll" optimization
tester->update();
qApp->processEvents();
qApp->processEvents(); // in 4.6 only one processEvents is necessary
QCOMPARE(tester->repaints, 2);
}
void tst_QGraphicsItem::sceneModality()
{
// 1) Test mouse events (delivery/propagation/redirection)
// 2) Test hover events (incl. leave on block, enter on unblock)
// 3) Test cursor stuff (incl. unset on block, set on unblock)
// 4) Test clickfocus
// 5) Test grab/ungrab events (possibly ungrab on block, regrab on unblock)
// 6) ### modality for non-panels is unsupported for now
QGraphicsScene scene;
QGraphicsRectItem *bottomItem = scene.addRect(-150, -100, 300, 200);
bottomItem->setFlag(QGraphicsItem::ItemIsFocusable);
bottomItem->setBrush(Qt::yellow);
QGraphicsRectItem *leftParent = scene.addRect(-50, -50, 100, 100);
leftParent->setFlag(QGraphicsItem::ItemIsPanel);
leftParent->setBrush(Qt::blue);
QGraphicsRectItem *leftChild = scene.addRect(-25, -25, 50, 50);
leftChild->setFlag(QGraphicsItem::ItemIsPanel);
leftChild->setBrush(Qt::green);
leftChild->setParentItem(leftParent);
QGraphicsRectItem *rightParent = scene.addRect(-50, -50, 100, 100);
rightParent->setFlag(QGraphicsItem::ItemIsPanel);
rightParent->setBrush(Qt::red);
QGraphicsRectItem *rightChild = scene.addRect(-25, -25, 50, 50);
rightChild->setFlag(QGraphicsItem::ItemIsPanel);
rightChild->setBrush(Qt::gray);
rightChild->setParentItem(rightParent);
leftParent->setPos(-75, 0);
rightParent->setPos(75, 0);
bottomItem->setData(0, "bottomItem");
leftParent->setData(0, "leftParent");
leftChild->setData(0, "leftChild");
rightParent->setData(0, "rightParent");
rightChild->setData(0, "rightChild");
scene.setSceneRect(scene.itemsBoundingRect().adjusted(-50, -50, 50, 50));
EventSpy2 leftParentSpy(&scene, leftParent);
EventSpy2 leftChildSpy(&scene, leftChild);
EventSpy2 rightParentSpy(&scene, rightParent);
EventSpy2 rightChildSpy(&scene, rightChild);
EventSpy2 bottomItemSpy(&scene, bottomItem);
// Scene modality, also test multiple scene modal items
leftChild->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(bottomItemSpy.counts[QEvent::WindowBlocked], 0); // not a panel
// Click inside left child
sendMouseClick(&scene, leftChild->scenePos(), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMouseRelease], 0); // no grab
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightChildSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(bottomItemSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
// Click on left parent, event goes to modal child
sendMouseClick(&scene, leftParent->sceneBoundingRect().topLeft() + QPointF(5, 5), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 2);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMouseRelease], 0); // no grab
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightChildSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(bottomItemSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
// Click on all other items and outside the items
sendMouseClick(&scene, rightParent->sceneBoundingRect().topLeft() + QPointF(5, 5), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 3);
sendMouseClick(&scene, rightChild->scenePos(), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 4);
sendMouseClick(&scene, bottomItem->scenePos(), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 5);
sendMouseClick(&scene, QPointF(10000, 10000), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 6);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMouseRelease], 0); // no grab
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightChildSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(bottomItemSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
leftChildSpy.counts.clear();
rightChildSpy.counts.clear();
leftParentSpy.counts.clear();
rightParentSpy.counts.clear();
bottomItemSpy.counts.clear();
leftChild->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowUnblocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowUnblocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowUnblocked], 1);
QCOMPARE(bottomItemSpy.counts[QEvent::WindowUnblocked], 0);
// Left parent enters scene modality.
leftParent->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(bottomItemSpy.counts[QEvent::WindowBlocked], 0);
// Click inside left child.
sendMouseClick(&scene, leftChild->scenePos(), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // panel stops propagation
QCOMPARE(rightParentSpy.counts[QEvent::GraphicsSceneMousePress], 0);
QCOMPARE(rightChildSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(bottomItemSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
// Click on left parent.
sendMouseClick(&scene, leftParent->sceneBoundingRect().topLeft() + QPointF(5, 5), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(rightParentSpy.counts[QEvent::GraphicsSceneMousePress], 0);
QCOMPARE(rightChildSpy.counts[QEvent::GraphicsSceneMousePress], 0);
QCOMPARE(bottomItemSpy.counts[QEvent::GraphicsSceneMousePress], 0);
// Click on all other items and outside the items
sendMouseClick(&scene, rightParent->sceneBoundingRect().topLeft() + QPointF(5, 5), Qt::LeftButton);
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 2);
sendMouseClick(&scene, rightChild->scenePos(), Qt::LeftButton);
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 3);
sendMouseClick(&scene, bottomItem->scenePos(), Qt::LeftButton);
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 4);
sendMouseClick(&scene, QPointF(10000, 10000), Qt::LeftButton);
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 5);
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(rightParentSpy.counts[QEvent::GraphicsSceneMousePress], 0);
QCOMPARE(rightChildSpy.counts[QEvent::GraphicsSceneMousePress], 0);
QCOMPARE(bottomItemSpy.counts[QEvent::GraphicsSceneMousePress], 0);
leftChildSpy.counts.clear();
rightChildSpy.counts.clear();
leftParentSpy.counts.clear();
rightParentSpy.counts.clear();
bottomItemSpy.counts.clear();
// Now both left parent and child are scene modal. Left parent is blocked.
leftChild->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(bottomItemSpy.counts[QEvent::WindowBlocked], 0);
// Click inside left child
sendMouseClick(&scene, leftChild->scenePos(), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMouseRelease], 0); // no grab
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightChildSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(bottomItemSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
// Click on left parent, event goes to modal child
sendMouseClick(&scene, leftParent->sceneBoundingRect().topLeft() + QPointF(5, 5), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 2);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMouseRelease], 0); // no grab
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightChildSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(bottomItemSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
// Click on all other items and outside the items
sendMouseClick(&scene, rightParent->sceneBoundingRect().topLeft() + QPointF(5, 5), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 3);
sendMouseClick(&scene, rightChild->scenePos(), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 4);
sendMouseClick(&scene, bottomItem->scenePos(), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 5);
sendMouseClick(&scene, QPointF(10000, 10000), Qt::LeftButton);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMousePress], 6);
QCOMPARE(leftChildSpy.counts[QEvent::GraphicsSceneMouseRelease], 0); // no grab
QCOMPARE(leftParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightParentSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(rightChildSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
QCOMPARE(bottomItemSpy.counts[QEvent::GraphicsSceneMousePress], 0); // blocked
leftChildSpy.counts.clear();
rightChildSpy.counts.clear();
leftParentSpy.counts.clear();
rightParentSpy.counts.clear();
bottomItemSpy.counts.clear();
// Right child enters scene modality, only left child is blocked.
rightChild->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(bottomItemSpy.counts[QEvent::WindowBlocked], 0);
}
void tst_QGraphicsItem::panelModality()
{
// 1) Test mouse events (delivery/propagation/redirection)
// 2) Test hover events (incl. leave on block, enter on unblock)
// 3) Test cursor stuff (incl. unset on block, set on unblock)
// 4) Test clickfocus
// 5) Test grab/ungrab events (possibly ungrab on block, regrab on unblock)
// 6) ### modality for non-panels is unsupported for now
QGraphicsScene scene;
QGraphicsRectItem *bottomItem = scene.addRect(-150, -100, 300, 200);
bottomItem->setFlag(QGraphicsItem::ItemIsFocusable);
bottomItem->setBrush(Qt::yellow);
QGraphicsRectItem *leftParent = scene.addRect(-50, -50, 100, 100);
leftParent->setFlag(QGraphicsItem::ItemIsPanel);
leftParent->setBrush(Qt::blue);
QGraphicsRectItem *leftChild = scene.addRect(-25, -25, 50, 50);
leftChild->setFlag(QGraphicsItem::ItemIsPanel);
leftChild->setBrush(Qt::green);
leftChild->setParentItem(leftParent);
QGraphicsRectItem *rightParent = scene.addRect(-50, -50, 100, 100);
rightParent->setFlag(QGraphicsItem::ItemIsPanel);
rightParent->setBrush(Qt::red);
QGraphicsRectItem *rightChild = scene.addRect(-25, -25, 50, 50);
rightChild->setFlag(QGraphicsItem::ItemIsPanel);
rightChild->setBrush(Qt::gray);
rightChild->setParentItem(rightParent);
leftParent->setPos(-75, 0);
rightParent->setPos(75, 0);
bottomItem->setData(0, "bottomItem");
leftParent->setData(0, "leftParent");
leftChild->setData(0, "leftChild");
rightParent->setData(0, "rightParent");
rightChild->setData(0, "rightChild");
scene.setSceneRect(scene.itemsBoundingRect().adjusted(-50, -50, 50, 50));
EventSpy2 leftParentSpy(&scene, leftParent);
EventSpy2 leftChildSpy(&scene, leftChild);
EventSpy2 rightParentSpy(&scene, rightParent);
EventSpy2 rightChildSpy(&scene, rightChild);
EventSpy2 bottomItemSpy(&scene, bottomItem);
// Left Child enters panel modality, only left parent is blocked.
leftChild->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(bottomItemSpy.counts[QEvent::WindowBlocked], 0);
leftChild->setPanelModality(QGraphicsItem::NonModal);
leftChildSpy.counts.clear();
rightChildSpy.counts.clear();
leftParentSpy.counts.clear();
rightParentSpy.counts.clear();
bottomItemSpy.counts.clear();
// Left parent enter panel modality, nothing is blocked.
leftParent->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(bottomItemSpy.counts[QEvent::WindowBlocked], 0);
// Left child enters panel modality, left parent is blocked again.
leftChild->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(bottomItemSpy.counts[QEvent::WindowBlocked], 0);
leftChildSpy.counts.clear();
rightChildSpy.counts.clear();
leftParentSpy.counts.clear();
rightParentSpy.counts.clear();
bottomItemSpy.counts.clear();
leftChild->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(leftParentSpy.counts[QEvent::WindowUnblocked], 1);
leftParent->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowUnblocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(bottomItemSpy.counts[QEvent::WindowUnblocked], 0);
leftChildSpy.counts.clear();
rightChildSpy.counts.clear();
leftParentSpy.counts.clear();
rightParentSpy.counts.clear();
bottomItemSpy.counts.clear();
// Left and right child enter panel modality, both parents are blocked.
rightChild->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 1);
leftChild->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 1);
}
void tst_QGraphicsItem::mixedModality()
{
// 1) Test mouse events (delivery/propagation/redirection)
// 2) Test hover events (incl. leave on block, enter on unblock)
// 3) Test cursor stuff (incl. unset on block, set on unblock)
// 4) Test clickfocus
// 5) Test grab/ungrab events (possibly ungrab on block, regrab on unblock)
// 6) ### modality for non-panels is unsupported for now
QGraphicsScene scene;
QGraphicsRectItem *bottomItem = scene.addRect(-150, -100, 300, 200);
bottomItem->setFlag(QGraphicsItem::ItemIsFocusable);
bottomItem->setBrush(Qt::yellow);
QGraphicsRectItem *leftParent = scene.addRect(-50, -50, 100, 100);
leftParent->setFlag(QGraphicsItem::ItemIsPanel);
leftParent->setBrush(Qt::blue);
QGraphicsRectItem *leftChild = scene.addRect(-25, -25, 50, 50);
leftChild->setFlag(QGraphicsItem::ItemIsPanel);
leftChild->setBrush(Qt::green);
leftChild->setParentItem(leftParent);
QGraphicsRectItem *rightParent = scene.addRect(-50, -50, 100, 100);
rightParent->setFlag(QGraphicsItem::ItemIsPanel);
rightParent->setBrush(Qt::red);
QGraphicsRectItem *rightChild = scene.addRect(-25, -25, 50, 50);
rightChild->setFlag(QGraphicsItem::ItemIsPanel);
rightChild->setBrush(Qt::gray);
rightChild->setParentItem(rightParent);
leftParent->setPos(-75, 0);
rightParent->setPos(75, 0);
bottomItem->setData(0, "bottomItem");
leftParent->setData(0, "leftParent");
leftChild->setData(0, "leftChild");
rightParent->setData(0, "rightParent");
rightChild->setData(0, "rightChild");
scene.setSceneRect(scene.itemsBoundingRect().adjusted(-50, -50, 50, 50));
EventSpy2 leftParentSpy(&scene, leftParent);
EventSpy2 leftChildSpy(&scene, leftChild);
EventSpy2 rightParentSpy(&scene, rightParent);
EventSpy2 rightChildSpy(&scene, rightChild);
EventSpy2 bottomItemSpy(&scene, bottomItem);
// Left Child enters panel modality, only left parent is blocked.
leftChild->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 0);
// Left parent enters scene modality, which blocks everything except the child.
leftParent->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftChildSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightChildSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowUnblocked], 0);
// Right child enters panel modality (changes nothing).
rightChild->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftChildSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightChildSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowUnblocked], 0);
// Left parent leaves modality. Right child is unblocked.
leftParent->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 0);
QCOMPARE(leftChildSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightChildSpy.counts[QEvent::WindowUnblocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowUnblocked], 0);
// Right child "upgrades" its modality to scene modal. Left child is blocked.
// Right parent is unaffected.
rightChild->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(leftChildSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightChildSpy.counts[QEvent::WindowUnblocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowUnblocked], 0);
// "downgrade" right child back to panel modal, left child is unblocked
rightChild->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(leftChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(leftChildSpy.counts[QEvent::WindowUnblocked], 1);
QCOMPARE(rightChildSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightChildSpy.counts[QEvent::WindowUnblocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(leftParentSpy.counts[QEvent::WindowUnblocked], 0);
QCOMPARE(rightParentSpy.counts[QEvent::WindowBlocked], 1);
QCOMPARE(rightParentSpy.counts[QEvent::WindowUnblocked], 0);
}
void tst_QGraphicsItem::modality_hover()
{
QGraphicsScene scene;
QGraphicsRectItem *rect1 = scene.addRect(-50, -50, 100, 100);
rect1->setFlag(QGraphicsItem::ItemIsPanel);
rect1->setAcceptHoverEvents(true);
rect1->setData(0, "rect1");
QGraphicsRectItem *rect2 = scene.addRect(-50, -50, 100, 100);
rect2->setParentItem(rect1);
rect2->setFlag(QGraphicsItem::ItemIsPanel);
rect2->setAcceptHoverEvents(true);
rect2->setPos(50, 50);
rect2->setPanelModality(QGraphicsItem::SceneModal);
rect2->setData(0, "rect2");
EventSpy2 rect1Spy(&scene, rect1);
EventSpy2 rect2Spy(&scene, rect2);
sendMouseMove(&scene, QPointF(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverEnter], 0);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverMove], 0);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverLeave], 0);
sendMouseMove(&scene, QPointF(75, 75));
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverEnter], 0);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverMove], 0);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverLeave], 0);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverEnter], 1);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverMove], 1);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverLeave], 0);
sendMouseMove(&scene, QPointF(-25, -25));
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverLeave], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverEnter], 0);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverMove], 0);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverLeave], 0);
rect2->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverEnter], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverMove], 1);
sendMouseMove(&scene, QPointF(75, 75));
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverEnter], 2);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverMove], 2);
rect2->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverLeave], 1);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverEnter], 2);
// changing modality causes a spurious GraphicsSceneHoveMove, even though the mouse didn't
// actually move
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverMove], 3);
sendMouseMove(&scene, QPointF(-25, -25));
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverLeave], 2);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverEnter], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverMove], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverLeave], 1);
rect2->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverEnter], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverMove], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverLeave], 1);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverEnter], 2);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverMove], 3);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverLeave], 2);
rect2->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverEnter], 2);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneHoverMove], 2);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverEnter], 2);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverMove], 3);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneHoverLeave], 2);
}
void tst_QGraphicsItem::modality_mouseGrabber()
{
QGraphicsScene scene;
QGraphicsRectItem *rect1 = scene.addRect(-50, -50, 100, 100);
rect1->setFlag(QGraphicsItem::ItemIsPanel);
rect1->setFlag(QGraphicsItem::ItemIsMovable);
rect1->setData(0, "rect1");
QGraphicsRectItem *rect2 = scene.addRect(-50, -50, 100, 100);
rect2->setParentItem(rect1);
rect2->setFlag(QGraphicsItem::ItemIsPanel);
rect2->setFlag(QGraphicsItem::ItemIsMovable);
rect2->setPos(50, 50);
rect2->setData(0, "rect2");
EventSpy2 rect1Spy(&scene, rect1);
EventSpy2 rect2Spy(&scene, rect2);
{
// pressing mouse on rect1 starts implicit grab
sendMousePress(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) rect1);
// grab lost when rect1 is modally shadowed
rect2->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
// releasing goes nowhere
sendMouseRelease(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
// pressing mouse on rect1 starts implicit grab on rect2 (since it is modal)
sendMouseClick(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneMouseRelease], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
rect2->setPanelModality(QGraphicsItem::NonModal);
// pressing mouse on rect1 starts implicit grab
sendMousePress(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMousePress], 2);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) rect1);
// grab lost to rect2 when rect1 is modally shadowed
rect2->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 2);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
// rect1 does *not* re-grab when rect2 is no longer modal
rect2->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 2);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
// release goes nowhere
sendMouseRelease(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 2);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
}
{
// repeat the test using PanelModal
rect2->setPanelModality(QGraphicsItem::NonModal);
rect1Spy.counts.clear();
rect2Spy.counts.clear();
// pressing mouse on rect1 starts implicit grab
sendMousePress(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) rect1);
// grab lost when rect1 is modally shadowed
rect2->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
// releasing goes nowhere
sendMouseRelease(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
// pressing mouse on rect1 starts implicit grab on rect2 (since it is modal)
sendMouseClick(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(rect2Spy.counts[QEvent::GraphicsSceneMouseRelease], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
rect2->setPanelModality(QGraphicsItem::NonModal);
// pressing mouse on rect1 starts implicit grab
sendMousePress(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMousePress], 2);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) rect1);
// grab lost to rect2 when rect1 is modally shadowed
rect2->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 2);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
// rect1 does *not* re-grab when rect2 is no longer modal
rect2->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 2);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
// release goes nowhere
sendMouseRelease(&scene, QPoint(-25, -25));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect1Spy.counts[QEvent::GraphicsSceneMouseRelease], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 2);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
}
{
// repeat the PanelModal tests, but this time the mouse events will be on a non-modal item,
// meaning normal grabbing should work
rect2->setPanelModality(QGraphicsItem::NonModal);
rect1Spy.counts.clear();
rect2Spy.counts.clear();
QGraphicsRectItem *rect3 = scene.addRect(-50, -50, 100, 100);
rect3->setFlag(QGraphicsItem::ItemIsPanel);
rect3->setFlag(QGraphicsItem::ItemIsMovable);
rect3->setPos(150, 50);
rect3->setData(0, "rect3");
EventSpy2 rect3Spy(&scene, rect3);
// pressing mouse on rect3 starts implicit grab
sendMousePress(&scene, QPoint(150, 50));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect3Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect3Spy.counts[QEvent::GraphicsSceneMousePress], 1);
QCOMPARE(rect3Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) rect3);
// grab is *not* lost when rect1 is modally shadowed by rect2
rect2->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect3Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect3Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) rect3);
// releasing goes to rect3
sendMouseRelease(&scene, QPoint(150, 50));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect3Spy.counts[QEvent::GrabMouse], 1);
QCOMPARE(rect3Spy.counts[QEvent::GraphicsSceneMouseRelease], 1);
QCOMPARE(rect3Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
rect2->setPanelModality(QGraphicsItem::NonModal);
// pressing mouse on rect3 starts implicit grab
sendMousePress(&scene, QPoint(150, 50));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect3Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect3Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) rect3);
// grab is not lost
rect2->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect3Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect3Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) rect3);
// grab stays on rect3
rect2->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect3Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect3Spy.counts[QEvent::UngrabMouse], 1);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) rect3);
// release goes to rect3
sendMouseRelease(&scene, QPoint(150, 50));
QCOMPARE(rect1Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect1Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::GrabMouse], 0);
QCOMPARE(rect2Spy.counts[QEvent::UngrabMouse], 0);
QCOMPARE(rect3Spy.counts[QEvent::GrabMouse], 2);
QCOMPARE(rect3Spy.counts[QEvent::UngrabMouse], 2);
QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *) 0);
}
}
void tst_QGraphicsItem::modality_clickFocus()
{
QGraphicsScene scene;
QGraphicsRectItem *rect1 = scene.addRect(-50, -50, 100, 100);
rect1->setFlag(QGraphicsItem::ItemIsPanel);
rect1->setFlag(QGraphicsItem::ItemIsFocusable);
rect1->setData(0, "rect1");
QGraphicsRectItem *rect2 = scene.addRect(-50, -50, 100, 100);
rect2->setParentItem(rect1);
rect2->setFlag(QGraphicsItem::ItemIsPanel);
rect2->setFlag(QGraphicsItem::ItemIsFocusable);
rect2->setPos(50, 50);
rect2->setData(0, "rect2");
QEvent windowActivateEvent(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &windowActivateEvent);
EventSpy2 rect1Spy(&scene, rect1);
EventSpy2 rect2Spy(&scene, rect2);
// activate rect1, it should not get focus
rect1->setActive(true);
QCOMPARE(scene.focusItem(), (QGraphicsItem *) 0);
// focus stays unset when rect2 becomes modal
rect2->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(scene.focusItem(), (QGraphicsItem *) 0);
QCOMPARE(rect1Spy.counts[QEvent::FocusIn], 0);
QCOMPARE(rect1Spy.counts[QEvent::FocusOut], 0);
QCOMPARE(rect2Spy.counts[QEvent::FocusIn], 0);
QCOMPARE(rect2Spy.counts[QEvent::FocusOut], 0);
// clicking on rect1 should not set it's focus item
sendMouseClick(&scene, QPointF(-25, -25));
QCOMPARE(rect1->focusItem(), (QGraphicsItem *) 0);
QCOMPARE(rect1Spy.counts[QEvent::FocusIn], 0);
QCOMPARE(rect1Spy.counts[QEvent::FocusOut], 0);
QCOMPARE(rect2Spy.counts[QEvent::FocusIn], 0);
QCOMPARE(rect2Spy.counts[QEvent::FocusOut], 0);
// clicking on rect2 gives it focus
rect2->setActive(true);
sendMouseClick(&scene, QPointF(75, 75));
QCOMPARE(scene.focusItem(), (QGraphicsItem *) rect2);
QCOMPARE(rect1Spy.counts[QEvent::FocusIn], 0);
QCOMPARE(rect1Spy.counts[QEvent::FocusOut], 0);
QCOMPARE(rect2Spy.counts[QEvent::FocusIn], 1);
QCOMPARE(rect2Spy.counts[QEvent::FocusOut], 0);
// clicking on rect1 does *not* give it focus
rect1->setActive(true);
sendMouseClick(&scene, QPointF(-25, -25));
QCOMPARE(scene.focusItem(), (QGraphicsItem *) 0);
QCOMPARE(rect1Spy.counts[QEvent::FocusIn], 0);
QCOMPARE(rect1Spy.counts[QEvent::FocusOut], 0);
QCOMPARE(rect2Spy.counts[QEvent::FocusIn], 1);
QCOMPARE(rect2Spy.counts[QEvent::FocusOut], 1);
// focus doesn't change when leaving modality either
rect2->setPanelModality(QGraphicsItem::NonModal);
QCOMPARE(scene.focusItem(), (QGraphicsItem *) 0);
QCOMPARE(rect1Spy.counts[QEvent::FocusIn], 0);
QCOMPARE(rect1Spy.counts[QEvent::FocusOut], 0);
QCOMPARE(rect2Spy.counts[QEvent::FocusIn], 1);
QCOMPARE(rect2Spy.counts[QEvent::FocusOut], 1);
// click on rect1, it should get focus now
sendMouseClick(&scene, QPointF(-25, -25));
QCOMPARE(scene.focusItem(), (QGraphicsItem *) rect1);
QCOMPARE(rect1Spy.counts[QEvent::FocusIn], 1);
QCOMPARE(rect1Spy.counts[QEvent::FocusOut], 0);
QCOMPARE(rect2Spy.counts[QEvent::FocusIn], 1);
QCOMPARE(rect2Spy.counts[QEvent::FocusOut], 1);
}
void tst_QGraphicsItem::modality_keyEvents()
{
QGraphicsScene scene;
QGraphicsRectItem *rect1 = scene.addRect(-50, -50, 100, 100);
rect1->setFlag(QGraphicsItem::ItemIsPanel);
rect1->setFlag(QGraphicsItem::ItemIsFocusable);
rect1->setData(0, "rect1");
QGraphicsRectItem *rect1child = scene.addRect(-10, -10, 20, 20);
rect1child->setParentItem(rect1);
rect1child->setFlag(QGraphicsItem::ItemIsFocusable);
rect1child->setData(0, "rect1child1");
QGraphicsRectItem *rect2 = scene.addRect(-50, -50, 100, 100);
rect2->setParentItem(rect1);
rect2->setFlag(QGraphicsItem::ItemIsPanel);
rect2->setFlag(QGraphicsItem::ItemIsFocusable);
rect2->setPos(50, 50);
rect2->setData(0, "rect2");
QGraphicsRectItem *rect2child = scene.addRect(-10, -10, 20, 20);
rect2child->setParentItem(rect2);
rect2child->setFlag(QGraphicsItem::ItemIsFocusable);
rect2child->setData(0, "rect2child1");
QEvent windowActivateEvent(QEvent::WindowActivate);
QApplication::sendEvent(&scene, &windowActivateEvent);
EventSpy2 rect1Spy(&scene, rect1);
EventSpy2 rect1childSpy(&scene, rect1child);
EventSpy2 rect2Spy(&scene, rect2);
EventSpy2 rect2childSpy(&scene, rect2child);
// activate rect1 and give it rect1child focus
rect1->setActive(true);
rect1child->setFocus();
QCOMPARE(scene.focusItem(), (QGraphicsItem *) rect1child);
// focus stays on rect1child when rect2 becomes modal
rect2->setPanelModality(QGraphicsItem::SceneModal);
QCOMPARE(scene.focusItem(), (QGraphicsItem *) rect1child);
// but key events to rect1child should be neither delivered nor propagated
sendKeyClick(&scene, Qt::Key_A);
sendKeyClick(&scene, Qt::Key_S);
sendKeyClick(&scene, Qt::Key_D);
sendKeyClick(&scene, Qt::Key_F);
QCOMPARE(rect1childSpy.counts[QEvent::KeyPress], 0);
QCOMPARE(rect1childSpy.counts[QEvent::KeyRelease], 0);
QCOMPARE(rect1Spy.counts[QEvent::KeyPress], 0);
QCOMPARE(rect1Spy.counts[QEvent::KeyRelease], 0);
// change to panel modality, rect1child1 keeps focus
rect2->setPanelModality(QGraphicsItem::PanelModal);
QCOMPARE(scene.focusItem(), (QGraphicsItem *) rect1child);
// still no key events
sendKeyClick(&scene, Qt::Key_J);
sendKeyClick(&scene, Qt::Key_K);
sendKeyClick(&scene, Qt::Key_L);
sendKeyClick(&scene, Qt::Key_Semicolon);
QCOMPARE(rect1childSpy.counts[QEvent::KeyPress], 0);
QCOMPARE(rect1childSpy.counts[QEvent::KeyRelease], 0);
QCOMPARE(rect1Spy.counts[QEvent::KeyPress], 0);
QCOMPARE(rect1Spy.counts[QEvent::KeyRelease], 0);
}
void tst_QGraphicsItem::itemIsInFront()
{
QGraphicsScene scene;
QGraphicsRectItem *rect1 = new QGraphicsRectItem;
rect1->setData(0, "rect1");
scene.addItem(rect1);
QGraphicsRectItem *rect1child1 = new QGraphicsRectItem(rect1);
rect1child1->setZValue(1);
rect1child1->setData(0, "rect1child1");
QGraphicsRectItem *rect1child2 = new QGraphicsRectItem(rect1);
rect1child2->setParentItem(rect1);
rect1child2->setData(0, "rect1child2");
QGraphicsRectItem *rect1child1_1 = new QGraphicsRectItem(rect1child1);
rect1child1_1->setData(0, "rect1child1_1");
QGraphicsRectItem *rect1child1_2 = new QGraphicsRectItem(rect1child1);
rect1child1_2->setFlag(QGraphicsItem::ItemStacksBehindParent);
rect1child1_2->setData(0, "rect1child1_2");
QGraphicsRectItem *rect2 = new QGraphicsRectItem;
rect2->setData(0, "rect2");
scene.addItem(rect2);
QGraphicsRectItem *rect2child1 = new QGraphicsRectItem(rect2);
rect2child1->setData(0, "rect2child1");
QCOMPARE(qt_closestItemFirst(rect1, rect1), false);
QCOMPARE(qt_closestItemFirst(rect1, rect2), false);
QCOMPARE(qt_closestItemFirst(rect1child1, rect2child1), false);
QCOMPARE(qt_closestItemFirst(rect1child1, rect1child2), true);
QCOMPARE(qt_closestItemFirst(rect1child1_1, rect1child2), true);
QCOMPARE(qt_closestItemFirst(rect1child1_1, rect1child1), true);
QCOMPARE(qt_closestItemFirst(rect1child1_2, rect1child2), true);
QCOMPARE(qt_closestItemFirst(rect1child1_2, rect1child1), false);
QCOMPARE(qt_closestItemFirst(rect1child1_2, rect1), true);
QCOMPARE(qt_closestItemFirst(rect1child1_2, rect2), false);
QCOMPARE(qt_closestItemFirst(rect1child1_2, rect2child1), false);
}
class ScenePosChangeTester : public ItemChangeTester
{
public:
ScenePosChangeTester()
{ }
ScenePosChangeTester(QGraphicsItem *parent) : ItemChangeTester(parent)
{ }
};
void tst_QGraphicsItem::scenePosChange()
{
ScenePosChangeTester* root = new ScenePosChangeTester;
ScenePosChangeTester* child1 = new ScenePosChangeTester(root);
ScenePosChangeTester* grandChild1 = new ScenePosChangeTester(child1);
ScenePosChangeTester* child2 = new ScenePosChangeTester(root);
ScenePosChangeTester* grandChild2 = new ScenePosChangeTester(child2);
child1->setFlag(QGraphicsItem::ItemSendsScenePositionChanges, true);
grandChild2->setFlag(QGraphicsItem::ItemSendsScenePositionChanges, true);
QVERIFY(child1->flags() & QGraphicsItem::ItemSendsScenePositionChanges);
QVERIFY(grandChild2->flags() & QGraphicsItem::ItemSendsScenePositionChanges);
QGraphicsScene scene;
scene.addItem(root);
// ignore uninteresting changes
child1->clear();
child2->clear();
grandChild1->clear();
grandChild2->clear();
// move whole tree
root->moveBy(1.0, 1.0);
QCOMPARE(child1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 1);
QCOMPARE(grandChild1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
QCOMPARE(child2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
QCOMPARE(grandChild2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 1);
// move subtree
child2->moveBy(1.0, 1.0);
QCOMPARE(child1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 1);
QCOMPARE(grandChild1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
QCOMPARE(child2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
QCOMPARE(grandChild2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 2);
// reparent
grandChild2->setParentItem(child1);
child1->moveBy(1.0, 1.0);
QCOMPARE(child1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 2);
QCOMPARE(grandChild1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
QCOMPARE(child2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
QCOMPARE(grandChild2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 3);
// change flags
grandChild1->setFlag(QGraphicsItem::ItemSendsScenePositionChanges, true);
grandChild2->setFlag(QGraphicsItem::ItemSendsScenePositionChanges, false);
QCoreApplication::processEvents(); // QGraphicsScenePrivate::_q_updateScenePosDescendants()
child1->moveBy(1.0, 1.0);
QCOMPARE(child1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 3);
QCOMPARE(grandChild1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 1);
QCOMPARE(child2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
QCOMPARE(grandChild2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 3);
// remove
scene.removeItem(grandChild1);
delete grandChild2; grandChild2 = 0;
QCoreApplication::processEvents(); // QGraphicsScenePrivate::_q_updateScenePosDescendants()
root->moveBy(1.0, 1.0);
QCOMPARE(child1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 4);
QCOMPARE(grandChild1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 1);
QCOMPARE(child2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
root->setX(1);
QCOMPARE(child1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 5);
QCOMPARE(grandChild1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 1);
QCOMPARE(child2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
root->setY(1);
QCOMPARE(child1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 6);
QCOMPARE(grandChild1->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 1);
QCOMPARE(child2->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 0);
}
void tst_QGraphicsItem::textItem_shortcuts()
{
QWidget w;
QVBoxLayout l;
w.setLayout(&l);
QGraphicsScene scene;
QGraphicsView view(&scene);
l.addWidget(&view);
QPushButton b("Push Me");
l.addWidget(&b);
QGraphicsTextItem *item = scene.addText("Troll Text");
item->setFlag(QGraphicsItem::ItemIsFocusable);
item->setTextInteractionFlags(Qt::TextEditorInteraction);
w.show();
QVERIFY(QTest::qWaitForWindowExposed(&w));
item->setFocus();
QTRY_VERIFY(item->hasFocus());
QVERIFY(item->textCursor().selectedText().isEmpty());
// Shortcut should work (select all)
QTest::keyClick(&view, Qt::Key_A, Qt::ControlModifier);
QTRY_COMPARE(item->textCursor().selectedText(), item->toPlainText());
QTextCursor tc = item->textCursor();
tc.clearSelection();
item->setTextCursor(tc);
QVERIFY(item->textCursor().selectedText().isEmpty());
// Shortcut should also work if the text item has the focus and another widget
// has the same shortcut.
b.setShortcut(QKeySequence("CTRL+A"));
QTest::keyClick(&view, Qt::Key_A, Qt::ControlModifier);
QTRY_COMPARE(item->textCursor().selectedText(), item->toPlainText());
}
void tst_QGraphicsItem::scroll()
{
// Create two overlapping rectangles in the scene:
// +-------+
// | | <- item1
// | +-------+
// | | |
// +---| | <- item2
// | |
// +-------+
EventTester *item1 = new EventTester;
item1->br = QRectF(0, 0, 200, 200);
item1->brush = Qt::red;
item1->setFlag(QGraphicsItem::ItemUsesExtendedStyleOption);
EventTester *item2 = new EventTester;
item2->br = QRectF(0, 0, 200, 200);
item2->brush = Qt::blue;
item2->setFlag(QGraphicsItem::ItemUsesExtendedStyleOption);
item2->setPos(100, 100);
QGraphicsScene scene(0, 0, 300, 300);
scene.addItem(item1);
scene.addItem(item2);
MyGraphicsView view(&scene);
view.setFrameStyle(0);
view.show();
QVERIFY(QTest::qWaitForWindowActive(&view));
QTRY_VERIFY(view.repaints > 0);
view.reset();
item1->reset();
item2->reset();
const QRectF item1BoundingRect = item1->boundingRect();
const QRectF item2BoundingRect = item2->boundingRect();
// Scroll item1:
// Item1 should get full exposure
// Item2 should get exposure for the part that overlaps item1.
item1->scroll(0, -10);
QTRY_VERIFY(view.repaints > 0);
QCOMPARE(item1->lastExposedRect, item1BoundingRect);
QRectF expectedItem2Expose = item2BoundingRect;
// NB! Adjusted by 2 pixels for antialiasing
expectedItem2Expose &= item1->mapRectToItem(item2, item1BoundingRect.adjusted(-2, -2, 2, 2));
QCOMPARE(item2->lastExposedRect, expectedItem2Expose);
// Enable ItemCoordinateCache on item1.
view.reset();
item1->setCacheMode(QGraphicsItem::ItemCoordinateCache);
QTRY_VERIFY(view.repaints > 0);
view.reset();
item1->reset();
item2->reset();
// Scroll item1:
// Item1 should only get expose for the newly exposed area (accelerated scroll).
// Item2 should get exposure for the part that overlaps item1.
item1->scroll(0, -10, QRectF(50, 50, 100, 100));
QTRY_VERIFY(view.repaints > 0);
QCOMPARE(item1->lastExposedRect, QRectF(50, 140, 100, 10));
expectedItem2Expose = item2BoundingRect;
// NB! Adjusted by 2 pixels for antialiasing
expectedItem2Expose &= item1->mapRectToItem(item2, QRectF(50, 50, 100, 100).adjusted(-2, -2, 2, 2));
QCOMPARE(item2->lastExposedRect, expectedItem2Expose);
}
Q_DECLARE_METATYPE(QGraphicsItem::GraphicsItemFlag);
void tst_QGraphicsItem::focusHandling_data()
{
QTest::addColumn<QGraphicsItem::GraphicsItemFlag>("focusFlag");
QTest::addColumn<bool>("useStickyFocus");
QTest::addColumn<int>("expectedFocusItem"); // 0: none, 1: focusableUnder, 2: itemWithFocus
QTest::newRow("Focus goes through.")
<< static_cast<QGraphicsItem::GraphicsItemFlag>(0x0) << false << 1;
QTest::newRow("Focus goes through, even with sticky scene.")
<< static_cast<QGraphicsItem::GraphicsItemFlag>(0x0) << true << 1;
QTest::newRow("With ItemStopsClickFocusPropagation, we cannot focus the item beneath the flagged one (but can still focus-out).")
<< QGraphicsItem::ItemStopsClickFocusPropagation << false << 0;
QTest::newRow("With ItemStopsClickFocusPropagation, we cannot focus the item beneath the flagged one (and cannot focus-out if scene is sticky).")
<< QGraphicsItem::ItemStopsClickFocusPropagation << true << 2;
QTest::newRow("With ItemStopsFocusHandling, focus cannot be changed by presses.")
<< QGraphicsItem::ItemStopsFocusHandling << false << 2;
QTest::newRow("With ItemStopsFocusHandling, focus cannot be changed by presses (even if scene is sticky).")
<< QGraphicsItem::ItemStopsFocusHandling << true << 2;
}
void tst_QGraphicsItem::focusHandling()
{
QFETCH(QGraphicsItem::GraphicsItemFlag, focusFlag);
QFETCH(bool, useStickyFocus);
QFETCH(int, expectedFocusItem);
class MyItem : public QGraphicsRectItem
{
public:
MyItem() : QGraphicsRectItem(0, 0, 100, 100) {}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
painter->fillRect(boundingRect(), hasFocus() ? QBrush(Qt::red) : brush());
}
};
QGraphicsRectItem *noFocusOnTop = new MyItem;
noFocusOnTop->setFlag(QGraphicsItem::ItemIsFocusable, false);
noFocusOnTop->setBrush(Qt::yellow);
QGraphicsRectItem *focusableUnder = new MyItem;
focusableUnder->setBrush(Qt::blue);
focusableUnder->setFlag(QGraphicsItem::ItemIsFocusable);
focusableUnder->setPos(50, 50);
QGraphicsRectItem *itemWithFocus = new MyItem;
itemWithFocus->setBrush(Qt::black);
itemWithFocus->setFlag(QGraphicsItem::ItemIsFocusable);
itemWithFocus->setPos(250, 10);
QGraphicsScene scene(-50, -50, 400, 400);
scene.addItem(noFocusOnTop);
scene.addItem(focusableUnder);
scene.addItem(itemWithFocus);
scene.setStickyFocus(useStickyFocus);
noFocusOnTop->setFlag(focusFlag);
focusableUnder->stackBefore(noFocusOnTop);
itemWithFocus->setFocus();
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QApplication::setActiveWindow(&view);
QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&view));
QVERIFY(itemWithFocus->hasFocus());
const QPointF mousePressPoint = noFocusOnTop->mapToScene(noFocusOnTop->boundingRect().center());
const QList<QGraphicsItem *> itemsAtMousePressPosition = scene.items(mousePressPoint);
QVERIFY(itemsAtMousePressPosition.contains(noFocusOnTop));
sendMousePress(&scene, mousePressPoint);
switch (expectedFocusItem) {
case 0:
QCOMPARE(scene.focusItem(), static_cast<QGraphicsRectItem *>(0));
break;
case 1:
QCOMPARE(scene.focusItem(), focusableUnder);
break;
case 2:
QCOMPARE(scene.focusItem(), itemWithFocus);
break;
}
// Sanity check - manually setting the focus must work regardless of our
// focus handling flags:
focusableUnder->setFocus();
QCOMPARE(scene.focusItem(), focusableUnder);
}
void tst_QGraphicsItem::touchEventPropagation_data()
{
QTest::addColumn<QGraphicsItem::GraphicsItemFlag>("flag");
QTest::addColumn<int>("expectedCount");
QTest::newRow("ItemIsPanel")
<< QGraphicsItem::ItemIsPanel << 0;
QTest::newRow("ItemStopsClickFocusPropagation")
<< QGraphicsItem::ItemStopsClickFocusPropagation << 1;
QTest::newRow("ItemStopsFocusHandling")
<< QGraphicsItem::ItemStopsFocusHandling << 1;
}
void tst_QGraphicsItem::touchEventPropagation()
{
QFETCH(QGraphicsItem::GraphicsItemFlag, flag);
QFETCH(int, expectedCount);
class Testee : public QGraphicsRectItem
{
public:
int touchBeginEventCount;
Testee()
: QGraphicsRectItem(0, 0, 100, 100)
, touchBeginEventCount(0)
{
setAcceptTouchEvents(true);
setFlag(QGraphicsItem::ItemIsFocusable, false);
}
bool sceneEvent(QEvent *ev)
{
if (ev->type() == QEvent::TouchBegin)
++touchBeginEventCount;
return QGraphicsRectItem::sceneEvent(ev);
}
};
Testee *touchEventReceiver = new Testee;
QGraphicsItem *topMost = new QGraphicsRectItem(touchEventReceiver->boundingRect());
QGraphicsScene scene;
scene.addItem(topMost);
scene.addItem(touchEventReceiver);
topMost->setAcceptTouchEvents(true);
topMost->setZValue(FLT_MAX);
topMost->setFlag(QGraphicsItem::ItemIsFocusable, false);
topMost->setFlag(flag, true);
QGraphicsView view(&scene);
view.setSceneRect(touchEventReceiver->boundingRect());
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QCOMPARE(touchEventReceiver->touchBeginEventCount, 0);
QTouchEvent::TouchPoint tp(0);
tp.setState(Qt::TouchPointPressed);
tp.setScenePos(view.sceneRect().center());
tp.setLastScenePos(view.sceneRect().center());
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints << tp;
sendMousePress(&scene, tp.scenePos());
QTouchDevice *device = new QTouchDevice;
device->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(device);
QTouchEvent touchBegin(QEvent::TouchBegin, device, Qt::NoModifier, Qt::TouchPointPressed, touchPoints);
qApp->sendEvent(&scene, &touchBegin);
QCOMPARE(touchEventReceiver->touchBeginEventCount, expectedCount);
}
void tst_QGraphicsItem::deviceCoordinateCache_simpleRotations()
{
// Make sure we don't invalidate the cache when applying simple
// (90, 180, 270, 360) rotation transforms to the item.
QGraphicsRectItem *item = new QGraphicsRectItem(0, 0, 300, 200);
item->setBrush(Qt::red);
item->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
QGraphicsScene scene;
scene.setSceneRect(0, 0, 300, 200);
scene.addItem(item);
MyGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTRY_VERIFY(view.repaints > 0);
QGraphicsItemCache *itemCache = QGraphicsItemPrivate::get(item)->extraItemCache();
QVERIFY(itemCache);
QPixmapCache::Key currentKey = itemCache->deviceData.value(view.viewport()).key;
// Trigger an update and verify that the cache is unchanged.
QPixmapCache::Key oldKey = currentKey;
view.reset();
view.viewport()->update();
QTRY_VERIFY(view.repaints > 0);
currentKey = itemCache->deviceData.value(view.viewport()).key;
QCOMPARE(currentKey, oldKey);
// Check 90, 180, 270 and 360 degree rotations.
for (int angle = 90; angle <= 360; angle += 90) {
// Rotate item and verify that the cache was invalidated.
oldKey = currentKey;
view.reset();
QTransform transform;
transform.translate(150, 100);
transform.rotate(angle);
transform.translate(-150, -100);
item->setTransform(transform);
QTRY_VERIFY(view.repaints > 0);
currentKey = itemCache->deviceData.value(view.viewport()).key;
QVERIFY(currentKey != oldKey);
// IMPORTANT PART:
// Trigger an update and verify that the cache is unchanged.
oldKey = currentKey;
view.reset();
view.viewport()->update();
QTRY_VERIFY(view.repaints > 0);
currentKey = itemCache->deviceData.value(view.viewport()).key;
QCOMPARE(currentKey, oldKey);
}
// 45 degree rotation.
oldKey = currentKey;
view.reset();
QTransform transform;
transform.translate(150, 100);
transform.rotate(45);
transform.translate(-150, -100);
item->setTransform(transform);
QTRY_VERIFY(view.repaints > 0);
currentKey = itemCache->deviceData.value(view.viewport()).key;
QVERIFY(currentKey != oldKey);
// Trigger an update and verify that the cache was invalidated.
// We should always invalidate the cache for non-trivial transforms.
oldKey = currentKey;
view.reset();
view.viewport()->update();
QTRY_VERIFY(view.repaints > 0);
currentKey = itemCache->deviceData.value(view.viewport()).key;
QVERIFY(currentKey != oldKey);
}
void tst_QGraphicsItem::QTBUG_5418_textItemSetDefaultColor()
{
struct Item : public QGraphicsTextItem
{
int painted;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *opt, QWidget *wid)
{
painted++;
QGraphicsTextItem::paint(painter, opt, wid);
}
};
Item *i = new Item;
i->painted = 0;
i->setPlainText("I AM A TROLL");
QGraphicsScene scene;
QGraphicsView view(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
scene.addItem(i);
QApplication::processEvents();
QTRY_VERIFY(i->painted);
QApplication::processEvents();
i->painted = 0;
QColor col(Qt::red);
i->setDefaultTextColor(col);
QApplication::processEvents();
QTRY_COMPARE(i->painted, 1); //check that changing the color force an update
i->painted = false;
QImage image(400, 200, QImage::Format_RGB32);
image.fill(0);
QPainter painter(&image);
scene.render(&painter);
painter.end();
QCOMPARE(i->painted, 1);
int numRedPixel = 0;
QRgb rgb = col.rgb();
for (int y = 0; y < image.height(); ++y) {
for (int x = 0; x < image.width(); ++x) {
// Because of antialiasing we allow a certain range of errors here.
QRgb pixel = image.pixel(x, y);
if (qAbs((int)(pixel & 0xff) - (int)(rgb & 0xff)) +
qAbs((int)((pixel & 0xff00) >> 8) - (int)((rgb & 0xff00) >> 8)) +
qAbs((int)((pixel & 0xff0000) >> 16) - (int)((rgb & 0xff0000) >> 16)) <= 50) {
if (++numRedPixel >= 10) {
return;
}
}
}
}
QCOMPARE(numRedPixel, -1); //color not found, FAIL!
i->painted = 0;
i->setDefaultTextColor(col);
QApplication::processEvents();
QCOMPARE(i->painted, 0); //same color as before should not trigger an update (QTBUG-6242)
}
void tst_QGraphicsItem::QTBUG_6738_missingUpdateWithSetParent()
{
// In all 3 test cases below the reparented item should disappear
EventTester *parent = new EventTester;
EventTester *child = new EventTester(parent);
EventTester *child2 = new EventTester(parent);
EventTester *child3 = new EventTester(parent);
EventTester *child4 = new EventTester(parent);
child->setPos(10, 10);
child2->setPos(20, 20);
child3->setPos(30, 30);
child4->setPos(40, 40);
QGraphicsScene scene;
scene.addItem(parent);
MyGraphicsView view(&scene);
view.show();
qApp->setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
QTRY_VERIFY(view.repaints > 0);
// test case #1
view.reset();
child2->setVisible(false);
child2->setParentItem(child);
QTRY_VERIFY(view.repaints == 1);
// test case #2
view.reset();
child3->setOpacity(0.0);
child3->setParentItem(child);
QTRY_VERIFY(view.repaints == 1);
// test case #3
view.reset();
child4->setParentItem(child);
child4->setVisible(false);
QTRY_VERIFY(view.repaints == 1);
}
void tst_QGraphicsItem::QT_2653_fullUpdateDiscardingOpacityUpdate()
{
QGraphicsScene scene(0, 0, 200, 200);
MyGraphicsView view(&scene);
EventTester *parentGreen = new EventTester();
parentGreen->setGeometry(QRectF(20, 20, 100, 100));
parentGreen->brush = Qt::green;
EventTester *childYellow = new EventTester(parentGreen);
childYellow->setGeometry(QRectF(10, 10, 50, 50));
childYellow->brush = Qt::yellow;
scene.addItem(parentGreen);
childYellow->setOpacity(0.0);
parentGreen->setOpacity(0.0);
// set any of the flags below to trigger a fullUpdate to reproduce the bug:
// ItemIgnoresTransformations, ItemClipsChildrenToShape, ItemIsSelectable
parentGreen->setFlag(QGraphicsItem::ItemIgnoresTransformations);
view.show();
QVERIFY(QTest::qWaitForWindowActive(&view));
view.reset();
parentGreen->setOpacity(1.0);
QTRY_COMPARE(view.repaints, 1);
view.reset();
childYellow->repaints = 0;
childYellow->setOpacity(1.0);
QTRY_COMPARE(view.repaints, 1);
QTRY_COMPARE(childYellow->repaints, 1);
}
void tst_QGraphicsItem::QTBUG_7714_fullUpdateDiscardingOpacityUpdate2()
{
QGraphicsScene scene(0, 0, 200, 200);
MyGraphicsView view(&scene);
MyGraphicsView origView(&scene);
EventTester *parentGreen = new EventTester();
parentGreen->setGeometry(QRectF(20, 20, 100, 100));
parentGreen->brush = Qt::green;
EventTester *childYellow = new EventTester(parentGreen);
childYellow->setGeometry(QRectF(10, 10, 50, 50));
childYellow->brush = Qt::yellow;
scene.addItem(parentGreen);
origView.show();
QVERIFY(QTest::qWaitForWindowActive(&origView));
origView.setGeometry(origView.width() + 20, 20,
origView.width(), origView.height());
parentGreen->setFlag(QGraphicsItem::ItemIgnoresTransformations);
origView.reset();
childYellow->setOpacity(0.0);
QTRY_COMPARE(origView.repaints, 1);
view.show();
qApp->setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
view.reset();
origView.reset();
childYellow->setOpacity(1.0);
QTRY_COMPARE(origView.repaints, 1);
QTRY_COMPARE(view.repaints, 1);
}
void tst_QGraphicsItem::QT_2649_focusScope()
{
QGraphicsScene *scene = new QGraphicsScene;
QGraphicsRectItem *subFocusItem = new QGraphicsRectItem;
subFocusItem->setFlags(QGraphicsItem::ItemIsFocusable);
subFocusItem->setFocus();
QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
QGraphicsRectItem *scope = new QGraphicsRectItem;
scope->setFlags(QGraphicsItem::ItemIsFocusable | QGraphicsItem::ItemIsFocusScope);
scope->setFocus();
subFocusItem->setParentItem(scope);
QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
QCOMPARE(scope->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
QGraphicsRectItem *rootItem = new QGraphicsRectItem;
rootItem->setFlags(QGraphicsItem::ItemIsFocusable);
scope->setParentItem(rootItem);
QCOMPARE(rootItem->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(rootItem->focusScopeItem(), (QGraphicsItem *)0);
QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
QCOMPARE(scope->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
scene->addItem(rootItem);
QEvent windowActivate(QEvent::WindowActivate);
qApp->sendEvent(scene, &windowActivate);
scene->setFocus();
QCOMPARE(rootItem->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(scope->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(rootItem->focusScopeItem(), (QGraphicsItem *)0);
QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
QVERIFY(subFocusItem->hasFocus());
scope->hide();
QCOMPARE(rootItem->focusItem(), (QGraphicsItem *)0);
QCOMPARE(scope->focusItem(), (QGraphicsItem *)0);
QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)0);
QCOMPARE(rootItem->focusScopeItem(), (QGraphicsItem *)0);
QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
QVERIFY(!subFocusItem->hasFocus());
scope->show();
QCOMPARE(rootItem->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(scope->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(subFocusItem->focusItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(rootItem->focusScopeItem(), (QGraphicsItem *)0);
QCOMPARE(scope->focusScopeItem(), (QGraphicsItem *)subFocusItem);
QCOMPARE(subFocusItem->focusScopeItem(), (QGraphicsItem *)0);
QVERIFY(subFocusItem->hasFocus());
// This should not crash
scope->hide();
delete scene;
}
class MyGraphicsItemWithItemChange : public QGraphicsWidget
{
public:
MyGraphicsItemWithItemChange(QGraphicsItem *parent = 0) : QGraphicsWidget(parent)
{}
QVariant itemChange(GraphicsItemChange change, const QVariant &value)
{
if (change == QGraphicsItem::ItemSceneHasChanged) {
foreach (QGraphicsView *view, scene()->views()) {
//We trigger a sort of unindexed items in the BSP
view->sceneRect();
}
}
return QGraphicsWidget::itemChange(change, value);
}
};
void tst_QGraphicsItem::sortItemsWhileAdding()
{
QGraphicsScene scene;
QGraphicsView view(&scene);
QGraphicsWidget grandGrandParent;
grandGrandParent.resize(200, 200);
scene.addItem(&grandGrandParent);
QGraphicsWidget grandParent;
grandParent.resize(200, 200);
QGraphicsWidget parent(&grandParent);
parent.resize(200, 200);
MyGraphicsItemWithItemChange item(&parent);
grandParent.setParentItem(&grandGrandParent);
}
void tst_QGraphicsItem::doNotMarkFullUpdateIfNotInScene()
{
struct Item : public QGraphicsTextItem
{
int painted;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *opt, QWidget *wid)
{
painted++;
QGraphicsTextItem::paint(painter, opt, wid);
}
};
QGraphicsScene scene;
MyGraphicsView view(&scene);
Item *item = new Item;
item->painted = 0;
item->setPlainText("Grandparent");
Item *item2 = new Item;
item2->setPlainText("parent");
item2->painted = 0;
Item *item3 = new Item;
item3->setPlainText("child");
item3->painted = 0;
QGraphicsOpacityEffect *effect = new QGraphicsOpacityEffect;
effect->setOpacity(0.5);
item2->setGraphicsEffect(effect);
item3->setParentItem(item2);
item2->setParentItem(item);
scene.addItem(item);
view.show();
QTest::qWaitForWindowActive(view.windowHandle());
view.activateWindow();
QTRY_VERIFY(view.isActiveWindow());
QTRY_VERIFY(view.repaints >= 1);
int count = view.repaints;
QTRY_COMPARE(item->painted, count);
// cached as graphics effects, not painted multiple times
QTRY_COMPARE(item2->painted, 1);
QTRY_COMPARE(item3->painted, 1);
item2->update();
QApplication::processEvents();
QTRY_COMPARE(item->painted, count + 1);
QTRY_COMPARE(item2->painted, 2);
QTRY_COMPARE(item3->painted, 2);
item2->update();
QApplication::processEvents();
QTRY_COMPARE(item->painted, count + 2);
QTRY_COMPARE(item2->painted, 3);
QTRY_COMPARE(item3->painted, 3);
}
void tst_QGraphicsItem::itemDiesDuringDraggingOperation()
{
QGraphicsScene scene;
QGraphicsView view(&scene);
QGraphicsRectItem *item = new QGraphicsRectItem(QRectF(0, 0, 100, 100));
item->setFlag(QGraphicsItem::ItemIsMovable);
item->setAcceptDrops(true);
scene.addItem(item);
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
QCOMPARE(QApplication::activeWindow(), (QWidget *)&view);
QGraphicsSceneDragDropEvent dragEnter(QEvent::GraphicsSceneDragEnter);
dragEnter.setScenePos(item->boundingRect().center());
QApplication::sendEvent(&scene, &dragEnter);
QGraphicsSceneDragDropEvent event(QEvent::GraphicsSceneDragMove);
event.setScenePos(item->boundingRect().center());
QApplication::sendEvent(&scene, &event);
QVERIFY(QGraphicsScenePrivate::get(&scene)->dragDropItem == item);
delete item;
QVERIFY(QGraphicsScenePrivate::get(&scene)->dragDropItem == 0);
}
void tst_QGraphicsItem::QTBUG_12112_focusItem()
{
QGraphicsScene scene;
QGraphicsView view(&scene);
QGraphicsRectItem *item1 = new QGraphicsRectItem(0, 0, 20, 20);
item1->setFlag(QGraphicsItem::ItemIsFocusable);
QGraphicsRectItem *item2 = new QGraphicsRectItem(20, 20, 20, 20);
item2->setFlag(QGraphicsItem::ItemIsFocusable);
item1->setFocus();
scene.addItem(item2);
scene.addItem(item1);
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
QCOMPARE(QApplication::activeWindow(), (QWidget *)&view);
QVERIFY(item1->focusItem());
QVERIFY(!item2->focusItem());
item2->setFocus();
QVERIFY(!item1->focusItem());
QVERIFY(item2->focusItem());
}
void tst_QGraphicsItem::QTBUG_13473_sceneposchange()
{
ScenePosChangeTester* parent = new ScenePosChangeTester;
ScenePosChangeTester* child = new ScenePosChangeTester(parent);
// parent's disabled ItemSendsGeometryChanges flag must not affect
// child's scene pos change notifications
parent->setFlag(QGraphicsItem::ItemSendsGeometryChanges, false);
child->setFlag(QGraphicsItem::ItemSendsScenePositionChanges, true);
QGraphicsScene scene;
scene.addItem(parent);
// ignore uninteresting changes
parent->clear();
child->clear();
// move
parent->moveBy(1.0, 1.0);
QCOMPARE(child->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 1);
// transform
parent->setTransform(QTransform::fromScale(0.5, 0.5));
QCOMPARE(child->changes.count(QGraphicsItem::ItemScenePositionHasChanged), 2);
}
class MyGraphicsWidget : public QGraphicsWidget {
Q_OBJECT
public:
MyGraphicsWidget()
: QGraphicsWidget(0)
{
QGraphicsLinearLayout *lay = new QGraphicsLinearLayout(Qt::Vertical);
QLatin1String wiseWords("AZ BUKI VEDI");
QString sentence(wiseWords);
QStringList words = sentence.split(QLatin1Char(' '), QString::SkipEmptyParts);
for (int i = 0; i < words.count(); ++i) {
QGraphicsProxyWidget *proxy = new QGraphicsProxyWidget(this);
QLabel *label = new QLabel(words.at(i));
proxy->setWidget(label);
proxy->setFocusPolicy(Qt::StrongFocus);
proxy->setFlag(QGraphicsItem::ItemAcceptsInputMethod, true);
if (i%2 == 0)
proxy->setVisible(false);
proxy->setFocus();
lay->addItem(proxy);
}
setLayout(lay);
}
};
class MyWidgetWindow : public QGraphicsWidget
{
public:
MyWidgetWindow()
: QGraphicsWidget(0, Qt::Window)
{
QGraphicsLinearLayout *lay = new QGraphicsLinearLayout(Qt::Vertical);
MyGraphicsWidget *widget = new MyGraphicsWidget();
lay->addItem(widget);
setLayout(lay);
}
};
void tst_QGraphicsItem::QTBUG_16374_crashInDestructor()
{
QGraphicsScene scene;
QGraphicsView view(&scene);
MyWidgetWindow win;
scene.addItem(&win);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
}
void tst_QGraphicsItem::QTBUG_20699_focusScopeCrash()
{
QGraphicsScene scene;
QGraphicsView view(&scene);
QGraphicsPixmapItem fs;
fs.setFlags(QGraphicsItem::ItemIsFocusScope | QGraphicsItem::ItemIsFocusable);
scene.addItem(&fs);
QGraphicsPixmapItem* fs2 = new QGraphicsPixmapItem(&fs);
fs2->setFlags(QGraphicsItem::ItemIsFocusScope | QGraphicsItem::ItemIsFocusable);
QGraphicsPixmapItem* fi2 = new QGraphicsPixmapItem(&fs);
fi2->setFlags(QGraphicsItem::ItemIsFocusable);
QGraphicsPixmapItem* fi = new QGraphicsPixmapItem(fs2);
fi->setFlags(QGraphicsItem::ItemIsFocusable);
fs.setFocus();
fi->setFocus();
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
fi->setParentItem(fi2);
fi->setFocus();
fs.setFocus();
fi->setParentItem(fs2);
fi->setFocus();
fs2->setFocus();
fs.setFocus();
fi->setParentItem(fi2);
fi->setFocus();
fs.setFocus();
}
QTEST_MAIN(tst_QGraphicsItem)
#include "tst_qgraphicsitem.moc"