qt5base-lts/tests/auto/shared/platforminputcontext.h
Jani Heikkinen 83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00

130 lines
4.1 KiB
C++

/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qpa/qplatforminputcontext.h>
class PlatformInputContext : public QPlatformInputContext
{
public:
PlatformInputContext() :
m_animating(false),
m_visible(false),
m_updateCallCount(0),
m_resetCallCount(0),
m_commitCallCount(0),
m_localeCallCount(0),
m_inputDirectionCallCount(0),
m_lastQueries(Qt::ImhNone),
m_action(QInputMethod::Click),
m_cursorPosition(0),
m_lastEventType(QEvent::None),
m_setFocusObjectCallCount(0)
{}
virtual QRectF keyboardRect() const { return m_keyboardRect; }
virtual bool isAnimating() const { return m_animating; }
virtual void reset() { m_resetCallCount++; }
virtual void commit() {
m_commitCallCount++;
if (m_commitString.isEmpty())
return;
QInputMethodEvent commitEvent;
commitEvent.setCommitString(m_commitString);
if (qGuiApp->focusObject())
qGuiApp->sendEvent(qGuiApp->focusObject(), &commitEvent);
else
qWarning("Test input context to commit without focused object");
}
void setCommitString(const QString &commitString)
{
m_commitString = commitString;
}
virtual void update(Qt::InputMethodQueries queries)
{
m_updateCallCount++;
m_lastQueries = queries;
}
virtual void invokeAction(QInputMethod::Action action, int cursorPosition)
{
m_action = action;
m_cursorPosition = cursorPosition;
}
virtual bool filterEvent(const QEvent *event)
{
m_lastEventType = event->type(); return false;
}
virtual void showInputPanel()
{
m_visible = true;
}
virtual void hideInputPanel()
{
m_visible = false;
}
virtual bool isInputPanelVisible() const
{
return m_visible;
}
virtual QLocale locale() const
{
m_localeCallCount++;
return QLocale::c();
}
virtual Qt::LayoutDirection inputDirection() const
{
m_inputDirectionCallCount++;
return Qt::LeftToRight;
}
virtual void setFocusObject(QObject *object)
{
Q_UNUSED(object);
m_setFocusObjectCallCount++;
}
bool m_animating;
bool m_visible;
int m_updateCallCount;
int m_resetCallCount;
int m_commitCallCount;
QString m_commitString;
mutable int m_localeCallCount;
mutable int m_inputDirectionCallCount;
Qt::InputMethodQueries m_lastQueries;
QInputMethod::Action m_action;
int m_cursorPosition;
int m_lastEventType;
QRectF m_keyboardRect;
int m_setFocusObjectCallCount;
};