qt5base-lts/mkspecs/features/mac/sdk.prf
Tor Arne Vestbø c45595d648 Use tools from the SDK's toolchain instead of the ones in /usr/bin
For Mac OS X we currently specify build tools without an absolute path,
which means we end up using the ones in /usr/bin. This is wrong, we
should be using the tools from the toolchain of the chosen SDK.

For iOS we do specify an absolute path, by resolving the toolchain
path in the iOS makespecs.

To solve the situation on Mac OS X, we move the logic of resolving the
toolchain path to sdk.prf, and share it between OSX and iOS.

For configure we need to duplicate some of the logic from sdk.prf, as
configure pulls out QMAKE_CC and QMAKE_CXX for running some initial
tests and building qmake. The new macSDKify function also solves
the issue of missing sysroot and deployment version in the flags.

Change-Id: Ib1d239c9904cf3ccee5214b313cf6205869a1462
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-03-13 18:40:26 +01:00

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isEmpty(QMAKE_MAC_SDK): \
error("QMAKE_MAC_SDK must be set when using CONFIG += sdk.")
contains(QMAKE_MAC_SDK, .*/.*): \
error("QMAKE_MAC_SDK can only contain short-form SDK names (eg. macosx, iphoneos)")
QMAKE_MAC_SDK_PATH = $$system("xcodebuild -sdk $$QMAKE_MAC_SDK -version Path 2>/dev/null")
isEmpty(QMAKE_MAC_SDK_PATH): error("Could not resolve SDK path for \'$$QMAKE_MAC_SDK\'")
!equals(MAKEFILE_GENERATOR, XCODE) {
QMAKE_CFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH
QMAKE_CXXFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH
QMAKE_OBJECTIVE_CFLAGS += -isysroot $$QMAKE_MAC_SDK_PATH
QMAKE_LFLAGS += -Wl,-syslibroot,$$QMAKE_MAC_SDK_PATH
}
sysrootified =
for(val, QMAKE_INCDIR_OPENGL): sysrootified += $${QMAKE_MAC_SDK_PATH}$$val
QMAKE_INCDIR_OPENGL = $$sysrootified
# Resolve SDK version of various tools
for(tool, $$list(QMAKE_CC QMAKE_CXX QMAKE_FIX_RPATH QMAKE_AR QMAKE_RANLIB QMAKE_LINK QMAKE_LINK_SHLIB)) {
value = $$eval($$tool)
isEmpty(value): next()
sysrooted = $$system("xcrun -sdk $$QMAKE_MAC_SDK -find $$first(value)")
$$tool = $$sysrooted $$member(value, 1, -1)
}
# We use xml as the output format instead of json since plutil on 10.6 does not have that option
QMAKE_MAC_PLATFORM_NAME = $$system("plutil -convert xml1 \"$$QMAKE_MAC_SDK_PATH/SDKSettings.plist\" -o - | " \
"sed '/^<!DOCTYPE/d' | " \ # Don't look up http://www.apple.com/DTDs/PropertyList-1.0.dtd
"PERL5LIB= xpath 'string(//key[.=\"PLATFORM_NAME\"]/following-sibling::*[1])' 2>&1 | " \
"sed 's/.*Value: \\(.*\\)/\\1/'")
isEmpty(QMAKE_MAC_PLATFORM_NAME): error("Could not resolve platform name for SDK '$$QMAKE_MAC_SDK'")
!equals(MAKEFILE_GENERATOR, XCODE) {
# FIXME: Get the version_min_flag out of the platform's 'Native Build System.xcspec'
version_identifier = $$replace(QMAKE_MAC_PLATFORM_NAME, iphonesimulator, ios-simulator)
ios:!host_build: \
deployment_target = $$QMAKE_IOS_DEPLOYMENT_TARGET
else: \
deployment_target = $$QMAKE_MACOSX_DEPLOYMENT_TARGET
version_min_flag = -m$${version_identifier}-version-min=$$deployment_target
QMAKE_CFLAGS += $$version_min_flag
QMAKE_CXXFLAGS += $$version_min_flag
QMAKE_OBJECTIVE_CFLAGS += $$version_min_flag
QMAKE_LFLAGS += $$version_min_flag
}