aeeac48cbd
QGuiApplicationPrivate::processMouseEvent() sends a QWindowSystemInterfacePrivate::TouchEvent if the mouse event is not accepted and AA_SynthesizeTouchForUnhandledMouseEvents is enabled. A QPA TouchEvent always contains native touch points, which is why it calls QWindowSystemInterfacePrivate::fromNativeTouchPoints to translate the QMouseEvent's device-independent position back to the raw position that it would have had if it came from a real touchscreen. Therefore we must give that function touchpoints that are actually in native coordinates. It may be that some of this transformation could be avoided entirely, but here we prove that the existing way works correctly, by adding coordinate checking to the tst_QWindow::mouseToTouchTranslation() test. Pick-to: 6.0 Task-number: QTBUG-86165 Change-Id: I4c9ca2b11e9eb76d79712c187db3eb9865da581a Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> |
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auto | ||
baselineserver | ||
benchmarks | ||
global | ||
libfuzzer | ||
manual | ||
shared | ||
testserver | ||
CMakeLists.txt | ||
README | ||
tests.pro |
This directory contains autotests and benchmarks based on Qt Test. In order to run the autotests reliably, you need to configure a desktop to match the test environment that these tests are written for. Linux X11: * The user must be logged in to an active desktop; you can't run the autotests without a valid DISPLAY that allows X11 connections. * The tests are run against a KDE3 or KDE4 desktop. * Window manager uses "click to focus", and not "focus follows mouse". Many tests move the mouse cursor around and expect this to not affect focus and activation. * Disable "click to activate", i.e., when a window is opened, the window manager should automatically activate it (give it input focus) and not wait for the user to click the window.