625002f706
No reason to restrict it to desktop only, the code works on ES2 too. Task-number: QTBUG-35730 Change-Id: I915a88cbf3c95a941d6bafd88ed57fef0b6a25b9 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com> |
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.. | ||
2dpainting | ||
contextinfo | ||
cube | ||
doc | ||
framebufferobject2 | ||
grabber | ||
hellogl | ||
hellogl_es | ||
hellogl_es2 | ||
hellowindow | ||
overpainting | ||
paintedwindow | ||
pbuffers | ||
pbuffers2 | ||
samplebuffers | ||
shared | ||
textures | ||
opengl.pro | ||
README |
Qt provides support for integration with OpenGL implementations on all platforms, giving developers the opportunity to display hardware accelerated 3D graphics alongside a more conventional user interface. These examples demonstrate the basic techniques used to take advantage of OpenGL in Qt applications. Documentation for these examples can be found via the Examples link in the main Qt documentation.