b0afad8f0b
This is the first step in implementing an in-place conversion of QString to QByteArray. This requires ref-qualifiers in member functions so we know that we have an rvalue QString. Converting from UTF-16 to Latin1 always requires half the memory. For conversion from UTF-16 to UTF-8, the typical string will also need the same memory or less: characters from U+0000 to U+007F consume one fewer byte; characters from U+0080 to U+07FF and from U+10000 to U+1FFFFF occupy the same space in UTF-8 and UTF-16; it's only the ones from U+0800 to U+FFFF that consume more space in the UTF-8 string. For the locale's 8-bit codec, we can't be sure and the code (currently) needs to go through QTextCodec anyway. This requires a #define set before #include'ing "qstring.h". However, since qstring.h is included by the QtCore PCH, we need an extra qmake compiler without the PCH flags to compile this .cpp. After this change, the distribution of calls in QtCore, Network, Gui, and Widgets is as follows: const & && toUtf8 31 (74%) 11 (26%) toLatin1 79 (77%) 24 (23%) toLocal8Bit 26 (16%) 138 (84%) Change-Id: Idd96f9ddb51b989bc59f6da50054dd10c953dd4f Reviewed-by: Olivier Goffart <ogoffart@woboq.com> |
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configure | ||
shared/windows |