a5de12f0d7
We (almost) only build apps, for which PRIVATE linkage makes more sense. Change-Id: I09a509c3fb33a00cdfdede687b3f95d638f42091 Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
51 lines
1.0 KiB
CMake
51 lines
1.0 KiB
CMake
# Copyright (C) 2022 The Qt Company Ltd.
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# SPDX-License-Identifier: BSD-3-Clause
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cmake_minimum_required(VERSION 3.16)
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project(hellogles3 LANGUAGES CXX)
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if(NOT DEFINED INSTALL_EXAMPLESDIR)
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set(INSTALL_EXAMPLESDIR "examples")
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endif()
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set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/hellogles3")
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find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL)
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qt_standard_project_setup()
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qt_add_executable(hellogles3
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../hellogl2/logo.cpp ../hellogl2/logo.h
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glwindow.cpp glwindow.h
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main.cpp
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)
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set_target_properties(hellogles3 PROPERTIES
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WIN32_EXECUTABLE TRUE
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MACOSX_BUNDLE TRUE
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)
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target_link_libraries(hellogles3 PRIVATE
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Qt6::Core
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Qt6::Gui
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Qt6::OpenGL
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)
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# Resources:
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set(hellogles3_resource_files
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"qtlogo.png"
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)
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qt_add_resources(hellogles3 "hellogles3"
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PREFIX
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"/"
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FILES
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${hellogles3_resource_files}
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)
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install(TARGETS hellogles3
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RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
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BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
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LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
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)
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