qt5base-lts/tests
Samuel Rødal b39df8bf92 Made window orientation API more flexible.
Previously we only had QWindow::setOrientation() which was a hint about
the orientation the window's contents were rendered in.

However, it's necessary to separate between the orientation
corresponding to the window buffer layout and orientation of the
contents. A game for example might typically want to use a landscape
buffer even on a portrait device. Thus, we replace
QWindow::orientation() with QWindow::reportContentOrientationChange() and
QWindow::requestWindowOrientation().

Change-Id: I1f07362192daf36c45519cb05b43ac352f1945b5
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2012-01-24 15:38:48 +01:00
..
auto Made window orientation API more flexible. 2012-01-24 15:38:48 +01:00
baselineserver Update contact information in license headers. 2012-01-23 04:04:33 +01:00
benchmarks Import json support from playground/qtbinaryjson 2012-01-24 15:28:20 +01:00
global Modularized tst_bic and add some helper functions for global test 2011-04-27 12:06:03 +02:00
manual Update contact information in license headers. 2012-01-23 04:04:33 +01:00
shared Update contact information in license headers. 2012-01-23 04:04:33 +01:00
README Initial import from the monolithic Qt. 2011-04-27 12:05:43 +02:00
tests.pro Re-enable the corelib autotests on Mac OS X 2011-11-21 11:31:35 +01:00

This directory contains autotests and benchmarks based on QTestlib. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.